User information for djinn

Real Name
djinn
Nickname
djinn
Email
Concealed by request
Description
Homepage
None given.

Supporter

Signed On
June 14, 2011
Total Posts
263 (Amateur)
User ID
56937
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
263 Comments. 14 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  ] Older
3.
 
Re: Morning Multiplex
May 6, 2020, 11:18
3.
Re: Morning Multiplex May 6, 2020, 11:18
May 6, 2020, 11:18
 
KC is excellent. Even though the combat system wasn't great I like that they tried something different.
48.
 
Re: Game Developers Conference Postponed Due to Coronavirus
Mar 2, 2020, 06:10
48.
Re: Game Developers Conference Postponed Due to Coronavirus Mar 2, 2020, 06:10
Mar 2, 2020, 06:10
 
WaltC wrote on Mar 1, 2020, 11:13:
Anthony Hopkins, when asked about his politics said, "I don't make political statements--because most actors look like idiots when they do!" I agree completely...;) Hopkins is one of the more intelligent, imo.

Love Anthony Hopkins. Stumbled on this video last year. Just a good measured talk, unlike what seems to be happening on many other platforms.
8.
 
Re: Morning Multiplex
Feb 22, 2020, 10:48
8.
Re: Morning Multiplex Feb 22, 2020, 10:48
Feb 22, 2020, 10:48
 
Kxmode wrote on Feb 22, 2020, 01:12:
$500,000. That's how much money was in the escrow account. There was supposed be a million, but $500K represented the limits of Crytek's financial abilities. After this, they will likely be bankrupt.

Where do those figures come from?
29.
 
Re: Crytek's Star Citizen Lawsuit Follow-up
Jan 5, 2020, 02:34
29.
Re: Crytek's Star Citizen Lawsuit Follow-up Jan 5, 2020, 02:34
Jan 5, 2020, 02:34
 
Crytek screwed themselves by selling the engine to Amazon. Then again, they were on the verge of collapse before the Amazon deal, so there likely wasn't much choice. On top of that, cig hired a lot of Crytek core engine devs, so not only are they on the ropes with the suit, they are technologically as well.
4.
 
Re: Evening Legal Briefs
Dec 19, 2019, 07:56
4.
Re: Evening Legal Briefs Dec 19, 2019, 07:56
Dec 19, 2019, 07:56
 
RedEye9 wrote on Dec 18, 2019, 20:00:
NKD wrote on Dec 18, 2019, 19:47:
Would be nice if we could lock up some of these assholes we have in the US as well.
One of the Enron pricks got off scot-free with Cardiac Arrest. Wink
Madoff had a tiny bit of leukemia.
And Skreli, well he’s stuck with a face that will get punched for the rest of his life. Laugh2

amerika, ain’t she something

You celebrate these things? If you dig deep enough I'm sure we'll all find something ugly in everyone's lives.
27.
 
removed
Dec 3, 2019, 08:42
27.
removed Dec 3, 2019, 08:42
Dec 3, 2019, 08:42
 
* REMOVED *
This comment was deleted on Dec 3, 2019, 09:36.
9.
 
Re: Op Ed
Nov 29, 2019, 18:36
9.
Re: Op Ed Nov 29, 2019, 18:36
Nov 29, 2019, 18:36
 
Cutter wrote on Nov 29, 2019, 17:57:
And you believe a website just because it said so? Jesus, no wonder the GOP is killing American democracy so successfully.

Who did you believe?
4.
 
Re: Op Ed
Nov 29, 2019, 16:51
4.
Re: Op Ed Nov 29, 2019, 16:51
Nov 29, 2019, 16:51
 
For Cutter. "The best argument against democracy is a five-minute conversation with the average voter."

Red Herrings: Famous Quotes Churchill Never Said

5.
 
Re: Sunday Previews
Nov 25, 2019, 07:41
5.
Re: Sunday Previews Nov 25, 2019, 07:41
Nov 25, 2019, 07:41
 
HoSpanky wrote on Nov 24, 2019, 17:12:
It gives you arms, but they don't always sit right. watching the dev videos, the elbows are sometimes where the user's are...sometimes not. The "not" part is weird, and likely why they aren't in Alyx or most other games.
People who have never used VR are way more concerned about invisible arms than those who've used it.

It's because the arms need to be driven by inverse kinematics, meaning your tracked hand sets the rotations of the forearm and upper arm. There's no way to programmatically point where the pole vector (elbow direction) should be. There may be some interesting methods to forcefully 'fix' the worst cases, but there's no way outside of tracking the whole arm to represent this in an accurate way.

That said, they've done a pretty good job.
5.
 
Re: Blacklight: Retribution Closing in March
Feb 10, 2019, 10:23
5.
Re: Blacklight: Retribution Closing in March Feb 10, 2019, 10:23
Feb 10, 2019, 10:23
 
MattyC wrote on Feb 9, 2019, 21:04:
You know you can still play online too right? It doesn't have to be bots.

Same with Quake 1. Though be prepared to have your ass handed to you if you haven't played in a while.
67.
 
Re: Star Citizen Spending $4M Per Month
Jan 26, 2019, 08:19
67.
Re: Star Citizen Spending $4M Per Month Jan 26, 2019, 08:19
Jan 26, 2019, 08:19
 
dsmart wrote on Jan 24, 2019, 17:53:
1) That's never going to happen. If it did, then it would be public

2) Yes, a publisher is totally going to give money to the guy who couldn't ship a SINGLE game, even after getting over $200m in FREE MONEY. Aside from the fact that he already tried that BEFORE he started Star Citizen, and those he went to - including EA - laughed him out of the room

3) They have been marketing the game. You should read their financials one day

4) There is already a monthly sub that some backers are paying. No gamer is dumb enough to pay a sub for a tech demo

5) The game has zero monetization hooks. So how exactly is F2P going to work?

It's hilarious that you think they haven't thought of all options, but they ignored all of them in exchange for selling a part of the company for $46m in bailout money - even as they were burning more money than they were making. Are you high?

I agree with some of your points, but some of my latter bullets were more in relation to turning it into a traditional release if they needed more funding.

Overall I have to say you might be confusing me with someone who cares. I like entertaining solutions even to the most ridiculous problems and I see many for this one. It might be hard to swallow since you've been pretty consistent in your crusade, but I also think of it in terms of "hey, DS might also be right". Time will tell and I'll still sleep well
66.
 
Re: Star Citizen Spending $4M Per Month
Jan 26, 2019, 08:11
66.
Re: Star Citizen Spending $4M Per Month Jan 26, 2019, 08:11
Jan 26, 2019, 08:11
 
El Pit wrote on Jan 24, 2019, 11:36:
I know it's hard to accept that you lost money by believing a snake oil salesman, but it's better to accept it and walk away then to stand with him in front of the people, defending him and his magical snake oil. Good luck with that!

Hate to break it to you but I didn't spend a dollar on this. I won't either until they have a finished product. I'm too old school to pay money up front for a wip, plus there is so much choice out there now of quality, albeit time consuming projects it's not even an issue.
26.
 
Re: Star Citizen Spending $4M Per Month
Jan 24, 2019, 08:25
26.
Re: Star Citizen Spending $4M Per Month Jan 24, 2019, 08:25
Jan 24, 2019, 08:25
 
I know it's the game to hate on Blues, but there's at least a couple of ways I can think of to bring in new money.

  • Agreement with Amazon to funnel features directly to Lumberyard. Wouldn't be surprised if this is already a deal behind the curtain and providing funds already.
  • What they have now could be used as a vertical slice to present to publishers. Considering the community that supports it, they could secure a deal with any number of publishers without much fuss.
  • An actual marketing campaign. While it costs money upfront, if handled correctly could generate a lot of funds in sales. At the moment it's coasting on word of mouth. Of course they need a final product :/
  • An ugly per month subscription model like wow. Though that's long since a dead model, you never know if it could be revived under the right circumstances.
  • The inevitable shift, after some of the above steps to free-to-play, wringing out the last drops of money from customers.

None of the above options are viable unless they can finish some goal of course
8.
 
Re: etc., etc.
Jan 24, 2019, 06:48
8.
Re: etc., etc. Jan 24, 2019, 06:48
Jan 24, 2019, 06:48
 
VaranDragon wrote on Jan 24, 2019, 02:29:
and a chance to get the fuck out of Poland and work for a company which (at least on a resume) looks much much better than a Polish upstart.

Yep. The Zloty doesn't go far outside of Poland. While companies pay well relative to cost of living, this only works if you decide to live the rest of your life there.
16.
 
Re: Battlefield 5 Graphics Cheaters Banned
Jan 22, 2019, 06:26
16.
Re: Battlefield 5 Graphics Cheaters Banned Jan 22, 2019, 06:26
Jan 22, 2019, 06:26
 
RedEye9 wrote on Jan 21, 2019, 21:01:
Quake Live pro settings

Exactly. Was going to say doesn't look like we have any Quake players commenting
6.
 
Re: Deadliest Catch: The Game Revealed
Dec 15, 2018, 08:08
6.
Re: Deadliest Catch: The Game Revealed Dec 15, 2018, 08:08
Dec 15, 2018, 08:08
 
jdreyer wrote on Dec 14, 2018, 21:55:
Not to be confused with Octodad: Dadliest Catch.

Hate to admit it, but I enjoyed that game. Except for the octopus castle/playground thing. Felt like breaking my desk in half playing that level.
39.
 
Re: Is Technomasculinity a Thing?
Nov 15, 2018, 00:30
39.
Re: Is Technomasculinity a Thing? Nov 15, 2018, 00:30
Nov 15, 2018, 00:30
 
Orogogus wrote on Nov 14, 2018, 10:45:
Uh huh. You have a physical difference you don't understand, you just know it's there, so you say, "the stereotypes are true." Sure.

From the study:

"For the first time we can look across the vast literature and confirm that brain size and structure are different in males and females. We should no longer ignore sex in neuroscience research, especially when investigating psychiatric conditions that are more prevalent in either males or females."

The current trend is to question years of observation and study, so it's a burden of proof and while the researchers above need to do more work (also stated in the article that they don't yet know it's impact on behavior), the odds are stacking against you.

I'd prefer to look at real research from medical professionals than a Dr of Mass Communications making assertions which appeal to those handing out research grants. You know, because it's the trend of the day.
35.
 
Re: Is Technomasculinity a Thing?
Nov 14, 2018, 05:19
35.
Re: Is Technomasculinity a Thing? Nov 14, 2018, 05:19
Nov 14, 2018, 05:19
 
Orogogus wrote on Nov 14, 2018, 04:43:
It's like the racist pseudoscientists who'd identify a random physical difference between Africans and Caucasians and proclaim it as proof that Africans are an inferior race.

Speaking of huge leaps...
33.
 
Re: Is Technomasculinity a Thing?
Nov 14, 2018, 03:32
33.
Re: Is Technomasculinity a Thing? Nov 14, 2018, 03:32
Nov 14, 2018, 03:32
 
Interesting. I remember not just the 90's but into the 2000's the vast majority of girls being completely uninterested in anything to do with games.

Suddenly after becoming a 100 billion dollar plus industry it's a problem.

[edit] The professor's doctorate is in mass communication but he's writing papers casting doubt on biological research:

“Gender is socially organized in the West in a hierarchized binary differentiating men and women along supposedly natural or biological masculine and feminine traits,” said Johnson.

This comment was edited on Nov 14, 2018, 04:13.
68.
 
Re: Saturday Metaverse
Aug 23, 2018, 10:50
68.
Re: Saturday Metaverse Aug 23, 2018, 10:50
Aug 23, 2018, 10:50
 
Beamer wrote on Aug 23, 2018, 10:34:
But Twitter is the middle ground. Those that it kicked off went to Gab, who are, well, proving why they were kicked off. No "middle ground" people have been kicked off.

Though, if you're wondering why Twitter seems a bit left, perhaps it's because Twitter tends to be younger and more educated, and younger and more educated America tends to be left? Perhaps Twitter reflects the majority? At least, if you ignore the idiots on the very far side that get angry over anything, but there's typically 5 of them with 10 followers and no one pays attention until the idiots at TumblrInAction start amplifying it by doing the exact thing the Twitter idiots first thought was happening.

There's no chance twitter or any other organisation can moderate the amount of information their platforms output and so by definition an algorithm will have to deal with it. This type of automation will only serve to create more echo chambers, because it will automatically lead to promoting the most 'relevant' conversation. Just project this tech backward into some other time periods and think how it would be used or what ideas would float to the surface. It might not be a big issue yet, but I'm almost certain it will be in future.

One of the reasons why I still love Blues. Reddit voting system sometimes makes some good comments disappear under the weight of the mob. It's a sad end and I'm just trying to extrapolate a worst case scenario.
263 Comments. 14 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  ] Older