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User information for Bruno Beaudoin

Real Name Bruno Beaudoin   
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Nickname ItBurn
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://www.blazingbitgames.com
Signed On Mar 8, 2011, 17:00
Total Comments 1611 (Pro)
User ID 56211
 
User comment history
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News Comments > More Win10 Concerns from Tim Sweeney
17. Re: More Win10 Concerns from Tim Sweeney Jul 26, 2016, 10:50 ItBurn
 
This isn't a conspiracy theory. Microsoft wants a closed platform. They want all the money and the death of their competition. They're been trying to do this for a long time and now they're actually taking serious steps towards it with Windows 10 and UWP. All of this is bad for the consumer. I'm strongly against all of this too, especially the UWP.

Maybe one day Steam OS(linux) will be the OS for gaming?
 
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News Comments > Stardew Valley OS X & Linux Next Week
1. Re: Stardew Valley OS X & Linux Next Week Jul 21, 2016, 09:54 ItBurn
 
I'm a bit bummed about multiplayer. I don't feel like this will be a positive. Unless it's some kind of differed multiplayer. I'd rather he add more to the base game. There's a lot to be improved too. Still, amazing game.  
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News Comments > Dead Rising to Rise on PCs
3. Re: Dead Rising to Rise on PCs Jul 19, 2016, 11:40 ItBurn
 
Jagacademy wrote on Jul 19, 2016, 10:42:
Sweet! I've always wanted some mediocre console game from years ago.

We need a like system on Blues.
 
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News Comments > Rimworld Steam Key Fraud Halted
18. Re: Rimworld Steam Key Fraud Halted Jul 18, 2016, 15:10 ItBurn
 
Luke wrote on Jul 18, 2016, 14:56:
Creston wrote on Jul 18, 2016, 14:47:
Do a good thing, get kicked in the balls for it. The state of the world in 2016. Yay.


The state of the world in 2016

Look out ya window and see pukemon hunters all over the place sad sad sad thats the state of the world 2016

What's bad about pokemon "hunters"? They're doing exercise and getting some vitamin D. The game is very simple, but that doesn't make it a bad thing.
 
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News Comments > Rimworld Steam Key Fraud Halted
11. Re: Rimworld Steam Key Fraud Halted Jul 18, 2016, 14:16 ItBurn
 
RedEye9 wrote on Jul 18, 2016, 14:13:
jacobvandy wrote on Jul 18, 2016, 13:59:
RedEye9 wrote on Jul 18, 2016, 13:40:
You would think that if a dev was offering a steam key that it would be on the up and up and through Steam.
Is this the developers fault?
The article does a poor job of explaining what happened.

or the scumbags themselves are filing illegitimate chargebacks and small indie studio simply cannot handle the workload involved with disputing them all. A bank will give their customer the benefit of the doubt if the merchant in question does not respond in time to a chargeback

If this is true and developers are aware of the risks involved it comes back around to being the developers fault for not handling their side of the business properly.

Sure, when it's a big developer, but smaller indies simply don't have the time and ressources to do that kind of stuff. Also, awareness of this fraud is somewhat new and few people know about it.

Edit: also, it happened to Ubisoft and they dealt with it like you said. They deactivated the keys. The public complained so hard that they had to give away the keys for free. They were basically robbed.
 
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News Comments > Rimworld Steam Key Fraud Halted
6. Re: Rimworld Steam Key Fraud Halted Jul 18, 2016, 13:34 ItBurn
 
I suggest that you watch this video. It really helped me understand the problem: https://www.youtube.com/watch?v=mBakPg6x63Q

Despicable.
 
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News Comments > Fallout Shelter for PC Released
17. Re: Fallout Shelter for PC Released Jul 14, 2016, 16:10 ItBurn
 
Mac wrote on Jul 14, 2016, 16:08:
ItBurn wrote on Jul 14, 2016, 12:40:
HorrorScope wrote on Jul 14, 2016, 12:35:
Gadzooks wrote on Jul 14, 2016, 12:14:
Hey apathetic devs and publishers... stop it. Even Microsoft gets it now. We dont want another launcher. Just put it on steam or sell it on gog.com.

Just knock it the hell off.

Easy for us to say, but Steam charges quite a fee to sell your game, when you are big enough why would one simply surrender such revenue? I get our side of it, but I get their side as well.

Yeah, you can't blame them, but it's actually also good for us. Competition is good for consumers.

I'm not convinced competition is that good - just look at sports in the UK. I used to be able to watch football for the price of my TV License. Now, if I want to watch it I need a TV License, Sky Sports Subscription, BT Sports Subscription and pay for EuroSports too ... I missed the part where it was an improvement!

I have no idea what you're talking about, but since you need all of these different things to watch one sport, it seems different. With gaming, you need only one of the many platforms to play one game.
 
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News Comments > Fallout Shelter for PC Released
12. Re: Fallout Shelter for PC Released Jul 14, 2016, 12:40 ItBurn
 
HorrorScope wrote on Jul 14, 2016, 12:35:
Gadzooks wrote on Jul 14, 2016, 12:14:
Hey apathetic devs and publishers... stop it. Even Microsoft gets it now. We dont want another launcher. Just put it on steam or sell it on gog.com.

Just knock it the hell off.

Easy for us to say, but Steam charges quite a fee to sell your game, when you are big enough why would one simply surrender such revenue? I get our side of it, but I get their side as well.

Yeah, you can't blame them, but it's actually also good for us. Competition is good for consumers.
 
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News Comments > Fallout Shelter for PC Released
3. Re: Fallout Shelter for PC Released Jul 14, 2016, 10:23 ItBurn
 
I played it a lot, but at a certain point the game completely breaks down. It's fun, but it could have been so much more fun with better design decisions.  
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News Comments > DOOM Adds Vulkan Support
28. Re: DOOM Adds Vulkan Support Jul 12, 2016, 09:52 ItBurn
 
yuastnav wrote on Jul 12, 2016, 02:51:
I went ahead and bought DOOM while it was on sale. The demo didn't impress me but I decided to give the game another chance. It's really a mediocre shooter. All I want is shoot but I'm constantly hindered by the gore kill mechanic where the enemies are dazed instead of just dying. Furthermore the chainsaw is absolutely ATROCIOUS in this game. I cannot believe they were able to fuck this up so badly. What's wrong with the original chainsaw from Doom? I will never understand this.
I'm happy that it has Vulkan support but I'd be much happier if more games would include it.

Your opinions on doom are wrong. Everything you said about it is false.

I'm kidding, but that's what I've been told repeatedly on this site for stating the same ones.
 
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News Comments > Op Ed
12. Re: Op Ed Jul 10, 2016, 16:40 ItBurn
 
Waste of money. There's no big problem with the Steam review system.  
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News Comments > More Blood Revival Teasing
14. Re: More Blood Revival Teasing Jul 9, 2016, 17:23 ItBurn
 
runnerct32 wrote on Jul 9, 2016, 16:31:
I loved Blood 2

I didn't like Blood 2 at the time because it was so different from Blood 1. Also, it had way too advanced textures and models for the time and you needed a beast of a PC to run it. I replayed it years later and I actually enjoyed it. Nowhere near the level of Blood 1 of course.
 
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News Comments > More Blood Revival Teasing
10. Re: More Blood Revival Teasing Jul 9, 2016, 15:21 ItBurn
 
MoreLuckThanSkill wrote on Jul 9, 2016, 15:18:
Hrm, good luck; a well done Blood sequel/revival/reboot etc. would be great!

It's been like 20 years since I played Blood, but I remember mostly being entertained by the weapon choices, the level design doesn't really stick out as particularly strong, etc. I'll try to remember to pick it up on Gog next time it's on sale.

The level design is my favorite part of Blood. It was excellent. The best of all the Build engine games in my opinion.
 
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News Comments > More Blood Revival Teasing
6. Re: More Blood Revival Teasing Jul 9, 2016, 13:59 ItBurn
 
In my mind, there's no way they can release something close to the original. Everything was too top notch. The team was killing it and making all the right decisions. Duplicating that requires too many variables to set into place. I'm willing to let them try though. I usually don't like these reboots, but the Blood franchise is dead for real now, so what the hell.  
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News Comments > Windows Gaming Survey
13. Re: Windows Gaming Survey Jul 8, 2016, 23:24 ItBurn
 
I feel like the section asking you why you prefer PC gaming is a joke... It's like it's trying to convince the person taking the survey that PC is better. Also, how can PC gaming be improved by Microsoft? Leave it alone!

Edit: From what I understand(I may be completely wrong, but so far I've not been told otherwise), UWP is an app store. It has several disadvantages. The main one for me is that you don't have access to your files and executables, so the only modding possible is limited pre-baked toys like Snap Map. You can get mods like Bethesda does(and only Bethesda it seems), but they'll be limited compared to what's currently possible by modifying the files. Exemples are the script extender and ENB.
 
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News Comments > SEUM: Speedrunners from Hell This Month
1. Re: SEUM: Speedrunners from Hell This Month Jul 7, 2016, 09:51 ItBurn
 
Nice try to salvage your investment, but I wasn't interested before, I'm not more interested now.  
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News Comments > Out of the Blue
3. Re: Out of the Blue Jul 6, 2016, 10:46 ItBurn
 
Thanks for everything Blue. Ever thought about a site redesign? I love how simple it is, but it's sometimes kinda hard to look at and decipher and some part are too well hidden.  
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News Comments > DOOM Patch Thursday
6. Re: DOOM Patch Thursday Jun 29, 2016, 14:21 ItBurn
 
If the game supported real modding instead of this closed platform snap map thing, I could implement it myself...  
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News Comments > DOOM Patch Thursday
5. Re: DOOM Patch Thursday Jun 29, 2016, 09:31 ItBurn
 
Jerykk wrote on Jun 29, 2016, 02:12:
So... you're complaining about the game's lack of difficulty without having even played on Nightmare?

No, I don't... I thought that hard mode was hard enough. I don't think I ever said that there was a lack of difficulty... I just thought that this new mode I'm describing should be a difficulty setting because there's already a menu for it, so it would be easy to add.
 
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News Comments > DOOM Patch Thursday
1. Re: DOOM Patch Thursday Jun 28, 2016, 19:02 ItBurn
 
My dream patch would be a difficulty setting that rebalances the whole game.
- Remove stunned state for enemies. Glory kills can be done only if monster would die from the melee damage. Rebalance monster health so that it's based on shotgun damage increments.
- Killing enemies very rarely/never gives health, rebalance the amount of health for in-level health packs to compensate.
- Chainsaw no longer drops ammo and enemies very rarely/never do.
- Rebalance of enemy health and damage to compensate for these changes.
- Change the waves of enemies so that we get more enemies, more variety and more of the tougher enemies as the story progresses.

I think that these wouldn't be too hard to implement as a patch. If I could change another thing though, it would be to simplify the upgrade system so that you're not stressed to find all the secrets in order to be strong enough to continue. Finding the secrets takes a long time and it would be cool if we could skip them like in the old Doom.

That would warrant another replay. Right now, playing nightmare isn't really appealing because the difficulty change doesn't really change anything other than damage values. As far as I can tell anyway.

This comment was edited on Jun 28, 2016, 19:21.
 
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1611 Comments. 81 pages. Viewing page 3.
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