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User information for <Electric-Spock>

Real Name <Electric-Spock>   
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Homepage http://
Signed On May 16, 2011, 22:27
Total Comments 78 (Suspect)
User ID 56801
 
User comment history
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News Comments > EA Announces Project Atlas Cloud Gaming Development
3. Re: EA Announces Project Atlas Cloud Gaming Development Oct 30, 2018, 14:15 <Electric-Spock>
 
How about some mod tools instead? I'd love to see the community make Battlefield great again...  
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News Comments > Morning Interviews
5. Re: Morning Interviews Oct 18, 2018, 14:09 <Electric-Spock>
 
I can't seem to muster up much of an interest in this one. Played the beta, and it feels like I already own the game, since I have BF 1. Perhaps the BR mode can breath some fresh air into the franchise.

DICE really needs to shake things up. They have the technical ability, but whoever the creative heads are, yeah.... Can they come up with anything besides meat grinder game play?

Talking multiplayer here, perhaps the wrong thread to do so.
 
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News Comments > Call of Duty: Black Ops 4 Released
27. Re: Call of Duty: Black Ops 4 Released Oct 14, 2018, 12:24 <Electric-Spock>
 
Slick wrote on Oct 12, 2018, 20:28:
*update, so the "playable" mode is blackout, gonna let the whole DL finish. The one thing I like about this and the upcoming royale for Battlefield is that they're shipping a royale mode WITH a "TDM style" other mode where you can actually just get in the shit, learn the guns etc. That's what always irked me about PUBG. Fuck going to a shooting range, I learn best with trial by fire.

PUBG only just recently added the firing range, and trial by fire was the only option available the whole time.
 
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News Comments > Gatherings & Competitions
1. Re: Gatherings & Competitions Sep 30, 2018, 15:01 <Electric-Spock>
 
Just what's needed to keep that heart pumping and those competitive twitch skills above the rest..... greasy ass KFC.....

No need for an energy drink between rounds boys and girls. Pass around a KFC bowl and be somebody!
 
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News Comments > Call of Duty: Black Ops 4 Blackout PC Open Beta
3. Re: Call of Duty: Black Ops 4 Blackout PC Open Beta Sep 15, 2018, 15:56 <Electric-Spock>
 
Installing now.

Thanks man!!
 
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News Comments > Call of Duty: Black Ops 4 Blackout PC Open Beta
1. Re: Call of Duty: Black Ops 4 Blackout PC Open Beta Sep 15, 2018, 15:21 <Electric-Spock>
 
Must you pre order the game to play or can anyone actually play? I tried tying my battlenet account to the call of duty site, created a call of duty login, and all I could find was a place to enter a code, which I do no have because I have not pre ordered.

 
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News Comments > MS on PC Gaming
4. Re: MS on PC Gaming Jun 14, 2018, 11:29 <Electric-Spock>
 
Here is an idea... Make a game that PC players want to actually play and they will flock to your app and store. Boom....

Hey Microsoft, hit me up, I'll replace Phil and for a fraction of his pay.
 
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News Comments > Unreal Engine Ray Tracing
23. Re: Unreal Engine Ray Tracing Mar 22, 2018, 23:07 <Electric-Spock>
 
I wish they would invest some money into netcode improvement so games like PUBG and their Fortnite would run decent, and less on pretty stuff and green hair dye.

"Do not be to proud of this technological terror you've constructed. It pales in comparison to the power of smooth gameplay and immaculate tickrate." - Game Vader
 
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News Comments > Oculus Rift Outage Fix and Compensation
12. Re: Activision Blizzard Record Results, Layoffs Mar 8, 2018, 23:38 <Electric-Spock>
 
Stormsinger wrote on Mar 8, 2018, 19:22:
RedEye9 wrote on Mar 8, 2018, 18:03:
bigspender wrote on Mar 8, 2018, 17:51:
I mean it's good about the compensation, but at the same time they're kind of admitting that they monitor when you are using your hardware....
That is plainly spelled out in the TOS.
...and it's an absolute show stopper for anyone even slightly concerned about security and privacy. They have offered not a single decent reason for the invasive practices they've chosen to implement.

Well, it's Facebook we are talking about here. Their business model is selling peoples information. The reason that eludes you is cash money.
 
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News Comments > Out of the Blue
16. Re: Out of the Blue Jan 28, 2018, 21:58 <Electric-Spock>
 
Hey Blue, Try disconnecting the cables that run to the battery and reattach them, even if they seem connected properly. I've had the same issue where even a jump would not work and there was no signs of any sort of power making it to the engine. I thought it was some electrical issue and called my mechanic buddy and he was like naw man, that doesn't sound right. He came over, jostled the cables, and still no power. Then he reseated the cables and the vehicle started right up. I'd try that before calling for a tow or whatever situation you're up against.

Good Luck.
 
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News Comments > Loot Boxes Under Fire
41. Re: Loot Boxes Under Fire Nov 22, 2017, 15:34 <Electric-Spock>
 
I don't believe anyone has mentioned this yet, but depending on the type of game, loot boxes/crates can also turn the game into cesspool of cheaters. Take PUBG for example. Once loot crates were introduced, and random items could be sold for ridiculous amounts of money on the steam marketplace, the cheaters just flooded in.

Sure there will always be cheaters, but if you can make money from doing so....yeah..... thanks loot crates!!
 
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News Comments > Star Wars Battlefront II Incorporating Beta Feedback
39. Re: Star Wars Battlefront II Incorporating Beta Feedback Oct 14, 2017, 04:58 <Electric-Spock>
 
A decent way to sum things up....

https://www.youtube.com/watch?v=A3TVDP4UAcI
 
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News Comments > New PLAYERUNKNOWN'S BATTLEGROUNDS Player Record
5. Re: New PLAYERUNKNOWN'S BATTLEGROUNDS Player Record Oct 9, 2017, 22:08 <Electric-Spock>
 
The part where myself and 3 friends get to discuss strategy while playing instead of being thrown into a mindless meat grinder. There are a lot of good heart pumping moments because when you die... it's over. Each gunfight counts and it can get pretty intense, especially close to end game.

There are plenty of the same old stale FPS's that release year after year where they throw you in a shoebox size map with way too many players, explosions, and rapid fire kill feeds. It's refreshing to see a game at this scale.

I guess it helps when the guy in charge of development is actually a gamer?

 
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News Comments > On CoD: WWII Beta Detail Leaks
6. Re: On CoD: WWII Beta Detail Leaks Oct 9, 2017, 21:26 <Electric-Spock>
 
What info was leaked? That they keep making the same game over and over?  
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News Comments > Out of the Blue
33. Re: Out of the Blue Oct 9, 2017, 21:18 <Electric-Spock>
 
I don't post often... but when I do, I prefer Bluesnews!

Thanks for all your years of service. Cheers Blue!!! Clap
 
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News Comments > Battlefield 1 Play First Trial on Origin
14. Re: Battlefield 1 Play First Trial on Origin Oct 14, 2016, 23:07 <Electric-Spock>
 
Did they correct the issue with key mappings not working in vehicles for those that don't use WASD? That was pretty lame/lazy of them. I bet the console controls worked just fine......  
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News Comments > Battlefield 1 Single-Player Details & Trailer
18. Re: Battlefield 1 Single-Player Details & Trailer Sep 28, 2016, 00:33 <Electric-Spock>
 
jdreyer wrote on Sep 27, 2016, 17:11:
maddog wrote on Sep 27, 2016, 15:18:
So canned missions?!?!

No true offline\coop mode against AI? Ugh.

@Jdreyer - Thanks. Checking that out now.

I was playing AIX 2.0 mod for BF2 last night. Man, I would love a version of that in Frostbite. I was thinking about what made it so much fun. Yes, it's got that classic BF gameplay, but also there's a puzzle element to it: what and how do I make a difference such that we capture enough control points to win the game? Is it better for me to take to the skies in an A-10 and knock out armor so that my AI has an easier time capturing control points? Or should I lone wolf it to the enemy airbase, capture it, and deny the enemy air assets for a few minutes (until they roll up in a tank, kill me, and recapture it).
I like that combination of tactical thinking combined with action game play. And so many toys in that mod.

An HD remake of AIX would be the shit. Looking sexy in Frostbite, running smooth, and bringing back that gameplay man. Tactics seems to be what's missing nowadays with BF. They need to expand the maps, make transport vehicles have an actual role, and give squads multiple objectives to make an incentive to work together. The recent BF games feel more like an arena shooter. Just spawn in and sprint towards chaos. The feel is good, I just which it had more scope and scale.

Mod Tools? Idea
 
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News Comments > Revive Battlefield 2142
12. Re: Revive Battlefield 2142 Sep 27, 2016, 00:48 <Electric-Spock>
 
sauron wrote on Sep 26, 2016, 16:04:
Apparently this includes the full game - can anyone confirm?

They also have BF2 listed as included - does the download include that as well?

Thanks for any info.

Separate downloads, I'm not sure about 2142 but I believe BF2 is the whole game, expansions and all.

You can also still play the Project Reality mod for BF2. They did the same thing once Gamespy was unplugged.

There is also a current early access game called SQUAD, which has former devs from the project reality mod and they are making something similar on the new Unreal engine.
 
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News Comments > Battlefield 1 Maps and Modes Detailed
10. Re: Battlefield 1 Maps and Modes Detailed Sep 21, 2016, 00:30 <Electric-Spock>
 
Slick wrote on Sep 20, 2016, 22:36:
thecakeisalie wrote on Sep 20, 2016, 22:24:
RaZ0r! wrote on Sep 20, 2016, 20:34:
Nothing has matched Rush in Bad Company 2 to date for me. BF3 and BF4 both had it but it just wasn't the same and I'm not really sure why.

Bad Company 2 was, by far, my favorite Battlefield. You earned everything. There was no "I'm too lazy to just play the game" cash shop and no obnoxious "Season Pass" bullshit. I couldn't get into BF3 and I gave BF4 a miss completely.

Loving something like a grown up requires recognizing what was good and bad about them. No prone-ing, no strafing while sprinting, servers capped at 32 players, there was a lot that the Bad Company series left to be desired if you're being honest.

And furthermore, do you actually know a single human being who's actually purchased a weapons upgrade pack? I don't. And If I did I wouldn't hate them for it, just feel bad for them that they obviously don't have enough time to enjoy unlocking things as per normal. Either way, it doesn't affect my enjoyment of the game one bit.

And BC2 kinda sucked because it only had one DLC, it was a GREAT one however, but only 4 maps. I had a lot of love for BC2, and would have wished that they'd support it with additional content. After BC2 Vietnam got stale, there was a void in my FPS playtime that wasn't really being filled with anything.

Supporting a game with extra content isn't a bad thing, I know this is a crazy notion. It's giving the people who love the game more stuff to love. And if you don't love the game, then you're not missing out. How is there still a discussion about this? People act like the 3-4 times that console games included DLC on the vanilla game-disc is the norm, and that any additional maps were just "cut" from the vanilla game. It's a strawman argument. Expansion packs have been around for literally decades.

Loving something like a grown up? Ease up Dr. Phil...

Many of us grown ups here grew up with the battlefield series. However, there are plenty of gamers out there that feel battlefield didn't grow up with them and they site BC2 as the last official offering.

BC and BC2 helped the frostbite engine enter the game. I would imagine hardware and their engine optimizations at the time would have made it more difficult to do a full blown large scale BF, so they made a small and tight game. What they did right is focus on gameplay and they nailed it, it was fun. This was the last game where DICE pretty much had full control of their game.

Next, EA has fully bought out DICE and controls the next development cycle. Since then, many of us feel the series has taken too much of a casual approach.

A solution for this would be mod tools. How about BF 2 mechanics, with maps being 2-3 times larger in scale and 100 people? How about a Project Reality HD remake? So much potential with the Frostbite engine, so little explored.

Mod tools would ensure every man and child had their respective gaming needs met.

 
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News Comments > Battlefield 4 Free DLC
19. Re: Battlefield 4 Free DLC Sep 15, 2016, 22:18 <Electric-Spock>
 
jdreyer wrote on Sep 15, 2016, 04:10:
<Electric-Spock> wrote on Sep 14, 2016, 22:20:
Oddly enough, all the BF1 beta did for me was to remind myself that I own BF4. And while I won't know until release, after playing BF4 a few times over the last week, I have a feeling BF4 will probably be the better game and will satisfy my battlefield playstyle needs when in the mood.

Also shortly into the beta, I was reminded of how awesome it would be to have mod tools for the community. It seems like so much could be done with the Frostbite engine and there is so much wasted potential.

I would love to see a more PC oriented battlefield. Nothing really grabbed me with the BF1 beta, gameplay wise, it felt rather casual.


ArmA 3 too much for ya?

ArmA 3's unoptimized game engine is too much for me. None of the mods did much for me either. I played wasteland and king of the hill quite a bit but yeah...

Which brings me back to the Frostbite engine. I'd be curious to see if they could do something the scale of ArmA. Hell, not even that large. How about BF2 game mechanics and maps about 2-3 times as large and scale as they were, and about 100 people.

 
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78 Comments. 4 pages. Viewing page 1.
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