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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 3563 (Veteran)
User ID 56195
 
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News Comments > Diablo III Season 6 Next Month
12. Re: Diablo III Season 6 Next Month Apr 2, 2016, 05:39 jacobvandy
 
Three months is a pretty good length, IMO. They've done 5 months, 2 months, then 4 months a couple times, and it was either too long or too short in between.  
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News Comments > Fool Me Once 2016
14. Re: Fool Me Once 2016 Apr 1, 2016, 21:32 jacobvandy
 
Oh, wow, it actually blocked replies? I only glanced over the article and thought it was just appending a meme at the end of the email.  
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News Comments > DOOM Cinematic
7. Re: DOOM Cinematic Apr 1, 2016, 02:27 jacobvandy
 
Task wrote on Mar 31, 2016, 22:21:
They still kept that generic front cover for the game... Do FPS gamers today just see a generic soldier and think, "Wow, so bad ass!" They should have had the demon horde attacking the Doom Guy as the main cover, at least that shows what the game is roughly about.

What's most annoying is that these big publishers basically acknowledge highly-researched and market-tested generic covers are shit by including an alternate on the reverse side of the insert. They had a poll at the beginning of the month to choose the one for DOOM, and the winner was exactly what you describe: https://pbs.twimg.com/media/Cc9bXhmVAAAATsR.jpg:large

That's one of the nice things about going all-digital on PC, though; I don't give a damn what the cover art looks like.
 
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News Comments > The Division DLC Next Month
2. Re: The Division DLC Next Month Mar 31, 2016, 21:27 jacobvandy
 
Presuming they keep the difficulty ratings uniform, you'll be able to solo this on Hard without any problem.  
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News Comments > Rocket League Hoops Mode Next Month
3. Re: Rocket League Hoops Mode Next Month Mar 30, 2016, 19:06 jacobvandy
 
I'm really looking forward to this! Hopefully they don't exclude it from custom matches at first like they did with hockey.  
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News Comments > Evening Patches
1. Re: Evening Patches Mar 28, 2016, 23:41 jacobvandy
 
I've been playing 7 Days to Die the past couple days, it just got a major update (Alpha 14) and it is leaps and bounds more engaging than it used to be. Two days later and there's a hotfix for some of the bugs that made it through, which surprisingly aren't that numerous for such a big update. The patch notes were dozens of pages long.  
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News Comments > DayZ DirectX 11 Improvements Shown
26. Re: DayZ DirectX 11 Improvements Shown Mar 27, 2016, 03:34 jacobvandy
 
Kxmode wrote on Mar 26, 2016, 20:29:
Why are the before videos in black and white and the after in color? Is DAYZ a black and white game?

It's how they handle lighting in the day/night cycle. When there's only moonlight, there is little to no color shown. Sometimes it's near pitch-black, and people often activate what we like to call "gamma goggles." Cranking up the gamma allows you to see better at night by magnifying the faintest sources of light, and you'll see everything in black and white because doing so also screws with the contrast.
 
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News Comments > Saturday Metaverse
13. Re: Saturday Metaverse Mar 27, 2016, 03:28 jacobvandy
 
eRe4s3r wrote on Mar 26, 2016, 17:29:
the job of a library is not to reduce it's contents, in fact this is EXACTLY the reason I do not use netflix. I want to have movies in my Kodi library unchanging and forever.

I can google the list, too, to see that they're adding about as many as they're taking away, including Clockwork Orange, Princess Bride, Shawshank Redemption, Scrooged, and V for Vendetta. Like I said, there is a certain amount of revolving door-ness. Of course, one month's changes doesn't tell the whole story, just like that pointless article.
 
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News Comments > Saturday Metaverse
5. Re: Saturday Metaverse Mar 26, 2016, 15:03 jacobvandy
 
I still only pay $7.99 a month for Netflix, and we use it a lot around here... I would gladly pay $19.99 if that enabled them to license more and better content, without having to play that shuffle game where they alternate which high-profile content they have available at any one time. They're doing pretty well with their original stuff, but that's not why I subscribe.

As for the topic of the article, you can't just look at it in plain numbers. A huge amount of the titles on there are independent and straight-to-DVD crap, which they probably get a couple hundred of for the same price as a popular TV show or blockbuster film from the past 10 years. If nobody's watching them and they get pulled by the dozens, nobody cares, and it's no reason to panic.
 
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News Comments > Atari Vault Opened
7. Re: Atari Vault Opened Mar 25, 2016, 13:26 jacobvandy
 
sauron wrote on Mar 25, 2016, 11:25:
The Half Elf wrote on Mar 25, 2016, 10:46:
considering the metric ton's of quarters I gave Atari during the 80's they should give me a copy.

LOL, same here. Looks fun, but missing a lot of the arcade classics I used to enjoy so much. I guess those IP don't belong to Atari.

So no Defender, Scramble, Galaxians, Galaga, Dig-Dug or Pac-Man, or variants thereof. And no Space Invaders.

Ooh, but it does have Red Baron, so yay! Although no Battlezone, so boo!

Most of those are from Namco, not Atari. They have their own series of compilation games called Namco Museum, which they've been churning out since the first PlayStation.
 
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News Comments > Battleborn Open Beta Next Month; Online Only Requirement Revealed
9. Re: Battleborn Open Beta Next Month; Online Only Requirement Revealed Mar 23, 2016, 13:51 jacobvandy
 
They should just put all of this effort into the next Borderlands.  
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News Comments > Morning Mobilization
2. Re: Morning Mobilization Mar 22, 2016, 16:49 jacobvandy
 
Depends on your definition of "very little," I guess. They're showing it drains 10-12% of the battery in a day, just showing the clock on its face all the time while it's sitting on a table or whatever. I'd probably leave it off, it really doesn't bother me to press a button on my phone if I need to check the time on it. If you're out and about, the display is completely off while it's in your pocket and then would automatically come back on to show the time as soon as you take it out, so that's literally all it's saving you, one little button press.  
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News Comments > Out of the Blue
5. Re: Tiny Rube Goldberg Machine Mar 21, 2016, 15:08 jacobvandy
 
Eh, was kind of neat, but I don't think it qualifies to be called that when they're manually intervening in the process multiple times.  
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News Comments > etc.
2. Re: etc. Mar 21, 2016, 13:27 jacobvandy
 
The clipping/holes are more to do with lag, I think. Don't know why, but I've had it happen before where I was running around an area that hadn't finished loading in, so I fell through the pavement way, way down to the bottom of the world space, looking up at all the level geometry from underneath. Where it finally gave me that "outside of playable area" warning and teleported me back to a safe house after 10 seconds. Then when you're trying to get into spots that you're not supposed to, lag can cause you to trick the game into letting you there by accident.

This comment was edited on Mar 21, 2016, 13:39.
 
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News Comments > Evening Legal Briefs
4. Re: Evening Legal Briefs Mar 19, 2016, 03:21 jacobvandy
 
Gawker deserves it for publishing stolen property, but I still can't believe the people who actually stole it and gave it to them have yet to be brought up on charges.  
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News Comments > Dying Light: The Following Community Bounty
1. Re: Dying Light: The Following Community Bounty Mar 17, 2016, 20:28 jacobvandy
 
That sounds pretty easy, it only takes a minute or two to run over 100 zombies driving around those open fields, so a couple thousand try-hards will knock it out in less than a day.  
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Mar 17, 2016, 13:54 jacobvandy
 
Julio wrote on Mar 17, 2016, 13:16:
LarryLaffer wrote on Mar 17, 2016, 13:04:
For me it was all about Rock Band 4. I have close to $1,000 of DLC downloaded for Rock Band 4 and I wanted this all to transfer over for free from Xbox360 to Xbox 0ne.

I can see that one - I skipped Rock Band 4 partly because all my prior Rockband stuff was Xbox 360. I switched over to PS3 from Xbox 360 after Rockband. Harmonix might have made it a success and not be close to disappearing if they had allowed cross platform transfers.

Lol, I doubt it was Harmonix saying no to that. Imagine you're the dev who has to go to MS saying, "we estimate this many thousands of people would be interested in transferring their songs from PlayStation to Xbox, we need you to comp this many hundreds of thousands of dollars in DLC licenses, please, thanks."
 
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News Comments > Tyranny Announced
6. Re: Tyranny Announced Mar 16, 2016, 02:06 jacobvandy
 
Cutter wrote on Mar 15, 2016, 23:56:
Hahaha! It looks like TRANNYGAME. Yeah, a CRPG about trap queens!

That's not what trap queen means, but otherwise you do have a fair point.
 
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News Comments > Just Cause 3: Sky Fortress Takes Off
9. Re: Just Cause 3: Sky Fortress Takes Off Mar 15, 2016, 23:24 jacobvandy
 
I got 30 hours out of it, so that's plenty worth it to me. Loads of fun. The DLC, however, is better suited as an early-mid game side activity... Going back for that after 100%-ing the base game means it lasted about 1-2 hours before I was done and waiting for the next DLC. It'd be much better if this was available early on so that I could take that jet-boosted wingsuit with me to do all the other stuff in the game.  
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News Comments > Tom Clancy's The Division Released
29. Re: Tom Clancy's The Division Released Mar 9, 2016, 02:12 jacobvandy
 
You have to stick with it until at least level 15 to start to see your character build come together, which is probably at least around 8 hours. Anything less than that and you've only demoed the game, not actually played it.

If you want, you can focus on pure offensive power and do enough damage to take out most enemies in one small burst or single headshot from a sniper rifle, and only bosses will slow you down. That's probably the best thing to do if you're playing solo. You have to make sure you're stacking the Firearms stat on your gear, every point of that is +1% bonus damage, when I hit level 15 I had about +350%. But you need to be skilled enough to make your shots count and make good use of cover because you're going to be squishy.

Not paying attention to what stats you are using is probably a big reason why people feel ineffective in combat. You'll switch to whatever gear items have the highest armor rating because that's the only number it shows on the quick view (flaw in the game, they could easily show small numbers instead of just green/red arrows), but then you find out you had all your points in health and skill power, which is why it takes so many bullets to kill someone. You only want skill power if you're trying to be a good healer or to make better use of gadgets like the sticky bomb and turret.
 
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3563 Comments. 179 pages. Viewing page 17.
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