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Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 3773 (Veteran)
User ID 56195
 
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News Comments > Morning Mobilization
2. Re: Morning Mobilization Dec 2, 2016, 18:55 jacobvandy
 
It's useful for kids keeping in better touch with their grandparents, I guess? I didn't know some carriers offered that text-to-speech service to landlines (article names Sprint).  
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News Comments > Prey Gameplay Video
14. Re: Prey Gameplay Video Dec 2, 2016, 18:39 jacobvandy
 
Beamer wrote on Dec 2, 2016, 16:12:
Game C gets released: "This looks nowhere near as cool as the E3 trailer of a canceled game. They should have made that one, instead, that's what I wanted to play!"

To be fair, this is the first time ever that something like this has happened, at least that I'm aware of.

You have a sequel to an innovative cult game that is far enough along in development to be teased in major publisher style (remember all that cryptic hinting about the airplane scene?) and finally revealed at E3 to be taking the story in a radical and unexpected but still freaking awesome direction...

Then it suddenly falls off the radar for years before it's discovered that the game was cancelled and another studio has been given the IP. Which came to light after a round of outright denials by that slimeball Pete Hines, lol.

The IP is then completely gutted (sorry, rebooted) and replaced in everything but name with a spiritual successor to a completely unrelated franchise from decades earlier. That's not just a theory (though it's clear enough just from looking at this video), it's been explicitly stated that that's what they wanted to do.

Arkane does good work, and I'm sure what they have here will be moderately enjoyable, but you know it's not kosher for the Prey name to be slapped on it as an afterthought.

This does not reflect favorably on Bethesda/Zenimax as a publisher, which chewed up and spat out a small indie studio for whatever bullshit reason (see first-hand accounts of Prey 2's cancellation being petty and political) and proceeded to squeeze whatever value they could out of their acquisition whether it makes sense or not.

So yeah, when a reboot of a different game replaces a highly-anticipated sequel, arguably the most interesting sequel shown that year, that tends to ruffle some fan feathers. There is ZERO reason whatsoever that they couldn't release Prey 2 as well as this System Shock remake. They flat-out wasted years of work by Human Head fleshing that project out to alpha status.
 
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News Comments > Prey Gameplay Video
6. Re: Prey Gameplay Video Dec 2, 2016, 13:56 jacobvandy
 
Beamer wrote on Dec 2, 2016, 13:39:
Vio wrote on Dec 2, 2016, 12:14:
Looks crap, the old trailer of canceled prey 2 looks much better.

The teaser trailer with no gameplay or even in-game footage looked better than a gameplay trailer?

Shocking.

They did a decent job of mocking up gameplay in that old teaser, it's here in case you've forgotten what it looked like: https://www.youtube.com/watch?v=ufikwk7_AD0

But it's just the general theme that was vastly more interesting, IMO. I get that some of the guys at Arkane are ex-Looking Glass and were probably excited about taking a whack at rebooting System Shock, but we already had an entire series of those games from Irrational, so it looks and will probably play very samey. When the alternative was something completely different... Not to mention, now we'll never know how Human Head was planning to tie the sequel with the original Prey.
 
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News Comments > Assassin's Creed III for Free Next Month
14. Re: Assassin's Creed III for Free Next Month Dec 1, 2016, 13:42 jacobvandy
 
Slick wrote on Dec 1, 2016, 05:26:
C) don't even pay the pennies required to host the damn game for download, that still goes through Uplay.

Clearly you are taking your own advice and only buying Ubisoft games from Uplay, so kudos on that. But I have several Ubi games on Steam, and when I install say, The Division, that 40 gigs is delivered by Steam, as well as any subsequent patches.

I agree with you that it's not the end of the world to have multiple store clients, but at least part of the reason people don't like the arrangement here is that Uplay acts solely as an additional layer of DRM for those Ubi games purchased on Steam. DRM which sometimes takes its sweet time updating itself when all you're trying to do is launch a game you shouldn't need it for.
 
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News Comments > Assassin's Creed III for Free Next Month
2. Re: Assassin's Creed III for Free Next Month Nov 30, 2016, 19:40 jacobvandy
 
Works for me, AC3 is the only one I never got around to playing!

Also, I read that someone dug around in the site code to find out what all the 30 Days of Ubi whatever things are, and free AC3 is listed for December 7th. So only a week to wait for that.

Other notable goodies include a first-come, first-served giveaway of 300 copies of a few "latest Ubisoft titles" on Dec. 9th, and repeats of previous monthly giveaways from the 22nd-25th: Prince of Persia, Rayman Legends, Splinter Cell, and The Crew.

This comment was edited on Nov 30, 2016, 19:47.
 
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News Comments > The Crew Calling All Units Expansion Released
1. Re: The Crew Calling All Units Expansion Released Nov 29, 2016, 22:38 jacobvandy
 
Fired this up again about a month ago with some friends and we were enjoying the cross-country racing (as in, off-road for long distances, it's the closest thing we have to FUEL anymore) so much that we talked about picking up the expansion for the monster trucks and stuff... Turned out it was not available for purchase on Uplay at all, which seemed weird because of all the prompts they have to buy it in-game. But apparently this new expansion includes Wild Run with it for the base price of $25, so whether they did that on purpose or it was some weird, coincidental glitch, I'm glad I waited.

The Season Pass does NOT include either expansion, by the way. That's just a handful of extra cars and cosmetics.
 
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Nov 28, 2016, 17:44 jacobvandy
 
Well that's great! I'd still recommend shopping around on Amazon or etc., especially for older models, but I'm glad to hear they're not fucking people quite so hard anymore.  
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News Comments > Morning Mobilization
2. Re: Morning Mobilization Nov 28, 2016, 17:30 jacobvandy
 
AT&T already does monthly payments on your bill instead of an up-front cost for all the new phones they sell. You end up paying like twice as much as just buying it outright somewhere else, but most people don't seem to care. $30 a month for three years is easier for them to swallow than $500-600 at once. Of course, for high-end shit like that Google phone or the latest iPhone, it's probably more like $50 a month for three years. That's why I stay a couple generations behind, they're plenty good enough but the price plummets once they go out of demand.  
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News Comments > On Sale
5. Re: On Sale Nov 27, 2016, 15:36 jacobvandy
 
There is nothing stopping SkyUI from working in Skyrim SE, it just won't have the more advanced features that require scripting support until SKSE is updated. You can still overhaul the UI itself with a simple copy-paste.

This is of course completely aside from the fact that somebody else WILL put work into a UI mod specifically for the SE, whether they're adapting SkyUI or doing their own thing. It's not like that one guy/team has a monopoly on UI mods...
 
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News Comments > On Sale
2. Re: On Sale Nov 27, 2016, 14:27 jacobvandy
 
The free upgrade offer expired the day the special edition released, and AFAIK there's no option to pay to upgrade.  
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News Comments > Saturday Mobilization
4. Re: Saturday Mobilization Nov 26, 2016, 13:10 jacobvandy
 
Yeah, something is going to have to change over there. The scalpers are bad enough at brick and mortar stores, minimum wage retail workers don't give a shit and they're too busy to keep track even if they did. But online where you have a ton of identifying info involved in placing an order, you can put limits on these assholes that are automatic and much more effective. Plus, you know, actually keep to your scheduled release time, make better use of your systems for notifications and pre-orders, etc...

With that said, it looks like there are still quite a few available in stores, so maybe I can grab a couple this weekend. I settled for a standard XL back in August, but they've come out with so many new versions in both sizes since then! $99 ain't bad at all for a spare, or if I get one with a TN screen it'll be good for playing in 3D (some have IPS instead, which are more brilliant in color, better contrast, and no viewing angle restriction, but higher response time that creates ghosting in a lot of 3D scenes).
 
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News Comments > Blizzard's Unannounced First-Person Game
11. Re: Blizzard's Unannounced First-Person Game Nov 22, 2016, 14:46 jacobvandy
 
If it's a new engine, I doubt it's related to Overwatch. Unless they'd really jump the shark by creating a sequel so soon.  
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News Comments > The Division Survival Expansion Tomorrow
6. Re: The Division Survival Expansion Tomorrow Nov 21, 2016, 23:44 jacobvandy
 
I thought the Survival DLC was going to be a whole new difficulty/game mode for playing through the campaign... I'm not interested in it as an instanced multiplayer match. =/

The dumbest thing is that they're offering both PVP and PVE modes for these survival matches, again tripping over themselves in attempts to re-invent the DayZ wheel. Instead of the suspense involved in not knowing whether a player is going to be hostile or not as you encounter them in-game, you simply have a choice of deathmatch or co-op before you start.
 
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News Comments > Sunday Consolidation
3. Re: Sunday Consolidation Nov 20, 2016, 19:48 jacobvandy
 
That Uncharted 4 bundle is $300 regularly, so the deal is not a door-buster by any means. I might just wait until next year when the Pro is that price, after they announce the PS4 Pro Elite.  
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News Comments > EVE Online F2P Launches
14. Re: EVE Online F2P Launches Nov 15, 2016, 22:29 jacobvandy
 
No kidding... I liked what I've played of EVE, I was first in a null-sec corp for a few months and later did the solo missions thing until I earned a battleship from scratch. But there are TONS of people on there who fuck with you just for kicks. I guess they feel pretty strongly that you shouldn't be allowed to feel safe like you can in other MMOs that have PVE-only servers or designated PVP zones.
 
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News Comments > Sunday Metaverse
3. Re: Sunday Metaverse Nov 13, 2016, 13:51 jacobvandy
 
El Pit wrote on Nov 13, 2016, 13:47:
suddenly there is only one truth and that is forged by the regime government.

Where have you been? That's already in America for at least the past 20 years. You don't have to imprison critics when you have such a strong grip on the media with which to brainwash the vast majority of the population into thinking said critics are simply whackjobs.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Nov 11, 2016, 17:17 jacobvandy
 
It's pretty cool that the NES manuals are on the site like that for anyone to view. Good luck finding one of these new Classic consoles though... The page isn't even coming up on Amazon right now.  
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News Comments > More BlizzCon Announcement Details
13. Re: More BlizzCon Announcement Details Nov 5, 2016, 14:11 jacobvandy
 
MoreLuckThanSkill wrote on Nov 5, 2016, 13:33:
Diablo 3 is inherently flawed, because of the extreme focus on Primary stat, and overpowered damage bonuses to skills from sets. The entire game is thrown out of whack by the massive damage/hp inflation.

Until those issues get fixed, everything else is just rearranging deck chairs on the Titanic.

*Disclaimer* easily 1000+ hours in D3, all classes combined.

Diablo 3's engine is great, the graphics are fine(to me, at least), but it'll take a developer with some balls to squish down the insane numbers and make more builds viable again.

I don't see that happening with Blizzard's D or E team in charge of Diablo 3, all their top talent is on Overwatch, WoW, Hearthstone, etc.

The power creep didn't happen by accident... It was a conscious decision by them to avoid the relentless bitching whenever one class or another ended up being nerfed.

So everyone gets buffs, this class and that one get extra buff next time because they're a little behind, whoops now everyone is so strong we have to add new difficulty levels, more buffs, and the cycle repeats. For the most part I think people are happy with that.

Not that they've stopped nerfs completely, some things are so brokenly OP that they have to be reined in (like Wiz's energy twister after they added that sword). And they recently showed plenty of testicular fortitude when they nerfed group buff skills across the board in an attempt to diversify group compositions. Everyone at the high end was running 3 supports with 1 designated DPS guy and just stacked buffs on and healed him. Blizz thought that was pretty lame and I agree - like I think most average players would - but they pissed off a good number of people with that change.

You're right in that there's about a snowball's chance in hell of them undoing the past few years of power creep. But they don't have to. Kanai's Cube opened up loads of possibilities, and they changed that one pair of rings to boost your damage and toughness to pretty competitive levels if you're wearing enough ancient legendaries. The entire game is not out of whack, you just probably won't be able to top the leaderboards in your refusal to accept that they've designated armor sets to be the de facto end-game goal in gear.
 
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News Comments > More BlizzCon Announcement Details
5. Re: More BlizzCon Announcement Details Nov 5, 2016, 00:20 jacobvandy
 
Yeah, obviously we don't have all the details yet but from what you can see, he's targeting specific enemies with those skeletons. As long as the spells and such are satisfying to use and similarly precise (as opposed to the WD style of spamming AOEs and random, indirect damage), Necro will be plenty different enough.  
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News Comments > Diablo III Classic Diablo Mode & Necromancer Announced
10. Re: Diablo III Classic Diablo Mode & Necromancer Announced Nov 4, 2016, 16:48 jacobvandy
 
Suppa7 wrote on Nov 4, 2016, 15:58:
Putting classic diablo inside diablo 3 engine is a bad idea. Not to mention the online drm. Diablo 3 was the most hated diablo because it took everything people like about it and up ended it.

People have a problem because the graphics/art direction in diablo 3 is just too different from the prior two, D3 feels like a spin off game and not a true sequel to diablo.

The time between diablo 2 and 3 was almost a decade or more, that's just too long to do a proper sequel when the original teams are long gone. A different set of people did diablo 3 and you can tell. The expansion sold maybe a million and something... That's not a lot when diablo 3 sold 30 million units. 30 million units! And like 1.5 mill expansion. That pretty much sums up peoples disappointment with the game when your expansion doesn't even do 1/10 the sales.

The 30 million figure includes base game, expansion, and the updated console versions that have both, so we don't know that breaks down to each individual product. However, we do know that RoS sold 2.7 million in its first week... Does that change your opinion at all, or was pulling numbers out of your ass just an afterthought to all of that salt?
 
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3773 Comments. 189 pages. Viewing page 19.
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