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User information for Bruno Beaudoin

Real Name Bruno Beaudoin   
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Nickname ItBurn
Email Concealed by request - Send Mail
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Description
Homepage http://www.blazingbitgames.com
Signed On Mar 8, 2011, 17:00
Total Comments 1577 (Pro)
User ID 56211
 
User comment history
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News Comments > SOMA Movie
6. Re: SOMA Movie Sep 29, 2015, 09:40 ItBurn
 
Soma is a masterpiece. What's the best story of 2015 so far? Life is Strange, Witcher 3, Metal Geat V? It's Soma. It's also the best horror game. It's not perfect though.

Edit: I haven't seen this video yet, but you may not want to spoil yourself.

This comment was edited on Sep 29, 2015, 10:19.
 
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News Comments > Steam Top 10
23. Re: Steam Top 10 Sep 28, 2015, 12:31 ItBurn
 
eRe4s3r wrote on Sep 28, 2015, 12:12:
ItBurn wrote on Sep 28, 2015, 10:35:
Sure. They did surveys, they showed that there was a lot more demand for Star Citizen. That's all I wanted to say.

What surveys? I am backer and never heard of any..but then I really don't stalk the horrible SC forums.

I filled one myself like a year ago.
 
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News Comments > Steam Top 10
19. Re: Steam Top 10 Sep 28, 2015, 10:35 ItBurn
 
CJ_Parker wrote on Sep 28, 2015, 10:24:
ItBurn wrote on Sep 28, 2015, 09:44:
I personally don't care about SQ42. I want Star Citizen, and most people are in the same boat as me, so that's why they don't focus on SQ42.

I disagree. The vast majority of people are not black&white like that but they want to play both, Squadron 42 and the PU, which perfectly corresponds with the game's original vision which is you join the military, play through the SP campaign and then become a (civilian) citizen at the end to continue your life in the PU.

People might have a preference for S42 or the PU (for me it's S42) but the people who do not care at all for either the SP or MP aspect of the game are the exception. Most of us want to play both.

Sure. They did surveys, they showed that there was a lot more demand for Star Citizen. That's all I wanted to say.
 
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News Comments > Steam Top 10
15. Re: Steam Top 10 Sep 28, 2015, 09:44 ItBurn
 
InBlack wrote on Sep 28, 2015, 05:59:
CJ_Parker wrote on Sep 28, 2015, 04:14:
Well, Roberts still is with Squadron 42... at least theoretically...

Roberts had plenty of time (and money) to focus on SQ42. Instead he chose not to, and is paying the price I'd say. The further decision to split SQ42 into episodic content has only cemented my belief that SQ42 will probably never see the light of day.

I personally don't care about SQ42. I want Star Citizen, and most people are in the same boat as me, so that's why they don't focus on SQ42.

If you guys want a good multiplayer open-world space sim like Elite, go with Freelancer multiplayer. It's a blast with friends. It's more about combat, missions and exploration than commerce though. That's vanilla Freelancer. There's a bunch of huge mods that probably improve the other activities.
 
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News Comments > Fallout 4 Endurance Video
16. Re: Fallout 4 Endurance Video Sep 28, 2015, 09:16 ItBurn
 
Jerykk wrote on Sep 27, 2015, 07:27:
ItBurn wrote on Sep 25, 2015, 09:37:
jimnms wrote on Sep 24, 2015, 21:27:
ItBurn wrote on Sep 24, 2015, 09:49:
F3 was better than FNV.

I can't tell if you're being sarcastic, trolling or serious. Fallout 3's story was ridiculously stupid. After my first play I was scratching my head, but the stupidity of it didn't really set in until my second play through.

I'm serious. F3 had a better world, it looked more like a wasteland and was more fun to explore. Its quests were also more dynamic, there were more instances where you could complete them how you wanted.

Wha... the quests in FO3 weren't dynamic at all. Most of them were pretty linear. NV's quests, on the other hand, had plenty of branching paths and multiple solutions.

As for FO3 being more fun to explore, I'll concede that its locations were more superficially interesting. They all revolved around zany gimmicks, like a cave full of badass kids or a town built around a nuclear bomb or a tower full of rich people. Unfortunately, once you started thinking about these locations and how they fit into the world and lore, you quickly realized that they were nothing more than silly gimmicks with no real logic or cohesion. The opposite is true of NV. Initially, most of its locations aren't that interesting. However, once you start thinking about them and how they fit together, you begin to appreciate how everything is connected and how well-crafted the lore is. Everything in NV makes sense.

I wasn't talking about the quests leading to different outcomes, I was talking about the quests being solvable in different ways and being more "open". In NV you have very specific ways of doing a quest. There were some branching paths, but still, each branch had a very specific way of doing it. In F3, you could complete the quest in a variety of ways, completely organically. The quests felt more real/fun because you actually chose how to do it and the game reacted appropriately. In NV, if you chose to complete the quest in a way that wasn't planned by the designer, the game will penalize you or prevent you of doing it outright, with the sh*tty faction system for example.

Yes, the story and world of NV made more sense, but if you're looking for "sense" in the world of Fallout, you're a bit crazy. For example, the combination of technologies they have and the difference of progress between ai, digital computing and nuclear power are impossible. Also, if they had AI so advanced, the world would be totally different. Also, they ignore all the complex transformations that would happen to a society that used those technologies. They just take the current world and switch what kind of tech they use to offer different machines and they're done. I'm playing video games and I want to have fun. Maybe you think that if the story makes a bit more sense, it's more immersive? Well for me it isn't. I need an immersive world and fantasy. F3 has this post apocalyptic wasteland where you felt like you were the first one discovering ruins. NV was had a thriving society where you felt like you were late to the party.
 
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News Comments > Fallout 4 Progression Details
9. Re: Fallout 4 Progression Details Sep 25, 2015, 10:09 ItBurn
 
Task wrote on Sep 25, 2015, 09:54:
From the little I understand about this - apparently in the various special trees, there are different perks for gun types. I don't know where it would be, so for instance, there is separate perk trees for "bolt action rifle" or "pistol" in Agility or Strength or whereever they have most of the guns. In a lot of ways its very much like Skyrim's Star Tree, where you wanted more damage or some perk thing for Archery, you had to spend points in that. Its a lot of visual pazaz, but from my general observations it seems kind of unbalanced with 0 level cap - where you can simply have ALL of skills/perks in every tree with enough grinding.

"Levelling is experience point (XP) based like Fallout 3, not skill-based like Skyrim. But levelling speed is closer to Skyrim, and not as slow as Fallout 3." (source) - In other words leveling is presumably much easier. They then go on to claim, "Fallout 4 has no level cap, and we’ve balanced the game to keep the content and challenge going for higher levels."

Anyways, I don't really much nice things to say about FO4. Except, I will admit one thing, the Gunplay actually looks way better than FO3 or NV. It no longer looks stiff and utterly atrocious, but I found out they actually got help in-house from ID Software giving them tips on how to actual "FPS" with Gunz. Which is why it looks like a Fallout version of RAGE. For a shooty-shooty Fallout game, I may look into it 2-3 years from now when its 5 bucks.

If this were reddit or youtube, I'm sure I would be downvoted into Oblivion for not liking FO4 that much. *Shrug*

I think Blue's is probably the place on the internet with the most FO4 hate. You'll be ok. I think you have to be insane to hate on Bethesda's games. Maybe you want more Call of Duty?

You can't get all perks at level 0, there's level caps to everything and also some perks require other perks.
 
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News Comments > Fallout 4 Endurance Video
13. Re: Fallout 4 Endurance Video Sep 25, 2015, 09:37 ItBurn
 
jimnms wrote on Sep 24, 2015, 21:27:
ItBurn wrote on Sep 24, 2015, 09:49:
F3 was better than FNV.

I can't tell if you're being sarcastic, trolling or serious. Fallout 3's story was ridiculously stupid. After my first play I was scratching my head, but the stupidity of it didn't really set in until my second play through.

I'm serious. F3 had a better world, it looked more like a wasteland and was more fun to explore. Its quests were also more dynamic, there were more instances where you could complete them how you wanted. Also, the reputation system in NV was broken and had a negative impact on the game. I once got a loss of reputation for a faction after killing someone, when we were completely alone at the bottom of a dungeon... NV had some better things, like the hardcore mode, but overall it was less fun. I didn't think the story in NV was much better.
 
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News Comments > Fallout 4 Progression Details
5. Re: Fallout 4 Progression Details Sep 24, 2015, 23:05 ItBurn
 
At first, I was a bit mad that they removed skills, or simplified things even further, but the more I learn about it, the more I'm OK with it. I just hope it's not all just +5% gun damage... I hope it still supports proper customization and specialization and forces you to make tough choices. It was a bit weird that your SPECIAL stats would affect your skills. And they'd have to add dialogue options for skills, but also for stats, which was weird too. Maybe with this more focused system, they can improve the ways your stats affect the world... But most of all, this is Bethesda, so I guess I gotta trust them.  
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News Comments > On Sale
3. Re: On Sale Sep 24, 2015, 09:53 ItBurn
 
I'm getting dying light tonight. I'll need something after Soma. Something that isn't part of my collection of more than a hundred unplayed games.  
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News Comments > Fallout 4 Endurance Video
10. Re: Fallout 4 Endurance Video Sep 24, 2015, 09:49 ItBurn
 
F3 was better than FNV. This is going to be better than all of them. "Consume the flesh of your fellow man".  
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News Comments > Out of the Blue
6. Re: Out of the Blue Sep 23, 2015, 11:45 ItBurn
 
Um, Blue.

I'm sometimes getting pretty weird ads from your site. A hidden ad that blasts speech at high volume and another add that tries to send me to some other site with a popup. I feel like I'm on a pirate website.
 
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News Comments > Ships Ahoy - SOMA
9. Re: Ships Ahoy - SOMA Sep 22, 2015, 23:57 ItBurn
 
So I played 4 hours. It's definitely not as scary as Amnesia. It's not just a horror game. It's about exploration and story. The game attempts to make you think, and in my case, succeeds. It's beautiful too. I can't wait to continue.  
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News Comments > Life is Strange Episode 5 Next Month
7. Re: Life is Strange Episode 5 Next Month Sep 21, 2015, 23:31 ItBurn
 
Kxmode wrote on Sep 21, 2015, 23:27:
Metal Gear Solid V user reviews: Very Positive (13,650 reviews)
Witcher 3: Wild Hunt user reviews: Very Positive (20,060 reviews)
South Park™: The Stick of Truth™ user reviews: Overwhelmingly Positive (18,271 reviews)

Life Is Strange user reviews: Overwhelmingly Positive (20,542 reviews)

It's number 31 on Steams entire catalog sorted by User Reviews. What I'm saying is 20,542 people can't be wrong with their ratings can they?

The thing is that the ratings are just "like" or "hate". It just means that almost everyone thinks that the game is at least OK. It means it appeals to the lowest common denominator. It doesn't mean it's a better game.
 
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News Comments > Life is Strange Episode 5 Next Month
2. Re: Life is Strange Episode 5 Next Month Sep 21, 2015, 20:25 ItBurn
 
So I started this game because everyone gushes about it. I don't like it at all. It's boring as hell, every character is unlikable and the mechanics are glitchy and painful. I've been playing with my GF, because she's not a gamer and I thought that she could like it, but she doesn't either.

Max is sooo whiny and boring and makes the worst decisions possible. It's really frustrating playing her and being forced into obviously dumb situations. The writing's pretty bad sometimes too. Characters say things that literally don't make any sense and everyone carries on like nothing happened. The time thing is neat, but the application is terrible. It glitches all the time. Once, I rewinded and it showed me a totally different scene for no reason. Also you're forced to watch really long scripted sequences several times...

Anyway, we've done the first two episodes and basically decided to give up and play other, better games in this genre.

 
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News Comments > Elite Dangerous SteamVR Support Plans
23. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 18:01 ItBurn
 
DangerDog wrote on Sep 21, 2015, 17:51:
I really doubt you'll ever see a structured, scripted campaign mode added to the game - it sort of goes against the sandbox theme of Elite.


I don't think anyone is asking for that? You can make multiplayer open world space games that don't feel barren and devoit of meaningful things to do. Hence my Freelancer reference.
 
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News Comments > Elite Dangerous SteamVR Support Plans
20. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 14:15 ItBurn
 
jdreyer wrote on Sep 21, 2015, 13:37:
Task wrote on Sep 21, 2015, 09:51:
Its a pretty game though, especially if you are just exploring looking at stars/planets - if you're imaginative you can find interesting stuff to do like "Ishona" on Youtube. There are also a group of players called the "Fuel Rats" that answer distress calls from other players that run out of fuel (so if you're trying to find something to do, you can be a Space Rescue ship). And there are others that hire out their service to escort trade ships.

I think you're talking about youtuber Isinona? I've become addicted to his vids. Great stuff.

Watched a vid. No idea what happened, but it was strangely captivating.
 
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News Comments > Elite Dangerous SteamVR Support Plans
13. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 11:31 ItBurn
 
Arithon wrote on Sep 21, 2015, 10:39:
ItBurn wrote on Sep 21, 2015, 09:48:
Same with me(the not interested part). I get the feeling they don't actually want to flesh out the game more though. This is a barren space trucker simulator.

You haven't played in a while then. Currently 1.4 is open Beta for everyone - it'll be released next month. You can download it now.
Try the Close Quarters Combat Championships (CQCC) which is a free add-on to the main game, a tournament space-combat arena. Kind of Q3A or UT with spaceships.

Nah, my flaw with this game is more deeply seeded than this. This game will always be barren and focused on the wrong things (for me). I want a game more like Freelancer. Also, ZERO interest in the CQCC.
 
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News Comments > Elite Dangerous SteamVR Support Plans
3. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 09:48 ItBurn
 
Dagnamit wrote on Sep 21, 2015, 09:41:
InBlack wrote on Sep 21, 2015, 09:20:
I have elected to forget all about this game for the time being, despite being a space-sim fanatic. The reason is simple. There is simply not enough to do if you simply want to blow shit up and advance. It's way too slow and too repetitive, and I'm not a fan of trading even though it's basically a must-do task if you ever want to earn the credits for the biggest ships in the game.

I'm on this boat. I played the crap outta the beta and the first few months of this game. If VR is all it's cracked up to be, and I give them a year to flesh out this game more, it could be a fantastic thing to come back to in a year or so.

Same with me(the not interested part). I get the feeling they don't actually want to flesh out the game more though. This is a barren space trucker simulator.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Sep 18, 2015, 11:38 ItBurn
 
nin wrote on Sep 18, 2015, 11:33:
ItBurn wrote on Sep 18, 2015, 11:23:
Maybe we can finally get good new Castlevania and Contra games.


Oh, you'll get them all right, but you won't like them.


Ah, what the f***
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Sep 18, 2015, 11:23 ItBurn
 
Maybe we can finally get good new Castlevania and Contra games.  
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