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Real Name jacobvandy   
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Nickname jacobvandy
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Signed On Mar 1, 2011, 00:49
Total Comments 4649 (Master)
User ID 56195
 
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News Comments > Morning Mobilization

3. Re: Morning Mobilization Nov 7, 2019, 19:47 jacobvandy
 
jdreyer wrote on Nov 7, 2019, 14:54:
Ghost raises $63.7 million to develop an aftermarket kit that gives cars self-driving capabilities.

I'm thinking that autonomous driving is probably something that needs to be built in from the start, not bolted on.

Why is that? I wouldn't think it's any different as long as all the appropriate sensors are in place. It just won't look as clean, like a self-built PC next to a Mac. Plus these guys are focusing on the relatively simple and monotonous task of highway driving only.

Converter kits are gonna need to be made available if the shift to autonomous driving is going to happen any time soon. Loads of people still putt around in cars 20+ years old, the type who definitely won't be rushing out to buy a brand spanking new self-driving whatever.
 
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News Comments > Stray Bombay's Co-op FPS Plans

2. Re: Stray Bombay's Co-op FPS Plans Nov 7, 2019, 00:08 jacobvandy
 
Bill Borre wrote on Nov 6, 2019, 10:58:
I'm surprised it's taken this long for development to move in this direction. Maybe it's just easier to program a gank-fest.

Hell yeah, it is. That's been the main focus of online gaming for the better part of this decade: why spend the time and money developing a background DM system for compelling PVE content when you can just exploit basic human psychology? Takes very little effort to just let people be assholes to each other, and it's an emergent gameplay goldmine.

So I applaud these guys for wanting to do better co-op, but that stuff about not wanting to friend people is weird... Maybe it's different from the perspective of a pseudo-celebrity game developer, but adding people to your list when you have a good game together is pretty much what that feature is for, outside of making it easy to hook up with people you know IRL. I certainly wouldn't equate it to some sort of binding commitment, that just sounds snowflakey to me.
 
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News Comments > Red Dead Redemption 2 Released for PC

26. Re: Red Dead Redemption 2 Released for PC Nov 5, 2019, 15:11 jacobvandy
 
The point is, it's possible to compete on price. Poster A says he hopes to see that from Epic, Poster B says it's impossible. Yet GMG does it, as an official partner mentioned in the same breath as EGS. So Epic is choosing not to, whatever their reasoning.  
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News Comments > Red Dead Redemption 2 Released for PC

24. Re: Red Dead Redemption 2 Released for PC Nov 5, 2019, 14:35 jacobvandy
 
Haha, yeah, major publishers always mention a grey market key site or two alongside the rest of their distributors in press releases. You know, just to make it fair...

GMG is not grey market.
 
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News Comments > Red Dead Redemption 2 Released for PC

22. Re: Red Dead Redemption 2 Released for PC Nov 5, 2019, 14:04 jacobvandy
 
BIGtrouble77 wrote on Nov 5, 2019, 13:48:
jacobvandy wrote on Nov 5, 2019, 13:00:
CJ_Parker wrote on Nov 5, 2019, 12:39:
Leper wrote on Nov 5, 2019, 12:16:
At some point it will become prohibitively expensive to keep paying for exclusives and then we should finally see more competition on price and features.

How will we see "competition on price" when it has always been and will always be the publishers who determine the prices on the stores?

Maybe they could take lessons from those black magic wizards over at GMG?
GMG has nothing to do with either of those points... GMG doesn't anything but distribute keys for other digital distribution platforms.

But if the publisher "always sets the price," what kind of voodoo do they do to sell it for less than $60?
 
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News Comments > Red Dead Redemption 2 Released for PC

16. Re: Red Dead Redemption 2 Released for PC Nov 5, 2019, 13:00 jacobvandy
 
CJ_Parker wrote on Nov 5, 2019, 12:39:
Leper wrote on Nov 5, 2019, 12:16:
At some point it will become prohibitively expensive to keep paying for exclusives and then we should finally see more competition on price and features.

How will we see "competition on price" when it has always been and will always be the publishers who determine the prices on the stores?

Maybe they could take lessons from those black magic wizards over at GMG?
 
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News Comments > Red Dead Redemption 2 Released for PC

10. Re: Red Dead Redemption 2 Released for PC Nov 5, 2019, 11:46 jacobvandy
 
drgnrbrn316 wrote on Nov 5, 2019, 11:09:
I don't really understand the logic behind the timed exclusive on PC. Seems like if you want to tackle Steam, you should do it through better features and better customer service, not by throwing a bunch of money around to secure "exclusive" rights to a 3rd party title. Most PC gamers are used to having to wait for a console game to make the journey to PC anyway, so making them wait an extra month doesn't seem to have much of an impact on people's chosen platform.(especially since the last Red Dead didn't even make it to PC)

In this case, it's not even exclusive, lol. It's available everywhere else, all Epic did was pay to keep it off Steam for a month.
 
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News Comments > Pro Fortnite Player Banned

31. Re: Retro Dust II Map Celebrates 20th Anniversary of Counter-Strike Nov 4, 2019, 20:46 jacobvandy
 
Cutter wrote on Nov 4, 2019, 19:56:
Flatline wrote on Nov 4, 2019, 17:53:
HoSpanky wrote on Nov 4, 2019, 16:51:
I donít know how much ad revenue 2 million viewers gets you, but he was probably making a surprisingly good amount of money. Heís now thrown away. He had a posh job and was too stupid to hold onto it.

10,000 concurrent viewers on twitch nets you around half a million dollars a year. 2 million subscribers on youtube works to I've read around 15k a month.

Motherfucker has probably already made more money playing fortnite than I will in an entire successful career in IT.

500k for 10k viewers? That sounds very wrong. Regardless the kids making an assload of money for playing a game, so yeah I'd be crying too. A rather expensive life lesson. Hopefully he's got his money invested or he'll end up flipping burgers before too long. I'm thinking someone this dumb...enh, fast food is probably his future now.

I would assume you need to maintain those 10k viewers for something like 12 hours a day, almost every day for it to be worth anything. Livestream announcements from publishers get hundreds of thousands of simultaneous viewers, but it's for so short a time and mostly from people who don't ever visit the site otherwise, I don't think they get shit for it.
 
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News Comments > Pro Fortnite Player Banned

3. Re: Pro Fortnite Player Banned Nov 4, 2019, 12:07 jacobvandy
 
So he thought it'd be okay to cheat when it's not in a tournament with a cash prize... What a jackass.  
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News Comments > Diablo IV Confirmed as Online-Only

49. Re: Diablo IV Confirmed as Online-Only Nov 4, 2019, 02:17 jacobvandy
 
mirthy wrote on Nov 4, 2019, 01:31:
Physical media and GoG games you own. The latter isn't licensed. The former is but who's going to enforce it?

Er, why would you think games you buy from GOG aren't under license? They pride themselves on making their user agreement easier to read and understand than most, so you can see it states very plainly almost at the very top (section 2.1 here) that you're granted a personal license for games you buy from them, which may be stopped or suspended in certain situations. You are also bound by any additional End-User Licensing Agreements which come along with those games by way of their individual developers/publishers (section 2.2). Just because they don't have DRM involved to help enforce the license, that doesn't mean the license isn't there.

As for physical media, a lot of it these days is little more than a crappy frisbee without the associated license key or subscription account, especially on PC. Even console releases of these GaaS are starting to ditch the media altogether and just ship boxes with codes inside to stores. Of course, this has been the goal of digital distribution all along... Since it is difficult to enforce, they're just phasing it out.
 
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News Comments > Diablo IV Confirmed as Online-Only

36. Re: Diablo IV Confirmed as Online-Only Nov 3, 2019, 20:41 jacobvandy
 
jdreyer wrote on Nov 3, 2019, 19:44:
My main complaint about PoE is how the level will reset if I'm taking too long to get back to it. I assume that this will be the same.

That happens in PoE specifically because every person/party has their own private instance. If D4 has shared levels, there's no reason to shut it down as long as it has people going in and out. Of course, then it remains to be seen whether it'd be possible to completely clear it of enemies... They'd have to be respawning regularly or something to that effect, so everyone has something to do.
 
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News Comments > Steam Top 10

4. Re: Steam Top 10 Nov 3, 2019, 19:49 jacobvandy
 
Well it's currently on sale for $15 (50% off), that's the obvious answer to why it's moving copies. Key activations are absolutely not counted in these lists, Steam gets zero revenue from those, and I don't think microtransactions are included either but I'm not 100% sure. When DLCs sell a lot, they show up in this list as their own entry, that's what #4 and #8 are.  
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News Comments > Sunday Interviews

3. Re: Sunday Interviews Nov 3, 2019, 16:08 jacobvandy
 
VaranDragon wrote on Nov 3, 2019, 16:00:
CJ_Parker wrote on Nov 3, 2019, 12:03:
GamesBeat: So far the revealed classes have all also been in Diablo II. Is that a coincidence?

Kim: We just picked what classes would be great for Diablo IV.

Yeah. Right. And the "greatest" classes will only be $14.99 in a post-launch DLC Wink .

So far they have mentioned expansions and cosmetics as the only type of DLC. I doubt they would put classes behind pay walls, since that would be a really dick move, even for Blizzard/Activision.

Sarcasm? Necromancer was paid DLC for D3, though it didn't really bother me.
 
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News Comments > Diablo IV Confirmed as Online-Only

21. Re: Diablo IV Confirmed as Online-Only Nov 3, 2019, 16:05 jacobvandy
 
MoreLuckThanSkill wrote on Nov 3, 2019, 12:17:
Not really surprising, D3 is always online, their only real competition: Path of Exile, is always online.

Exactly, and all they're doing is taking it a step further to what lots of people have asked GGG to do with PoE, but they haven't been able to.
 
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News Comments > Diablo IV Announced

19. Re: Diablo IV Announced Nov 1, 2019, 20:56 jacobvandy
 
RaZ0r! wrote on Nov 1, 2019, 19:15:
Gameplay trailer doesn't look as good as III to me.

Obviously it's a very different art style, and unless there has been a major change to the combat design, this is almost assuredly some low level action with weaker, more sparse enemies to better show what's going on. But on the technical side, there's no denying that this is a legitimate generational leap. Everything in the gameplay trailer appears to be actual real-time footage of their new engine, there is VASTLY more detail and fidelity than D3 ever dreamed of having.
 
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News Comments > Out of the Blue

9. Re: Out of the Blue Nov 1, 2019, 17:08 jacobvandy
 
Jivaro wrote on Nov 1, 2019, 14:32:
Diablo 4 just got announced at Blizzcon. Lillith is the big bad. Appears to be open world or at least semi-open anyway. Playable demo on the floor. Cinematic is pretty avg for Blizzard but does convey what they keep saying during the presentation: "We are going back to the franchises darker roots". We'll see, but I have to admit, the game they were showing in the gameplay trailer looks fun. They demo'd the barbarian, sorceress, and the druid.

I just watched the trailers and yeah, if anyone wants a summary, go back and read that leak story. It was 100% true.
 
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News Comments > Into the Black

2. Re: Into the Black Nov 1, 2019, 02:27 jacobvandy
 
It's a neat idea, but the visual doesn't stand on its own. It's basically just the way a lot of pregnant women dress with a beard tacked on... You'd need to be spouting lines from the movie in Thor's accent and/or holding the hammer, otherwise most people wouldn't get it.  
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News Comments > Epic Games Store Revamps Storefront; Adds Wishlists to Their Wishlist

4. Re: Epic Games Store Revamps Storefront; Adds Wishlists to Their Wishlist Oct 31, 2019, 22:10 jacobvandy
 
They made the tiles smaller and in portrait orientation, which is better than scrolling for days just to see 10 items. But that's somewhat offset by seeing repeats across too many shelf categories. Of course, they had to have a "most popular" section there so that Fortnite gets a spot, 'cause it won't ever show up in the others...

Still has the crappy news blog 'Home' section it defaults to when you launch, though, which is unchanged from what I can tell. Blue's blurb had a glimmer of hope for a better check-out, but of course they had a bigger priority: ensuring third-parties can sell their microtransactions in-game.
 
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News Comments > Red Dead Redemption 2 PC Launch Trailer

4. Re: Red Dead Redemption 2 PC Launch Trailer Oct 31, 2019, 16:21 jacobvandy
 
Uh, not really. It's no more spoilery than the average movie trailer, showing quick cuts of various scenes out of context... If you want to go in to it completely blind, you shouldn't be watching trailers at all.  
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News Comments > Blazing Sails Announced

2. Re: Blazing Sails Announced Oct 30, 2019, 22:06 jacobvandy
 
GinRummy wrote on Oct 30, 2019, 17:16:
I thought Sea of Thieves came out a couple years ago.

That one's not a battle royale, as far as I'm aware. Seemed more of an MMO-lite, a persistent world with a limited number of other players.

On a side note, I don't like all these pre-announcements for early access games.
 
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