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User information for Mordecai Walfish

Real Name Mordecai Walfish   
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Signed On Feb 20, 2011, 16:53
Total Comments 1062 (Pro)
User ID 56178
 
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News Comments > Grand Theft Auto V FOV Mod Bans
43. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 14:16 Mordecai Walfish
 
Task wrote on Apr 29, 2015, 11:56:
Mordecai Walfish wrote on Apr 29, 2015, 11:25:
hacked cars with animated textures erupting 40k bags of money

LoL, if that's true, that is a hilarious cheat. Just cruise around showering money, littering the streets with it and making players rich.

Witnessed it last night with another member of the BluesNews crew, we talked to this cheater trying to find out what enjoyment he got from killing people while invincible, and he broke down and admitted he was just some sad basement-dweller who used cheats in every game when he gets bored of them. He then repaid the server for his torment by loading up a different hack and coming back on with the animated car erupting money bags at the airport. LOL
 
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News Comments > Grand Theft Auto V FOV Mod Bans
36. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 11:50 Mordecai Walfish
 
CJ_Parker wrote on Apr 29, 2015, 11:34:
HAHAHA serves everyone right for falling for Rockstar's infinitely delayed scam game.

GTA V is worth every penny that's been paid for it on every platform I've played it on, including PC. If ever there were a "scam game", this is not it. I think you may be due for a check with a mental health specialist with how partisan you seem get over software not being released exactly as you deem fit. Does it hurt you that people are getting immense enjoyment from software and games that you don't prefer? I'm so sorry for your condition, if so. Get well soon. <3
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Apr 29, 2015, 11:39 Mordecai Walfish
 
That bloodborne perspective glitch makes it look like a hardcore gauntlet game with 2013 graphics. Will be interesting to see if people do speedruns and such with this glitch  
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News Comments > Grand Theft Auto V FOV Mod Bans
33. Re: Grand Theft Auto V FOV Mod Bans Apr 29, 2015, 11:25 Mordecai Walfish
 
Gta v has a ton of cheats on pc right now, some of the most prevalent being repackaged gta iv cheats that still work with little to no modification necessary.

Bomb any player on a server at any time, hacked cars with animated textures erupting 40k bags of money, invincibility, aimbots, car speed and weapons hacks in races.. the works.

If rockstar doesn't address the situation soon their playerbase for gta online is going to tank quickly.
 
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News Comments > Ultima 8 Free on Origin
11. Re: Ultima 8 Free on Origin Apr 29, 2015, 10:45 Mordecai Walfish
 
InBlack wrote on Apr 29, 2015, 03:45:
I was one of the three or four people on the planet who actually enjoyed and liked Ultima8. It was frustrating at times true, but it was also unbelievably satifisfying when you found out what you were supposed to be doing. This game did the opposite of handholding.

I also enjoyed u8, though 7 was probably my favorite of the series. It's a shame what happened to this series and what form the new Lord British game is taking
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Apr 23, 2015, 13:25 Mordecai Walfish
 
InBlack wrote on Apr 23, 2015, 08:28:
What about the Nvidia GTAV drivers? Do they make any difference? Has anyone benchmarked them compared to older (more stable?) drivers?

When gta V released I tested the new nvidia drivers vs the existing drivers I had (337.42) and found that there was no difference in frame rate really. This is with an old gtx 480 , however, so mileage may vary with newer cards of course. Played with the old drivers for about a day before updating and I did not notice any difference in the variance of hitches or smoothness compared to newer drivers. The only thing that significantly reduced any nagging stutter or hitches occasionally that I saw, was disabling the user radio station. (Deleting or moving all the shortcuts out of the user music folder)

New drivers have exhibited absolutely no issues compared to old ones after about a week of using them, so they seem good so far!
 
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News Comments > Grand Theft Auto V Maxed Settings Video
48. Re: Grand Theft Auto V Maxed Settings Video Apr 21, 2015, 03:38 Mordecai Walfish
 
Slick wrote on Apr 20, 2015, 18:08:
LOL

come on, people, i know that alot of you are blind to developers you heartthrob after, but REALLY? that's MAX graphics on dual 970's?

it looks like last-gen consolized garbage, uprezzed to PC 2 years too late, oh wait, that's exactly what it is!

reminds me about how when it came out for PS4 people were gooing over the graphics, people forgot to mention that there was 500ms of input lag on the dualshock 4! minor omission i should say. who cares! we <3 rockstar!

i mean, it's not a bad looking game, but come the fuck on! this is not surpassing 8-year old crysis, not even it's shitty consolized sequels, this isn't dethroning anything anytime soon. everything looks so flat.

call me when they make a game for THIS generation, oh wait, that'll be in another 10 years so they can sell 100m copies to a large install base. i get the financial reason to wait till the end of the cycle, but please don't fool yourselves that this is some amazing piece of work for the PC master race, this is recycled uprezzed shite.

getting a zero input lag mouse wasn't a priority enough for them, 19 fucking months AFTER launch. they should be lynched for this, instead people sing their praises. it's pathetic.

Uh this isn't counterstrike or quake we're talking about here, and your entitlement card definitely gets another punch for claiming anyone should be lynched over the amount of input lag in a fucking 3rd person action game. Try 180 noscoping something irl and tell me how that works for you, omg we should lynch the air and our muscles for preventing us from moving our bodies as quickly as we can flick a mouse with our wrist to turn in a twitch fps game! Horror!
 
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News Comments > Steam Top 10
22. Re: Steam Top 10 Apr 20, 2015, 02:42 Mordecai Walfish
 
Caladell wrote on Apr 19, 2015, 23:53:
I'm getting quite frustrated with GTA Online. It always freezes after each mission. First time it happened, the game wouldn't launch afterwards. Not even single player. Had to restart my computer, then it would work again. Did a mission, freeze. Ugh.

I've had this happen a couple times and so have people I've been playing with. You'll find when it freezes you can still bring up the rockstar overlay (home key or back/select + r1 on controller), and if you have a friend online you can just choose to join their game from there and it will prevent you from having to do anything more drastic (task manager:kill process is what i was doing originally when this happened)
 
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News Comments > Steam Top 10
6. Re: Steam Top 10 Apr 19, 2015, 17:09 Mordecai Walfish
 
GTA V has been awesome so far. I need to get back to the single player campaign but online is just so addictive. Been racing alot and have 38 wins and 46 losses! Not shabby considering most of these races are with more than 8 opponents.

Saw my first cheater today in GTA Online also. Dude took 2 full clips to the head from me and casually walked over to my car and pulled out what looked like a machine gun and shot a rocket point-blank from it and killed me and destroyed my armored car, but didnt hurt him at all.

Report cheaters at : GTAOnlineBanhammer@rockstargames.com
Information about submitting cheat reports is at this link.
 
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News Comments > EA Ending BF Heroes and Other F2P Games
10. Re: EA Ending BF Heroes and Other F2P Games Apr 16, 2015, 06:26 Mordecai Walfish
 
Tom wrote on Apr 16, 2015, 01:45:
Hardline was way overpriced IMO. Wrong strategy. EA got super greedy with this title. I think it would've done a lot better at a $20-30 price point instead of $50-70, given that it's easily seen as more of a modded BF4 than its own unique game. At least, those who see it that way will be expecting the price to drop substantially and will just wait until that happens. That's where I'm at with it, anyway. But if enough time passes, I probably won't have much desire to pick it up even at a drastically lowered price.

Besides the obvious link to battlefield it almost feels like you're talking about Evolve here
 
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News Comments > Ship Ahoy - PC Grand Theft Auto V
35. Re: Ship Ahoy - PC Grand Theft Auto V Apr 14, 2015, 15:07 Mordecai Walfish
 
Notes about the custom radio station:

The custom radio station seems to play mp3's and m4a files with no problem, but doesn't like flac files. I also notice a bit of stutter introduced when a song is playing on the custom radio station, and have seen other people mention that also. Another annoying thing is that the controls for switching the track forward or back on the custom radio station seems to not be working, either as keyboard or mouse binds. There is no support for these commands for controller either, so it just plays whatever you put in the user music folder randomly, it would seem.

Also, you dont need to copy the music files to the directory, you can simply make shortcuts to where they are on your computer and the songs will register with the game still. I was expecting it would take symlinks to make this work, so it's nice that regular shortcuts do the trick.
 
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News Comments > Grand Theft Auto V PC Launch Schedule
163. Re: Grand Theft Auto V PC Launch Schedule Apr 13, 2015, 22:12 Mordecai Walfish
 
After getting the patches the game has been running buttery smooth for me, on an old Phenom 2 Quadcore @3.6ghz, a GTX480 & 4gb RAM

The benchmark is wonky though. I recommend not to run it until you've saved your game once in-game, and then run the benchmark from the in-game menus and not the main menu.
 
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News Comments > Grand Theft Auto V PC Launch Schedule
145. Re: Grand Theft Auto V PC Launch Schedule Apr 13, 2015, 20:20 Mordecai Walfish
 
Well it should have been obvious that Steam's backend is better prepared for anything online related than Rockstar's, and it shows because many people are playing on Steam right now, but I don't know of a single one who's gone through the rockstar launcher fuckery and actually been able to launch the game yet.

A good way to tell if people on steam have had success is to look at the number of broadcasts for GTAV. There are tons already.

EDIT: 200Kbps+ now on the launcher, should be done within 10 minutes now it says..
 
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News Comments > Grand Theft Auto V PC Launch Schedule
140. Re: Grand Theft Auto V PC Launch Schedule Apr 13, 2015, 20:05 Mordecai Walfish
 
Quinn wrote on Apr 13, 2015, 19:58:
PS: Editing someone's quote like that is fucking lame.

I'd suggest you check out VGreagle's post history if you want to see what "lame" really looks like.

I remember seeing the same cut & paste messages in star citizen threads for months where he just fantasized about star wars geeks' quivering thighs or some shit like that.
 
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News Comments > Grand Theft Auto V PC Launch Schedule
130. Re: Grand Theft Auto V PC Launch Schedule Apr 13, 2015, 19:48 Mordecai Walfish
 
I *was* downloading at around 6kbps.. until i got a "rockstar updater service error" then "connection to download server lost" when retrying..

I knew this launcher was garbage when it was chewing up 25% cpu when it was doing absolutely nothing. Hopefully I'll be able to play tonight!

Gonna wait to update my nVidia drivers to the new version until after I've tried the game to see what the differences are (FPS, jitter, etc) after installing the new ones.

If anyone finds a way to manually install the 300+ MB patch please let me know.
 
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News Comments > Steam Top 10
35. Re: Steam Top 10 Apr 13, 2015, 08:42 Mordecai Walfish
 
yuastnav wrote on Apr 13, 2015, 08:32:
Mashiki Amiketo wrote on Apr 13, 2015, 05:16:
Quinn wrote on Apr 13, 2015, 03:56:
Argh, too bad I'm in Europe. I bet we'll be on different servers. Will I still be able to join the crew ingame anyway, I wonder? My aim is awesome, but I suck at driving so I'll be riding shotgun. "Shotgun!" There.

I joined the crew. "Vince-Quinn".

Guess we'll have to wait and see, I'll also have to spring for a new headset since my sister took mine when she moved out west. If anyone has recommendations on something I'm all ears.

Not a headset solution per se but this is a good mic.

http://www.modmic.com/

You can attach it to a lot of headphones since headsets are usually rubbish.

+1 for the modmic! Been using a modmic for years, with regular headsets you'll have either the headphones or Mic portion go out eventually and have to replace the whole thing. With a modmic you can replace either part individually and use it with high quality music headphones (I use mine with audiosone pro750 headphones) The Mic they use in modmic is superb, also. Massdrop.com often has the modmic for cheaper or in a combo pack with some decent headphones too, fyi.
 
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News Comments > Ghost in the Shell Online: First Connection Coming West
12. Re: Ghost in the Shell Online: First Connection Coming West Apr 10, 2015, 03:00 Mordecai Walfish
 
Imagine if a developer like CD PRojekt RED got ahold of this license and what they would do with it..

Right now this looks like it should be titled CoD - Future Cyborgwarfare.

There is so much potential for amazing gaming experiences in the rich GitS universe, but honestly I cant say I've played more than one entertaining GitS game in my entire life, and that was for the PS1, focused on the Tachikomas.

I only mention CDP Red because of this: https://www.youtube.com/watch?v=P99qJGrPNLs

..and it makes me wonder why we can't have a good GitS game from a development studio that actually gives a shit about the IP.
 
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News Comments > Grand Theft Auto V Steam Preloads
33. Re: Grand Theft Auto V Steam Preloads Apr 10, 2015, 02:07 Mordecai Walfish
 
There was some speculation about the GTAV pre-load and rockstar's launcher taking up 25% CPU constantly while downloading was in progress, and unanswered questions as to exactly what was causing this.. but now that the launcher for GTA V has finished the preload on my end, the CPU usage with it open still hovers around 25% while it does absolutely nothing but display a countdown timer.

It's either terribly programmed and optimized or pulling some DRM file-tracking BS after the download is finished, maybe making sure you aren't uploading it to torrent sites or anything. We'll probably never know, but it does feel a bit foreboding, considering how poorly optimized GTA IV was for PC, and how long they've taken to get this out of the gate.

Small gripe, yes, but when you factor in the millions of people who are pre-loading this game right now and are just obliviously leaving the countdown up until release.. that's alot of fucking waste.
 
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News Comments > Evening Legal Briefs
4. Re: Evening Legal Briefs Apr 9, 2015, 00:48 Mordecai Walfish
 
garrywong wrote on Apr 8, 2015, 20:49:
You can "reject" a DMCA claim? Why don't more companies do it then?

It depends on the company/resources at hand. If you have a team/lawyers that research the validity of said claims and is able to dismiss fictitious ones, than you end up paying a lot of people for time spent researching them. Huge entities become so swamped with them (youtube, torrent sites, file lockers/cloud storage, etc) and will many times just issue the takedown and let the burden of proof that the DMCA has not been violated fall on the actual poster of the content, so they don't have to go through that kind of expenditure in hiring research teams and lawyers to review every single DMCA request that they receive.
 
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News Comments > GTA5 PC Graphics Options Detailed; Game May Span 7 Discs
39. Re: GTA5 PC Graphics Options Detailed; Game May Span 7 Discs Apr 9, 2015, 00:31 Mordecai Walfish
 
Krovven wrote on Apr 8, 2015, 19:36:
So one thing I'm trying to figure out is how I manage the controls.

Gamepad is superior for driving and flying. M&K is gonna be great for on foot with first person. No more auto lock combat like on the PS3.

My dilemma is driving AND shooting. Using M&K is going to make shooting much easier, but then I'll need to be using the keyboard to drive while doing that....

I guess it will come down to how well the cars handle with non-analog controls.

First world problems.


This is my concern as well. Getting excited to test out all the options and find the one that feels right though, it's never been too big an issue with GTA games on PC for me to strike that balance somehow. Maybe after release we can have a thread for this and share some ideas on what works best so far for us individually, and share some things others haven't thought of yet to make it easier out the gate. KB/M shooting is going to be crucial for GTA Online, at least... who knows, maybe it's time to break out the ol' SpaceOrb 360 or microsoft Strategic Commander, lol
 
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1062 Comments. 54 pages. Viewing page 10.
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