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Real Name jacobvandy   
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Nickname jacobvandy
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 3533 (Veteran)
User ID 56195
 
User comment history
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News Comments > SAG-AFTRA Picketing WB Games Today
4. Re: SAG-AFTRA Picketing WB Games Today Nov 3, 2016, 14:21 jacobvandy
 
xxzone wrote on Nov 3, 2016, 14:16:
These guys are all talk....

https://www.youtube.com/watch?v=qRLvqUbeU9o
 
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Nov 3, 2016, 01:00 jacobvandy
 
I'm glad they went bankrupt just because of how douchey their CEO is/was. Good for Hulkster being able to squeeze even that much out of them (it was pretty clear he wasn't gonna get the full $140 mil anyway).

However, AFAIK, this deal with the sex tape is far from over... Already in motion is another suit against all the little pissants who facilitated it getting to Gawker in the first place, as well as the company who was oblivious to them doing so on company time and computers, Cox Radio. A gentleman from big-time NYC talent agency Don Buchwald & Associates is also involved.
 
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News Comments > Diablo III Necromancer Spotted?
12. Re: Out of the Blue Nov 1, 2016, 13:26 jacobvandy
 
The Half Elf wrote on Nov 1, 2016, 12:33:
Leave the Diablo franchise alone (or at least take it in a new direction). Just think it's too soon for them to push out another Diablo game unless they really come at it hard with new ideas, otherwise your going to end up with a Call of Duty situation where they pump out a new one every year.

Not sure if serious...

Just because it hasn't been 10+ years like the previous gap doesn't mean it's too soon, lol. If they announce a sequel it probably won't be out until 2018 anyway.

I still think it's more likely another expansion, though.
 
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News Comments > Skyrim Special Edition Audio Fix Coming
41. Re: Skyrim Special Edition Audio Fix Coming Oct 31, 2016, 22:07 jacobvandy
 
Kxmode wrote on Oct 31, 2016, 21:19:
RedEye9 wrote on Oct 31, 2016, 19:46:
Kxmode wrote on Oct 31, 2016, 18:46:
Never implied they broke their game. I simply said not including support for mods from the original Skyrim is a mistake. :)
Mods are not the responsibility of Bethesda. If they get broke, it's up to the mod maker to fix his or her mod.

As someone who made a WOW addon, I found your statement to be half true. Absolutely, it is incumbent upon mod authors to keep their mods updated. However, it's also up to the developers not to radically change their engine. Blizzard at least keeps addon devs in the loop via the PTR, and alpha and beta servers for upcoming expansions. AFAIK Beth didn't do this for mod devs.

According to the guys who work on the Unofficial Skyrim Patch (which was available in an SE version day one), at least some mod makers had two weeks of a beta period to get their stuff ready for the launch.
 
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News Comments > Shadow Warrior 2 Collector's Edition
1. Re: Shadow Warrior 2 Collector's Edition Oct 31, 2016, 20:47 jacobvandy
 
Holy shit, really? Only $15 (including shipping) to upgrade from digital version to a fancy CE box? I'm jumping on that right now!

Edit: Well shit, I can't get the transaction to go through... I hope they're not sold out already.

This comment was edited on Oct 31, 2016, 21:00.
 
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News Comments > Skyrim Special Edition Audio Fix Coming
28. Re: Skyrim Special Edition Audio Fix Coming Oct 31, 2016, 17:14 jacobvandy
 
The Half Elf wrote on Oct 31, 2016, 16:59:
I meant the Special Edition. Skyrim with mods STILL looks better then the SE out of the box. I thought they might throw in some better draw distances etc, but nope.

I'm about 90% sure that 64-bit will allow for much higher draw distances without becoming super unstable. Referring to manually tweaking the uGrids, how many sections of the map in a radius around the player are active with NPCs and full detail rendering at one time. There has never been an official option to change those in any of these games, for several reasons beyond the comprehension or concern of the average player.

There's a lot more open space and elevation changes in Skyrim compared to Fallout, which is why I don't think a really high number is needed in the latter. I play FO4 with it set to 7 (default is 5), but in Skyrim something more like 11 or 13 can be desirable. The problem historically has been the hamstringed performance and frequent crashing due to memory limitations. I'm looking forward to doing some testing on that in the near future.
 
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News Comments > Skyrim Special Edition Audio Fix Coming
14. Re: Skyrim Special Edition Audio Fix Coming Oct 31, 2016, 13:40 jacobvandy
 
ItBurn wrote on Oct 31, 2016, 11:47:
I've played this for a couple of hours. Absolutely no reason to get this on PC other than if you never played the game. The game barely looks better, it's hard to tell. Graphic mods will make it look much better. If you're missing DLCs, just get the individual DLCs. Also, as far as I can tell, you seem forced to use the in-game mod browser to get your mods, and it sucks. I mean, it works, but it's the worst interface of all time, which is normal coming from Beth. Also, some mods are absent, like the vital SkyUI. Not sure if it's because the mods from the ingame interface are limited(no extended scripting). Maybe you can still mod manually, I don't know... On consoles though, this version is a major upgrade in every way.

The included graphics tweaks are minor, sure, but 64-bit changes EVERYTHING in a game that relies so heavily on CPU and memory for performance. Skyrim is still the most popular mod scene by orders of magnitude, so all it's gonna take is a bit of time to start feeling out what has been made possible by this upgrade. Already you can expect fewer crashes and improved framerates, especially in situations where there are lots of objects on-screen. And as seen in this video, it even has drastic ramifications for AI... Whereas before a huge battle would bog you down and there was even a limit to how many NPCs could actively engage, now it's smooth as butter and everyone's invited: https://youtu.be/T6EjcESYIXk?t=135

And of course you can still mod manually, lol, you're not really modding unless you go to Nexus Mods. Their mod manager app has already been updated to support SSE, hundreds of mods have been ported over this past weekend... The main thing we're waiting on is for SKSE to be updated, which they say may take a while because of the switch to 64-bit.
 
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News Comments > Batman - The Telltale Series Episode 1 Free
9. Re: Batman - The Telltale Series Episode 1 Free Oct 29, 2016, 14:00 jacobvandy
 
Hmm, it says it's a demo, and it doesn't seem you get to keep it if you uninstall. So not a giveaway, but a free weekend. Oh, well, not like I care that much.  
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Oct 28, 2016, 15:18 jacobvandy
 
CrimsonPaw wrote on Oct 28, 2016, 10:39:
Love me some Skyrim, but I refuse to pay $60 for a 5 year old game. I'll grab this when it's $40. Looking forward to playing Titanfall 2 later on today though!

Er, Skyrim Special Edition on Steam is already only $40. They also have a discounted bundle going that brings the price of the base game and all DLC down to that, so if you already have one or more of those items, you can complete the set and unlock the SE for less. For instance, I already have Skyrim + Dragonborn, so I can get Dawnguard and Hearthfire for $15 (down from $25), which would then give me the new version.
 
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News Comments > Titanfall 2 Released - No Season Pass
9. Re: Titanfall 2 Released - No Season Pass Oct 28, 2016, 13:11 jacobvandy
 
Jerykk wrote on Oct 28, 2016, 12:22:
The only reason EA wouldn't do a season pass is if they weren't very confident in the game's sales.

This. Sales for the first game were so shitty they ended up giving away all the DLC for free.
 
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News Comments > Clockwork Empires Released
3. Re: Clockwork Empires Released Oct 27, 2016, 12:45 jacobvandy
 
There was a crapton of post-release support for Dungeons of Dredmor, so I wouldn't be too concerned that they're just going to desert this one now that it's out of EA. It's staying on my wishlist for now, but I look forward to checking it out eventually... Even from the previews you could tell it's chock full of Gaslamp's signature humor.  
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Oct 26, 2016, 15:19 jacobvandy
 
They're also doing a Windows 10 VR headset, which is not HoloLens.  
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News Comments > Turtle Rock Evolves Past Evolve
13. Re: Turtle Rock Evolves Past Evolve Oct 26, 2016, 14:56 jacobvandy
 
nin wrote on Oct 26, 2016, 09:08:
Wallshadows wrote on Oct 26, 2016, 09:02:
I am sure they are absolutely devastated by this.

So I thought the whole reason they left Valve was to have their own IP? Did they sell Evolve to 2k? Or did 2K own it to begin with?


Evolve was the last idea that THQ invested in, they owned it, and then 2K picked it up at their bankruptcy auction. Turtle Rock's ambition to make AAA games with a very small core team apparently outweighs their desire to own their IPs; they give that up for the publisher support of money and additional devs.

They're supposedly working on something new, though, and will probably release on Steam EA, so it could be they're going the indie route now.
 
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News Comments > Morning Patches
6. Re: Morning Patches Oct 25, 2016, 22:41 jacobvandy
 
I reinstalled this and will be checking out the changes as soon as I can pull myself away from Civ. I really like the idea of making the open world uniformly more difficult so that it's still rewarding to roam at the end game, and if they're truly making it less of a slog to kill enemies, my interest is rekindled. I may even pick up some DLC if I like how it goes...  
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News Comments > Bethesda Holding Back Review Copies
8. Re: Bethesda Holding Back Review Copies Oct 25, 2016, 22:35 jacobvandy
 
RedEye9 wrote on Oct 25, 2016, 21:12:
"big media" reviews will mean even less now, youtube and twitch to the rescue.

Yep, this very much puts big media reviewers on more even footing with amateurs or smaller sites that don't get early copies. We may have to wait longer to see what's what, but now the hype isn't totally controlled by what those big media outlets say.
 
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News Comments > Skyrim Special Edition Preloads
3. Re: Skyrim Special Edition Preloads Oct 25, 2016, 22:29 jacobvandy
 
nin wrote on Oct 25, 2016, 21:19:
Looks wonderful, from what I've seen. Hope performance doesn't suffer...


Considering we've had like four generations of new video cards come out since 11/11/11, I'm not sure it'll make much difference even if it does.
 
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News Comments > Turtle Rock Evolves Past Evolve
2. Re: Turtle Rock Evolves Past Evolve Oct 25, 2016, 22:20 jacobvandy
 
I remember so many gaming journos heralding the re-launch of this game a huge success because of the surge of players it saw this summer... They're completely oblivious to the fact that this happens with almost every F2P game, albeit often to a lesser degree because most don't have the exposure something published by 2K Games gets. Loads of people try it out because it doesn't cost anything, but you really have to wait and see if it actually retains any players. This one simply didn't: http://steamcharts.com/app/273350#6m

So the game is dead. They're already back down to the average daily players the buy-to-play version had a year ago. 2K may try to revive the brand with a sequel or reboot at some point, but it's pretty clear that Turtle Rock is being let go now because the 'Stage 2' was a big fat flop.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Oct 25, 2016, 17:14 jacobvandy
 
jdreyer wrote on Oct 25, 2016, 14:26:
If you think Trump will stack the court with consumer-friendly justices either candidate will do anything in favor of the average citizen, I have a bridge to sell you.

Fixed.
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Oct 23, 2016, 01:31 jacobvandy
 
jdreyer wrote on Oct 22, 2016, 21:48:
PHJF wrote on Oct 22, 2016, 16:56:
jdreyer wrote on Oct 22, 2016, 14:45:
PHJF wrote on Oct 22, 2016, 14:18:

Rule 34 for Overwatch in full effect.

Blizzard knew EXACTLY what they were doing when they designed their female characters.

Really?

Those two characters were designed specifically in response to women complaining about the sexualization of existing characters.

So these were the last characters added to Overwatch last? Links?

Doesn't matter, man... There are plenty of people who love Mei more than the others, and I'm sure muscles has her fans, too. And I don't mean platonically.
 
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News Comments > Sid Meier's Civilization VI Released
16. Re: Sid Meier's Civilization VI Released Oct 21, 2016, 14:54 jacobvandy
 
Tipsy McStagger wrote on Oct 21, 2016, 13:17:
How's the religion spam in this?

It was horrible in the last one.

Religion is a victory type now, if you convert all other civs to be predominantly yours, you win. It is pretty neat that your missionaries/apostles/prophets will fight other ones, though! So you can protect yourself that way.
 
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3533 Comments. 177 pages. Viewing page 8.
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