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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 3796 (Veteran)
User ID 56195
User comment history
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News Comments > Out of the Blue
11. Re: Out of the Blue May 24, 2017, 15:04 jacobvandy
I don't have a problem with pay cosmetics, I just ignore the boxes and if I get a free skin, that's cool, maybe I'll use it. But there are clearly a TON of people who eat that shit up, which is why just about every major PVP-centric game has adopted that system in one way or another. It's been going on for nearly ten years now, though, lol...

jdreyer wrote on May 24, 2017, 13:42:
I think BL2 had for-pay loot boxes, but just in town at one location IIRC. The vast majority of the game, you forgot there were microtransactions.

If you're referring to the Golden Keys, they never had those available for purchase to my knowledge, they only gave them away on social media. Still do, actually, a couple times per month. There's a wiki page you can go to that lists dozens of codes you can redeem for them, many are expired by now but plenty still work. I think there are even more available for Pre-Sequel.
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News Comments > Steam Top 10
4. Re: Steam Top 10 May 21, 2017, 14:28 jacobvandy
Early Access.

EA the publisher doesn't release their stuff on Steam anymore, so with the context being the Steam Top 10...
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News Comments > Destiny 2 Gameplay Trailer
11. Re: Destiny 2 Gameplay Trailer May 18, 2017, 21:34 jacobvandy
Cutter wrote on May 18, 2017, 20:43:
That is interesting them going with Bnet. You'd think MS would have tied into their shitty Win10 initiative somehow and made you play it on their servers. I guess Actiblizz offered them a much better deal than the 30 points Valve charges.

Activision publishes Destiny, bruh. They own their own company with an existing infrastructure for such things on PC.. There's no reason for them to look elsewhere.
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News Comments > Destiny 2 Gameplay Trailer
9. Re: Destiny 2 Gameplay Trailer May 18, 2017, 19:07 jacobvandy
Showing a few first-person perspectives in your cinematic trailer hardly qualifies it to be a "gameplay trailer." Rolleyes

Anyway, I wasn't overly impressed by the first game when I rented it for PS3 back in the day... The controls definitely held back some of the enjoyment for me, so I might check this out eventually if the reviews are good.
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News Comments > Morning Consolidation
4. Re: Morning Consolidation May 17, 2017, 18:23 jacobvandy
Jagacademy wrote on May 17, 2017, 15:25:
A new system was the best selling during the month of it's release.


I sure as hell hope so.

It came out March 3rd. Mario Kart was April 28th and reportedly did more than a million worldwide just in that weekend. 280k consoles seems low though after the gangbusters first month... they had a good sized restock for the release of MK8, but apparently the shortages are still pretty serious overall.

Edit: I forgot they'd air-rushed more units to the U.S. in March, units that would have arrived normally by ship in April. So that explains some of the gap.
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News Comments > Morning Mobilization
3. Re: Morning Mobilization May 15, 2017, 13:01 jacobvandy
UttiniDaKilrJawa wrote on May 15, 2017, 11:20:
Hopefully that Zelda game will be a real Zelda game and not some mobile-style abomination.

Don't hold your breath, their goal is to make mobile games appropriate for those platforms. They're not porting anything that already exists and they're not going to produce anything that might cannibalize sales on their dedicated systems. They're on mobile to broaden the reach of their brand and IPs, draw more people to what they call their premium gaming experiences on 3DS and Switch.
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News Comments > Steam Top 10
5. Re: Steam Top 10 May 14, 2017, 14:00 jacobvandy
Homefront 2 is on deep discount this week, so I picked it up and have been playing quite a bit the past few days. I'm liking the open-world design of this campaign WAY better than the first game's COD-clone linear scriptedness. Even having some flashbacks to the atmosphere of the early parts of HL2, where you're mingling with the down-trodden civvies while jackbooted thugs of an occupying force are patrolling everywhere... Except this time you can choose to stab them in the face when they try to go all "STOP RESISTING" on you.  
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News Comments > Saturday Metaverse
1. Re: Saturday Metaverse May 13, 2017, 15:33 jacobvandy
Season 4 wasn't a bad enough nosedive in show quality? Maybe they're hoping that won't be as noticeable after they drop 1-3 in a couple weeks...  
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News Comments > OVERKILL's The Walking Delayed
3. Re: OVERKILL's The Walking Delayed May 6, 2017, 22:33 jacobvandy
Overkill is the name of the studio making it (the guys known for Payday). If that's a part of the official title, it's either a licensing requirement of differentiation or a play on "AMC's The Walking Dead," I reckon.  
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News Comments > DayZ Beta Nears
2. Re: DayZ Beta Nears May 5, 2017, 21:01 jacobvandy
Yeah, darn amateurs...  
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Apr 27, 2017, 18:32 jacobvandy
Also, don't forget this thing came out in March... NOBODY releases a new console outside of the holiday season anymore. GameCube, Xbox, PS3, Wii, 360, PS4, Wii-U, Xbone, PS4 Pro, and probably Scorpio will all have released in November because that's when everyone starts spending the most money.

It's pretty bonkers for Nintendo to put up competitive launch sales at a time of year when they don't have that inherent advantage. That means people are specifically looking to buy the Switch, not just whatever game console they find on the shelf when they're out Christmas shopping. Who knows how much bigger that number would be if they were actually keeping up with demand...

For comparison, PS4 and Xbone sold 4.2 million and 3 million respectively between their launch in mid-November and the end of December 2013.
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News Comments > etc.
2. Re: etc. Apr 27, 2017, 13:40 jacobvandy
Yeah, that's a shame, I quite liked using that volcano as a base. Of course it does/did contain a ridiculous amount of metal up there with zero hostile spawns anywhere near it...  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Apr 27, 2017, 03:47 jacobvandy
Nintendo's fiscal year report is in, revealing that between March 3rd and March 31st:

- 2.74 million Switch consoles sold
- 3.84 million copies of the new Zelda sold (2.76m Switch, 1.08m Wii-U)
- 5.46 million total copies of Switch games sold (so Zelda was half)

For the next fiscal year (Apr '17 through Mar '18), they expect a total of 10 million more Switch consoles and 35 million Switch games sold.

Bonus: the latest full-fledged Pokemon games on 3DS, Sun and Moon, have sold more than 15 million copies since their release last November.
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Apr 25, 2017, 13:11 jacobvandy
I thought they only had single seasons of HBO shows on Prime Video anyway, to get you to subscribe once you're hooked?  
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News Comments > etc.
5. Re: etc. Apr 23, 2017, 21:30 jacobvandy
They weren't even trying to make a whole game, just import the RDR map into the GTA V engine. It's been done with almost every other GTA game by now and they get away with it because they don't provide any of the actual game files, just a tool that pulls from copies of the games you provide. It almost makes you wonder why they're being especially protective of RDR...  
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News Comments > NVIDIA Flow Video
3. Re: NVIDIA Flow Video Apr 23, 2017, 15:31 jacobvandy
Stuff like this stems directly from the acquisition of PhysX and continuing R&D in that field. They don't use the branding much anymore because these days NVIDIA *is* PhysX.

Anyway, it took only a year and a half between them showcasing what is essentially the latest iteration of PhysX, NVIDIA Flex, and its first usage in Killing Floor 2 as hardware-accelerated blood and guts which run perfectly fine with the highest detail on my 970. It's not quite what they show in the tech demo (fluids have to be pretty thick and goopy to not kill performance), but implementation improves over time as hardware and software efficiency does. I'd imagine something like more realistic fire and smoke would be even easier to implement quickly if you leave out the physical interaction.
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News Comments > GTA Online Duke O'Death
9. Re: GTA Online Duke O'Death Apr 20, 2017, 03:09 jacobvandy
The Half Elf wrote on Apr 19, 2017, 22:53:
Did you guys not click the link?

Murder Mystery
As Michael, follow a trail of cryptic clues to unravel a grisly murder mystery. Put the clues together and you'll unlock two Noir Style Filters, which will give your Story Mode gameplay and Snapmatic photos the feel of a gritty old school crime classic.

That's very old content, from when the game was re-released for the newer consoles. The linked Rockstar article mentioning it is from October 2014! Point of this new news is that everyone is getting access to things listed there, rather than just those who had played on PS3/360 and linked accounts with next-gen versions.
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News Comments > etc., etc.
5. Re: etc., etc. Apr 17, 2017, 23:20 jacobvandy
Tencent is the Chinese conglomerate that owns League of Legends, some major mobile games, etc. They already have more users than Steam on their own gaming platform, but I don't think that translates to being able to have as much pull in western markets...  
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News Comments > Into the Black
6. Re: Into the Black Apr 15, 2017, 00:37 jacobvandy
DangerDog wrote on Apr 14, 2017, 23:26:
How do you develop empathy for any of the characters when they're so unlikable. At this point I think you would get a bigger emotional reaction out of audience if you blew up the millennium falcon.

What do you mean? Or who, I guess is the better question. I know loads of people on the spectrum from little kids seeing Star Wars the first time to my middle-aged mom who saw the original in theatres love Rey as the protagonist.
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Apr 14, 2017, 19:28 jacobvandy
RedEye9 wrote on Apr 14, 2017, 17:33:
jacobvandy wrote on Apr 14, 2017, 16:51:
Haha, that's fair. On the bright side though, and this is something all these news articles are glossing over... The press release specifically states that this will be the last shipment of NES Classics "for this year." That's not a phrase you include if your intent is to communicate the permanent discontinuation of a product. In fact they don't use the term 'discontinue' at all, only the journos are.
And how would you spin the following statement;
Nintendo said “NES Classic Edition wasn’t intended to be an ongoing, long-term product. However, due to high demand, we did add extra shipments to our original plans.” The company has no plans to produce more NES Classic systems for North America.

If there's a bright side Nintendo does not know about it.

Aside from the "no plans" part being what IGN wrote, not included in the quote... How many times have you heard a PR person say that a company has "no plans" to do something, and then it happens anyway?

Every single time a new GTA comes out, "Rockstar has no plans to release a PC version."

In 2010, Microsoft said "We've no plans for another Xbox. You'll continue to see us bring amazing new experiences to the console, without you having to buy a brand new console."

Hell, Nintendo themselves are always on about having "no plans" for a revision of their handheld, then a year later the DS Lite comes out, or the New 3DS.

Do you mean to tell me that you don't get that "no plans" just means "we're not talking about it right now?"
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3796 Comments. 190 pages. Viewing page 11.
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