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Homepage http://steamcommunity.com/id/descender
Signed On Feb 24, 2011, 19:58
Total Comments 2007 (Senior)
User ID 56185
 
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News Comments > Into the Black
18. Re: Into the Black Aug 31, 2016, 08:54 descender
 
The refund page at CIG? Duh! :p  
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News Comments > Morning Legal Briefs
8. Re: Morning Legal Briefs Aug 30, 2016, 17:58 descender
 
You're the only one that cares about Tim Cook's involvement here :p Multi-national companies doing business in the EU are all shitting their pants right now because they all hide through one tax-haven or another (Hello holland). This is one of those "too big to be addressed" problems that just got addressed. It is odd to me that they impose it as "back taxes" and not a fine. It would seem that Ireland doesn't have much incentive to follow through on this ruling (although I'm sure there is actually a reason to).

The important parts of this story have nothing to do with Apple. Apple's statement was obvious and could have been written out beforehand.

This comment was edited on Aug 30, 2016, 18:15.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Aug 30, 2016, 16:03 descender
 
How many jobs did your tax haven actually create in Ireland
6000. Apple is actually the largest private employer in Cork, Ireland... but don't let that stop you from ranting!

Maybe you misunderstood the original piece but Apple essentially did nothing wrong here. Ireland gave out tax exemptions to a private company which is expressly forbidden by EU law. Apple didn't force Ireland to do this...

Yes, because Tim Cook cares so much about the sovereignty of EU member states.

This has nothing to do with Tim Cook or Apple. This ruling puts every "sovereign law" in every country in the EU up for debate. It essentially states that unless the EU "approves" your local laws they don't mean a damn thing.

/shakeyfist Tim Cook *rabble rabble* Am i doing this right?
 
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News Comments > Morning Mobilization
9. Re: Morning Mobilization Aug 26, 2016, 16:49 descender
 
In what economics class did they teach you that jobs are a static and diminishing resource? LOL  
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News Comments > Out of the Blue
18. Re: Out of the Blue Aug 23, 2016, 17:55 descender
 
I had an old GTX285 that developed a fun problem, it would BSOD if I had AA on. Long story short, you probably overheated at some point and blew out some of your graphics pipelines (this only has to happen once and it's broken forever). It crashes when the card gets to a certain load level.

The PSU being underpowered/faulty could do the same thing, but the odds of that are pretty low. That card does pull 300W at full load though... the easiest way to test this would be to buy a second PSU from BBY and return it when you are done testing so you don't have to pull all of your hardware out.
 
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News Comments > Morning Mobilization
4. Re: Morning Mobilization Aug 23, 2016, 13:07 descender
 
They went from 45 million to 30 million daily users... They may as well just fold up shop now. /S

Sure, a lot of people (myself included) merely downloaded it to see WTF it was all about... and a majority of that 10 mil they "lost" was probably that... but 30 million people is still the second or third largest gaming audience?

I'd be more interested to see how many people that actually spent money have stopped playing.
 
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News Comments > Out of the Blue
14. Re: Out of the Blue Aug 22, 2016, 14:05 descender
 
It brings up an interesting point. If someone says they played for 20+ hours and it was "horrible" was it really that bad?

That depends on what part of the game sucks... the intro could be good but never develop into something interesting, or the gameplay mechanics could get stale before you get to the end (hello Skyrim).

If you are a patient or glass half full person you could just be expecting things to get better even though they never do.

The MadMax game was like this for me... it looked cool, built on successful Batman AA gameplay systems... but it basically just never progressed. After clearing the first 2 areas I was certain I had seen everything the game had to offer, but it took me almost 10 hours to get to the point where I realized it wasn't going to change for the better so I stopped. I would never recommend the game to anyone... but I may not have made that same recommendation after the first hour (when I was still thoroughly entertained).

I don't care if you put 200 hours into a game, your complaints are more than valid (and sufficiently vetted at that point). If you put in 5-10 hours and give up, I don't know how serious of a chance you actually gave it.

Obviously this only applies to longer games.
 
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News Comments > Evening Mobilization
2. Re: Evening Mobilization Aug 16, 2016, 13:39 descender
 
The IP of your phone gives away your actual location and when it doesn't match the GPS location that's an easy flag too  
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Aug 16, 2016, 13:15 descender
 
The company only tests configurations where every update is applied (with hundreds of individual updates, it's simply not possible to test all the individual combinations that a user might choose). This means that users and organizations that cherrypick their updates and only install a subset of the patches that ship each month are actually using configurations that Microsoft itself has not tested.

That's a pretty good reason? I'm sure it's related to the re-installation of these old OS's too. Anything that improves this update debacle is fine by me. The rollup they released in May was helpful but it still takes way too many hours to patch up a new install.

This new process also seems to indicate that W7/8 machines will only be receiving security patches once a month, unless I read that wrong?
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Aug 16, 2016, 13:03 descender
 
I find it hard to believe that we are not descended from primordial pond scum.

I don't know, I kind of like this, seems more likely to be a stable environment than a random pond. I don't actually doubt they are both possible, but I would think that the pond "life" would easily die out due to external factors where the vent "life" is pretty isolated from the world.

This is really just "another pond" anyway, just hotter and deeper. The only difference is really the catalyst. The "soup" theories rely on UV or lightning to spark molecule combination in a random event. The vent theory only relies on the heat from the vent and... time.
 
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News Comments > Overwatch Tick Rate Increasing
26. Re: Overwatch Tick Rate Increasing Aug 16, 2016, 09:23 descender
 
The side-effects is what happens when those features are enabled.

I can't even begin to explain how wrong this is.

And 10ms is huge.

1/100th of a second. So huge you can't even physically detect it. As I have said repeatedly... these changes are both "technically correct" and "moot in practice".

Look, I'll just keep playing my OW and CS:GO without any latency issues even though I haven't changed most of these useless settings. You can keep telling people to change them even though today they do mostly nothing in a modern PC. People can keep pretending that they can detect 10ms ping differences because they are such "pro gamers".

... and the world turns.
 
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News Comments > Overwatch Tick Rate Increasing
24. Re: Overwatch Tick Rate Increasing Aug 16, 2016, 00:13 descender
 
No. Disabling Nagle's and TCP Checksum Offload were popular fixes because of WoW.

So, yes? Didn't I just say that?

No, the only side-effect is potential increase in CPU time used by the adapter.

Increased CPU access is merely one of the possible side-effects of one of these setting changes.

I don't want to harp on this topic all week. Believe what you want. If you use old drivers, old NIC's and old OS's then maybe some of these settings will help. Sure, they all technically "decrease latency", it just doesn't translate to anything tangible in the real world.

Your 10ms sugar pills are delicious!

Edit: It would appear that you've been posting this same information on other message boards for over 3 years. 3 years ago they were much more important changes to make.

This comment was edited on Aug 16, 2016, 00:24.
 
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News Comments > Overwatch Tick Rate Increasing
22. Re: Overwatch Tick Rate Increasing Aug 15, 2016, 15:52 descender
 
Very few of these settings will make any difference at all for twitch online gaming (though there is definitely some merit to disabling nagle's and RSS).

Everything shino has said here is technically correct about the TCP protocol. TCP sucks and it definitely requires all of these tweaks to lower latency. The problem here is that no games that you actually need or want low latency for actually use TCP as the protocol. They all use UDP for those connections (BF, CS:GO, OW, etc) because it doesn't require packet acknowledgments. Developers are very aware of the TCP limitations and that's why they don't use it.

Games that you will see the most marked improvement on from the changes he suggested (WoW, Guild Wars) use TCP for a reason... mainly that your world position isn't as important and they can operate within the latencies of TCP without issues.

These things became "popular fixes" mainly because of WoW, and because of the old NIC's/drivers that were lying about their onboard feature sets. They really don't apply to a majority of twitch gaming today.

You can try the tweaks without harm, but there are side-effects to disabling nearly every one of these settings. I should have been more clear though. I don't run TCPOptimizer monthly to keep the gaming tweaks intact, I do that to keep the TCP stack optimized for my 70Mbit connection (driver updates will undo lots of settings and bandwidth is largely irrelevant for gaming).

This comment was edited on Aug 15, 2016, 15:57.
 
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News Comments > Overwatch Tick Rate Increasing
17. Re: Overwatch Tick Rate Increasing Aug 14, 2016, 09:16 descender
 
Blanket changing of those NIC settings was more important in the past with older drivers, OS's and slower CPU's. Now NIC's basically do no work on their own and offload everything to the CPU anyway regardless of your settings and these should not all be disabled.

I do recommend running SG TCP Optimizer on "Optimal settings" for all adapters though, that will fix any misconfigurations you may have acquired and will clean up your connection more than any of the other changes will. You should only disable the extra offloading features if you are having excessive driver or latency issues.

These latency changes are miniscule at best and would be unnoticeable without direct measurement. If you get a drastic improvement here it was because one of your other TCP/IP settings was probably wrong like your MTU/RWIN/etc. I try to run the TCPOptimizer like once a month just to make sure nothing in windows changes the settings (which it likes to do with driver updates). You don't have to change any individual setting though, the "Optimal" set works just fine.
 
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News Comments > Overwatch Tick Rate Increasing
9. Re: Overwatch Tic Rate Increasing Aug 13, 2016, 07:46 descender
 
Mordecai Walfish wrote on Aug 12, 2016, 21:50:
I've rated each and every match played since release a 1/3 after I heard about how abysmally low their tick rate was.

That isn't what that rating is for, you've been screwing up your own matchmaking queue. /er4s3r3d? :p
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Aug 12, 2016, 14:07 descender
 
That AMD/ATI Merger seems to have worked out exceedingly well... for nVidia and Intel.  
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News Comments > Morning Metaverse
6. Re: Morning Metaverse Aug 12, 2016, 12:23 descender
 
Go FIOS or go home :p

Having the same speeds up and down has been incredible.
 
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News Comments > Out of the Blue
14. Re: Out of the Blue Aug 11, 2016, 18:26 descender
 
The NFL salary "cap" is actually set by the TV shares. This means that every penny an NFL team pays out in salary is 100% subsidized by the league's TV contract. This means that if your team cries poor when it comes to signing free agents, they are full of shit.

Far as I know it's the only sport that operates that way.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Aug 11, 2016, 15:55 descender
 
A football/hockey/basketball player should make scads more money than the assholes in hobbies like baseball and golf do.

LOL Rolleyes

A football player is the least skilled athlete of any major sport. Let's stop pretending like what they do warrants any more money than other "actually skilled" athletes.

Football is simply the lowest grade of sporting entertainment possible. 16 minutes of "game" in a 3 hour broadcast, and 50 athletes that can't do much more than run into each other at full speed. Only in America could such a shit sport be invented :p
 
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News Comments > Out of the Blue
2. Re: Out of the Blue Aug 11, 2016, 11:57 descender
 
My hobby is cooler than your hobby! /rabble

Football is certainly "made for TV" entertainment, but far less athletically impressive than basically any other sport. Trying to dismissively call baseball a "hobby' only means you probably suck at it :p Football doesn't respect my time as a viewer in any way.

Doesn't mean I'm not looking forward to football (J-E-T-S locked and loaded), but playing one off the other as a 'fake sport' is just silly.

Yankees lucked out really, they could have owed nearly another $100mil in incentives had A-Rod hit more HR's. I'm excited for him to stick around as a ST instructor for the new infielders, he has always taught other players naturally and good on the Yankees to recognize and take advantage of it.

This comment was edited on Aug 11, 2016, 12:03.
 
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2007 Comments. 101 pages. Viewing page 2.
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