User information for Mordecai Walfish

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Mordecai Walfish
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Signed On
February 20, 2011
Total Posts
2380 (Senior)
User ID
56178
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2380 Comments. 119 pages. Viewing page 1.
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2.
 
Re: Morning Tech Bits
Feb 25, 2024, 17:24
2.
Re: Morning Tech Bits Feb 25, 2024, 17:24
Feb 25, 2024, 17:24
 
Prez wrote on Feb 24, 2024, 16:12:
Love that the passionate fans are still making this game better

Agreed! "Better" is rather subjective in this case, given the large amount of core gameplay changes and re-balances made by the author. Very much looking forward to the Skywind project finally coming to fruition as it seems like the most promising advancement for Morrowind. Was just watching one of the devs on twitch a couple days ago still hammering away at it.
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3.
 
Re: Buffs, Nerfs, and Bugs
Sep 6, 2023, 15:15
3.
Re: Buffs, Nerfs, and Bugs Sep 6, 2023, 15:15
Sep 6, 2023, 15:15
 
Steele Johnson wrote on Sep 6, 2023, 14:34:
Mordecai Walfish wrote on Sep 6, 2023, 13:31:
I remember finding a way to rob all the shops/houses blind even with people watching in Morrowind, the Xbox version when it first released. Could jump on objects like candlesticks in the room and if your head went above a certain level the awareness check would fail when sneaking. Seems it was programmed to be at eye-level so if you get your head near enough to the ceiling could just get around it.

Couldn't you do the same thing in Skyrim? There was some Bethesda game where you could put a basket over an npc's head and they couldn't see you stealing 🤣

Not sure. I went legit in future games to not break the flow of progression by getting all the best stuff like that. I was a downright hoarder in Morrowind
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1.
 
Re: Buffs, Nerfs, and Bugs
Sep 6, 2023, 13:31
1.
Re: Buffs, Nerfs, and Bugs Sep 6, 2023, 13:31
Sep 6, 2023, 13:31
 
I remember finding a way to rob all the shops/houses blind even with people watching in Morrowind, the Xbox version when it first released. Could jump on objects like candlesticks in the room and if your head went above a certain level the awareness check would fail when sneaking. Seems it was programmed to be at eye-level so if you get your head near enough to the ceiling could just get around it.
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26.
 
Re: Star Wars: Dark Forces Remaster Revealed
Aug 24, 2023, 10:50
26.
Re: Star Wars: Dark Forces Remaster Revealed Aug 24, 2023, 10:50
Aug 24, 2023, 10:50
 
RogueSix wrote on Aug 23, 2023, 15:39:

I actually (re-)played the entire Dark Forces/Jedi Knight series back to back many years ago and even back then (that must have been in the early 2010s), I felt like the old games had aged horribly. The level design is very convoluted, and contrary to modern games, you have no alternative routes. You need to find that *one* passage to advance through a level and that sometimes gets real tedious.

I liked Jedi Academy the best and that one is a game I could maybe even see myself replaying if/when remastered but the old games are best left tucked away in a nostalgic corner of my gaming soul. They were great at their time but now I'd rather focus on clearing my endless backlog than replaying something like Dark Forces.
In fact, my backlog includes Jedi Survivor so if I should get the urge to play a Star Wars game then it'd be that one.

There are alternate routes to many maps in Dark Forces.
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5.
 
Re: Star Wars: Dark Forces Remaster Revealed
Aug 23, 2023, 15:00
5.
Re: Star Wars: Dark Forces Remaster Revealed Aug 23, 2023, 15:00
Aug 23, 2023, 15:00
 
Wonder how it will compare to the community works at https://df-21.net/ and https://theforceengine.github.io/ ?
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4.
 
Re: Atari 2600+ Announced
Aug 22, 2023, 13:01
4.
Re: Atari 2600+ Announced Aug 22, 2023, 13:01
Aug 22, 2023, 13:01
 
oh yeah I forgot Rikki and Vikki was on Steam/Humble also. highly recommended! emulators can't play that one correctly because of a special sound chip they included, as seen in this video from MiSTer FPGA I recorded last year: https://youtu.be/WAwtpWcGtSw
The game changes very much when played in 2 player mode, including a different ending/boss.
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3.
 
Re: Atari 2600+ Announced
Aug 22, 2023, 12:57
3.
Re: Atari 2600+ Announced Aug 22, 2023, 12:57
Aug 22, 2023, 12:57
 
for folks that have a cart collection it could be interesting. I doubt it will play the best game on 7800 though, Rikki and Vikki (great 2-player game that gave me Bubble Bobble vibes: http://www.penguinet.net/Games/Rikki_Vikki/index.php), or the excellent hacks for pac-man and centipede and such on there.
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11.
 
Re: Forza Horizon 5 Free Weekend
Aug 20, 2023, 15:23
11.
Re: Forza Horizon 5 Free Weekend Aug 20, 2023, 15:23
Aug 20, 2023, 15:23
 
endgame is whatever you want to make of it. for me expedition convoys are the best part of the game, once you get some cars you like. met a lot of cool people through those, even in random groups. no need to go full pokemon and collect them all unless you typically lean towards the OCD side of things
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6.
 
Re: Forza Horizon 5 Free Weekend
Aug 19, 2023, 15:52
6.
Re: Forza Horizon 5 Free Weekend Aug 19, 2023, 15:52
Aug 19, 2023, 15:52
 
The banter is annoying and you can turn it off with the voice slider in audio options. Did that when I first started playing. I also recommend turning off all steering assist options, besides ABS. Even with controller this is the best setup.
This game isn't for KB/M. I don't know why anyone would want to play a racing game that way with so many better options nowadays.
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6.
 
Re: OotB: Picky
Aug 19, 2023, 15:41
6.
Re: OotB: Picky Aug 19, 2023, 15:41
Aug 19, 2023, 15:41
 
John from Digital Foundry posted his Quake 2 re-release overview and comparison video: https://www.youtube.com/watch?v=ck3pqrTAphs

Like most reviewers he's clueless to the terrible state of the re-releases multiplayer, just like Quake 1 previously.
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1.
 
Re: Forza Horizon 5 Free Weekend
Aug 19, 2023, 05:38
1.
Re: Forza Horizon 5 Free Weekend Aug 19, 2023, 05:38
Aug 19, 2023, 05:38
 
One of the best arcade racers out there. The cpu enemy car "ai" is dogshit though, since the game was cross-gen and has to work with the awful xbox one CPU still. No hope for improvement there until Horizon 6 comes out.

Best way I've found to enjoy the game after unlocking the cars you want, is to join expedition convoys with buddies or random groups, or even join one of the expedition clubs. Lots of fun just cruising around the map in the wild variety of cars in the game. Great wheel/pedals support also, really brings the arcade driving experience home with a setup like that (I use a Thrustmaster T300RS with it, along with a t.16000m joystick for a handbrake)
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3.
 
Re: Assassin's Creed: Mirage Sneaking Out Early
Aug 15, 2023, 03:37
3.
Re: Assassin's Creed: Mirage Sneaking Out Early Aug 15, 2023, 03:37
Aug 15, 2023, 03:37
 
sneaking out early like a shart in the night. classic ubisoft
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11.
 
Re: Evening Multiplex
Jul 28, 2023, 15:39
11.
Re: Evening Multiplex Jul 28, 2023, 15:39
Jul 28, 2023, 15:39
 
Prez wrote on Jul 28, 2023, 10:34:
Do you think people like Billy Mitchell, or other score chasers who aren't lying conmen like he is, are still enjoying playing DK? It seems more like clout chasing to me. That's fine - you do you - but honestly, even classic games like DK, Pac-Man, Space Invaders, etc. aren't so addictive that I want to play them constantly. A few hours every few years is enough for me, and I love the classics. Centipede might still be my favorite arcade classic, and I might play a dozen hours a year. Or up until recently anyway.

Some of the score chasers are undoubtedly chasing clout, especially after King of Kong and BM's cheating scandals came to light. In the recent challenge I hosted, we had many folks just enjoying learning the game and trying to get further than their previous best for fun. Myself included! I always sucked at the game and it was neat to progress to some new challenges in the later boards recently. I don't really play any game *constantly* nowadays. Got that out of my system in the Quake days and also in Ultima Online. It's fun discovering all the various games I overlooked because of limited availability like JP-only arcade releases now. Games like Valkyrie no Densetsu, etc. Still seems like an endless river to travel through and find gems along the way and is quite fun to both explore and discover new favorites that are decades old. The entire PC Engine/CD console is like that for me now, having never played TurboGrafx or known anyone who owned one in the past. The Castlevania on there (Rondo of Blood) is now my favorite entry in the series, for classic non-"metroidvania" entries. I only first played that 3 years ago. Before that I always thought Castlevania IV on SNES was the best. Picking up a decently priced arcade stick IMO helps feel more engaged when playing classic arcade games, and using a wheel for the driving games that supported it, etc. Big fan of bespoke input devices and the transformative effect they can have on gaming experiences.

For example, here is the DOS game Stunts played with a wheel and pedals, which I recently discovered is possible and is quite fun: https://youtu.be/GRop6sOiQ4o
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9.
 
Re: Evening Multiplex
Jul 27, 2023, 19:36
9.
Re: Evening Multiplex Jul 27, 2023, 19:36
Jul 27, 2023, 19:36
 
MoreLuckThanSkill wrote on Jul 26, 2023, 20:44:
This whole thing is so depressing. It's about some video game nobody has played in 30-40 years. Everybody involved should have just moved the fuck on decades ago.

A surprising amount of folks still enjoy DK. There was a large tournament for it a couple weeks back, and during that time I also had a good number of participants in a friendly score competition for it on Discord. Still a fun game whether decades old or not, as are many classics.
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4.
 
Re: OotB: In the clear!
Jun 24, 2023, 17:29
4.
Re: OotB: In the clear! Jun 24, 2023, 17:29
Jun 24, 2023, 17:29
 
It blows my mind finding online competitions still going strong for 30+ year old DOS games, but I found multiple ones for the classic driving game "Stunts" (a.k.a. 4D Racing) this week when trying the game again for my first time since the 90's. I was in the midst of recording a video for the game and decided to include a submission for one of those challenges as the final track in the video. Did a deep-dive on version differences for the game, of which there are surprisingly many & included all my findings in the video description, for folks that are looking to maybe give this one a try again. It holds up surprisingly well even today if you don't mind the crude 3D graphics.

https://youtu.be/GRop6sOiQ4o
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4.
 
Re: Morning Consolidation
May 5, 2023, 10:05
4.
Re: Morning Consolidation May 5, 2023, 10:05
May 5, 2023, 10:05
 
They can't even release their flagship titles like forza and halo without fumbling anymore. What they need is *exactly* good games that will bring people to the console. Games that work on day 1 without bugs around every corner. All the cloud gaming in the world isn't going to help when folks still have terrible experiences with the releases they've been shoveling out..
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13.
 
Re: Op Ed
May 2, 2023, 14:46
13.
Re: Op Ed May 2, 2023, 14:46
May 2, 2023, 14:46
 
Burrito of Peace wrote on May 2, 2023, 14:01:
eRe4s3r wrote on May 2, 2023, 13:13:
Even better, hosting something on Discord means you don't own anything on there nor do you make the rules for moderation. Baffles me how companies think that is a viable path. But I know how it happens. Outsourcing responsibility is very "in" lately.

I am not surprised at all. Corporations want to give the illusion of "caring" without any of the responsibilities of doing so.

The fact that I don't own it nor can I effectively moderate it means that it inherently is a "no-go" for me.

I have no idea where these notions come from, but moderation is as important on discord servers as it is on forums or IRC when it is tied as an official server for a project, product or developer. There are many tools that help to moderate effectively and the moderation team sets the rules for the server. No project or company would want their brand associated with a random cess-pit where people are slinging obscenities and casting their communities in a negative light, unless they are okay with that sort of BS and don't mind being associated with toxic behavior. Private servers are a completely different beast where folks generally treat it as the wild west, and are best avoided for the most part. Especially with the prevalence of scammers there in recent years.
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12.
 
Re: Op Ed
May 2, 2023, 14:32
12.
Re: Op Ed May 2, 2023, 14:32
May 2, 2023, 14:32
 
With the introduction of threads and forum threads it's especially bad on Discord. Their search function was not updated to be able to work with those additions when they were released and its just been a damn mess trying to find anything quickly on servers that use them. I help to moderate the main discord for the MiSTer FPGA project and regret that we ever added those features in. The MiSTer forum (misterfpga.org) isn't going anywhere though, so the discord serves more as a way to quickly get feedback and test beta builds for cores, as well as doing fun stuff like bi-weekly/monthly game challenges and game of the month events to help people explore and enjoy the vast libraries of software it covers. The entire PlayStation core was born and tested thoroughly through its vast library by users there, able to get quick feedback and media examples to the core creator for rapid bug fixing and iteration. It definitely has a lot of possible utility, but I wholeheartedly agree it's no replacement for standard forums and should not be used as one, at least in its current form.
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31.
 
Re: Cyberpunk 2077 Path Tracing
Apr 12, 2023, 14:34
31.
Re: Cyberpunk 2077 Path Tracing Apr 12, 2023, 14:34
Apr 12, 2023, 14:34
 
I just played through the 1994 Shadowrun game for Sega Genesis/Mega Drive again and it's somehow a better role playing experience than Cyberpunk 2077 is. Choices actually matter, police can put out a warrant for you that effects the progression of the game if you play as a villain. Graphics and sound aren't as nice, but it's still the better "Cyberpunk" style game. Crazy.

Anyone remember that "patch roadmap" they released after the game came out in such a bad state? And how none of that happened either? They were planning on having a multiplayer component even, which may have made for an interesting experience. Now they want folks to cough up more money to actually add content to the game with an expansion instead.. fuck no.
CDPR went from one of the best to just another shareholder-driven trainwreck of a gaming company.
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6.
 
Re: Cyberpunk 2077 Path Tracing Update
Apr 11, 2023, 15:10
6.
Re: Cyberpunk 2077 Path Tracing Update Apr 11, 2023, 15:10
Apr 11, 2023, 15:10
 
Highest tier AMD card does about 9fps in this, while the top of the line NVidia will push 90. Pretty massive gulf in performance there, even though both are using regenerative technologies and in NVidia's case the new frame generation stuff which seems downright necessary for this level of RT.
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