User information for Slayblaze

Real Name
Slayblaze
Nickname
Slayblaze
Email
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Description
PC Gamer
Homepage
None given.

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Signed On
February 8, 2011
Total Posts
32 (Suspect)
User ID
56154
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32 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
14.
 
Re: Out of the Blue
Sep 9, 2015, 20:30
14.
Re: Out of the Blue Sep 9, 2015, 20:30
Sep 9, 2015, 20:30
 
If Brady was cheating then so were the refs - they handled the balls just as much as Brady did, if not more so.
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2.
 
Re: Firefall Launches
Jul 29, 2014, 20:17
2.
Re: Firefall Launches Jul 29, 2014, 20:17
Jul 29, 2014, 20:17
 
Best MMO available right now. Totally Free also - you can even buy the real-money currency with in-game free currency that you earn just by playing what has turned out to be a super-fun Release build of the game.
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12.
 
Re: Single-Player Hearthstone Plans
Apr 14, 2014, 19:49
12.
Re: Single-Player Hearthstone Plans Apr 14, 2014, 19:49
Apr 14, 2014, 19:49
 
Rhett wrote:

I kinda want to try Hearthstone, but is there any single-player content at all? Can you play the AI and level/whatever as if playing people? (indented)

Yes you can play against the AI as much as you want, and the expert mode AI is pretty good until you really start building up your decks with rare+ cards. Try it out, it's pretty fun.

Another DTCG I've been liking a lot lately is Infinity Wars so you might want to check it out too, similar to Hearthstone in many ways (and much more generous in giving out free cards and entire DECKS of free cards).
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1.
 
Re: Out of the Blue
Jan 12, 2014, 14:25
1.
Re: Out of the Blue Jan 12, 2014, 14:25
Jan 12, 2014, 14:25
 
Going back quite a few years now, FX has had the vast majority of my favorite shows on television, starting with Rescue Me and then Sons of Anarchy as being two series that hooked me pretty early. Also American Horror Story is one of the best shows on TV today - last season was nothing less than truly epic. A couple other excellent shows that are about to enter their second season are The Americans and The Bridge, both of which are really sneaking in under the radar as they're on the FX "B" list but both really well done and compelling dramas with great casts.
Then ya got Louie, Wilfred, and The League pretty much in a class on their own and FX/FXX now has Its Always Sunny - all four of those shows are my favorite comedies hands-down no-contest (barring Adult Swim series). Then there's Legit which I've missed most of the episodes but the ones I've seen are hilarious. These are all comedies that are such a huge leap above the "network" comedies such as Big Bang Theory that personally I find it painful to sit through a full episode of ANY of the traditional network 30 minute comedies.
Archer is pretty decent but I think whats holding me back from truly loving it is that I'm hooked on all the Adult Swim animated (and live-action) weird politically perverse comedies going back years and years now, that it makes Archer seem tame in comparison. I'm really unsure about the upcoming Chozen but it looks decent maybe.
FX has a few shows I've just never gotten into although I've tried a few times... Justified is one of them (I tend to not like shows with heavy southern accents like Justified and Squidbillies - I just can't understand half of the dialog so I miss a lot) and Anger Management but I recognize them as good quality shows.
So while FX hasn't really had a super-huge crtically acclaimned break-out hit like AMC has had with Madmen, Walking Dead, and Breaking Bad, I've considered FX to be the best network for original series going back several years now. I personally think their lineup is - and has been - much stronger than AMC, especially with most/all of AMC's best shows in their final season with nothing really on the horizon for them of that same caliber (although Hell on Wheels is awesome).
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13.
 
Re: QuakeWorld Turns 17 and This Day in Gaming History
Dec 18, 2013, 13:57
13.
Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 13:57
Dec 18, 2013, 13:57
 
Much love for UT99, I always keep an installation on every PC I own (along with those ultra hi-rez compressed textures included on the original 2nd CD), and too many fond memories of Quakeworld seeming to almost open up an entire new world of possibilities. Same can be said for the concept of "classes" in the FPS genre by Tribes.

As other have said, the games produced since that time have built on the foundation laid down back then but in many ways never equaled, much less surpassed them. A few may have come close, but that's for another day in Gaming history..
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34.
 
Re: Out of the Blue
Dec 3, 2013, 18:55
34.
Re: Out of the Blue Dec 3, 2013, 18:55
Dec 3, 2013, 18:55
 
Thanks for sharing that wonderfully touching eulogy Blue, so sorry for the loss of a great friend that will never be far from your thoughts and memories. My first dog was lost to being hit by a car and died, drawing her last breath in my arms, and though it happened many years ago the pain has not lessened as much as I would have hoped. I switched to being a "cat person" after that, and actually don't really like dogs very much anymore but reading that farewell to Hudson made me recall the time when I loved my dog so much. Thanks for writing!
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6.
 
Re: This Day in Gaming History
Dec 2, 2013, 13:32
6.
Re: This Day in Gaming History Dec 2, 2013, 13:32
Dec 2, 2013, 13:32
 
I love this new column, hopefully we'll see more of it!

Someday we'll be looking back to the day when Blue's launched "This Day in Gaming History" as a regular column. Although, I imagine there'll be a few days here and there were nothing much actually happened.
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1.
 
Re: Gas Guzzlers Extreme Demo
Dec 1, 2013, 13:58
1.
Re: Gas Guzzlers Extreme Demo Dec 1, 2013, 13:58
Dec 1, 2013, 13:58
 
> "Gas Guzzlers Extreme is a fast, furious.."

Too soon, Gas Guzzlers TOO SOON
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6.
 
Re: New Studio to Resume Command & Conquer Development
Nov 18, 2013, 14:18
6.
Re: New Studio to Resume Command & Conquer Development Nov 18, 2013, 14:18
Nov 18, 2013, 14:18
 
I just want an always-online C&C Generals 2 with persistent progression features, which is exactly what was being developed and is now scrapped. Doesn't seen like it should be THAT difficult to pull off.
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12.
 
Re: Battlefield 4 Antialiasing Tip
Oct 30, 2013, 14:38
12.
Re: Battlefield 4 Antialiasing Tip Oct 30, 2013, 14:38
Oct 30, 2013, 14:38
 
I really prefer good ole'fashioned straight-up EDGE anti-aliasing, and absolutely despise some of these newer engines which not only don't support it but also somehow prevent it from being forced on. If I wanted the whole screen blurred - as in FXAA - I'd say so. But I don't want that. So at least let me just AA around the edges of geometry instead of making the whole game look as if I was running it at a non-native lower resolution (which is what it always looks like to me).
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9.
 
Re: Crytek Sites Breached
Aug 3, 2013, 16:58
9.
Re: Crytek Sites Breached Aug 3, 2013, 16:58
Aug 3, 2013, 16:58
 
Fantaz wrote on Aug 3, 2013, 14:13:
I don't give my personal info to most sites any more. Consider using an alternate e-mail address and login that isn't tied to your name or identifiable personal info.

Yep, been doing it that way for years. In fact my "online identity" is a complete fabrication, with only my closest friends being able to tie the "real me" to my online persona. Not even my family knows.

*Especially* my family, as they are the most insecure nooblets on the planet.

Guess Crytek clamps things down from now on - wake up call!
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5.
 
Re: Anno Online Open Beta
May 14, 2013, 13:58
5.
Re: Anno Online Open Beta May 14, 2013, 13:58
May 14, 2013, 13:58
 
Ubi/Blue Byte's own Settlers Online is better (much better) than Anno, at least at this stage in Anno's development. The only thing I like more about Anno than Settlers is the slightly superior updated engine being used. If they could port that over to Settlers it would be a win/win for Blue Byte.
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3.
 
Re: New Command & Conquer to Eventually Add Red Alert, Tiberium
Feb 25, 2013, 16:32
3.
Re: New Command & Conquer to Eventually Add Red Alert, Tiberium Feb 25, 2013, 16:32
Feb 25, 2013, 16:32
 
"At the outset we’re starting out in the Generals universe"

That's where my ears really perked up hard.
And not just my ears either.
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3.
 
Re: SpellForce 2: Faith in Destiny DLC
Feb 16, 2013, 13:56
3.
Re: SpellForce 2: Faith in Destiny DLC Feb 16, 2013, 13:56
Feb 16, 2013, 13:56
 
I seem to only play Spellforce (and certainly not through Steam) when my internet connection goes down, which is only about once a year. But I do keep an install going just in case.
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5.
 
Re: Warframe Open Beta
Feb 14, 2013, 14:01
5.
Re: Warframe Open Beta Feb 14, 2013, 14:01
Feb 14, 2013, 14:01
 
The first thing you have to do is go into the video options and disable the Color Correction, otherwise everything has a blue/green tint for some odd reason, and looks way too dark. There might be a certain appeal to that spooky super-dark look but being able to actually see everything realistically is far better, and there are still areas of dim lighting.

I've had a LOT of fun in Warframe's CB for the past couple months now, there have been a few pretty major changes in that time, most of which offered big improvements. For the truly-free player there's plenty of gameplay, and you can upgrade two frames to max level for free as well as plenty of weapons. For non-paying players the only limit is in how many max-level frames and weapons you can craft so you only have fewer options but no disadvantages over paying players.
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11.
 
Re: NCsoft: Nothing Had Been Decided on Selling City of Heroes
Dec 6, 2012, 13:20
11.
Re: NCsoft: Nothing Had Been Decided on Selling City of Heroes Dec 6, 2012, 13:20
Dec 6, 2012, 13:20
 
Hellbinder wrote:
I suspect that NCSoft is going to reopen the game again with a smaller studio located in the east.
Your suspicion is based on what?
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5.
 
Re: Salem Beta Expands
Nov 7, 2012, 14:45
5.
Re: Salem Beta Expands Nov 7, 2012, 14:45
Nov 7, 2012, 14:45
 
DrSquick wrote on Nov 7, 2012, 13:09:
Has anyone been able to get into this game? I have tried a couple times, and I just don't get it... I absolutely love crafting, it is my favorite part of MMOs. I also kinda love farming games, so this seemed like the perfect game; but I just don't get it.

If anyone has been able to get into it, do you have any good resources or tips?
Yes I've gotten into it, and basically "maxed out" everything one can possibly do (so far) as far as learning every skill, and crafted every possible item, and built every structure and have several villages under my control. It takes a while, a couple months at least to get there but the depth and complexity is much more than first impressions may give. It's a true open sandbox, no quests no levels and almost no guidance or set goals beyond the first few steps so you pretty much create your own game within the framework laid out. There are several game mechanics that are very original and difficult to grasp (such as the Gluttony system) even for the experienced well-educated old school Gamer, and a different game pace than almost everything else out there that takes some getting used to. The learning curve is odd also - very very slow at first and simply finding a good place to build a small settlement in the huge unexplored New World can take days of real-world time. At first you can find and "see" almost nothing, but as you progress the items which can be found increases exponentially until eventually your screen and minimap is literally filled with forage-able treasure just waiting to be gathered while exploring.

Here is an excellent up-to-date guide from the Forum:
http://forum.salemgame.com/viewtopic.php?f=5&t=181

And the Wiki is very helpful, although a few things out of date since there was just a new UI released with new graphics:
http://salemwiki.info/index.php/Main_Page

There are also a few custom clients (the vanilla client is VERY rough and very beta) with a popular one here:
http://dl.dropbox.com/u/18779594/salem/salem2.jnlp

There are also quite a lot of YouTube videos that are helpful, just search "Salem mmo".
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2.
 
Re: Brick-Force Launches
Jul 12, 2012, 23:02
2.
Re: Brick-Force Launches Jul 12, 2012, 23:02
Jul 12, 2012, 23:02
 
I tried it thinking maybe I was in the mood for something a bit different, and knowing ahead of time about the simplistic graphics. It turns out I couldn't handle THAT much graphic simplicity no matter how solid the game might be. Also, movement speed is snail-paced and exceedingly slow to the extreme. Uninstalled after my first match.
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1.
 
Re: Cross Fire Patch and Charity Drive
Mar 25, 2011, 14:37
1.
Re: Cross Fire Patch and Charity Drive Mar 25, 2011, 14:37
Mar 25, 2011, 14:37
 
Anyone playing Crossfire instead of Alliance of Valiant Arms should be ashamed of themselves, AVA is several orders of magnitude better than CF in every way.
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3.
 
Re: IL-2 Sturmovik: Cliffs of Dover Next Month
Mar 18, 2011, 13:06
3.
Re: IL-2 Sturmovik: Cliffs of Dover Next Month Mar 18, 2011, 13:06
Mar 18, 2011, 13:06
 
..upcoming Eric Johnson-free combat flight simulator..

I lol'd at the Eric Johnson reference, well played sir!


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32 Comments. 2 pages. Viewing page 1.
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