Chromius wrote on Jun 24, 2012, 16:52:
Civ IV was the last Civ game for me. Civ 5 was dumbed down (simplified) way too much for the console masses just like many other titles in the last few years. It is good they improved it a little though. Have not played the expansion, but I just cant see how it competes with Civ IV Beyond the Sword after reading about it?
I haven't tried the expansion but stopped playing Civ 5 after a couple of games as I disagreed with some of the design changes. I hated Social Policies instead of Civics most of all, it made the game feel much less like a political or world simulator and just another game where you can unlock arbitrary bonuses from some trees. It felt much more like every other modern game because of that.
I also didn't like the City States! In previous civs, all cities adhered to the same ruleset of claiming ground and building improvements and buildings to utilise the natural resources. In civ 5 an arbitrary number of city states would run on a completely different system of not expanding, spawning units on a timer rather than producing them, etc. They also had their own diplomacy system that didn't use the same personality or relationship methods as the other civs. You even had civilisations and policies that gave bonuses to dealing with just these kinds of rival! I felt they took the original, organic setup of previous games and crowbarred an unneccesary set of game mechanics on top for the sake of it, and they made things a lot worse.
While that probably sounds like a rant, I do appreciate that many of the things that made Civ great are still there, I expect crushing people with tanks and helicopters after they've dicked you around still feels pretty great. I understand why it's been a polarising release; for me the new additions detracted from the epic scope and drained a lot of the flavour too and left something that left more like a board game.
Incidentally Chromius, if you still play Civ 4 have you tried K-Mod? This chap Karadoc works on Beyond the Sword to this day, he's quite restrained with changes to the vanilla game but he's made a great many AI improvements, some balancing and done some nifty things with the GUI like rewrite the unit cycling logic so that after you move a unit it cycles to one nearby instead of jumping to the other side of the planet... many nifty things like that. It's really worth taking a look!