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User information for jacobvandy

Real Name jacobvandy   
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Nickname jacobvandy
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 3837 (Veteran)
User ID 56195
 
User comment history
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News Comments > Command & Conquer Speculation
7. Re: Command & Conquer Speculation Nov 8, 2017, 17:19 jacobvandy
 
Didn't they already try a freemium C&C and it never made it more than a few months in beta?  
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News Comments > Ubisoft Financials
12. Re: Ubisoft Financials Nov 8, 2017, 01:54 jacobvandy
 
Creston wrote on Nov 7, 2017, 23:40:
I hope AC Origins sell very well, because it's a great game. Having an absolute fucking blast with it.

Only thing I'm not happy about: The Trial of the Gods dropped today, and it's level 40 content, and it ends in six days. So, I guess fuck you to everyone who can't make it to level 40 in time, Ubi? :\


Agreed, it's awesome. I saw that event, too, though from what I understand it's a rotating thing that will come back around after similar events have their turn.
 
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News Comments > Ubisoft Financials
6. Re: Ubisoft Financials Nov 7, 2017, 23:11 jacobvandy
 
That's just Gamasutra's clickbait headline, the chart they took from Ubisoft's slideshow lists the various elements in small print. Ubisoft calls the category "Player Recurring Investment" and it includes everything that is not a digital game sale.  
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News Comments > Ubisoft Financials
4. Re: Ubisoft Financials Nov 7, 2017, 20:43 jacobvandy
 
It's not just microtransactions, as in buying bullshit virtual currency to exchange for in-game items. That category of "not game sales" that makes up 51% of their digital revenue includes all subscriptions, season passes, expansions, etc. and also some advertising.  
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News Comments > Morning Metaverse
10. Re: Morning Metaverse Nov 6, 2017, 11:25 jacobvandy
 
It wasn't that Bob died, it was that they did it with the most lame and cheesy horror trope of all time, the ol' phew, I'm safe, oh wait no I'm not AHHHHHHHHH! It wasn't emotional, you saw it coming a mile away, and it represented the lowest point of the season, quality-wise, IMO.  
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News Comments > Steam Win10 Usage Dips; Win7 Surges
3. Re: Steam Win10 Usage Dips; Win7 Surges Nov 6, 2017, 10:39 jacobvandy
 
I heard there are BattleEye cheats that only work in 7.  
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News Comments > Sunday Tech Bits
8. Re: Sunday Tech Bits Nov 5, 2017, 19:49 jacobvandy
 
I'm astonished there are people who've lasted long enough in medicine to be referred to as an "elderly doctor" with zero computer skills... She can't be the only one, and that's scary because without a computer, how are you learning new things about your constantly-evolving field of study? Is that why she has no time to learn how to use the internet, she spends all her off-time driving around to attend seminars and poring over whatever printed publications she can find? Her patients must be as old and out of touch as she is to not see the problem there. Well, apparently a few of them aren't, since they're the ones who filed complaints. I'm sorry, but this is the type of situation where forced retirement is the safe and sane thing to do.  
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News Comments > Diablo III Double Goblin Bonus This Week
1. Re: Diablo III Double Goblin Bonus This Week Nov 5, 2017, 19:20 jacobvandy
 
Good time to farm some pets, I guess. Though I could've sworn this kind of event used to affect the rift packs... Lame.  
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News Comments > Activision Blizzard Q3 Financials
7. Re: Activision Blizzard Q3 Financials Nov 3, 2017, 01:46 jacobvandy
 
Slick wrote on Nov 3, 2017, 00:54:
jacobvandy wrote on Nov 3, 2017, 00:15:
Fortune 500 lists them with 9500 employees.

Sure, they need a lot of bean counters and marketing gurus.

How many of that 9500 are level designers? Texture artists? Sound designers? I think I've made my point.

Your point being that EA and Ubisoft don't have a lot of bean counters and marketing gurus? Lol, okay...
 
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News Comments > Activision Blizzard Q3 Financials
5. Re: Activision Blizzard Q3 Financials Nov 3, 2017, 00:15 jacobvandy
 
Fortune 500 lists them with 9500 employees.  
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News Comments > Ubisoft Denies Denuvo Slowing Assassin's Creed: Origins
13. Re: Ubisoft Denies Denuvo Slowing Assassin's Creed: Origins Nov 2, 2017, 02:12 jacobvandy
 
That sounds reasonable to me. I don't know why PC gamers are always looking for excuses, for problems at the cause of a game actually taxing their expensive hardware... The more CPU usage the better, IMO, instead of it idling 90% of cycles because the GPU is doing everything. Haven't upgraded my processor in 6 years, it feels like an eternity! Give me more games like this so I have reason to do so.  
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News Comments > Natural Selection 2 Celebrates Five Years with Patch, Skins, and Sale
1. Re: Natural Selection 2 Celebrates Five Years with Patch, Skins, and Sale Oct 28, 2017, 12:24 jacobvandy
 
C'mon, integrate NS2 Combat already! It's been three years...  
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News Comments > Third-Party Overlays Versus Destiny 2
14. Re: Third-Party Overlays Versus Destiny 2 Oct 25, 2017, 15:56 jacobvandy
 
KTR wrote on Oct 25, 2017, 14:50:
https://www.bungie.net/en/News/Article/46426

Apparently these fugboys used hacks during the beta.

Bungie waited for them to buy the game so they can be given a permanent ban.

4D chess, GGWP.

Pwned, thanks for the follow-up. Internet bullshit, indeed!
 
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News Comments > Destiny 2 for Windows Released
10. Re: Destiny 2 for Windows Released Oct 25, 2017, 00:55 jacobvandy
 
Hell yeah, I just spent a few hours roaming around the first open area. First thing I did after the prologue (for the fifth time or so after the beta, lol) and intro level was wander into some cave where I died a couple times fighting a boss enemy that was just a bit too strong for a newbie... But I finally killed the fucker and took his chest of loot out with me!

There are lots of little side areas like that to stumble into, but also plenty of optional guided quests called "Adventures" that keep things interesting outside of the main story quest. Also these public group events pop up randomly, though I've already seen a few of those be swarmed by max level guys just obliterating everything while I struggle to stay alive. At least the rewards for them seem worthwhile.

Haven't touched the PVP yet, and I probably won't for a while. I'm playing this because it's the closest thing there is to an MMOFPS, so happy the sequel made it to PC.
 
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News Comments > PUBG as a Service: No Sequel Plans
15. Re: PUBG as a Service: No Sequel Plans Oct 23, 2017, 15:07 jacobvandy
 
Why are so many people thinking subscription fees when they hear the word "service?" All online games are services by definition, it's just a matter of how long they last. Blizzard and Valve have been very successful in terms of longevity, and as mentioned only WoW has subs. Just about the entire Steam Top 10 is composed of these kinds of games, and none have subs.

"As a service" isn't the future of PUBG, it's been here all along... The quoted response is merely affirming their commitment to that, i.e. they're not gonna be one of those outfits who insist on really squeezing every dollar out of their audience, constantly churning out sequels that render the last game's service obsolete with a new base purchase (EA, Activision).
 
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News Comments > Destiny 2 Day One Issues Outlined
18. Re: Destiny 2 Day One Issues Outlined Oct 20, 2017, 13:04 jacobvandy
 
Creston wrote on Oct 20, 2017, 10:07:
It seems like a big list, but most of them are small issues for pretty niche setups.

This one, however Closing Application: When closing Destiny 2 on PC, players must close the application via mouse input. Controllers cannot select the in-game button to close the Destiny 2 application. is just freaking nuts.

I've seen that in a few other multi-platform games, there is no reason for them to implement a "close application" button for consoles because you just back out to the home menu when you're done. So when they put in a little X or whatever to exit on PC, it has to be clicked. FWIW, using a controller on PC somewhere away from the mouse connected to it is also a pretty niche setup.
 
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News Comments > On Sale
3. Re: On Sale Oct 19, 2017, 21:48 jacobvandy
 
Good catch! There's a ridiculous $7.99 additional charge for shipping, but that's still a great price. Amazon's selling it for $30 right now, so $17 with a free game (whether or not it's any good) is something I felt I should jump on.  
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News Comments > Civilization VI Fall Update & New DLC
1. Re: Civilization VI Fall Update & New DLC Oct 19, 2017, 21:43 jacobvandy
 
I assume this is the reason I have a new 50% off coupon for Civ VI Deluxe Edition (regular price $80)... However there doesn't seem to be an upgrade option, so it's pretty useless for someone who already owns the base game. All the DLC costs $38 separately anyway!  
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News Comments > Morning Legal Briefs
13. Re: Morning Legal Briefs Oct 18, 2017, 16:03 jacobvandy
 
Verno wrote on Oct 18, 2017, 15:47:
That would be rape.

But if a woman does it HUBBAHUBBA GOTTA UNWRAP MY DONGHOSE FROM MY SHOULDER AND GET ME DAT ASS. Or something.

Yeah, it's a double-standard, but that's just how it is. Teenage boys are animals, all but humping the air as they walk around like an un-snipped dog. Plus, most are already physically as large as or even towering over the teaching staff in high school... If there's an affair with Ms. Krabapple, you can be pretty sure it was by his choice.
 
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News Comments > Visceral Closing; Star Wars Game Changing Direction
10. Re: Visceral Closing; Star Wars Game Changing Direction Oct 17, 2017, 22:48 jacobvandy
 
"An experience players will come back to and enjoy for a long time to come", yeah, that's called A GOOD GAME, regardless of the genre... Read between the lines here and you can see EA isn't interested in shipping a solid self-contained title like Uncharted meets Star Wars, they want everything to be an addictive, grindy, milk-you-dry service they can attach DLCs and microtransactions to. Fuck off, man, I really wish they didn't have an exclusive on the IP.

Here's hoping the core Visceral team jumps ship and resurfaces in a new indie studio, or at least signs with a respectable publisher that will let them do what they want.
 
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3837 Comments. 192 pages. Viewing page 7.
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