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Real Name jacobvandy   
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Nickname jacobvandy
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 3418 (Veteran)
User ID 56195
 
User comment history
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News Comments > Portal Stories: Mel Released
10. Re: Portal Stories: Mel Released Jun 25, 2015, 23:15 jacobvandy
 
fds wrote on Jun 25, 2015, 16:45:
Okay, so this is a “community made” mod, with the developer marked as Prism Studios, not something officially done by Valve themselves. Reading Blue's original story didn't make that clear to me.

If Valve had made it, it wouldn't be called a mod.
 
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News Comments > GMG Arkham Knight Refunds
29. Re: GMG Arkham Knight Refunds Jun 25, 2015, 20:20 jacobvandy
 
Quinn wrote on Jun 25, 2015, 17:39:
Kajetan wrote on Jun 25, 2015, 17:10:
saluk wrote on Jun 25, 2015, 14:05:
Sadly the result may be, let's just not release on pc at all because it's too easy for people to get refunds.
No, it wont be.

Only the worst of the worst releases risk being a commercial failure because of too much refunds. And thats exactly the business practice we dont want to see anymore on the PC. Anyone else ... when your game is not a complete desaster, you dont have to fear refunds. In fact, people are now being able to take more risks. In the end, with refunds people will spend MORE than without. It is a proven policy in other industry sectors, it will be in the games industry.

Well, lets actually be honest here. Let be really, really clear: A HUGE PART OF THIS FIASCO is the typical PC community cry-baby motherfucking whining. "I want a great looking game to run great on my 2+ years old rig!". Let it be known that the game is gorgeous -- is this mentioned anywhere? The amount of detail is crazy amazing. People with a killer GPU and SSD run this game smoothly too (me too I expect if I redownload it). So is it really such a fiasco? Lets get our feet on the ground and chew on it for a minute... Because, fuck me, the game is gorgeous.

In the days before refunds, this would've been a period of whining.. then a patch.. then everybody happy. Today it's people going crazy, a company getting hit so hard it falls to its knees, and a patch that makes everybody happy except for the company who's rep is raped.

I just don't like this.


They literally recommended 2-year-old hardware for this game, the GeForce GTX 760. Isn't looking great and running great what "Recommended System Requirements" are supposed to represent? Even people with better hardware than that are/were still having issues.
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Jun 25, 2015, 20:04 jacobvandy
 
Parias wrote on Jun 25, 2015, 17:50:
Cool, glad multiplayer has been a consideration at least. I know focus for Fallout should be on the singleplayer experience with the limited time and resources they have, but with the diverse skill trees I've had a lot of dreams about one day doing co-op play in these games.

I wonder whatever happened to that multiplayer mod someone was making for Skyrim?

The most progress has actually been made by a new mod someone's been putting together for the last few weeks. Still buggy and unwieldy as hell, but he got an entity in the game that is mirroring the movements of someone else also playing it.
 
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News Comments > Dying Light XP Boost & Free DLC Plans
1. Re: Dying Light XP Boost & Free DLC Plans Jun 25, 2015, 14:29 jacobvandy
 
I heard this is them poking fun at Destiny somehow, but I don't get it. Did Bungie ask people to take selfies with some other beverage?  
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News Comments > Batman: Arkham Knight PC Sales Suspended
22. Re: Batman: Arkham Knight PC Sales Suspended Jun 25, 2015, 12:20 jacobvandy
 
PHJF wrote on Jun 25, 2015, 11:53:
It doesn't have to be "that bad" for this kind of a reaction now that Steam has a refund system. Too long businesses were shipping broken games, maybe people are finally tired of paying good money to beta test shit. Then again, with the proliferation of early access... maybe not.

The difference being, Early Access games plainly warn you that the game is in a rough state of active development... People VOLUNTEER to alpha/beta test those games. That's a far cry from a AAA studio releasing v1.0 of something that is still so buggy as to be unplayable.
 
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News Comments > People Can Fly Returns
13. Re: People Can Fly Returns Jun 24, 2015, 19:46 jacobvandy
 
They do hold the rights to Bulletstorm, which is weird, but a sequel could definitely still happen. I second the motion to de-GWFL the first game in the meantime.  
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News Comments > Diablo III Kanai's Cube Revealed
16. Re: Diablo III Kanai's Cube Revealed Jun 24, 2015, 18:56 jacobvandy
 
MoreLuckThanSkill wrote on Jun 24, 2015, 18:06:
Hopefully Grim Dawn ends up being great when it's finally finished in 2020 or so. :o

Act 3 was just released, and they're looking at Act 4 coming with the full release before the end of the year... It's taken longer than they anticipated, sure, but the scope of the game has also about tripled compared to what they pitched in the Kickstarter. Five years isn't bad at all when the first half of that was only a handful of ex-Titan Quest devs working in their spare time, dwindling down to the one main guy before finally getting the funds they needed to make it happen. It's already a very good game, and has been since it was made available through Early Access.
 
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News Comments > Batman: Arkham Knight Performance Update
18. Re: Batman: Arkham Knight Performance Update Jun 24, 2015, 11:17 jacobvandy
 
Here's the inevitable, SHOCKING interview with a Rocksteady developer: https://www.youtube.com/watch?v=pBngocx0DhI  
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News Comments > etc., etc.
4. Re: etc., etc. Jun 23, 2015, 23:54 jacobvandy
 
nin wrote on Jun 23, 2015, 22:38:
Pigeon wrote on Jun 23, 2015, 22:06:
I gotta admit my inner child squeed when seeing that pip-boy edition. Fortunately or unfortunately my outer adult saw that price tag and sent the child to bed without dinner.

It's neat, but how often are you really going to use it, right?


Not at all. I'm going to use the app on my phone but keep the pip-boy in a display case on a shelf!
 
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News Comments > Evening Patches
3. Re: Evening Patches Jun 23, 2015, 23:53 jacobvandy
 
A lot of cool stuff coming in D3 2.3! Torment 10 here I come!  
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News Comments > Guild Wars 2: Heart of Thorns Pricing Adjusted
16. Re: Guild Wars 2: Heart of Thorns Pricing Adjusted Jun 23, 2015, 20:19 jacobvandy
 
HorrorScope wrote on Jun 23, 2015, 18:25:
Ceribaen wrote on Jun 23, 2015, 17:45:
Would it really hurt them that much to have three total SKUs?
1. Expansion plus Base game for 49.99
2. Expansion only for 39.99
3. Keep base game SKU active at 14.99

I've been mildly paying attention to this, but your #3. to me alludes to if I don't buy the expansion GW 2 the base game no longer works?

As for refunding people that bought it recently, that seems pretty fair.

Absolutely not. You aren't required to buy the expansion, you just won't have access to the new features.
 
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News Comments > Shadow Warrior 2 E3 Video
3. Re: Shadow Warrior 2 E3 Video Jun 23, 2015, 14:24 jacobvandy
 
He's holding the hilt of the sword up in front of his face at all times, that's what's off. =/

Do they really think you'll forget what you're holding if they don't do that? Or are they just wanking off that hard to the sword model they made? It's not that pretty.
 
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News Comments > Guild Wars 2: Heart of Thorns Pricing Adjusted
5. Re: Guild Wars 2: Heart of Thorns Pricing Adjusted Jun 23, 2015, 13:08 jacobvandy
 
briktal wrote on Jun 23, 2015, 12:55:
We wanted you to know that access to much of the content in Guild Wars 2: Heart of Thorns requires access to Guild Wars 2.

Why does anyone need to know that information if there's no way to buy Heart of Thorns without also buying the base game?

That was back in January, when they were first telling people it wouldn't be a standalone expansion with its own discrete content, that it would instead require and build upon the base game. So either they hadn't yet decided they'd be including the base game with every expansion purchase, or they didn't consider that fact to be relevant to the announcement. I'm leaning toward the former because it makes more sense, but who knows.

These refunds should solve a lot of the complaints, though. And also announcing they've committed to that same release model for any future expansions (with all previous content being included) will at least prevent this from happening again.
 
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News Comments > Guild Wars 2: Heart of Thorns Pricing Adjusted
2. Re: Guild Wars 2: Heart of Thorns Pricing Adjusted Jun 23, 2015, 12:22 jacobvandy
 
They didn't adjust the price, but for people who already own the game, it boils down to this:

Owned the game before January 23, 2015 -> Get a free character slot for pre-ordering the expansion

Bought the game between January 23 and June 16 -> You can get a rebate for your purchase price to apply toward the expansion OR a total refund to close your account
 
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News Comments > Batman Arkham Knight Release Announcement
4. Re: Batman Arkham Knight Release Announcement Jun 23, 2015, 11:27 jacobvandy
 
Cutter wrote on Jun 23, 2015, 11:04:
My PC is a year old and it's the min specs for this game. That's ridiculously unoptimized for AMD owners so it's a definite pass.

You may have bought whatever PC you have a year ago, but the GeForce GTX 660 and Radeon HD 7950 are both 3-year-old products.
 
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News Comments > Evening Mobilization
3. Re: Evening Mobilization Jun 22, 2015, 20:27 jacobvandy
 
As far as I know Taxi cabs don't usually have guns, either, whether due to local laws or company policy against it. And they need them more because they deal with a lot of cash, lol, as has been pointed out. This is Uber being forced to conform to well-established guidelines of their industry, not them trying to screw over their drivers.  
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News Comments > Fallout 4 Unfettered on PCs
24. Re: Fallout 4 Unfettered on PCs Jun 22, 2015, 20:23 jacobvandy
 
HorrorScope wrote on Jun 22, 2015, 18:59:
Fion wrote on Jun 22, 2015, 14:30:
There will be graphics mods on the PC version within a month that vastly out-strip the games base graphics anyway.

Sure. You'd think though with their coffers, that they would review major mods and focus on adding these types of things out of box.

They've being doing that type of thing with every release. For example, you needed a mod in Oblivion to make it so only the flower or fruit of a plant would disappear when you harvested it, instead of the whole thing. It's not a "major" mod, but it's something simple that makes a difference in central gameplay which they just may not have thought of. So it came standard in Skyrim. I'd love for them to take pointers from this excellent mod, which vastly improves visuals for little performance impact.

The issue with what you say, though, is the fact that they have to balance this stuff against their budgets. If they have a lot of small things they can do like that to improve the experience without costing them too much (not just time or money, but performance and data footprint, too), I'm sure they can and will do so as much as possible.

In the case of SMIM, the limitation would be taking up nearly another gigabyte for higher quality meshes, which could have meant the difference between needing another disc for Xbox 360 or not. Now that they have more leeway in that department, there's a better chance they can incorporate stuff like that into the base game. If not, maybe they'll expand on the idea of providing higher quality assets as free DLC.

I know a lot of mod users scoff at their high-res textures for Skyrim, but even that was pushing the performance budget for a lot of players. At some point you have to decide that something may not be worth putting together for a very small segment of your audience, the people with high-end hardware who have dozens of FPS to burn on ENB injectors and 8k textures everywhere.
 
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News Comments > Sins of a Solar Empire: Rebellion – Ultimate Edition
4. Re: Sins of a Solar Empire: Rebellion – Ultimate Edition Jun 20, 2015, 15:16 jacobvandy
 
The biggest SoaSE fan I know, a prolific modder and pillar of that community, is now playing Star Ruler 2 instead. Ironclad would have to do something really amazing with a sequel to win people back after so long.  
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News Comments > etc.
8. Re: etc. Jun 19, 2015, 18:14 jacobvandy
 
If I recall, in Dishonored you had that grace period between a guard spotting you and him being able to raise the alarm, which is how it should be. That he knew where exactly to find them shows no one suspected a thing until it was too late.  
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News Comments > Guild Wars 2 Expansion Pricing Backlash
38. Re: Guild Wars 2 Expansion Pricing Backlash Jun 19, 2015, 18:06 jacobvandy
 
Cutter wrote on Jun 19, 2015, 16:11:
Yeah, Canada. Still it's $73 with the current rates. Rounding up like that isn't winning them any friends. Fuck those guys. Where's our regional pricing?

The exchange rate jumped in the past 6 months, maybe they're pricing on the assumption it'll get even worse by the time the game comes out?
 
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3418 Comments. 171 pages. Viewing page 33.
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