saluk wrote on Nov 21, 2017, 12:59:ItBurn wrote on Nov 21, 2017, 12:41:Quboid wrote on Nov 21, 2017, 12:24:Cutter wrote on Nov 21, 2017, 11:21:
I wish they'd get rid of the stupid thumbs up/dowm BS and use a normal out of 10 sytem. We live in a base 10 world after all. And it's still the best way to get an overall feel for reception of the game.
Reviewers can use whatever rating system they want in their reviews. Using out-of-10 ratings for the actual score would mess up the aggregate score, which is by far the most important aspect of the entire review feature. With such a system, any score other than 0/10 or 10/10 is just telling the algorithm that your opinion is less important than the one-eyed fanboy who can only see the extremes.
Here's 3 hypothetical reviews, with numeric/thumb ratings:
1) Decent game, no masterpiece but fans of the genre should check it out. 6/10, thumbs up.
2) Very good game, they really listened to complaints about the previous title. 8/10, thumbs up.
3) LAME! MEDAL OF BATTLEDUTY IS FARR BETTErrr! 0/10, thumbs down.
Scores:
Numeric: 4.67/10, poor.
Thumbs: 66.67%, good.
The aggregate thumb rating is much more representative of the actual opinions expressed.
I absolutely disagree. I hate the thumbs up system and I can't stand the fact that the best game ever and a barely passable, generic, lowest common denominator one both get a positive rating.
Sure, there's abuse in the base 10 system, but it doesn't matter, it still gives better results.
edit: with that said, I'm not saying that the thumbs up system doesn't work, just that I prefer base 10.
You failed to comment on the point Quboid made. Thumb up/down gives much better statistical rating when there are many reviews, and since for the most part you don't know the bias of the people writing the reviews, the statistical value is more relevant to users than each individual review.
However, what they could do, is let reviewers give an x out of 10, and then statistically count things up anyway they choose, instead of JUST averaging the ratings.
Quboid wrote on Nov 21, 2017, 12:24:Cutter wrote on Nov 21, 2017, 11:21:
I wish they'd get rid of the stupid thumbs up/dowm BS and use a normal out of 10 sytem. We live in a base 10 world after all. And it's still the best way to get an overall feel for reception of the game.
Reviewers can use whatever rating system they want in their reviews. Using out-of-10 ratings for the actual score would mess up the aggregate score, which is by far the most important aspect of the entire review feature. With such a system, any score other than 0/10 or 10/10 is just telling the algorithm that your opinion is less important than the one-eyed fanboy who can only see the extremes.
Here's 3 hypothetical reviews, with numeric/thumb ratings:
1) Decent game, no masterpiece but fans of the genre should check it out. 6/10, thumbs up.
2) Very good game, they really listened to complaints about the previous title. 8/10, thumbs up.
3) LAME! MEDAL OF BATTLEDUTY IS FARR BETTErrr! 0/10, thumbs down.
Scores:
Numeric: 4.67/10, poor.
Thumbs: 66.67%, good.
The aggregate thumb rating is much more representative of the actual opinions expressed.
Flatline wrote on Nov 17, 2017, 12:53:Kxmode wrote on Nov 17, 2017, 04:16:jdreyer wrote on Nov 17, 2017, 01:59:Kxmode wrote on Nov 17, 2017, 01:29:They can try. Who else is going to make them the money that EA does? Activision, maybe, but that's a big maybe. Ubi? Please.
I'm pretty sure if EA doesn't handle their stuff Disney is going to move their Star Wars IP elsewhere.
CD Projekt Red. Any company that can employ over a 1,000 people to work on a single game (Witcher 3) and can publish it themselves, can handle a franchise like Star Wars.
A single player Star Wars RPG that makes Knights of the Old Republic look like garbage and has like 80 hours of game play?
OMG YES PLEASE
Orogogus wrote on Oct 30, 2017, 21:05:ItBurn wrote on Oct 30, 2017, 20:45:
I think you might have clicked on a wrong link or something. The video and video descriptions are clear: "Play the entire campaign in co-op with a Friend".
I think they mean, assuming you don't finish the whole game in co-op, if you're not the host then after you go back to your own game, you have to do the same missions over again. The blurb seems to back this up: "Only the hosting player will be able to... keep the progress you make in the world"
Rhett wrote on Oct 30, 2017, 19:07:
Looks like this one yet again does not share quest progress for the joining player.. That was one of the more irritating things about co-op in the last two.