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User information for Bruno Beaudoin

Real Name Bruno Beaudoin   
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Nickname ItBurn
Email Concealed by request - Send Mail
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Description
Homepage http://www.blazingbitgames.com
Signed On Mar 8, 2011, 17:00
Total Comments 1778 (Pro)
User ID 56211
 
User comment history
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News Comments > Star Citizen Gamescom Presentation
82. Re: Star Citizen Gamescom Presentation Aug 22, 2016, 00:13 ItBurn
 
I think that you guys are too blinded by your emotions or previous investments to realize how amazing the tech in that demo was. There's never been anything done at a level close to this. If you want a full simulation of a space game, this is the real deal. They took no shortcuts. Don't reply to my comment about how you think this is a scam or all that endlessly repetitive noise. Just appreciate the tech.  
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News Comments > Star Citizen Gamescom Presentation
67. Re: Star Citizen Gamescom Presentation Aug 21, 2016, 15:41 ItBurn
 
Peeeling wrote on Aug 21, 2016, 15:25:
ItBurn wrote on Aug 21, 2016, 10:48:
This demo looked amazing. They're finally almost done with all the base features and can finally start content building. This technology is insane, absolutely insane. It might not look like it to a normal person though. Cannot wait to see what's next.

Oh good lord you are SO wrong. Like, 180 degrees incorrect. What they have GOT is some content. And you just saw it. All of it. What they do not have in any meaningful sense are the systems to support the kind of game they're selling to people.

Nah, I'm right, you're wrong.
 
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News Comments > Star Citizen Gamescom Presentation
65. Re: Star Citizen Gamescom Presentation Aug 21, 2016, 13:04 ItBurn
 
VaranDragon wrote on Aug 21, 2016, 11:11:
All I wanted was some Squadron42 news.

At the end of the video he says that they're keeping all Squadron 42 things for Citizen Con, and apparently it'll be big. I expect they'll show an entire scenario or something.
 
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News Comments > Star Citizen Gamescom Presentation
60. Re: Star Citizen Gamescom Presentation Aug 21, 2016, 10:48 ItBurn
 
This demo looked amazing. They're finally almost done with all the base features and can finally start content building. This technology is insane, absolutely insane. It might not look like it to a normal person though. Cannot wait to see what's next.  
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News Comments > Deus Ex: Mankind Divided Trailer
23. Re: Deus Ex: Mankind Divided Trailer Aug 19, 2016, 10:02 ItBurn
 
1badmf wrote on Aug 19, 2016, 05:52:
VaranDragon wrote on Aug 19, 2016, 03:20:
Looking forward to this. Also what Half Elf is referring to as the first game, is actually the third game.

I managed to ignore what was happening with Deus Ex until fairly recently (apart from the first one). The few trailers for this game got me to take a look at Human Revolution, and Im glad I did so. It's a fun game, even though the shooting mechanics and the cover system leave a lot to be desired. Let's hope this one fixes up some of those issues from the previous game and we will have a pure winner on our hands.

we all know DX:HR was the 3rd game. i'm pretty sure all of us played the 1st 1st game when it 1st came out. now that was a masterpiece of game design.

I actually hated the first game when it came out. It was a combination of bad controls/interface and the fact that there were other shooters with much better controls/interface. Sure the game had crazy features that no other game had, but I remember it not being very much fun to actually play. But that was so long ago...
 
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News Comments > Deus Ex: Mankind Divided Trailer
9. Re: Deus Ex: Mankind Divided Trailer Aug 18, 2016, 23:36 ItBurn
 
I really liked the "normal day on the job" start to the game(second start actually...). The low stress scenario got me easily invested in the game. I hope there's something like that in the sequel.  
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News Comments > Vampire: The Masquerade - Bloodlines Sequel Plans?
22. Re: Vampire: The Masquerade - Bloodlines Sequel Plans? Aug 15, 2016, 09:55 ItBurn
 
VaranDragon wrote on Aug 15, 2016, 05:19:
ItBurn wrote on Aug 14, 2016, 20:42:
I liked all the Witcher games, but nowhere near as much as VTMB.

I disliked all the Witcher games except the last one. The last one was brilliant. It raised the standard for story driven RPGs so high its ridiculous. People call it open world, and in a way it was, but basically it follows one (okay two if you count Siri) storyline and now any game that follows it and is character based is obviously going to be compared to it.

Sure. Witcher 3 was a 7.5 for me. The story, dialogue and characters were the high point of the game for sure, but I think VTMB had a better story, better characters and better dialogue. W3's dialogue feels static. Sure you have a couple of branches, but you basically have the same conversation anyway. In VTMB, it can drastically change and you really feel like you're really picking what to say. In W3, it feels more like you're a passenger in some ways. Compared to VTMB that is. It's much better than in Fallout 4 of course.

This comment was edited on Aug 15, 2016, 10:02.
 
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News Comments > Quantum Break Win10 Support Wanes?
35. Re: Quantum Break Win10 Support Wanes? Aug 15, 2016, 09:50 ItBurn
 
Wesp5 wrote on Aug 12, 2016, 03:18:
This was already tried on Kickstarter, but without the WoD brand it failed. But there is Project Dogmat MMO...

Kickstarter? I must have missed it. I did see one or two vampire projects, but they didn't look enough like VTMB.
 
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News Comments > Vampire: The Masquerade - Bloodlines Sequel Plans?
15. Re: Vampire: The Masquerade - Bloodlines Sequel Plans? Aug 14, 2016, 20:42 ItBurn
 
What??? 2D isometric game? Witcher-like? You guys are crazy. VTMB was amazing because it was what it was. Sure, some elements can be translated into other types of games, but you'll lose the sum of its parts. One thing's for certain: it needs to be first person. Being somewhat linear is also pretty important. Maybe if they make a successful sequel they can start thinking about making it open world or changing some aspects of the game. I liked all the Witcher games, but nowhere near as much as VTMB.  
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News Comments > Steam Top 10
3. Re: Steam Top 10 Aug 14, 2016, 20:36 ItBurn
 
Ozmodan wrote on Aug 14, 2016, 19:29:
Just a quick note, I bought the pc version of No man's sky and let me tell you, the PC controls really suck. If you want to play this game get it on the PS4.

Played it on a friends PS4 and I immediately contacted steam for a refund. This game is just not designed to be played on a PC.

I've heard that "PC controls are unplayable" claim for many games before and it was revealed to be false 99% of the time. The aiming alone makes it extremely unlikely. gamepad.gif
 
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News Comments > Quantum Break Win10 Support Wanes?
30. Re: Quantum Break Win10 Support Wanes? Aug 11, 2016, 15:27 ItBurn
 
Wesp5 wrote on Aug 11, 2016, 15:03:
ItBurn wrote on Aug 11, 2016, 13:06:
Have you ever though about more significant graphical and gameplay updates, a full remake or maybe your own project based on VTMB?

As for a remake, when Project Vaulderie started to port the game to Unity 5, it was stopped by a C&D letter from CCP. I don't know if anything like this might be possible with the new IP owner Paradox! As for a bigger project, I am already helping with the Bloodlines Prelude, which is kind of a prequel to Bloodlines and will show how Jack and the Cabbie set the whole thing up!

Unsurprising. The trick is to just change the names of stuff and replace all the branding. You can have the vampire game everyone wants with none of the trademarks. I don't really care about the brand, I just want another amazing game in the same style.

Where can I get info on Prelude?
 
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News Comments > Quantum Break Win10 Support Wanes?
19. Re: Quantum Break Win10 Support Wanes? Aug 11, 2016, 13:06 ItBurn
 
Wesp5 wrote on Aug 11, 2016, 13:01:
RedEye9 wrote on Aug 11, 2016, 10:43:
How many games come to steam and don't get support and/or patched?

I don't know, but I do know that Steam sells VTM:Bloodlines in a version that will not run on modern PCs without a lot of tweaking and never cared about including my patch which fixes this and more. When GOG released the game, they contacted me and their version will run as promised...

Love your work man! Can't wait for my next playthroughs with your latest additions. Have you ever though about more significant graphical and gameplay updates, a full remake or maybe your own project based on VTMB?
 
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News Comments > Quantum Break Win10 Support Wanes?
12. Re: Quantum Break Win10 Support Wanes? Aug 11, 2016, 11:29 ItBurn
 
Creston wrote on Aug 11, 2016, 10:53:
That's quality right there. From both Remedy and Microsoft. Just fantastic.


Like.

I'm not saying that it's the case, but I hope that they won't be fixing the issue for the Win10 version because it's unfixable because of how shitty the UWP is.
 
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News Comments > The Evil Within and Rage Sequels Possible
9. Re: The Evil Within and Rage Sequels Possible Aug 9, 2016, 10:45 ItBurn
 
HorrorScope wrote on Aug 9, 2016, 10:40:
If they were to make Rage 2 do you see more blurry textures and invisible walls? Or do you think those are the types of things that would be improved for version 2?

Textures maybe, although the new Doom doesn't have the most amazing world textures... Invisible walls, probably not, unless they drastically change the game's direction. I just think they should concentrate on better, more loved franchises or a new IP.
 
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News Comments > The Evil Within and Rage Sequels Possible
4. Re: The Evil Within and Rage Sequels Possible Aug 9, 2016, 10:12 ItBurn
 
Haaated Rage. Invisible walls EVERYWHERE, extremely bullet spongy enemies, worst close up textures I had seen in like 5 years. There were some good things, but it took too many bad decisions for me to be able to enjoy it.  
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News Comments > Xbox One Controller Windows Issues
1. Re: Xbox One Controller Windows Issues Aug 7, 2016, 12:59 ItBurn
 
"Tim Sweeney thinks Microsoft will make Steam "progressively worse" with Windows 10 patches"  
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News Comments > Prey Trailers
18. Re: Prey Trailers Aug 5, 2016, 13:58 ItBurn
 
NetHead wrote on Aug 5, 2016, 13:50:
This looks interesting, though I also don't see why they should molest an established IP. The canceled Prey 2 videos looked good, though now this is meant to be Prey.

It doesn't matter how good this is, it's a completely different game. It's like making a new Thief game as a shooter with "headshots" and damage numbers popping up.

Just go make a new IP for heavens sake, stop listening to the idiots in marketing when it comes to this.


The Half Elf wrote on Aug 4, 2016, 19:48:
Welcome to Bioshock in space.

System Shock. Bioshock being System Shock under water instead of in space seems very odd to say Bioshock in space.

The gameplay of Bioshock is different enough from System Shock for Prey to be more like Bioshock. But yeah, it's a System Shock look though.
 
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News Comments > Prey Trailers
15. Re: Prey Trailers Aug 5, 2016, 09:45 ItBurn
 
UttiniDaKilrJawa wrote on Aug 5, 2016, 01:03:
ItBurn wrote on Aug 4, 2016, 23:51:
It looks ok... It definitely looks like Bioshock in space, which is not something good in my book. I'm willing to give it a chance. One thing really annoys me though: it has nothing to do with Prey. Not sure I want to support this kind of brand r4pe.

Actually, its not any form of brand r4pe at all. At first I thought why the hell is this even called Prey it has nothing to do with the original AT ALL.

Then I saw this...

https://www.youtube.com/watch?v=_VeMnngn2UM

It seems to me now that they are using the title Prey as in the human race is prey for this alien force.


I didn't look at your video, but whatever the reason, this is Prey now. The original Prey franchise is basically dead. I don't like that. They could have called it anything else. It's just because they wanted the name recognition to bring in extra bucks. They don't care about a franchise that fans care about. To me that's bad. I mean, I don't care all that much. I wasn't a huge Prey fan, but I've seen this over and over since the beginning of gaming and I'm tired of all these franchises dying for the sake of a bit of cash.
 
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News Comments > Prey Trailers
9. Re: Prey Trailers Aug 4, 2016, 23:51 ItBurn
 
It looks ok... It definitely looks like Bioshock in space, which is not something good in my book. I'm willing to give it a chance. One thing really annoys me though: it has nothing to do with Prey. Not sure I want to support this kind of brand r4pe.  
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News Comments > Quake Champions Gameplay Trailer
8. Re: Quake Champions Gameplay Trailer Aug 4, 2016, 23:49 ItBurn
 
So, yeah, this is Quake. Now we need to see how they're going to make this relevant and addictive. Because, let's just say, I've played Quake before...  
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1778 Comments. 89 pages. Viewing page 10.
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