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User information for Bruno Beaudoin

Real Name Bruno Beaudoin   
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Nickname ItBurn
Email Concealed by request - Send Mail
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Description
Homepage http://www.blazingbitgames.com
Signed On Mar 8, 2011, 17:00
Total Comments 1885 (Pro)
User ID 56211
 
User comment history
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News Comments > Apocalypse Now - the Game Kickstarter
18. Re: Apocalypse Now - the Game Kickstarter Jan 26, 2017, 14:27 ItBurn
 
900k?! ahahahaha. It's a terrible idea too.  
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News Comments > GeForce Now Streaming Announced
46. Re: GeForce Now Streaming Announced Jan 5, 2017, 18:16 ItBurn
 
Streaming "dynamic" games just doesn't work and it's been proven time and time again. Our internet connections are too slow and there's too much latency. It's impossible.  
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News Comments > Steam Winter Sale and Awards Voting Begin
26. Re: Steam Winter Sale and Awards Voting Begin Dec 22, 2016, 17:46 ItBurn
 
In Farcry 4, if you do nothing(don't join the rebellion), the game ends with the villain being nice to you. By joining the rebellion, you're actually going into a country you don't really know and try to overthrow the established government through what is basically terrorism. You're the bad guy. But why does Pagan Ming(villain) deserve a hug you ask? Well this goes in spoiler territory, but is highly interesting.

Spoiler: Your mom and dad were in the rebellion together and were lovers. They had you. When you were still a baby, your mom infiltrated Pagan Ming as a worker or something, I don't remember what exactly. She realized that Pagan wasn't such a bad guy and they fell in love. She fell out of love with your dad because he was a huge asshole. Pagan and your mom had another child, a girl. Your dad, being an evil asshole, killed the girl. That's when your mom escaped that country. Cue the start of the game, your mom died and you're bringing her ashes to Lakshmana. The main character, you, or Ajay, has no idea what Lakshmana is, and he thinks it's some kind of location. Turns out it's his half-sister's name. So she wanted her ashes to be with her other child. Pagan knows all of this and he doesn't hate you at all, just your father. You probably remind him of your mother, which he still loves. So, essentially, he really just wants to be your friend and really deserves a hug. Notice that when you play the game, he never really makes direct threats towards you. Sad as hell.
 
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News Comments > Dishonored 2 New Game Plus Mode Released
13. Re: Dishonored 2 New Game Plus Mode Released Dec 20, 2016, 13:17 ItBurn
 
For me, knowing almost anything about a game or movie will spoil it. I have more imagination than most I guess. Knowing who the villain is, what the hero's goal is or what the intro/tutorial sequence is are definitely lessening my enjoyment.  
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News Comments > Dishonored 2 New Game Plus Mode Released
11. Re: Dishonored 2 New Game Plus Mode Released Dec 20, 2016, 10:29 ItBurn
 
Jivaro wrote on Dec 19, 2016, 21:45:
This reminds me that I still need to play the first.

My expectations are high given the high praise from every single gamer friend I have. Sounds like the second game has turned out pretty well too.

You're always making a mistake by having high expectations for anything.

Dishonored is a good game, but it's not that good... It's an 8. A lot of its components are mediocre.
 
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News Comments > Egosoft Plans "Real" X4
13. Re: Egosoft Plans Dec 16, 2016, 14:04 ItBurn
 
SlimRam wrote on Dec 16, 2016, 14:02:
VaranDragon wrote on Dec 16, 2016, 12:58:
ItBurn wrote on Dec 16, 2016, 10:52:
I'm always interested in space sims, but the X series are too much like Eve and Elite. Big, but empty and boring with a focus on numbers rather than gameplay. I'm more of a Freelancer guy. Actually, Freelancer is the only good space sim I've played... Other than the original X-wing...

I thought Freelancer was the most hyped space sim ever, not deserving of half the praise it got. I hated the 3rd person camera, the oversimplified flight model and controls, and pretty much everything about it except for the story. Oh well, opinions and all....

I felt the same way about Freelancer and you could play it in first-person (I hate 3rd person for games like this or driving games) you just had to press Control+V to change the view, it was much better IMO but made the game MUCH harder also.

I had no idea... Or maybe I did and I don't remember. It's been a long time.
 
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News Comments > Egosoft Plans "Real" X4
9. Re: Egosoft Plans Dec 16, 2016, 13:15 ItBurn
 
VaranDragon wrote on Dec 16, 2016, 12:58:
ItBurn wrote on Dec 16, 2016, 10:52:
I'm always interested in space sims, but the X series are too much like Eve and Elite. Big, but empty and boring with a focus on numbers rather than gameplay. I'm more of a Freelancer guy. Actually, Freelancer is the only good space sim I've played... Other than the original X-wing...

I thought Freelancer was the most hyped space sim ever, not deserving of half the praise it got. I hated the 3rd person camera, the oversimplified flight model and controls, and pretty much everything about it except for the story. Oh well, opinions and all....

Opinion, like you say. I wouldn't say I hated anything about it, but it's true that I'd prefer first person. But the high points were the dense star systems with tons of unique details and actual exploration and meaningful discoveries. Simply no other game of this type has anything close to that. You see a nebula from afar, you go towards it, then you enter it, all in real time, and you find cool stuff like salvageable wrecks, pirate bases or hidden warp points to uncharted systems... Also, it had online multiplayer and that was amazing on its own.

Other games have elements of this, but I'd describe all of them as "samey" empty systems where everything meaningful is already marked on your map. You don't really need to go anywhere, you can just look at the star map and plan where to go. There's no discovery.
 
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News Comments > Egosoft Plans "Real" X4
2. Re: Egosoft Plans Dec 16, 2016, 10:52 ItBurn
 
I'm always interested in space sims, but the X series are too much like Eve and Elite. Big, but empty and boring with a focus on numbers rather than gameplay. I'm more of a Freelancer guy. Actually, Freelancer is the only good space sim I've played... Other than the original X-wing...  
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News Comments > Ubisoft Giveaway Second Chance
12. Re: Ubisoft Giveaway Second Chance Dec 16, 2016, 09:31 ItBurn
 
Morgan19 wrote on Dec 16, 2016, 09:26:
Question: Do you actually have to download them at this point, or can you just somehow "add" them to your account and download them in the future if you ever want to play?

You add them to your account.

Support more platforms, it creates competition and it's better for you and everyone else.

This comment was edited on Dec 16, 2016, 09:39.
 
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News Comments > Turtle Rock's New Co-op Shooter
19. Re: Turtle Rock's New Co-op Shooter Dec 14, 2016, 09:46 ItBurn
 
Wetworks wrote on Dec 14, 2016, 07:25:
jdreyer wrote on Dec 13, 2016, 23:58:
Wetworks wrote on Dec 13, 2016, 15:19:
There's so few current co-op shooters that I'm always willing to give a new one a fair shot. The next one I'm interested in is Mass Effect Andromeda MP which won't be out for another several months.

I wish them all the luck.

Have you tried Angels Fall First or Renegade X?

Those look interesting but I was thinking about AAA PvE co-op shooters like Borderlands, L4Dead or a horde mode with a good level up system like ME MP.

You might want to try Shadow Warrior 2. Kinda like Borderlands.
 
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News Comments > Turtle Rock's New Co-op Shooter
8. Re: Turtle Rock's New Co-op Shooter Dec 13, 2016, 13:31 ItBurn
 
VaranDragon wrote on Dec 13, 2016, 12:45:
descender wrote on Dec 13, 2016, 12:11:
The concept and gameplay behind Evolve is quite sound. Their business model is really what ruined it (along with some balancing issues).

I absolutely love a-sync multiplayer like L4D, so I can only hope they get it right this time.

L4D was pure awesome. Wish someone (Turtle Rock?) would do an Alien(s) game where one side are a squad of Marines, and the other controls special aliens like the Queen, the Dog Alien, Predalien and the like, and are supported by a horde of ravenous soldier aliens....

I think that game is called Natural Selection. It definitely doesn't have the Alien movie vibe to it though.
 
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News Comments > The Binding of Isaac: Afterbirth+ Next Month
2. Re: The Binding of Isaac: Afterbirth+ Next Month Dec 10, 2016, 11:01 ItBurn
 
I played hundreds of hours of various versions of this game. I'm not sure I have room for more. Kinda curious about these mod tools.  
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News Comments > Op Ed
13. Re: Op Ed Dec 9, 2016, 13:23 ItBurn
 
This is classic click bait where the title doesn't match the contents of the article. People who like video games will click on it to hate on it, and assholes you hate video games will click on it to feed their hate. In my opinion, regardless of the content of the article, it's a dick move and the article should be buried. Why? Because most people won't read it and are just going to use the title as reinforcement. It's undermined manipulation. It's sleezy and has a negative effect on society.  
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News Comments > Assassin's Creed III for Free
3. Re: Assassin's Creed III for Free Dec 7, 2016, 13:13 ItBurn
 
Works for me.  
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News Comments > Bulletstorm: Full Clip Edition Announced
6. Re: Bulletstorm: Full Clip Edition Announced Dec 2, 2016, 13:02 ItBurn
 
Beamer wrote on Dec 2, 2016, 12:14:
I loved it:

- The plot was much more fun, and far less childish, than the trailers made it seem

- Yes, it was linear, but no more so than Half Life or Half Life 2. Those kinds of games get endlessly bashed here, with people showing Doom maps where you ran all over the exact same spot over and over and over. I don't think it's a problem. It's hard to tell a story without driving the player in a direction

- The lasso mechanic was a ton of fun. So was giving points for unique kills. I had a blast trying to get the highest point kills, or figuring out how to get every bonus

- Multiplayer actually was fun, but because it was just lassoing. Multiplayer was solely PvE, and just you and a team trying to hit a point limit in rounds. You had to cooperate to get there. This was superaddicting for about two weeks, then I never wanted to see it again

- The biggest complaint I can give is one I'd read elsewhere - the weapons felt like they were made for a different game. You're not super fast in this game, but so many weapons seemed like they'd work best if you were. As if the game was slowed down later in development


Still a blast. Was outsold by Homefront, which came out the same week. Homefront as a dull slog. This was something unique and original. Maybe not for everyone, but unique and original

I don't blame you for liking it, but damn, I blame you for comparing this to Half-Life. This is nothing like half-life! Half-life is the deepest open world game compared to this.
 
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News Comments > Dauntless Announced
1. Re: Dauntless Announced Dec 2, 2016, 10:53 ItBurn
 
That's just what I want, a generic mmo look with phone graphics. I'm being sarcastic.  
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News Comments > Bulletstorm: Full Clip Edition Announced
1. Re: Bulletstorm: Full Clip Edition Announced Dec 2, 2016, 10:49 ItBurn
 
I know some people love that game, but I haaated it. Just wanted to give my opinion in order to save you some dollars. It's the most linear shooter I've ever played(other than on rail shooters...). The only control you have is what weapon you use and where you shoot. This is the opposite of what I enjoy. People who love this usually love it for the supposedly awesome shooting, but I found it mediocre, so there was nothing left for me.  
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News Comments > Steep Season Pass Detailed
6. Re: Steep Season Pass Detailed Dec 1, 2016, 09:50 ItBurn
 
Slick wrote on Dec 1, 2016, 05:32:
The Half Elf wrote on Nov 30, 2016, 22:50:
Did you play it with a controller or Mouse and Keyboard?

both, mostly controller though. at least the input isn't totally borked *coughlikewatchdogs1cough* it's just the control scheme.

they've managed to take all of the fun out of the genre, you just press "go fast" to go faster, and your character auto-navigates any bumps or curves in the terrain. Your only job is to not run into trees.

It's Forza frozen mountain edition.

I dunno. It definitely makes you go faster if you move to the right spots. Your speed isn't only determined by you pressing "accelerate". Also, your character doesn't auto-navigate... Maybe you chose poor words. You definitely have to go around obstacles or else you lose speed. Gravity will push you down a bump though, which is normal... Going down the mountain without crashing is easy, yes, but doing it faster and with a better score is the challenge.
 
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News Comments > Watch Dogs 2 Released
20. Re: Watch Dogs 2 Released Nov 30, 2016, 11:58 ItBurn
 
jomisab wrote on Nov 30, 2016, 11:55:
ItBurn wrote on Nov 30, 2016, 11:48:
jomisab wrote on Nov 30, 2016, 11:39:
Unfortunately, to get amazing scenery at 1440p with everything cranked (especially the fabulous HFTS shadows), you need a card that doesn't exist and may not exist for another year or two.

Also, I think whatever implementation of TXAA they have is really awful compared to games like Dishonored 2, Fallout 4 and GTA V. On a GTX 1080, 2X TXAA should not yield such a disastrous performance hit.

Do you really need AA in 1440p?

Absolutely! Everything is just a shimmering mess without it. The visual difference even between 2X TXAA and the default SMAA w/ temporal filtering is very significant. Anything in the distance that has lots of thin lines, e.g. the Golden Gate Bridge, will be visually "crawling" as you move toward it, but TXAA makes everything perfect. And while I see a lot of people saying TXAA makes things blurry, I disagree. I think it looks amazing.

Ok.

Personally, I hate all AA. It makes things blurry, like you say, but most importantly, it makes things "unprecise". I'd rather see "shimmering" and pixelation. Plus, disabling AA is always a big performance gain.
 
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News Comments > Watch Dogs 2 Released
18. Re: Watch Dogs 2 Released Nov 30, 2016, 11:48 ItBurn
 
jomisab wrote on Nov 30, 2016, 11:39:
Unfortunately, to get amazing scenery at 1440p with everything cranked (especially the fabulous HFTS shadows), you need a card that doesn't exist and may not exist for another year or two.

Also, I think whatever implementation of TXAA they have is really awful compared to games like Dishonored 2, Fallout 4 and GTA V. On a GTX 1080, 2X TXAA should not yield such a disastrous performance hit.

Do you really need AA in 1440p?
 
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1885 Comments. 95 pages. Viewing page 10.
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