User information for Gadzooks

Real Name
Gadzooks
Nickname
Gadzooks
Email
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Description
yar yar
Homepage
Signed On
July 18, 2011
Supporter
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Total Posts
267 (Amateur)
User ID
56987
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267 Comments. 14 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  ] Older
4.
 
Re: Raiders Of The Lost Island Released
Sep 3, 2020, 09:57
4.
Re: Raiders Of The Lost Island Released Sep 3, 2020, 09:57
Sep 3, 2020, 09:57
 
"Fight for loot"
and
"Work Together"

Should NEVER be used together in the same game. What is this, 1995?
1.
 
Re: Marvel's Avenger's PC Improvements
Sep 1, 2020, 12:33
1.
Re: Marvel's Avenger's PC Improvements Sep 1, 2020, 12:33
Sep 1, 2020, 12:33
 
i7 7700k

This game was bottlenecked by my CPU, even on all low settings

100% load on all cores, causing frequent freezes

GG intel.
1.
 
Re: Marvel's Avengers Beta Opens
Aug 22, 2020, 11:27
1.
Re: Marvel's Avengers Beta Opens Aug 22, 2020, 11:27
Aug 22, 2020, 11:27
 
This game is not at all ready for release...

Not from a technical perspective - the game is marred with bugs, huge performance issues, freezes, crashes, memory leaks, and utter lack of optimization...

and subjectively not from a gameplay perspective. Its uninspired, dull, and just overall boring gameplay. The loot system is awful and unnecessary, the visuals are smeared and marred with over use of motion blur, and the combat is mostly spam buttons and nothing else.

Its so obviously not a platform for a good game from start to end, but one designed to be merely a market stand to forever sell their endless supply of micro transactions.
7.
 
Re: Dying Light - Hellraid Released
Aug 14, 2020, 10:15
7.
Re: Dying Light - Hellraid Released Aug 14, 2020, 10:15
Aug 14, 2020, 10:15
 
Seems like its 50 minutes of gameplay for 10 bucks.

Nah... pass
14.
 
Re: Dragon Age 4 Status Report
Jul 24, 2020, 10:50
14.
Re: Dragon Age 4 Status Report Jul 24, 2020, 10:50
Jul 24, 2020, 10:50
 
Sorry

No one trusts you, Bioware.

Stop using "working from home" as an excuse. Other devs are doing it fine.
Im a dev, and working from home, and its not hindering my work or my companies. In fact, at times it seems that more work gets done, not less.

11.
 
Re: Project Genesis Key Twitch Giveaway
Jul 17, 2020, 16:36
11.
Re: Project Genesis Key Twitch Giveaway Jul 17, 2020, 16:36
Jul 17, 2020, 16:36
 
Lol

There is ONE person streaming it at this current time (Friday 5pm EST)

This game apparently thinks its more popular than it really is
1.
 
Re: Microprose Announces Two FPS Games
Jun 16, 2020, 12:39
1.
Re: Microprose Announces Two FPS Games Jun 16, 2020, 12:39
Jun 16, 2020, 12:39
 
Who sat down and said,

"Lets make 2 war FPS games, one that looks like it came out in 2000, and the other that looks like it came out in 2006"

17.
 
Re: Torchlight III Early Access Begins
Jun 14, 2020, 12:13
17.
Re: Torchlight III Early Access Begins Jun 14, 2020, 12:13
Jun 14, 2020, 12:13
 
Torchlight 3 is in every way more limited than Torchlight 2, except for its graphics.

Areas are smaller and less interesting
Enemies AI is a lot more stupid
Items are bland and lacking depth
There are so few skills per character
Combat is a lot more dull and repetitive
The base building element feels like a mobile knockoff and mostly pointless
Story... it might as well be non-existent.

They tried to salvage the extremely grindy and boring Free 2 play version of the game that had a HORRIBLE itemization system (props to them for trying) but they should have just started over from scratch. You can really feel how the design choices and direction of the game was hindered by the core foundation of the game was designed for something else.
6.
 
Re: Sea of Thieves on Steam Next Month
May 22, 2020, 09:07
6.
Re: Sea of Thieves on Steam Next Month May 22, 2020, 09:07
May 22, 2020, 09:07
 
The Half Elf wrote on May 22, 2020, 00:12:

As stated it was never in a "bad" state, just absolutely devoid of anything to do. They've added content, but the damage had been done.


Um, many would argue that your very comment is the definition of what a "bad state" actually is.

Games are supposed to provide entertainment, and being devoid of anything to do, sounds like the exact opposite.
18.
 
Re: Fallout 76 Free Weekend Begins and Content Roadmap Revealed
May 15, 2020, 10:04
18.
Re: Fallout 76 Free Weekend Begins and Content Roadmap Revealed May 15, 2020, 10:04
May 15, 2020, 10:04
 
Its Fallout, but with 1 (or both) arms tied behind its back.

- No theft system. Steal stuff right in front of any NPC
- Items are tied to a level system. No more being able to wear power armor at level 2 if you happen to find it
- Most of the game isnt quest or story driven (maybe a total of 20-25 levels), but rather just an explore, craft, and fight sandbox.
- No player mods on public servers to help fix/improve the vast assortment of bugs/issues/failures on bethesda's end.

In place of everything its lacking, you get the ability to play through the game with other people. Not sure if the trade off is worth it or not. There is no guild system that I could find either, which is just one more stumble on bethesda's part.

A normal fallout game, with 2-4 player co-op, would have been better IMO.
4.
 
Re: Play Generation Zero for Free
Apr 29, 2020, 13:42
4.
Re: Play Generation Zero for Free Apr 29, 2020, 13:42
Apr 29, 2020, 13:42
 
This was my review on steam

The game isnt bad, its just lacks intuitive design...
As I played this game, I kept finding myself annoyed by mechanics and design choices (or lack there of) that were completely lacking in common sense or intuition. For example:

- You have to manually put a usable item into a quick slot to use it, you cant just use it from your inventory. Navigating the inventory system is pretty clumsy too, obviously something designed for consoles first with a poor switch to PC (for example, reading a note you loot requires you to hit escape 3 times to get back to the default game view.

- The item you put in your quick slot, if you use the last one, and then loot another, it doesnt go back into that quick slot. (ie: medkits). You have to go back in and put the item back into that quickslot again.

- You can carry multiple types of ammo for a weapon, but if you run out of one type, you dont automatically switch over to using another. You have to open the inventory, select the weapon, click on "addons", and slot the other type of ammo. Sucks getting hurt or dying because you ran out of ammo, despit having 180 rounds of hollow point that would have realistically just been used instead.

- Much of the time, you dont even visually see the enemy at first, and instead, rely on those little "has it detected me yet?" markers that pop up on the screen pointing you in the exact direction the enemy is at. These arent super camouflaged enemies. They are big, rusty robots. The devs needed to try to better distinguish their silhouettes amidst the background and foreground graphics.

- looting giant propane tanks from tiny little tool boxes.... and then being able to carry 10 of them around

- Looting 20+ radios and being able to carry them around with you.

- Finding several types of crafting stations right at the start of the game, with no instructions or tutorial on how to use them

- Spawning a bike to travel faster, and then realizing that the only benefit to a bike, is on a road, and the robots are all over the road, making it a death sentence to even bother.

- Who keeps 1 bullet in an ammo box? Seriously. No one just leaves ONE bullet.

- Having lockpicks, but not having any indicator that the lock you are standing next to can be picked or not (probably because there is some skill you have to spend points in first, but no guide or tutorial even remotely points you in this direction)

- Flares that burn for 5 seconds and then fizzle out. What defective flare company made these? Have the devs never used or seen a real flare?

- Shooting a car window and the car EXPLODING. What defective glass manufacturer makes their glass with nitro-glycerin?


Just a bunch of things like this... No, they dont break the game. They dont make the game awful, but they certainly keep the game from feeling great.
5.
 
Re: Epic Games Store Spring Sale
Apr 3, 2020, 09:18
5.
Re: Epic Games Store Spring Sale Apr 3, 2020, 09:18
Apr 3, 2020, 09:18
 
Bah, I should have a coupon, but no way of seeing if I do.

I used one to buy a 25 dollar game last sale, and should have gotten another.
2.
 
Re: Ghost Recon Breakpoint Free Trial and Friend Pass
Mar 30, 2020, 22:05
2.
Re: Ghost Recon Breakpoint Free Trial and Friend Pass Mar 30, 2020, 22:05
Mar 30, 2020, 22:05
 
Tried it

Feels more like a weird version of the Division than the past game, Wildlands.

Also, the game still suffers from the ubisoft bug where 100% of your CPU is being used all the time.

They STILL havent fixed that bug in their engine. Its been sooo many years now.
18.
 
Re: Torchlight Frontiers Becomes Torchlight III; No Longer F2P
Jan 27, 2020, 19:22
18.
Re: Torchlight Frontiers Becomes Torchlight III; No Longer F2P Jan 27, 2020, 19:22
Jan 27, 2020, 19:22
 
YurtFreak wrote on Jan 27, 2020, 16:10:
I was in the Alpha for Torchlight Frontiers and that game had a lot of issues.

I'm happy to see Torchlight 3 being announced, but they are going to have to change a ton of things in order for what I saw to be playable. Unless maybe they are going to start all over and just use whatever engine Frontiers was running on?

I dunno. Going to have to wait and see on this one for sure.


^ Pretty much this
1.
 
Re: Warhammer: Vermintide 2 Patch Adds Currency, Quests, & Free Map
Jan 23, 2020, 10:27
1.
Re: Warhammer: Vermintide 2 Patch Adds Currency, Quests, & Free Map Jan 23, 2020, 10:27
Jan 23, 2020, 10:27
 
WHY DID YOU ADD PREMIUM ITEMS?
The reasons behind this are that we want to try to release content that involves gameplay for free while charging for a few premium cosmetics instead. By adding a few select cosmetics that you can purchase for real money you can support the studio and we can create more free content updates, such as the Curse of Drachenfels levels.


Simplified, "We want more money, and this is the least amount of effort for the biggest payout"
8.
 
Re: Op Ed
Nov 9, 2019, 10:29
8.
Re: Op Ed Nov 9, 2019, 10:29
Nov 9, 2019, 10:29
 
Regardless of what they semantically call it, OW2 is an expansion, not a sequel.

Otherwise, EVERY one of WoW's expansions, in the mind of the Overwatch team, is a sequel. They behave the same exact way.

1. Existing players dont need to buy it to continue to access the live service features.
2. Everything you had from the version before carries over to the new "sequel"
3. Players from the original version and the "Sequel" can still play together seemlessly, as long as its not in the new "Sequel only" content.
4. Non-purchasers of the "Sequel" will still continue to get engine updates, game patches, and any content that affects the "base" game.

Not a sequel. And expansion.
Not sure what trying to change the perceived name is going to do, Props for them breaking free of the typical "Call of Duty Sequel" system however
1.
 
Re: Morning Patches
Aug 15, 2019, 13:21
1.
Re: Morning Patches Aug 15, 2019, 13:21
Aug 15, 2019, 13:21
 
2 NMS patches and you STILL cant change keybinds
1.
 
Re: Path of Titans Announced
Aug 1, 2019, 13:45
1.
Re: Path of Titans Announced Aug 1, 2019, 13:45
Aug 1, 2019, 13:45
 
Saw cross platform with mobile and instantly lost any interest in the game.
6.
 
Re: Oxygen Not Included Released
Jul 31, 2019, 12:20
6.
Re: Oxygen Not Included Released Jul 31, 2019, 12:20
Jul 31, 2019, 12:20
 
Amazing game

But take note: This is the type of game where you fix 1 problem only to have 10 more spring up.
16.
 
Re: Rebel Galaxy Outlaw Next Month on EGS
Jul 18, 2019, 14:58
16.
Re: Rebel Galaxy Outlaw Next Month on EGS Jul 18, 2019, 14:58
Jul 18, 2019, 14:58
 
You know... all Steam has to do is offer these devs a tad more money than Epic is, and they can claim exclusivity instead.

The simple fact: Steam doesnt care

Steam doesnt care about them
Steam doesnt care about YOU
Epic doesnt care about YOU or them either


Life is too short to refrain from things that make you happy. So Im going to do and go where things are that can provide me enjoyment when I want it.

Why wont I buy this game at release on Epic?

Simple. Zero review system in place, and no forums either for players to discuss their purchase. The game could be utter garbage and there is no way to know or not initially. But I MAY buy it a month after release, after Ive watched the lets plays, reviews, etc.
267 Comments. 14 pages. Viewing page 1.
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