User information for Dwarf-Snowninja

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Dwarf-Snowninja
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March 11, 2011
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Total Posts
70 (Suspect)
User ID
56220
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70 Comments. 4 pages. Viewing page 1.
Newer [  1  2  3  4  ] Older
65.
 
Re: Morning Metaverse
Feb 14, 2021, 08:15
65.
Re: Morning Metaverse Feb 14, 2021, 08:15
Feb 14, 2021, 08:15
 
Beamer wrote on Feb 12, 2021, 11:23:
Weirdly, every other major industrial nation has managed to figure out providing healthcare for its citizens.

I guess some people just think we're a dumber nation than Canada or France. Personally, I believe America is a great nation, but I understand others think we're a bottom of the barrel incompetent one. Shame.

Or even for non-citizens. When I studied abroad in Japan I got pretty sick with bronchitis and a secondary infection, Japanese friend showed me how to use my insurance card and walked me through my first doctors visit, when it came time to pay the bill I figured I'd be out 20-30,000 yen (about 2-300 usd), the visit and prescription for the medicine (and the doc even told me she'd give me the highest dose prescription since I was a fair bit fatter (read: slightly overweight) than most Japanese men, whole thing cost me 40 bucks, and doctors still have substantially higher wage in Japan but the gov't helps pay for a fair bit of the expenses. I got a lot of strange looks from all the other exchange students when I acted like won the lottery, they couldn't believe how expensive and byzantine our healthcare system was.
9.
 
Re: Epic's MetaHuman Creator Showcase
Feb 10, 2021, 15:50
9.
Re: Epic's MetaHuman Creator Showcase Feb 10, 2021, 15:50
Feb 10, 2021, 15:50
 
RedEye9 wrote on Feb 10, 2021, 15:37:
Wow
These look great.
I hope they will have the option to desync voice by O.26 seconds and have a weird tongue sticking through teeth and lips.

Don't forget to add jaw movement of a snapping turtle and free-floating teeth!
2.
 
Re: Steam Top 10
Jan 31, 2021, 17:20
2.
Re: Steam Top 10 Jan 31, 2021, 17:20
Jan 31, 2021, 17:20
 
I'd say Phasmophobia is another one to watch. Yes it's a bit cheesy, but in co-op, the game is a blast, and DEFINITELY is rough around the edges (sometimes ghosts can be very difficult to find the last piece of evidence for), but the atmosphere is pretty good at creating tension and the jump scares felt useful not "lol skurred you" kind of nonsense.
5.
 
Re: Squadron 51 Announced
Jan 14, 2021, 15:54
5.
Re: Squadron 51 Announced Jan 14, 2021, 15:54
Jan 14, 2021, 15:54
 
I'm getting strong Sine Mora vibes which may or may not be a bad thing. I also did a double-take as I swore it said Squadron 41 and thought someone was putting a thumb in the eye of CIG.
26.
 
Re: Out of the Blue
Jan 14, 2021, 00:55
26.
Re: Out of the Blue Jan 14, 2021, 00:55
Jan 14, 2021, 00:55
 
The Washington one I'm kinda ehhh... about unless they'd specifically mentioned salmon. Also same Cutter, crust is often the best part, though cutting sandwiches sometimes makes eating them a lot less messy.
4.
 
Re: On Sale
Dec 25, 2020, 14:11
4.
Re: On Sale Dec 25, 2020, 14:11
Dec 25, 2020, 14:11
 
Hmm... that could be annoying; I love Slay the Spire and occasionally I'd have fights I couldn't attack in a meaningful way, usually through bad luck or an enemy ability. Does this happen frequently and is it something akin to having all your attack cards in your discard/in your hand or more like "well, you can't attack... for... reasons?" Appreciate the feedback!
2.
 
Re: On Sale
Dec 25, 2020, 01:20
2.
Re: On Sale Dec 25, 2020, 01:20
Dec 25, 2020, 01:20
 
I was happy to get it just for Moons of Madness and Deep Sky Derelicts, been wanting to play both of those. Really like the art style of Deep Sky, that sort of comic-book aesthetic.
7.
 
Re: Large Cyberpunk 2077 Saves Apparently Corrupted
Dec 19, 2020, 20:02
7.
Re: Large Cyberpunk 2077 Saves Apparently Corrupted Dec 19, 2020, 20:02
Dec 19, 2020, 20:02
 
Actually for upgrading spending a ton of money is the easier method, where you craft some lower quality guns (I usually make nekomatas), sell them for a profit, buy all the higher quality (purple/orange) materials and upgrade your gear. I have been doing this a fair bit and my most recent save file is at 4.83, so a smidgen worried if this an issue that I'll run into with a bloated save file through crafting.
74.
 
Re: CD PROJEKT RED on Cyberpunk 2077 on Last-Gen Consoles
Dec 17, 2020, 20:36
74.
Re: CD PROJEKT RED on Cyberpunk 2077 on Last-Gen Consoles Dec 17, 2020, 20:36
Dec 17, 2020, 20:36
 
As much as I love the game and CDPR, I would be pretty hacked off if I was under the impression it would run fine (scaled down graphics, whatever) on my ps4 and crashed all the time or refused to run at all; that I could not get a refund if I bought it at Gamestop (Amazon or Gamestop is all there is for some I would imagine), I would definitely be a lot madder. What I do not understand is the amount of hate being thrown by both sides, those who enjoy it and those that cannot play/frustrated by bugs/hardware/etc. I keep encountering people online that seem very bothered I like the game and enjoy it, and I hopefully try and not engage in the "well it works for me, so clearly it is not an issue" mindset, not sure how successfully.

Is this new, unique to Cyberpunk and the hype it garnered, or a reaction to being burned (or feeling burned, I do not know which at this point) by a company viewed as still fairly loyal to their fans?
59.
 
Re: Cyberpunk 2077 Launches
Dec 12, 2020, 22:32
59.
Re: Cyberpunk 2077 Launches Dec 12, 2020, 22:32
Dec 12, 2020, 22:32
 
VaranDragon wrote on Dec 10, 2020, 04:28:
Sounds promising Drayth. I'm a bit concerned with the reports of bullet sponginess. When I eventually get to play I was hoping to create an assassin-like character that can take down enemies (preferably) from stealth using silenced handguns, with deadly headshots. When that turns to shit go melee, slow down time and hack em to death with Matrix like moves...Hope that's a thing

That's exactly how I'm playing, and as someone else pointed out, it's very much like Deus Ex:HR. Playing at Hard (2nd highest difficulty), I'm about 25 hours in and I have a stealth/shooter build I'm really enjoying it; even without any skills in melee, from stealth I can definitely one shot most enemy npcs (I actually nearly dropped a boss in one hit from stealth with a katana). The bullet-sponginess really doesn't feel like a thing to me unless I'm shooting center of mass with an assault rifle/submachine gun (and given how heavily modded some npcs are this is NO surprise), but a headshot will usually take off 90% of an npc's health from stealth, and 10-20% (silenced pistol), a revolver or sniper rifle will definitely one shot from stealth and usually the same within combat.

The timed responses thing annoyed me at first but after a few missed ones, I can generally react with the option I want in time and they fit the context really well (reacting to an NPC roughing V up, etc...). I'm running a 1070ti and a 2790 i7, and it looks quite pretty, but I did turn shadows down (and all shadow related settings), as I did with reflections. I still get texture pop with cars (which looks very bizarre, you'll see what looks like a piece of popcorn kinda scoot by on the road before it resolves into a car). Speaking of cars, I rarely if ever use one, since fast travel exists and I honestly have more fun running around looking at the scenery, picking a fight with random npcs, or just exploring.

I have experienced exactly one crash, but there are the random weird graphical bug, usually unselectable items/objects that I should be able to pickup or interact with; I get the fly-away bug randomly as well where I suddenly zoom to a location 200 meters away from where I was. Yeah it definitely has bugs, but after looking at some of the steam reviews (I know, always a mistake), I am wondering if we're playing the same game, I am not sure if people are trolling or genuine, because several of the things I repeatedly hear (bullet sponginess, lack of meaningful choices, or lack of things to interact with), are untrue.
8.
 
Re: World of Warcraft: Shadowlands Launch Trailer
Nov 17, 2020, 17:40
8.
Re: World of Warcraft: Shadowlands Launch Trailer Nov 17, 2020, 17:40
Nov 17, 2020, 17:40
 
Alamar wrote on Nov 17, 2020, 10:41:
Dwarf-Snowninja wrote on Nov 16, 2020, 21:51:
the pure rage people are showing from the ghoul invasions into the main cities (go look at the forums and you'll see what I mean... people are maaaaaad

Oh good... They're repeating the LK Pre-patch event mostly intact ; )

Honestly yep they did with one exception, I don't remember getting pvp flagged when I would smack ghouls (this is the main reason people are so angry).
4.
 
Re: World of Warcraft: Shadowlands Launch Trailer
Nov 17, 2020, 01:44
4.
Re: World of Warcraft: Shadowlands Launch Trailer Nov 17, 2020, 01:44
Nov 17, 2020, 01:44
 
I think the worst I've seen/heard is mostly how it bobbled up a few things like making flight/faster mount speed unavailable but that's honestly it. Most of the gripes are about some specs/classes underperforming due to the removal of corruption, and some issues with tuning as some abilities are being constrained due to stuff not in game yet (conduits, legendary items, etc...).
2.
 
Re: World of Warcraft: Shadowlands Launch Trailer
Nov 16, 2020, 21:51
2.
Re: World of Warcraft: Shadowlands Launch Trailer Nov 16, 2020, 21:51
Nov 16, 2020, 21:51
 
Yeah the prepatch stuff feels mostly catch-up related gear-wise, though I do enjoy the pure rage people are showing from the ghoul invasions into the main cities (go look at the forums and you'll see what I mean... people are maaaaaad ). Farming the rarespawns in Icecrown is kinda nice since you can setup weakauras to ping you whenever they spawn and you have 2-3 minutes before they actually become active, and then go read or watch something and when you get a ping, kill said rare, and move onto the next.
43.
 
Re: Out of the Blue
Nov 13, 2020, 17:58
43.
Re: Out of the Blue Nov 13, 2020, 17:58
Nov 13, 2020, 17:58
 
With the mentioning of Carhartt, I'm surprised no one else wears or mentioned Duluth Trading jeans, as I've been pretty happy with the quality of mine and with the customer service when I get a pair that doesn't fit quite right. The only annoyance I've had with theirs is variation even within a size, and if you have shorter legs like I do (28" inseam) they have to be hemmed. I also tend to prefer painters/carpenters jeans because they always seem to fit a bit baggier, though getting older that kind of happens by default, or maybe I'm still stuck in the 90s because the idea of even slightly tight jeans sends me running to the hills.
4.
 
Re: R-Type Final 2 PC Plans
Oct 26, 2020, 17:01
4.
Re: R-Type Final 2 PC Plans Oct 26, 2020, 17:01
Oct 26, 2020, 17:01
 
Interested to give this a try. If you guys are looking for a nice horizontal shooter Jets and Guns 1 is quite good, has a great sound-track as well. The sequel is... a tad rough mostly because the ship scaling feels kind of weird (your ship is gigantic compared to the first game).

This comment was edited on Oct 26, 2020, 23:25.
4.
 
Re: World of Warcraft Shadowlands Delayed
Oct 1, 2020, 22:03
4.
Re: World of Warcraft Shadowlands Delayed Oct 1, 2020, 22:03
Oct 1, 2020, 22:03
 
I suspect a lot of it centered around class balance, as several are in need of some severe changes. Shadow/holy priests and shaman are in dire need of a more thorough examination, as there is an immense amount of button bloat, and some decisions that make little sense (damage coefficient for lightning bolt/chain lighting makes them useless atm), and to remain viable (m+/mraid), a fair amount needs to change. No-nevermind how the covenants and conduits are adding a further element of complications, often with some bizarre decisions revolving around multi-spec viability/lack of viability. Either way, I am not at all surprised this happened, and view it as needed breathing space.
35.
 
Re: Apple vs. Epic in Court
Sep 29, 2020, 17:21
35.
Re: Apple vs. Epic in Court Sep 29, 2020, 17:21
Sep 29, 2020, 17:21
 
Fair enough, I misread, as I've seen some weird numbers pulled out for usage stats so I jumped to a conclusion, apologies! An interesting read, especially the portion about how Apple's growth is slowing compared to Google Play, with most of the rest honestly flying over my head (historian, not an economist). What little I might understands that if their growth is slowing, wouldn't they have a greater interesting in protecting their walled garden, and allowing Epic go about their way would seem pretty counterproductive?
31.
 
Re: Apple vs. Epic in Court
Sep 29, 2020, 16:21
31.
Re: Apple vs. Epic in Court Sep 29, 2020, 16:21
Sep 29, 2020, 16:21
 
Beamer wrote on Sep 29, 2020, 10:27:
Teddy wrote on Sep 29, 2020, 10:11:
Jonjonz wrote on Sep 29, 2020, 06:31:
People keep wrongly focusing on the up front 30% cut for selling the app/game via their store. That is not what the suit is all about.

The suit is about the store wanting after the sale 30% of any and all digital products or services purchased via the app/game forever.

That is like Walmart saying to computer and smartphone makers, we want 30% of any digital products or services purchased via the device if the device was sold in our stores.

Apple is doing every thing it can to focus the discussion on the 30% cut of the app/game sale price (which is just business as usual perfectly legal) and wants to avoid at all costs discussion of the 30% of all digital based revenue the app/game may traffic (which is a whole other, new ball game) and something I cannot justify.

Precisely this. If Apple invests in testing software to make sure it runs and make sure it's clear of malware, alongside actual distribution of said software, then sure they've earned a cut. If I choose to buy a cosmetic skin for a character in a game... why does Apple deserve 30% of that again? What did they do to earn that?

Because many of these apps, including Fortnite, are free to play. Apple makes 30% of literally nothing, in that case.

It's not an easy argument on either side, despite how some seem to think it is. About 70% of mobile spending in the US is through iOS, so if you're a dev and want to reach the widest and most active audience, you need to be on Apple. But Apple also limits software to just their app store. And Apple takes an aggressive 30% of everything. This has been an issue for Amazon's app selling digital products, which they got around, but others have not. It's an issue for any video service.

At the same time, for Apple, most of these apps are free up front.

Solution, to me, seems like there are a few obvious ways. One could be a graduated plan. This would penalize small devs, but maybe it's 30% of the first million, 20% of the next million, 15% thereafter. Maybe it's 30% of the download, 15% of in-app purchases, but this would just incentivize in-app purchases (ugh.) Maybe it's allowing for separate storefronts, so Epic can have their own again, but Apple claims the walled garden is a big reason why consumers buy their products (and we can't really argue well otherwise.)

They definitely don't have 70% of the US market, its closer to 40-55% depending on the source, with a ~35% worldwide. I do agree with you Beamer that there isn't an easy solution since, as you stated, many more apps are free with in app purchases. As much as I dislike Epic, if they'd gone about this in a different matter rather than engaging in a pissing contest with Apple, they might've had a leg to stand on, but given that the judge's comments, that seems a lot less likely now.
7.
 
Re: Epic Invests in Manticore
Sep 23, 2020, 01:32
7.
Re: Epic Invests in Manticore Sep 23, 2020, 01:32
Sep 23, 2020, 01:32
 
killerpony wrote on Sep 22, 2020, 22:38:
I see you understand Honor.

So long as they invest in another company called Nimitz?
7.
 
Re: Microsoft Eyeing Bungie Re-Acquisition?
Sep 14, 2020, 14:27
7.
Re: Microsoft Eyeing Bungie Re-Acquisition? Sep 14, 2020, 14:27
Sep 14, 2020, 14:27
 
Considering you could see how fast things went into the toilet after they left Activision... this isn't as bad as it would've sounded a few years ago. Granted, the decisions they're making with D2 atm are beyond idiotic (taking away weapons for... reasons alone was/is a terrible decision), and the amount of frustration people have expressed at how hard they push in game transactions as well as how often there are issues with said in game purchase... yeah.
70 Comments. 4 pages. Viewing page 1.
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