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Real Name MisterBenn   
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Signed On Jan 2, 2011, 16:34
Total Comments 332 (Amateur)
User ID 56105
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News Comments > Origin/EA Bans Follow-up
25. Re: Origin/EA Bans Follow-up Nov 18, 2011, 07:56 MisterBenn
Mashiki Amiketo wrote on Nov 18, 2011, 00:29:
We'll not only ban you, but lock you out of everything you've ever bought.
Here's the nub: some publishers are moving away from the purchase model and are locking in the "gaming as a service" model instead as digital distribution becomes the norm. Even though the full price is still paid up front, they consider the ability to access the game to be a priviledge rather than a right - to be granted and restricted on their terms. Persistent online requirements (and "cloud" connections which often resemble the same thing) reinforce this. The only way this can be regulated in by market forces, i.e. being prepared to forego titles that support and develop this way of thinking.
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News Comments > Skyrim Ships 7M
26. Re: Skyrim Ships 7M Nov 17, 2011, 01:24 MisterBenn
Jerykk wrote on Nov 17, 2011, 01:14:
I think the issue is that they shouldn't have been mapped like that in the first place. It's completely illogical.

In fairness by default they are how the previous games have been, at least for a sword and shield character. It was the expansion to the two handed system and introducing the notions of left and right hand that made it weird for some.
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News Comments > Skyrim Ships 7M
19. Re: Skyrim Ships 7M Nov 17, 2011, 00:54 MisterBenn
Flatline wrote on Nov 17, 2011, 00:18:
my weapons are mapped backwards
Use Left Hand and Use Right Hand are remappable ingame! They are reversed by default to be the same as previous games presumably.
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News Comments > Skyrim Ships 7M
13. Re: Skyrim Ships 7M Nov 17, 2011, 00:00 MisterBenn
Elsweyr. Swamps and dusty plains and a detailed new unarmed fighting system!

I am still loving this, I am so happy that my fave series has a lease of new life. I was worried that all the landscapes would be the same but there is a lot more personality than I expected.

Here are my favourite 2 mods:

Skyrim Tweaks Complete - A tweaked set of configs. I was only playing of High before but I have better view distance and performance with this. Everywhere in game is amazing now, and only open towns like Whiterun have dips in FPS (which I had before mods).

Himmelsrand Custom Shader Suite - This adjusts some of the effects and adds some post processing effects. The colour balance is much more natural than the default and dark areas in the game are dark as they should be so you'll need light sources sometimes. I noticed no change in performance and the results are a huge improvement!
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News Comments > This is Your Brain on Games
6. Re: This is Your Brain on Games Nov 16, 2011, 00:14 MisterBenn
jacobvandy wrote on Nov 15, 2011, 23:58:
Pfft, 12 hours a week? I guess that means I'm somewhere around quintuple-screwed...

Do you have a giant lump on the side of your head which bulges to contain a massively overdeveloped reward centre? In some circles it's a badge of honour!
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News Comments > On Minecraft Mod Support
4. Re: On Minecraft Mod Support Nov 16, 2011, 00:10 MisterBenn
I understand he's talking about the front page menu option which suggests you could select and enable mods in the same way that you do texture packs. The text has been there for a while but to install mods you currently still need to open the jar file manually in an archive editor and inject the files of the mod that you require.

At the most basic level I think this would be automated somehow - however it opens a can of worms in that many mods are incompatible and can prevent minecraft from starting at all.
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News Comments > New ATI Catalyst Drivers
26. Re: New ATI Catalyst Drivers Nov 15, 2011, 21:34 MisterBenn
I'm running a 6950 and I have been completely stable. Once when I chose to quit, it closed with an illegal operation like the previous games often did, but that's all. I've played about 10 hours with the 8.10 drivers, then I thought to update to 10.10 for Skyrim and played another 10 hours since then. It's been stable with both sets. Didn't realise 11.10 was a day away!

Performance wise I am CPU limited, interiors and some widerness I get ~60fps on Ultra but I can't manage it in some of the towns so I play on High. Might have to look into an upgrade, apart from the 6950 it's all a couple of years old, it's that long since I felt like I wanted to upgrade for a game.
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News Comments > EA Forum Bans Still Earning Game Bans?
48. Re: EA Forum Bans Still Earning Game Bans? Nov 14, 2011, 18:37 MisterBenn
Regardless of the details of this specific case, the policy of denying all previous purchases for breaking a code of conduct is despicable behaviour. Voting with your feet is the only thing that EA will respond to, if you disapprove of this the only way to show it is to avoid their products. Looking back, Bad Company 2 is the only EA game I can remember buying in years (and I only played that for a couple weeks)... it's actually not that hard.  
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News Comments > Skyrim Arrives
120. Re: Skyrim Arrives Nov 11, 2011, 22:31 MisterBenn
Most urgent mods in my eyes:

Dark Mod - night time wilderness and dungeons have too high an ambient light level for sure. Portable light sources and magic seem to have no use currently.

Primary Needs Mod - for hunger at the very least. The food is barely worth it at the moment as Creston said, just a tiny HP gain. There are food sources all over towns and the wilderness, making you think about food supplies makes all the inns and cooking skills have a purpose.

Drop Rate Mod - you seem to get showered with treasure right from the earliest levels. +50% mana regen here, +25% cold resist there, they come way too fast. (Also there should be more variety and partial forms of gems, that mod for oblivion that gave you all the gem fragments that you could grind down for alchemy was great).

Anyhow, I can't believe the most urgent things are gameplay tweaks! I really thought it would be a case of needing game breaking bug fixes at first. I know some issues are out there but the game's definitely in an acceptable initial state for me which feels like a miracle these days. I'm not a religeous man but when this was decrypting I was thinking please... God... don't let this game be shit!
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News Comments > Skyrim Reviews
95. Re: Skyrim Reviews Nov 11, 2011, 01:13 MisterBenn
Teddy wrote on Nov 11, 2011, 00:38:
Alt = run

Huh? Shift is toggle run, not Alt. It is strange that autorun is on by default and shift enables walk mode though. Have to hit Caps Lock while in a menu to get it the way it used to be. Also E and space are swapped from how they used to be...
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News Comments > Skyrim Reviews
83. Re: Skyrim Reviews Nov 10, 2011, 23:59 MisterBenn
Well it's almost five hours, gonna take a breather!

My impressions so far are very good! (No spoilers coming I promise:) It is quite easy to run as suspected, my 2 year old rig runs it on "high" pretty much flawlessly. "Ultra" exists which has longer slider distances for details just like previous games... it was still a pretty good frame rate but I like solid 30+ so stuck with High. BTW during the intro (before you have full control of yourself) the frame rate was lower for some reason - wait til you have full control before screwing with your settings).

I have had no bugs or crashes so far! I would say that the level of testedness upon release is good. One bad guy was pathing into an obstable and couldn't reach me until I moved, but that's it. Some of body animations are awkward and a bit basic at times but on the scale of Oblivion, there are far more interactive animations that people do, and they are more frequent and better integrated.

There is a skill level setting - with presets rather than a slider like before. I set it one up from the default, to Expert and the level of challenge is very good. Needed to reload a few times in the larger fights and had to use potions and scrolls to survive a couple of times!

There a few textures which are definitely poor quality but most a good, and the overall scenes I've seen so far are frequently very impressive! I think a dark mod is needed since the minimum light level indoors is the same as vanilla Oblivion and I prefer a reason to use light sources or magic. Also a primary needs mod is needed, food at the moment restores tiny HP and can be limitlessly eaten.

It's a bit odd without attributes but using the talent trees for a bit I can see what they're getting at, it does leave plenty of room for build specialisation.
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News Comments > Skyrim Reviews
61. Re: Skyrim Reviews Nov 10, 2011, 19:01 MisterBenn
Steam version in england unlocked! Decrypting now.

Edit: There are 3 mandatory packages to install once you launch which take a minute, but no additional patches required to start playing.

This comment was edited on Nov 10, 2011, 19:07.
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News Comments > Skyrim to Offer "Infinite Quests"
62. Re: Skyrim to Offer Nov 9, 2011, 16:57 MisterBenn
It is a bit silly for them to say the quests are infinite. However I do think the randomised questing will be a positive change compared to Oblivion. The possible locations you'll be asked to visit are all hand made, the possible opponents you'll meet are hand made and the tasks you'll have to perform will be hand written too. It will only be the selection of these and the permutations for each mission that will be randomised, I don't see that will lead to a reduction in the quality of quests.

When replaying in Oblivion you know that a specific mission is going to be to go a specific house and clear the rats, or go to a specific field and collect the plants, or go to a specific cave and rescue a person etc. With the randomisation you'll won't know what specific jobs you'll be asked to do... it should make a big improvement to replayability, particularly in modders' hands.
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News Comments > Skyrim Now on Sale in the Netherlands?
26. Re: Skyrim Now on Sale in the Netherlands? Nov 8, 2011, 21:14 MisterBenn
Creston wrote on Nov 8, 2011, 19:51:
Meanwhile, Steam still isn't even preloading.



Consider retracting that GRRRRRRR, preloads began - at least in England. Where are you based?
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News Comments > Op Ed
30. Re: Op Ed Nov 8, 2011, 19:13 MisterBenn
As a rule I don't do day 1 purchasing any more. I did until the early 00's but nowadays I find that standards have droppped... reviews always had an overlap with marketing but it's terrible these days. Also digital distribution and ease of patching mean that more games are less finished upon release nowadays so it makes sense to wait.

More reasons to wait: Steam sales, mods and patches, also on average you will have better hardware to run the game in question a year later.

Anyhow, despite all those things I preordered Skyrim already. I can justify the early cash as an exception for the Elder Scrolls as it's my favourite gaming series. I'm realistic too about the state the game will be in and I don't believe it heavily gets in the way of what makes the series good. With Oblivion I rebuilt a new modded installation every 18 months or so with the best stuff around, I am happy to start that process early with Skyrim!

This trailer was probably my favourite so far - more substance than just dragon slaying and it piqued my curiosity about what they've put into the world...

Edit: I keep being told the URL is too long and can't post it - it's Rock Paper Shotgun's "A new Skyrim trailer to pass the time" from yesterday. Don't think it's linked here on Blues yet.

This comment was edited on Nov 8, 2011, 19:19.
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News Comments > Out of the Blue
35. Re: Out of the Blue Nov 7, 2011, 21:06 MisterBenn
Agent.X7 wrote on Nov 7, 2011, 15:28:
PHJF wrote on Nov 7, 2011, 14:36:
"za" is a college term, and I've heard it in movies. "pie" is what an American stereotyping an Italian would say.

My a' my, look atta dat a' nice a' pizza pie!

Or what anyone living in a large Italian neighborhood would say. Is it stereotyping if they really do it? Everyone in my neighborhood calls them pies.

Do you mean Italian-American neighbourhood? Otherwise I wouldn't expect people from an Italian neighbourhood to use the English language!

The original pizza was the "italian" style - thin crust, fresh ingredients and eaten with knife and fork - and is the same to this day. I've eaten in Italy, Sicily and Sardinia and it hasn't changed. Italian restaurants in England still serve the same way too - it's not "elite" as someone mentioned earlier, Italian restaurant chains like Zizi and Prezzo in England serve that way too. Pizza Hut is much closer to fast food - not criticising, I've had way more than my share! The thicker base with crust to pick up is what we generalise as the "American" style (I know it's evolved and diversified away from that) and all frozen pizzas, supermarket pizzas, delivery pizzas and fast food here in England are of that style.

Oh, and I don't believe the term "pie" is used in relation to pizza anywhere in Europe!
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News Comments > Pro Evolution Soccer 2012 Patch
1. Re: Pro Evolution Soccer 2012 Patch Nov 7, 2011, 16:51 MisterBenn
Nice, I am really enjoying 2012 already. There are lots of subtle improvements and they really upped the AI teams' creativity in attack this year.  
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News Comments > Free Game: Stealth Bastard
22. Re: Free Game: Stealth Bastard Nov 6, 2011, 23:57 MisterBenn
bigspender wrote on Nov 6, 2011, 23:19:
if only there was a machine that turned whinging into a cash... :)

The best I can think of is making a game with whinge-based gameplay: you roleplay a computer gaming cynic, and each level your character receives a game to play which on the surface has merit but the aim of the game is to find flaws to complain about! The early levels are easy - the first couple of games simply betray their prequels by dumbing down or changing the genre to FPS with regenerating health or maybe only offer console control... but the later levels are much tougher and have your character examine his PC for traces of spyware DRM and traipsing through page after page of EULA legalese!

There might be a market for this game! Ironically, to fully monetise this idea you'd probably need to put the game out there with always-on DRM and microtransactions...
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News Comments > Gamer Food
20. Re: Gamer Food Nov 2, 2011, 22:20 MisterBenn
Even cathethers need changing every now and then. I think it's easier just to do your gaming over a grilled floor for everything to merely sluice away into a slurry pit.  
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News Comments > The Elder Scrolls V: Skyrim Footage
54. Re: The Elder Scrolls V: Skyrim Footage Oct 31, 2011, 21:26 MisterBenn
Good points: lip syncing, the lack of need to zoom in for dialogue. Looks more complete and polished that SotS2!

Bad points: general body animations still quite simple, the 3rd person cutaways (finishers and knockdowns), the dynamic shadows had very chunky and oscillating jaggies, also a texture pack will definitely be needed. Skill rates will need modding too for a lot of people's tastes I suspect.

Conisdering that's the tutorial dungeon though I think the potential's still good. Not such a giant leap technologically but a progression nonetheless. The 2 clips I saw didn't have any true outdoors scenes (the courtyard looks to be implemented as an indoor scene like the Oblivion towns) so roaming the wilderness yet to be shown.

The HUD could do with having the compass removed but in general the default has nothing but stat bars and the reticle, looks like they've learned a lesson well there. Haven't seen how spell effects are shown yet though. The main issue with the stat and inventory menus is they are on seperate pages rather than tabs, I hope there will be a simpler way to flick around the pages.
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332 Comments. 17 pages. Viewing page 15.
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