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Real Name A.S.   
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Nickname shiho
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Signed On July 18, 2011
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Total Comments 753 (Graduate)
User ID 56986
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News Comments > Evening Consolidation

3. Re: Evening Consolidation Apr 14, 2017, 00:35 shiho
Nintendo Switch will also be fastest-dead console in Nintendo history.  
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News Comments > Splash Damage Self-Publishing Dirty Bomb

4. Re: Splash Damage Self-Publishing Dirty Bomb Feb 6, 2017, 03:50 shiho
Warskull wrote on Feb 5, 2017, 21:05:
Seems like a case of too little to late. With all the fantastic shooters we've seen since Dirty Bombs release I don't seen anyone going back to it. The most hardcore fans will continue to play it, but being a pretty good shooter doesn't cut it when you have a number of fantastic shooters out there.

Fantastic shooters? Asides from Overwatch, what other "fantastic shooters" are out there?
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News Comments > Splash Damage Self-Publishing Dirty Bomb

1. Re: Splash Damage Self-Publishing Dirty Bomb Feb 5, 2017, 20:59 shiho
Great stuff!  
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News Comments > Diablo III Postmortem

7. Re: Diablo III Postmortem Jan 23, 2017, 23:45 shiho
Mr. Tact wrote on Jan 23, 2017, 22:35:
Okay -- if you bought the game straight out of the gate, yeah it might have been tough to get $60 worth of gaming out of D3. But if you waited a bit... then it was pretty easy to get at least that much out of it.

Was it everything, everyone was hoping for? Nope. It never could have been. And this commentary by Jay Wilson illustrates one of the reasons why it never could.

I've installed it several times since then, including a few months ago. Shit's still all retarded.
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News Comments > Diablo III Postmortem

3. Re: Diablo III Postmortem Jan 23, 2017, 21:49 shiho
if I quit then Diablo 3 might not have happened

And I would've saved $50 or $60 or whatever it was.
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News Comments > Op Ed

20. Re: Op Ed Dec 1, 2016, 07:42 shiho
VaranDragon wrote on Dec 1, 2016, 06:18:
The only one using labels here is you, hence the irony. You posted a link to an article that links to other behavioural research articles to reinforce a belief, sorry your belief, but it does no such thing. It doesn't label people, it doesn't judge, it simply states that older people tend to be more conservative. I don't see anyone being labeled a biggot, or a Nazi or whatever. It doesn't stop you from judging it did. Thats fine, most people judge according to what they believe. You feel threatened, and you resort to hyperbole. But that's also fine.

Oh I read it, and I read it thoroughly. DID YOU? The fact that you're absolutely and totally blind to the bigotry in the article is what's frightening. It is so imprinted in you that you don't even register it as a red flag.

First of all, the article paints a strawman target of what "conservatism" is. It certainly does not represent me as a conservative, or any other conservative I know.

It associates this faux notion of conservatism with broadly painted personal traits, such as being "slower", "more rigid", "less open to new experiences".

Then, it proceeds to use studies which support the fact that people are "slower", "more rigid" and "less open to experiences" with age (DUH), therefore it draws conclusions that they are more "conservative" in the strawman definition of the term.

What is insinuated in this article is that conservatism is product of old age and the associated -mental decline-, and liberalism is a trait of the young people who are open to new experiences, creative and enterpreneural (his words, not mine), and prone to anti-conformist attitudes.

Oh wait, Trump the political outsider, the wildcard, the non-PC, insult-throwing rabble-rouser, the definition of a disruptive rebellious candidate, got 20000 people on his rallies, and destroyed the other candidates. Talk about anti-conformist.

If this article was any indication, we "conservatives" (sigh), would've overwhelmingly propped up Jeb Bush. DOES NOT COMPUTE.

And what of young enterpreneural, creative conservatives who LIKE scuba diving and other adrenal experiences? How does that fit this horrendous series of cliches?

What about the distinction between cultural conservatives and fiscal conservatives? Why does this article pretend to be scientific when it paints a caricature of both parties?

The truth is, the article is mirroring the propaganda that was done to us Pioneers in the Soviet Union. We the young ones are the future, and the shit we're brainwashed with, is the ideology of the future. The "old guard" are untermensch.

Open your eyes, people. If you see nothing wrong with this article, then you're simply on the same wavelength of bigotry as its author.

Former KGB agent Bezmenov described what my former country has done to your country since the 1960s. Unfortunately we now see the fruits of this process. A whole self-supporting ecosystem of lies and destructive beliefs. You should heed the advice from those of us who lived in totalitarian regimes, because you are not immune to this shit at all, and it has you now.

It pains me to see how much the demoralization is thriving in America, outliving the USSR itself.

As Bezmenov said, once the generation has been demoralized, they will ignore any facts presented to them. None of you will even finish watching that 5-minute video, because your programming will resist it violently. Oh, the cynicism boiling up inside you within the first 15 seconds of looking at that "clueless old fart", the sharp comebacks.

There will be more tragically misplaced ridicule in this thread. If it was an exchange between me and one other person, I would've bothered, but that's not what happens on these forums. So I'm leaving this discussion behind once again.

This comment was edited on Dec 1, 2016, 08:13.
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News Comments > Op Ed

16. Re: Op Ed Dec 1, 2016, 05:43 shiho
VaranDragon wrote on Dec 1, 2016, 04:49:
shiho wrote on Dec 1, 2016, 04:35:
Down with them conservative stupid fascist misogynist racist xenophobic rednecks! Yeah! Let's demonize the opposition, paint them with bold, uniform colors as subhuman pigs!

Oh, the irony is strong with this one.

No, it is not. I specifically iterated in the post that I don't think people who fall for this propaganda (aka Democrats currently) are inherently stupid.

I can separate the people and their mental capacity, from their conditioning.

I could say "Democrats are dumb", as an insult/joke maybe, but I would not post in serious fashion these articles about the so-called "opposition", insinuating that they are inherently mentally inferior.

You know, like that "Conservatives are inherently gullible" article, or bigoted shit like this:

(^^^ apparently we are not enterpreneural, not creative, don't take risks, and love totalitarianism)

If these sentiments of mine strike you as silly, you need to research on how totalitarian governments manipulate people. Bigotry is how it starts. You're the ubermensch, they're the untermensch. Once a group of people is declared subhuman, it's easier to discard them.

Like I said, beware of ANY ideology which CONDITIONS you to, in your heart of hearts, even remotely start entertaining the idea of labeling millions of people as feebleminded. Not merely misinformed - but inherently mentally inferior to yourself.
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News Comments > Op Ed

13. Re: Op Ed Dec 1, 2016, 04:35 shiho
jdreyer wrote on Dec 1, 2016, 03:14:
Again with "both sides do it."

Here's a guy who actually writes fake news for a living:

During the run-up to the presidential election, fake news really took off. "It was just anybody with a blog can get on there and find a big, huge Facebook group of kind of rabid Trump supporters just waiting to eat up this red meat that they're about to get served," Coler says. "It caused an explosion in the number of sites. I mean, my gosh, the number of just fake accounts on Facebook exploded during the Trump election."

Coler says his writers have tried to write fake news for liberals but they just never take the bait.

The definition of irony is a fake news article talking about fake news articles. That Coler guy is a Democrat, which automatically gives his "fair and balanced comparisons" zero credibility. You want to have real science? Real science requires large sample sizes and a completely impartial source.

Frankly, one of the reasons why I am scared of modern "Democrats", is this particular elitist undercurrent. They're very keen on spreading THIS kind of "fake news" - Facebook articles on how much more mentally superior they all are. Bigoted articles on how conservatism is for old people, "Buzzfeed research" on how more Conservatives click on "fake news"... 'cuz they're inherently dumb, see?

To that I have to say - if 20th century taught us anything - BEWARE of an ideology which conditions you to label millions of people as "feebleminded".

There's been at least two in the 20th century, and I've had the "privilege" of being raised in one of them. We were the Soviet "Pioneers" - the new, progressive generation, wiser, more humane and vigilant than "those old guard".

The Germans in 1930s weren't stupid. The Soviets weren't stupid. The Chinese and the Cubans weren't stupid. They all fell for this shit.

It's just that people never change. They don't get "better" - but they do get easily programmed by being hit right into their vanity, something that lets them confirm their inherent superiority. And they just don't see it coming, because the ideology wears a slightly different face than earlier in history.

Down with them conservative stupid fascist misogynist racist xenophobic rednecks! Yeah! Let's demonize the opposition, paint them with bold, uniform colors as subhuman pigs!

Seeing this kind of REAL, dangerous bigotry on my FB feed is what alarms me greatly. Modern Democrats who tow this line, need a long hard moment of introspection.

This comment was edited on Dec 1, 2016, 04:46.
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News Comments > Op Ed

7. Re: Op Ed Dec 1, 2016, 00:19 shiho
yonder wrote on Nov 30, 2016, 21:39:
Except for the 70 billion or so spent on television commercials, your comment is completely true and not pompous at all!

Traditional TV is going extinct. That's why there is now a shitton of product placement inside the TV shows, as well as giant half-the-screen animated banners obscuring the screen after commercial breaks.

Because commercials are cut out by Internet pirates, but placement and banners cannot be, so even when pirated, the shows still reach some kind of ad audience.
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News Comments > Op Ed

2. Re: Op Ed Nov 30, 2016, 21:12 shiho
I tried to read that article and it was both confusing and pompous. AdBlock was a blessing to the Internet poisoned with ads, some of which contain exploits.

Paywalls are garbage too.

Learn to integrate ads into your content, Internet. Product placement. TV has done it, radio shows have done it. It's the only chance you have.
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News Comments > Out of the Blue

17. Re: popular threads changed . Nov 15, 2016, 18:30 shiho
Mr. Tact wrote on Nov 15, 2016, 09:23:
shiho wrote on Nov 15, 2016, 02:06:
They mapped out 5 seasons already, which is always a bad sign,
Not always. When JMS mapped the full five seasons of Babylon 5 it was great. Well, except for the fact that the network gave up on it and made him cut it short. But having story arcs that cover entire seasons or entire series can be a strong plus. Another good example is Star Trek DS9. Excellent long story arcs that really tied the show together over seven seasons.

Season 3 of Babylon 5 was one of the best things I've seen on television. The rest were not so good. Season 1 was an atrocity.

Both DS9 and Babylon 5 were very drawn out shows with lots of filler. DS9 didn't even get good until season 3.
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News Comments > Out of the Blue

15. Re: popular threads changed . Nov 15, 2016, 02:06 shiho
Westworld is a meandering tale which loses its focus 85% of the time. Very much LOST. They mapped out 5 seasons already, which is always a bad sign, and always results in tons of filler, which this show mostly consists of.

"Humans" is a better show, which better develops similar concepts.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

46. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 9, 2016, 03:43 shiho
descender wrote on Nov 8, 2016, 10:55:
So you want to grind the midgame instead? Now I'm wondering if you actually even played D2. The only thing you could do to advance in D2 after you finished Nightmare was the "end game" of act 4/5. The only mobs that dropped any meaningful items were the bosses.

You are the one asking for more randomization so you can keep playing the game ad infinitum. You don't need perfectly random dungeons unless your intention is to grind the game forever...

You're intentionally mixing the idea of "playing the game" with "grinding". One of those terms involves actual enjoyment. That way of playing the game is clearly alien to you. You're not used to having fun. Which would explain why you're so blind to deficiencies in Diablo3 which take said fun out of it.

It all makes sense!

Actually, no. That allows more people to be able to play the game, which is the goal of all games. No one cares how cool you think you are that you can figure games out on your own.

Reductio ad absurdum. What I was talking about is a game that teaches you without straitjacketing you into a separate "tutorial". That does not mean it's somehow harder to learn. It IS however, a superior design, which is harder to DESIGN. Requires more THINKING, is all.

There are class specific items all throughout the game. You literally have no idea what you are talking about.

Did they remove the part where my plain old axe changes my magic powers? If they have not, then you know exactly what I am talking about. This retardation cannot stand in an AAA title. Those non-mage items should've been replaced with mage-specific items.

Yeah, this complaint is just mind numbing. You like that they added "re-speccing" but somehow think that means they also removed "builds". It's clear now that you have absolutely no idea how D3 actually plays and just ride the hate train with petty semantic complaints. Good times.

I got up to level 26 or so before the boredom became intolerable. I always felt alone, even in company of other players - something that rarely happened in D2. The kills didn't feel like they had any impact. The game was ugly, washed out, generic, and creatively bankrupt.

Oh, and there's a reason why there are builds in RPGs/ARPGs, and why you can't just mess with your builds with no penalty whatsoever. It's one of those things... gameplay things... that you clearly won't understand.

All in all, to quote a far better Blizzard title... take us into orbit, Mr. Malmsteen. I've seen enough.
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News Comments > Evening Tech Bits

8. Re: Evening Tech Bits Nov 8, 2016, 05:07 shiho
Short version is that Elon Musk is insane. When government pays your wages, you are no longer in America, but in some Statist shithole.

Competition is an inherent human quality. As long as it is embraced via some sort of capitalism - be it some kind of Futuristic Evolved Capitalism or whatnot - it will still have to be capitalism - the society will be healthy.

Humans will always find something to pursue and excel at. Now they just won't have to do construction or mop toilets. But the businesses will still be created, and people will still pursue the opportunity to gain more wealth and resulting higher quality of life.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

44. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 8, 2016, 03:50 shiho
descender wrote on Nov 7, 2016, 23:29:
Even if D2's dungeons were more random, no one cleared dungeons more than once anyway, you would just bumrush the bosses.

Unlike you, some of us actually play the game to enjoy the experience of playing it. People like you always baffle me. You rush through the games as fast and efficiently as possible, never stopping to actually enjoy them, and then grind the endgame.

I really don't understand that at all. Having spent 12+ years in cubicle jobs, I really don't need another grind like that.

And by the way, randomization is CRUCIAL to REPLAYABILITY. A pretty simple concept to get.

Maybe the story is stupid, most video game stories are stupid. It's a game about demons and hell. It's not Shakespeare and it never was in the first place (or the second place). I played D2 for thousands of hours and I couldn't tell you what most of the story was, it's simply not important.

The cutscenes in D2 were magnificent, memorable, and integrated perfectly into the changes of scenery. A lost art, as apparent in D3.

"To the East... always into the East".

The tutorial level and story being integrated into the game better in D3 is a direct result of both technological and design progress, to think otherwise is absurd.

Actually no. When your game needs a "tutorial", instead of simply letting you play it and slowly learn, it is REGRESSIVE in design.

Diablo2 started you off right in the game, and eased you into the gameplay regardless, without straitjacketing you at the start. It was an EVOLVED design.

Next thing you're gonna tell me is that Dead Space is a more evolved design than Half-Life, because it's newer. Meanwhile back in the real world, Half-Life actually gave you some freedom of movement, while Dead Space is just another cinematic straitjacket.

D3 by the way fails the old Blizzard "mom rule", where your mom is supposed to be able to get a hang of the gameplay basics. The UI is pointlessly convoluted; the art of clean design has been lost.

Why in the flying fuck does it matter what particular stat scales the spell damage? If it's a damage stat or a modifier or the color of the armor? You can't possibly care that much where this stat comes from and it absolutely does not matter in any way.

I care about class-specific items. I want mage to carry items that a fucking MAGE WOULD CARRY to enhance his MAGE POWERS.

I don't go to WoW and expect to open portals with a fucking hammer, now do I?

Did Gandalf and Saruman battle with axes?

Do I really have to explain the absolute axioms?

It is pretty amazing the purposeful obtuseness you'll go to in order to defend this horrible, lazy design decision, made by company that used to create amazing games with care and attention put into them.

Tons of design changes in D3 are for the better, and when they steal some ideas from their competition (like PoE) for D4, it will get even better.

The only design decision in D3 which wasn't a failure, was the ability to respec. No respec, that was the one major flaw Diablo2 had.

But then D3 went and fucked it up, by removing the notion of builds entirely.

I don't have to fool anyone. 30+million people bought and played the game.

I'm sure just as many people watched Jersey Shore.

I have played with thousands of people online and had lots of fun doing it. It's much better now than the last time you (maybe) played it. It's Diablo 3. You aren't getting anything else. It's been 4 years, how many more posts about how much you don't like D3 have to be made? Some people are rather enjoying it. Calling them names and ridiculing the game doesn't make you a bigger person

I don't care about taking a high road. It's all pretense on the Internet, anyway. I am not trying to ruin people's enjoyment of games directly - but in a way I am, by trying to poke their heads into the Matrix, so the thin veneer of the game falls before their very eyes, the make-up melts, and they see that they have settled for mediocrity.

And then, maybe, people like you will actually start to demand something BETTER. But first, you have to stop calling dog food like Diablo3, a quality game.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

41. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 7, 2016, 22:27 shiho
descender wrote on Nov 7, 2016, 19:30:
The designs of D2 you are clinging to seem to have more to do with technical limitations at the time than anything else.

D2 was absolutely the king of ARPGs

I don't disagree with this at all, I just don't believe that is climbing a very tall hill.

The "technical limitations" argument is something I've run into many times when arguing with Fallout 3 fans, too. It is, of course, nonsense.

There's no such thing as "technical limitations" when it comes to ARPG/roguelike designs. It's an absurd notion. D2 was very deliberately designed in certain ways.

It was not perfect, but unlike any of the endless Diablo clones that followed over the next decade, it actually lasted for a long long time.

Why? Because it got many more things right than any of the imitators.

And as far as I see it, Diablo3 with its lazy retarded designs, where a mage's spell is powered by the physical damage of the axe he is holding... it's just full-on retardation through-and-through.

Poorly randomized dungeons, no reason to spend any time in town, no control over town portal placement, no custom stat controls, inferior system of elemental damages, muddy/confused characters created by a pretentious 7th grader, moronic/incomprehensible plot, generic music, washed-out graphics with no sense of taste or direction...

Please. You are not fooling anyone.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

39. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 7, 2016, 17:04 shiho
descender wrote on Nov 7, 2016, 16:42:
Diablo 3 plays almost exactly like Diablo 2. There is practically zero gameplay difference between the games aside from D2 being incredibly easier. The only real difference is the character development, and the only real difference there is the skills you have access to on the player you are playing. Oh, that and there is about 10 times the amount of content in D3 to keep higher level players busy.

Maybe you didn't play D2 much, or recently... I don't know... but your assessment of the gameplay available in the two games is bonkers. D2 was absolutely not any more difficult or "strategically played" than D3. Map positioning and player movement in D2 wasn't nearly as prevalent for all classes as it is now. The skill ceiling in D3 is MUCH higher than D2 was. It is considerably harder to stay alive in D3. Class synergies exist in D3 (literally the only way to get through higher torment levels and rifts for some classes), item identifying is possibly the single stupidest gameplay "mechanic" ever... literally the only complaint that makes any sense is the character building and progreassion.

The problem here is that D2 (and ARPG's in general) simply was not as good as people want to claim it was, and D3 is being judged against something that never existed. It's rose-colored glasses all the way.

D2 was absolutely the king of ARPGs, and I spent so much time with it not because I was a young idiot (I was not even that young BACK THEN), but because it pulled me in.

Everything in that game was made with care. It did not start off with a retarded railroaded path and scripted sequences. It did not lock small bosses with you in a separate room. It did not force you to listen to them yammer forever. Brevity being the soul of wit and all that.

D2 had atmosphere up the wazoo. It had a real sense of impact when you killed something. Town portals DID matter, and so did player stats, and so did identifying of items, because they were pieces of player agency that are now removed.

It's funny how everyone bitches about item identification, and yet nobody bitches about how they put inane crafting shit into Alien: Isolation and Far Cry.

It has been my observation that the rose-colored glasses excuse is oft-employed by those defending mediocrity.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

37. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 7, 2016, 15:33 shiho
christheshitter wrote on Nov 7, 2016, 05:56:
I agree with you and as bad as the cartoonish graphics is the awful story. The gameplay sucks too! It's if the game constantly is serving you things on a silver platter. So the graphics is not the only thingthat make Diablo 3 a very dull and boring game.

Oh don't get me started Diablo3 gameplay is this arrogant view of Jay Wilson of Diablo fans as just people who like to randomly click stuff. He never "got" Diablo. Diablo1 and 2 were so fundamentally different from Diablo3 in so many ways, and yet he managed to sabotage the core concept on which the franchise was built - roguelike concepts, including RANDOM DUNGEONS.

Diablo3 dungeon randomization is woeful. They are plonked together with these large pieces. The fact is, the coding in Diablo2, when it comes to dungeon generation algorithms, loot drops, gameplay synergies between players - it was EXQUISITE compared to Diablo3.

In D3 you're just two rockstars throwing out piles of disposable monsters next to each other, instead of cooperating in any meaningful way. Everything has been reduced, streamlined into just one playstyle, reducing player agency dramatically.

Really the whole thing felt like a spit in the face. They killed Deckard Cain, because they neutered one of the core mechanics, which is item identification. So now your actio rockstar has the intellect of an old wise sage who can identify items.

Everything can be "streamlined" in a game. Everything is pretend. It doesn't mean everything SHOULD be streamlined.
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

35. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 6, 2016, 15:32 shiho
eRe4s3r wrote on Nov 6, 2016, 11:12:
But then it wouldn't have run on (back then) low end hardware. You can still play D3 just fine on an i3 with intel gpu... in the end it is something inherent to Blizzard though, Warcraft 3, WoW, Overwatch, Diablo 3 and HOTS, all look visually alike to me. And that is not a good thing. Diablo 3 in some ways actually looks worse than Warcraft 3

It's true, it does. WC3 started that visual style and managed to actually make it a style. In WoW it was also a style.

In Diablo3 it's like the kid who went to mom's (WoW's) closet and is trying on her wardrobe at random. Its only style is "low-poly washout".
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced

32. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 6, 2016, 03:58 shiho
descender wrote on Nov 6, 2016, 00:28:
How many developers should be bowing to the concerns of 0.2% of their users? It's time to get over that.

The people who actually bothered to file the petition, do not represent all the people who dislike the graphics style.

Plus, it's objectively terrible. The ground is blurry. The characters look like overdressed flamingoes. My male mage looked like an Asian woman.

Just changing the colors would not really fix the visuals of this game. That is the one misconception that petition had. First, they'd have to give it an actual visual style. Make things look not like they're made out of carton. Carton swords, carton shields. Just no. Give characters and monsters a memorable visual identity.

When I think what Diablo3 COULD'VE looked like with the Diablo2 team recreating that style in 3D, with full use of normal mapping to create solid-looking surfaces made out of metal, wood, etc, detailed environments... fleshed-out character archetypes that are easy to visually identify (like they were in Diablo2), I can only dream.
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