User information for Bruno Beaudoin

Real Name
Bruno Beaudoin
Nickname
ItBurn
Email
Concealed by request - Send Mail
Description

Supporter

Signed On
March 8, 2011
Total Posts
2196 (Senior)
User ID
56211
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2196 Comments. 110 pages. Viewing page 6.
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3.
 
Re: Call of Cthulhu One Hour Gameplay Video
Sep 11, 2018, 13:32
3.
Re: Call of Cthulhu One Hour Gameplay Video Sep 11, 2018, 13:32
Sep 11, 2018, 13:32
 
Darks wrote on Sep 11, 2018, 13:27:
Cutter wrote on Sep 11, 2018, 12:13:
So the game is an hour long or this an hour of gameplay?

Game play, and it pretty much sucks, just another run around explore and be scared and a lot of dialog to wade though. No combat from what I can tell in this game... at all!!

It sucks? It's exactly what I want from it...
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6.
 
Re: Saturday Patches
Sep 8, 2018, 22:51
6.
Re: Saturday Patches Sep 8, 2018, 22:51
Sep 8, 2018, 22:51
 
Daggerfall is in my top 2 best games of all time. A purely systemic open world game. The new Elder Scrolls are going completely the other way since then, which is a damn shame even though I still like them. I'm surprised there's still no indie game that tried to replicate Daggerfall, in a non-broken way...
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8.
 
Re: Subnautica: Below Zero Revealed
Aug 30, 2018, 11:42
8.
Re: Subnautica: Below Zero Revealed Aug 30, 2018, 11:42
Aug 30, 2018, 11:42
 
Saboth wrote on Aug 30, 2018, 11:40:
ItBurn wrote on Aug 30, 2018, 11:34:
I don't care what everybody says, including the devs, this game needs coop.

That would absolutely ruin the experience. It's like saying a psychological horror game names coop. "Hey bro, you see that crazy monster? Jumped out right at us, bro!" "Yeah, man, I'd be scared, except you're here with me!"

You don't have to play it in coop. I play Ark and there's a map with large oceans and it works damn well in coop.
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5.
 
Re: Subnautica: Below Zero Revealed
Aug 30, 2018, 11:34
5.
Re: Subnautica: Below Zero Revealed Aug 30, 2018, 11:34
Aug 30, 2018, 11:34
 
I don't care what everybody says, including the devs, this game needs coop.
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5.
 
Re: Streets of Rage 4 Announced
Aug 27, 2018, 21:47
5.
Re: Streets of Rage 4 Announced Aug 27, 2018, 21:47
Aug 27, 2018, 21:47
 
I'm not a hardcore fan or anything, but I did play these when I was younger and the art style really doesn't fit. Clearly made by people who weren't really fans of the game. Game might still be fun, but they tried to sell it in this trailer solely with the name, and failed for the reasons I mentioned.
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10.
 
Re: Cyberpunk 2077 48-Minute Gameplay Video
Aug 27, 2018, 18:36
10.
Re: Cyberpunk 2077 48-Minute Gameplay Video Aug 27, 2018, 18:36
Aug 27, 2018, 18:36
 
This is an exact copy of the new Deus Exes, which is ok with me. This demo is heavily scripted though. It's hard to see just how deep and systemic the world and missions are really gonna be.
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6.
 
Re: Torchlight Frontiers Trailer
Aug 22, 2018, 15:30
6.
Re: Torchlight Frontiers Trailer Aug 22, 2018, 15:30
Aug 22, 2018, 15:30
 
El Pit wrote on Aug 22, 2018, 14:19:
It looks like a lo-fi Torchlight - built to run on a Pentium with 90 MHz.

And no, I am NOT talking about the ray-tracing rich-kid-bait thingy!

The visuals are way better than in Torchlight 1 and 2. Source: Played T2 two weeks ago.

Nothing in this trailer is telling me that it's a better game than T2, so I fail to be excited.
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10.
 
Re: Evening Metaverse
Aug 18, 2018, 11:34
10.
Re: Evening Metaverse Aug 18, 2018, 11:34
Aug 18, 2018, 11:34
 
HorrorScope wrote on Aug 18, 2018, 11:02:
Redmask wrote on Aug 18, 2018, 09:36:
It's a test bed to see if consumers will tolerate it, the next step is actual commercials from advertisers.

Then it is happening, history proves it. I get everyone wants mucho grande value for their dollar and time, but we live in a capitalistic world with mouths to feed. Sure I'm for free and no commercials, but there still is a huge difference between say a commercial between a whole episode and commercials during and NFL game. I guess I'm negotiable. But fight the fight guys!

Yeah, this is definitely happening. Capitalism does its thing, Netflix will have ads for sure and there's nothing we can do about it.
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3.
 
Re: Din's Legacy Trailer
Aug 18, 2018, 11:31
3.
Re: Din's Legacy Trailer Aug 18, 2018, 11:31
Aug 18, 2018, 11:31
 
That guy keeps doing his thing and it kinda works. I can never get into his games, but I'm glad he can keep keeping on.
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39.
 
Re: DOOM Eternal Gameplay Trailer
Aug 11, 2018, 22:10
39.
Re: DOOM Eternal Gameplay Trailer Aug 11, 2018, 22:10
Aug 11, 2018, 22:10
 
Ant wrote on Aug 11, 2018, 21:29:
Icewind wrote on Aug 11, 2018, 12:24:
I'd like the old style DOOM too, as most people here keep saying, but you can modernize old DOOM a bit by grabbing the Doomsday engine and applying all the texture packs and 3D monster/item models. It won't look as nice as this, but it's as close as you're going to get. Unless you liked DOOM 3's engine/physics and download the classic level mods for that (Which aren't as good)
Ha. I still remember when old DOOMers were complaining about DOOM 3 like the darkness, no flashlights, etc. I still enjoyed DOOM 3 (still have its retail box) even though it wasn't good as original DOOM.

I liked Doom 3, but it's not Doom. I have a friend who actually doesn't like Doom 2016 because he wanted it to be like Doom 3.
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13.
 
Re: Quake Champions Goes Free-to-Play
Aug 11, 2018, 11:17
13.
Re: Quake Champions Goes Free-to-Play Aug 11, 2018, 11:17
Aug 11, 2018, 11:17
 
fawker wrote on Aug 11, 2018, 08:15:
I'm pretty sure they have a play vs bots mode now, and it's not just for training.

I don't know man, why wouldn't they make an announcement out of it? A month or more ago they said they were starting work on bots, but we never got a confirmation that it was done. Also they said that on first release, bots wouldn't be able to use abilities. Can they now or are they still incomplete?
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12.
 
Re: Quake Champions Goes Free-to-Play
Aug 11, 2018, 11:15
12.
Re: Quake Champions Goes Free-to-Play Aug 11, 2018, 11:15
Aug 11, 2018, 11:15
 
MattyC wrote on Aug 11, 2018, 05:09:
ItBurn wrote on Aug 11, 2018, 01:59:
I don't like this F2P setup. It sucks. Why don't they do like all the other good F2P models? Also, just add bots. Why is this whole project so half assed? At least Andrew Hulshult's music is good.

What is so wrong with this F2P model?

I haven't played all that much of it, but the beta (or whatever has been going on) seemed like pretty standard F2P to me.

Basic gameplay-affecting features are locked away (heroes). I don't think you can unlock them permanently if you don't pay. Look at the Path Of Exile model for good no BS F2P. You get everything. You can pay for cosmetics or for more stash tabs, which you already have more than enough of.
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24.
 
Re: DOOM Eternal Gameplay Trailer
Aug 11, 2018, 11:09
24.
Re: DOOM Eternal Gameplay Trailer Aug 11, 2018, 11:09
Aug 11, 2018, 11:09
 
I still play the original Doom to this day. I played it last week. I love it and I want more of it, which modders are providing. This new Doom isn't perfect, I would do many things differently, but it's definitely a Doom game that is faithful to the originals, but updated, as it should, because it's been 25 frickin years...
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6.
 
Re: DOOM Eternal Gameplay Trailer
Aug 11, 2018, 02:01
6.
Re: DOOM Eternal Gameplay Trailer Aug 11, 2018, 02:01
Aug 11, 2018, 02:01
 
This is better than I expected. I don't understand how such a game is possible in today's AAA game industry. This is just no-BS and awesome.

Edit: I also hate the melee kills. I think it makes the game worse and that it's only there to accommodate gamepad users. Regardless, the game is so good that I don't care.
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3.
 
Re: Quake Champions Goes Free-to-Play
Aug 11, 2018, 01:59
3.
Re: Quake Champions Goes Free-to-Play Aug 11, 2018, 01:59
Aug 11, 2018, 01:59
 
I don't like this F2P setup. It sucks. Why don't they do like all the other good F2P models? Also, just add bots. Why is this whole project so half assed? At least Andrew Hulshult's music is good.
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7.
 
Re: Torchlight Frontiers Announced
Aug 9, 2018, 13:54
7.
Re: Torchlight Frontiers Announced Aug 9, 2018, 13:54
Aug 9, 2018, 13:54
 
chickenboo wrote on Aug 9, 2018, 13:32:
Cram wrote on Aug 9, 2018, 11:49:
ItBurn wrote on Aug 9, 2018, 11:36:
Torchlight 2 is a terrible game. We just replayed it and gave it a fair chance, but after a while we just alt+f4'ed out of the game never to return. Because of that, I'm not too excited about this... They better have learned from their mistakes and competition.

I still go back and play Torchlight 1 with a few mods from time to time. Really enjoy that game, the music etc. However, agreed with you on Torchlight 2. I beat the game once, at launch, and I was done. I have tried playing it a couple times since then and can't even get past the first couple hours before giving up.

Torchlight 2 is an excellent game. Steam reports I have 151 hours logged in Torchlight 2, most of that played with mods to overhaul skills, items, and enemies. Still working towards level 100 with my Engineer and he's about level 85 or something now, so a ways to go yet. TL2 scratches my Diablo 2 itch, and the core designers behind Diablo 2 were the designers behind TL2. The musician too. And the art style holds up, but I know that doesn't jibe with everyone.

I'm cautiously optimistic about this new title, but if it deviates too much from the tried and true hack-and-slash backbone of the other two games in the series, I'll give it a pass.

I loved Fate and Torchlight 1, but 2 has serious flaws and the mods I've played don't fix them. While this is still fresh in my memory, the main problems are (don't be mad, it's just my opinion):
- Visibility during action is terrible.
- You pickup items you've filtered out unknowingly and your inventory fills up with crap you don't want
- There's too much loot being dropped and too many decisions to be made about what to equip. It's a time sink.
- The skills are incredibly boring, and you won't want to use any of them. This can't be understated. I mean, doing an action RPG where the most important thing, skills, suck isn't a good idea...
- Leveling skills is extremely slow because you need to gain 4-5 levels to put a single extra point in them. You're left accumulating points that you don't spend because you don't use the other shitty skills anyway.
- Leveling skills barely improves them and power progression is slow in general.
- Almost everything is extremely generic and the game fails to capture you with the story.
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2.
 
Re: Torchlight Frontiers Announced
Aug 9, 2018, 11:36
2.
Re: Torchlight Frontiers Announced Aug 9, 2018, 11:36
Aug 9, 2018, 11:36
 
Torchlight 2 is a terrible game. We just replayed it and gave it a fair chance, but after a while we just alt+f4'ed out of the game never to return. Because of that, I'm not too excited about this... They better have learned from their mistakes and competition.
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14.
 
Re: The Elder Scrolls Online Free Weekend
Aug 8, 2018, 17:16
14.
Re: The Elder Scrolls Online Free Weekend Aug 8, 2018, 17:16
Aug 8, 2018, 17:16
 
Osc8r wrote on Aug 8, 2018, 17:01:
But hey, it's free so what has he got to lose. Let him make up his own mind.

My time, which is pretty precious. I hate mmos, I hate mmo gameplay and I hate infinite mundane quests and I haven't been convinced to try the game yet... I can't imagine a world where I'll make it a high enough priority that I'll make time to play it. Maybe if I fall into a huge depression and everyone I know leaves me :p
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3.
 
Re: The Elder Scrolls Online Free Weekend
Aug 8, 2018, 02:08
3.
Re: The Elder Scrolls Online Free Weekend Aug 8, 2018, 02:08
Aug 8, 2018, 02:08
 
My friend refuses to play MMOs. I hate them too actually, but I'm a huge Elder Scrolls fan. Do you have a way of convincing us to play this?
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1.
 
Re: etc.
Aug 3, 2018, 12:23
1.
Re: etc. Aug 3, 2018, 12:23
Aug 3, 2018, 12:23
 
I was a fan of the flash sales, I'm glad they're coming back. There were some insane deals. I know Valve said that their data showed that it had no positive impact on sales, but I always disagreed. I actually think it was just too much trouble to deal with for them.
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2196 Comments. 110 pages. Viewing page 6.
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