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Real Name jacobvandy   
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Nickname jacobvandy
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Homepage None given.
Signed On Mar 1, 2011, 00:49
Total Comments 4649 (Master)
User ID 56195
 
User comment history
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News Comments > Evening Multiplex

6. Re: Evening Multiplex Nov 22, 2019, 14:04 jacobvandy
 
But it's supposed to be the year 3015, wouldn't the futuristic materials which make these mechs possible also make for sturdier buildings? Besides, it's not just being able to kool-aid through them that looks off, you can also see a building literally melting to ash just from being within 15m or so of that autocannon impacting its target.  
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News Comments > Half-Life: Alyx in March

29. Re: Half-Life: Alyx in March Nov 21, 2019, 16:39 jacobvandy
 
It does look really damn cool, though I still won't be getting VR any time soon... Well done, Valve. Hopefully other Source 2 games are on the way now.  
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News Comments > Blood of Steel Announced

3. Re: Blood of Steel Announced Nov 21, 2019, 10:49 jacobvandy
 
Noun of Noun!? I've been waiting my whole life for this game and its public domain character designs!  
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News Comments > Morning Consolidation

7. Re: Morning Consolidation Nov 20, 2019, 15:35 jacobvandy
 
Backwards compatibility is confirmed, I'll definitely be trading in my PS4 Pro right away.  
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News Comments > Morning Consolidation

2. Re: Morning Consolidation Nov 20, 2019, 13:31 jacobvandy
 
Going with hybrid storage would be quite the blunder after hyping up their cutting edge SSD that will improve performance so much it revolutionizes the way games are made... They've also expressed an interest in converting people to the new console as quickly as possible, so aggressive pricing would make sense there. I guess we'll find out at E3 next year, but if it's true that ultra fast solid state storage is the new baseline, a lot of PC gamers are going to have trouble with cross-platform titles, regardless of superior CPU/GPU power.  
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News Comments > Google Stadia Launches

18. Re: Google Stadia Launches Nov 19, 2019, 19:40 jacobvandy
 
Beamer wrote on Nov 19, 2019, 16:53:
What data do you think they could harvest from this?

At the very least they're middle-man for much or all of the telemetry data that the games themselves are processing. Where maybe some devs are earnest in looking only for usable feedback or bug detection, Google is foaming at the mouth to sell that shit to somebody...
 
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News Comments > DRAGON QUEST BUILDERS 2 Next Month

1. Re: DRAGON QUEST BUILDERS 2 Next Month Nov 19, 2019, 10:39 jacobvandy
 
Really fun game, and great if you like the idea of Minecraft but get bored without any real story or direction.  
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News Comments > etc.

1. Re: etc. Nov 18, 2019, 11:13 jacobvandy
 
Lazy Kotaku writer indirectly admits he has no idea what games in the early '90s looked like...  
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News Comments > Steam Top 10

12. Re: Steam Top 10 Nov 18, 2019, 02:20 jacobvandy
 
Been a while since I've seen so many straw men in one post... Good job, Slick. Doesn't matter who's getting the money, it'd be a matter of voting with one's wallet against the business model as a whole, while (re: a previous comment) we still have the choice.  
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News Comments > Steam Top 10

9. Re: Steam Top 10 Nov 17, 2019, 21:30 jacobvandy
 
Not everyone wants to support the monthly subscription model for games.  
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News Comments > Path of Exile 2 Announced

10. Re: Path of Exile 2 Announced Nov 15, 2019, 23:46 jacobvandy
 
Lol, a 'next-generation ARPG' with canned death animations? Are those placeholders? 'Cause we were getting beyond stacking up non-colliding bodies like veggies on a cutting board (about 1:00 in the gameplay video) 10+ years ago.  
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News Comments > Get Company of Heroes 2 for Free

4. Re: Get Company of Heroes 2 for Free Nov 15, 2019, 21:04 jacobvandy
 
The first game was an amazing RTS, but the second suffered from the shift to small squad micro-management tactics that plagued just about everything Relic has made since then...  
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News Comments > Rune II Released; Human Head Closes

3. Re: Rune II Released; Human Head Closes Nov 13, 2019, 15:03 jacobvandy
 
Wasn't part of the Prey 2 debacle that Bethesda wanted to buy them out, and they refused? Beggars can no longer be choosers, I guess..  
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News Comments > Google Stadia Launch Lineup

16. Re: Google Stadia Launch Lineup Nov 12, 2019, 09:23 jacobvandy
 
Muscular Beaver wrote on Nov 12, 2019, 07:04:
Xero wrote on Nov 11, 2019, 21:46:
I don't see how they can ever get around that.
They claim they want to use AI to predict your actions and thus lower the latency.
They call it "negative lag".
I call it bull shit.

So like aim assist, but for every input in the game... Yeah, that would go over well.
 
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News Comments > Sunday Metaverse

5. Re: Sunday Metaverse Nov 11, 2019, 09:58 jacobvandy
 
I don't want my children eating porno beans!!  
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News Comments > Saturday Patches

2. Re: Saturday Patches Nov 9, 2019, 22:03 jacobvandy
 
Pr()ZaC wrote on Nov 9, 2019, 20:31:
You mean RDR2 doesn't have native ultra wide support?

The mod description states it can remove black bars from cutscenes and photo mode in 21:9, so I'm pretty sure it's just the garbage article having a misleading title.
 
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News Comments > Games Free for the Weekend on Steam

3. Re: Games Free for the Weekend on Steam Nov 9, 2019, 21:52 jacobvandy
 
I admit I'm tempted by that price they have right now for the complete Just Cause 4 ($24), but since I most likely won't play it immediately I'm gonna hold out until the end of the year.  
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News Comments > Saturday Previews

3. Re: Saturday Previews Nov 9, 2019, 21:20 jacobvandy
 
Simon Says wrote on Nov 9, 2019, 15:18:
Certainly better than D3, but it's hardly dark. Even in the darkest area, you can see all the way to the edge of the screen... The devs need to replay D1-2. The claustrophobic vibe when you could hardly see around you in some areas because your torch would just light a small circle around you is not there at all.

Mods could resolve this, but heh, can't mod an online game now can you?

Yeah, it's such a shame that we have more than a 16-bit range of colors now, and can still show detail throughout several shades of darkness...

Diablo 1 vs. Diablo 4

Literally unplayable!
 
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News Comments > Morning Multiplex

2. Re: Morning Multiplex Nov 8, 2019, 14:08 jacobvandy
 
Yeah, I saw they specifically mentioned wanting to keep the effects toned down to keep it in line with the overall darker, gritty tone. A lot of people bitched about that in D3, like bright colors offended them on a deeply personal level, but even in terms of visibility of the battlefield it was getting pretty nuts. The wizard alone had an arsenal of glowing circles and giant meteors crashing down, but then you play co-op with a necro and a witch doctor, holy shit... Turning on enemy health bars was required just to know whether or not there were any targets left on-screen.  
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News Comments > Op Ed

21. Re: Op Ed Nov 8, 2019, 14:00 jacobvandy
 
That's quite the glass half-full vs. half-empty argument we've got going on in here, lol... Both sides are equally right as well as wrong.

All I can say is that it sucks to be him. I don't have as much time for gaming as I used to anymore, but then I also don't have a problem with sticking to only one game for as long as it takes me to get through it. Yes, there are plenty of very good shorter games, but I still favor the experience of playing through one of those 100-hour epics for the first time.

I agree with what someone mentioned already about a self-control issue being part of the problem, though. A lot of people just can't help themselves when they see all those POIs on a map or side quests in their journal... Doing all that shit because you feel compelled to rather than because you want to is probably why you end up getting burned out. Recognize what you're doing to yourself and re-focus on the real meat of the game, which more often than not is really less than half of that 100-hour total. Or if even that isn't enjoyable, accept that maybe you just don't like the game and quit playing! There's no shame in it, why torture yourself?
 
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4649 Comments. 233 pages. Viewing page 6.
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