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User information for Mordecai Walfish

Real Name Mordecai Walfish   
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Signed On Feb 20, 2011, 16:53
Total Comments 1105 (Pro)
User ID 56178
 
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News Comments > Evening Interviews
9. Re: Evening Interviews Jun 23, 2015, 21:36 Mordecai Walfish
 
Squirmer wrote on Jun 23, 2015, 21:20:
eRe4s3r wrote on Jun 23, 2015, 20:54:
Which tells me he as absolutely no clue about anyone younger than 40 or the fact that nobody gives a shit how they look when they sit half-naked in front of their high-end gaming altar.. VR or not, doesn't exactly change a damn thing and how you look matters absolutely nothing when you are half-naked because your gaming rig is making the room hot as shit ;p
Half-naked people sitting in front of their "gaming rig" make up an extremely small proportion of the population. If those are the people who are supposed to be driving VR, Spector's point seems even more valid.

Naah bro they're just sitting naked so they can feel the heat lamps they setup for proper sun simulation when they step outside in VR.

Imagine an array with heat lamps and fans and such to simulate sunshine/heat and air movement/wind in VR. A VR setup with war thunder I saw recently in an article made me think of this. They had a mounted fan they would turn on when players were flying in one of the open-cockpit planes. Small touch but adds a good deal of immersion.. but imagine that with a software api to integrate such functions into a simulation game with variable levels automatically adjusted by the game in realtime. So many new interactive experiences will be possible soon, it's really exciting.
 
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News Comments > Evening Interviews
5. Re: Evening Interviews Jun 23, 2015, 20:32 Mordecai Walfish
 
How many times do you worry about looking stupid when playing games on your PC? I just don't think that point has much weight to it.

Warren nailed it though with his endorsement of Cuphead as being a standout from E3. I think the game looks fantastic.
 
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News Comments > Street Fighter V PC Beta This Fall
5. Re: Street Fighter V PC Beta This Fall Jun 23, 2015, 20:07 Mordecai Walfish
 
All naming/update convention jokes aside, SFV is looking to be an excellent continuation to the perennial fighting series. I love that they are removing the cheap "chip damage" finishes where you can fireball/special move spam an opponent who's blocking and win a match. Also the variable skills and V-triggers are a great addition and do alot to change the pacing and energy of fights. Moves do more damage when they connect and have a much more satisfying feel with the new graphics engine's gritty more realistic look.

I'm pretty excited about SFV if you can't tell =) Bring on the Super Ultra Hyper Omega version.. can't wait to try all the new characters being added and I'm hoping Karin from Alpha 3 will make a return finally too!
 
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News Comments > etc.
4. Re: etc. Jun 22, 2015, 20:15 Mordecai Walfish
 
There was talk of them making it so penis size is directly related to how long your char has been alive in the game world. Would have been hilarious to stumble upon that hermit in a cave whos been sitting in base crafting and building defenses for weeks with a schlong hanging down to his knees. heheh  
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News Comments > New OpenRA
1. Re: New OpenRA Jun 22, 2015, 20:11 Mordecai Walfish
 
I keep seeing this name and hoping it's a Rocket Arena revival of some sort, lol.  
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News Comments > Cast of the Seven Godsends Demo
1. Re: Cast of the Seven Godsends Demo Jun 22, 2015, 19:51 Mordecai Walfish
 
Looks like a broke-ass Ghosts and Goblins with switching characters and magic spell spamming. The animation looks particularly bad.  
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News Comments > New NVIDIA Drivers
5. Re: New NVIDIA Drivers Jun 22, 2015, 14:19 Mordecai Walfish
 
peteham wrote on Jun 22, 2015, 13:48:
Yeah, in my experience, based on 99% of the times I've had significant driver issues or BSOD, at least in the Win7 and later era, it's been the early signs of hardware about to die. Especially the graphics card, which is the single most RMA'd component across all systems I've ever built by a mile (6-8 of 'em, three of those were 8800GTX.. Either a very troublesome series or I was just unlucky). By contrast I think I've only RMA'd a couple of RAM chips, a single motherboard, a couple of PSUs and never once a CPU. You go, Intel.

8800GT/GTX can last a damn long while, if you use the "baking" method on them to resolder the cracked soldering spots that occur over time and with constant temperature fluctuation. This is the major failing point of cards nvidia released around that time, as is evident in both desktop hardware and console hardware they were releasing at the time having the exact same issue and remedy.

I just baked my moms old 8800gt when it failed a couple years ago, and it's still going strong today. The card was purchased in 2007 and I've done this to many other cards of that generation with excellent success rates (75%+)
 
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News Comments > Fallout 4 Unfettered on PCs
10. Re: Fallout 4 Unfettered on PCs Jun 22, 2015, 14:14 Mordecai Walfish
 
Cmdr Shepard's Pie wrote on Jun 22, 2015, 13:53:
I bought a GTX 980 Ti over the weekend and running almost everything at 2k-4k at 60fps. I think a simple option selecting res vs. fps in games would be a nice addition to console games. Based on some simple calculations of pixels per images/pixels per second, being able to select "720p @ 60fps" or "1080p @ 30fps" would be reasonably equal strain on the system, and give users the option to have smoother gameplay, or higher res.

I did something like this:
(Hres * Vres = Pixels Per Image * FPS = Pixels Per Second, with 1080p @ 30 being the target)
1280x720=921,600 @67=61,747,200
1366x768=1,049,088 @59=61,896,192
1600x900=1,440,000 @43=61,920,000
1920x1080=2,073,600 @30=62,208,000
2560x1440=3,686,400 @16=58,982,400
3840x2160=8,294,400 @7=58,060,800


This provides for an inconsistent experience on console and that is what they are based around, however. Also, any multiplayer game will pretty much force it's users to go with the 60fps lower res option to gain a competitive advantage, thus making it much less of a choice, and more of an unnecessary option that may give a competitive disadvantage to those that are unaware of it.
 
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News Comments > Fallout 4 Unfettered on PCs
4. Re: Fallout 4 Unfettered on PCs Jun 22, 2015, 13:40 Mordecai Walfish
 
The Half Elf wrote on Jun 22, 2015, 13:25:
Duh...

Question is, are they going to try to sell mods?

They stated quite frankly at E3 that there will not be paid mods for FO4
 
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News Comments > Out of the Blue
17. Re: Out of the Blue Jun 22, 2015, 13:01 Mordecai Walfish
 
Happy Quake day everyone! Cheers to that paradigm shift of a game that continues to show it's influence even 20 years later, and to modding and to creativity and the tools created to build new 3d experiences and worlds on a PC!  
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News Comments > Tale of Tales Closing
50. Re: Tale of Tales Closing Jun 22, 2015, 03:28 Mordecai Walfish
 
Cutter wrote on Jun 21, 2015, 21:23:
And this is why you don't design by committee. They obviously had no vision or passion. The most successful things come about because of those two things. Someone asked John Lennon once how the Beatles wrote so many hits. He replied, they never tried to write hits. They were just writing music they themselves wanted to hear. And being for average working class lads there were millions just like them around the world who wanted the same thing.

But yeah, I guess it's everyone else that's the problem for not realizing they're hipster geniuses.
Rolleyes

The thing about the beatles is that they did consciously try to write "hits", and that is absolutely evident in their history of songwriting and music, especially in the early days when they first got popular.

There are many stories about the beatles holed up in nightclubs & various writing sessions getting high on bar-supplied dexedrine all night long, and copying the sounds of blues, rock and pop hits to produce the music they did. They didn't just create the hits, they re-made the hits (or just liberally borrowed portions/riffs from them) while putting in lyrics that generated the most money/pussy at the time. Every other word being "me/I", "you", "love", "girl". It was obviously a smart move on their part because they became the friggin Beatles after all.. but it was very focused and calculated on creating "hits", at the beginning, at least. The 2nd half of their time together they were able to break away from that formula effectively because they already had all the money they needed and fans that would buy up anything they released after that point, which also turned out to be quite good. So maybe we can just call that a "half-truth" from Mr. Lennon.

This comment was edited on Jun 22, 2015, 03:38.
 
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News Comments > Tale of Tales Closing
5. Re: Tale of Tales Closing Jun 21, 2015, 16:20 Mordecai Walfish
 
Hopefully they find a medium that fits their artistic and narrative pursuits, but gaming was obviously not it.  
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News Comments > etc., etc.
7. Re: etc., etc. Jun 20, 2015, 18:09 Mordecai Walfish
 
I read from the article that 18% of *Steam* gamers are women, not PC gamers in general. My mother and grandmother both game on PC's for example. Mom has a Steam account and plays games on there, but hardly ever. Both her and my grandma play many more games on PC that are not on steam, like Pogo games and such. I actually caught my mom using a bot on one of her pogo games when I was over for the holidays and just shook my head and asked "why?". Many other gaming sites and platforms have a much greater hold on the female gaming population than Steam does. My mom also is all about nostalgia in gaming and plays old adventure games and even the original Quake from time to time still.

I would guess the gaming mix on PC's is much closer to 40% women / 60% male. I think this number is dropping though, as touchscreen devices and tablets have made a major home for the types of games that the women in my family play most. From hidden object games my grandmother likes and other pogo type stuff, to the cutesy multiplayer rpg's my mom plays often on her ipad. Since they've had their ipads, I would guess that they game on them over 50% of the time that they used to spend on PC's for gaming in the past. This is pretty huge considering theyve only had the ipads for ~3 years and both are pretty heavy gamers/PC users.
 
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News Comments > Dirty Bomb Trailer
14. Re: Dirty Bomb Trailer Jun 20, 2015, 17:30 Mordecai Walfish
 
descender wrote on Jun 20, 2015, 10:28:
laggy and imprecise like TF2
not suitable for fast-paced gameplay

You must play games on some other planet. Source has the most consistent and solid netcode in the business.

I really don't understand that comment at all lol... Frostbite has the most horrible netcode (shoot 3 feet behind your enemy to continue) in existence and I don't know what other "fast paced" multiplayer FPS engine you could be referring to. UE3 didn't even attempt lag compensation.

On topic: Dirty bomb looks to be about as generic as it could be. Both games are pretty blatant TF2 rip-offs, and neither of them are going to be very successful.

Dirty bomb is not even close to a TF2 rip-off. Some chars are faster, some chars are slower, some chars heal/revive, there are team based objectives.. that's about as close to TF2 as it goes. The netcode does feel extremely good. Better than source I have to agree.
 
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News Comments > etc.
6. Re: etc. Jun 20, 2015, 16:07 Mordecai Walfish
 
Silicon Avatar wrote on Jun 20, 2015, 14:28:
I think I tried to get in once and the server wouldn't let me play so I quit and forgot about it.

I didn't even buy anything on sale. I just have to much stuff to finish already.

+1

So many of awesome games on the backburner that I don't feel the desire to play Steam's limited-time marketing games at all, let alone run scripts to game the system for them.
 
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News Comments > AMD HBM-based 300 Series Announced
54. Re: AMD HBM-based 300 Series Announced Jun 20, 2015, 15:38 Mordecai Walfish
 
Silicon Avatar wrote on Jun 17, 2015, 14:59:
Drayth wrote on Jun 16, 2015, 23:53:
Silicon Avatar wrote on Jun 16, 2015, 20:45:
Those cards with 8GB on board - I wonder if they would help Skyrim cope with using a lot of texture mods at normal playable resolutions (not 4k).


Unfortunately Skyrim has a 4gig software limit. The game just doesn't make use of anything above that limit no matter what your card has.

Oh. I thought one of the patches undid that.


I believe the patch you're referring to was to allow the executable to take advantage of 64 bit addressing space and greater than 4gb of (non-gpu) system ram. Hadn't heard about the GPU ram limitations in that engine before.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jun 19, 2015, 20:10 Mordecai Walfish
 
Seriously the first major sign that Kinect was going to die a slow and painful death was that they released a version for windows. We should all know by now that MS drops support for every piece of windows hardware they release within a couple years time.. especially gaming related stuff.  
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News Comments > Guild Wars 2 Expansion Pricing Backlash
1. Re: Guild Wars 2 Expansion Pricing Backlash Jun 19, 2015, 12:58 Mordecai Walfish
 
LOL Blue are you intentionally mislabeling the expansion? This is the 2nd time I've seen you post it with that name..  
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News Comments > Morning Interviews
25. Re: Morning Interviews Jun 19, 2015, 06:11 Mordecai Walfish
 
Verno wrote on Jun 18, 2015, 11:06:
Fallout 3 had great exploration, if you're content making up your own goals and finding cool stuff in the world then its a great game for that. A little settlement with a hysterical despot that has amusing resolutions. A random library has a unique gun laying around on a corpse with some history attached. An alien landing site. Just cool, random stuff that makes the world fun to explore and the RP a bit more interesting. If you're more story driven and want direction New Vegas is a better game for that, though you can also go off the beaten path there too.

What you described in fallout3 is one of the things I've always loved about elder scrolls games, Morrowind in particular. The freedom to explore has never been better than in that title, IMO... particularly with levitation spells and such in the game that felt so rewarding when used to get out of a sticky situation or into some very good loot. I love the risk/reward of going to places that you're not ready for and preparing for the challenge and being able to use cunning and resourcefulness to still come out on top. I think modern RPG's that level the world up with you are a tremendous step in the wrong direction.
 
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News Comments > Dirty Bomb Trailer
6. Re: Dirty Bomb Trailer Jun 19, 2015, 05:31 Mordecai Walfish
 
Been playing a bit of this too lately and it is a decent team based objective shooter, but there is literally nothing that stands out and makes it special in any way, IMO. The f2p system seems legit with the amount you get from battles/objectives/1st match/1st win being decent enough to buy a new character from the roster every couple weeks if you play somewhat regularly. So far I like proxy, with the stub shottie and mines with a machine pistol as a side arm.. and that mobility is ridiculous. Tiny hitbox and lightning quick.  
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1105 Comments. 56 pages. Viewing page 9.
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