User information for warmbluelasers

Real Name
warmbluelasers
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Email
Concealed by request
Description
Damn bears.
Homepage
None given.

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Signed On
December 28, 2010
Total Posts
175 (Novice)
User ID
56099
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175 Comments. 9 pages. Viewing page 6.
Newer [  1  2  3  4  5  6  7  8  9  ] Older
15.
 
Re: Star Citizen at $73M; Rental Equipment Credits Controversy
Feb 21, 2015, 13:18
15.
Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 21, 2015, 13:18
Feb 21, 2015, 13:18
 
Can you actually fly all the ships they're selling yet? Or is this still $250 for shitty concept art?
2.
 
Re: Battlefield Hardline Rewards Battlefield Veterans
Feb 18, 2015, 20:22
2.
Re: Battlefield Hardline Rewards Battlefield Veterans Feb 18, 2015, 20:22
Feb 18, 2015, 20:22
 
Does this pack include a 3x scope for my knife?
37.
 
Re: Sony Online Entertainment Sold
Feb 3, 2015, 08:26
37.
Re: Sony Online Entertainment Sold Feb 3, 2015, 08:26
Feb 3, 2015, 08:26
 
Planetside 2 was on a fast track to abandonment anyway. Now that the idiot Sony overlords (and hopefully the clueless upper management) aren't pushing for fast cash at the complete neglect of everything else, they can either fix the game and make it what it should have been by now or put it out of its misery for good.
13.
 
Re: Free Windows 10 Upgrade Plans
Jan 21, 2015, 15:14
13.
Re: Free Windows 10 Upgrade Plans Jan 21, 2015, 15:14
Jan 21, 2015, 15:14
 
MS ordered retailers to pull the older versions of Office off the shelf so they could push the subscription version. Why give them the benefit of the doubt?

If we're lucky 'first year free' will probably be just like Norton AV - after the first year you'll be locked out from getting patches and updates. If they're going to charge a sub just to log in to the desktop (always on OS! cool!), well I hope it blows up in their face.
32.
 
Re: Blizzard: Olympics Should Include Esports
Dec 24, 2014, 18:05
32.
Re: Blizzard: Olympics Should Include Esports Dec 24, 2014, 18:05
Dec 24, 2014, 18:05
 
vrok wrote on Dec 24, 2014, 14:50:
Rob Pardo is actually no longer with Blizzard so the headline and story blurb is misleading.

Maybe he's already hit the egg nog.
34.
 
Re: Valve Apologizes as Hatred Greenlight Campaign Returns
Dec 17, 2014, 10:53
34.
Re: Valve Apologizes as Hatred Greenlight Campaign Returns Dec 17, 2014, 10:53
Dec 17, 2014, 10:53
 
I have zero interest in this game because killing hordes of unarmed civilians is about as thrilling as killing hordes of unarmed zombies.

I really don't care about censoring the title due to its content. Postal is on steam. Remember Postal? The game that lets you shove an M16 up a cat's ass and launch it like a rifle grenade, and go around pissing gonorrhea in people's mouths?

People only give a shit about this one because it blipped on their radar and they feel like they need to sound off on it.
33.
 
Re: Alien: Isolation Now Easier (and Harder)
Dec 10, 2014, 15:37
33.
Re: Alien: Isolation Now Easier (and Harder) Dec 10, 2014, 15:37
Dec 10, 2014, 15:37
 
Does this magically invalidate my hard playthrough in progress towards the "complete the game on the hardest difficulty" achievement? Has this already gone live? This is some uselessly nebulous information from the developers.
76.
 
Re: No Elite: Dangerous Launch Wipe
Dec 9, 2014, 17:15
76.
Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 17:15
Dec 9, 2014, 17:15
 
This is sad. I was starting to get excited about this game as it neared the finish line, but these last minute decisions paint this as not the game I'm looking for.

Guess I'll keep waiting.
14.
 
Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
Nov 16, 2014, 14:44
14.
Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 14:44
Nov 16, 2014, 14:44
 
So what happened to all the horse crap these "indies" shoveled out about being able to make a better game without publishers breathing down their neck, holding to a deadline, and demanding DRM, DLC, preorder bonuses...?

Seems like there's no difference, and the whole "blame the publishers not the developers" fan wank looks thoroughly debunked by ED and SC.
1.
 
Re: Morning Crowdfunding Roundup
Nov 10, 2014, 09:13
1.
Re: Morning Crowdfunding Roundup Nov 10, 2014, 09:13
Nov 10, 2014, 09:13
 
$100,000 for a documentary that's already got its raw footage, and is going to be sold off to a publisher anyway?

...well I guess that's more reasonable than $60m to watch some old guy tour conventions.
9.
 
Re: EVE Online Phoebe Update Next Week
Oct 30, 2014, 07:16
9.
Re: EVE Online Phoebe Update Next Week Oct 30, 2014, 07:16
Oct 30, 2014, 07:16
 
Unknown Soldier wrote on Oct 29, 2014, 13:41:
Ahhh EVE. I miss it. I hope it's still running when I retire, because that's when I'll finally have time to play it properly.

Why wait? Skill training is based on subscription time, not time played, and you can buy credits from other players by legit PLEX trading.

Ozmodan wrote on Oct 29, 2014, 14:17:
They keep fixing and changing things, but the most obvious mechanic in the game that needs some love is mining and they again completely ignore it.

Given the whole game is very hands-off and AFKish except for the excell sheet buy-low sell-high market game, I don't think they ever will overhaul mining. It's the bread-and-butter of the MMO you "play" while playing other games.
6.
 
Re: BATTLELINE: STEEL WARFARE Announced
Oct 14, 2014, 06:36
6.
Re: BATTLELINE: STEEL WARFARE Announced Oct 14, 2014, 06:36
Oct 14, 2014, 06:36
 
bfg9000 wrote on Oct 13, 2014, 23:26:
Well there is Steel Beasts Pro but yeah, no more tank sims seems accurate.
I wouldn't mind games like this and WoT if legit armor tactics were ever used by players. Instead it involves 1v1 parking behind cover, peeking out (exposing your flank from track up) shooting then reversing. Since there is no coordination it actually works which is a shame.

Add in a hateful, caustic community and an epeen tracker add-ons that tell you how screwed you are before the match even starts, and we have a winner!
18.
 
Re: Star Citizen Status Report
Oct 4, 2014, 22:30
18.
Re: Star Citizen Status Report Oct 4, 2014, 22:30
Oct 4, 2014, 22:30
 
eRe4s3r wrote on Oct 4, 2014, 19:56:
All I care about.. is something they haven't touched yet at all.. Squadron 42 will be SP.. but what about a stand-alone OFFLINE persistent sandbox?

Or how about the custom private servers? There hasn't been any talk at all regarding offline or private servers. I'm sure CR and crew are hoping the original backers either forget or have too little interest in those features to push the issue, so that way he can get everyone onto the hyper monetized main server.
5.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 11:37
5.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 11:37
Sep 4, 2014, 11:37
 
AngelicPenguin wrote on Sep 4, 2014, 10:53:
I'm guessing the PTR people are not the same as the ones who want to be first on the leaderboard.

...because nobody has "tested" a Blizzard MMO with the sole intent of finding exploits to get world first.
6.
 
Re: Cliff Bleszinski Talks a Blue Streak
Jul 10, 2014, 10:44
6.
Re: Cliff Bleszinski Talks a Blue Streak Jul 10, 2014, 10:44
Jul 10, 2014, 10:44
 
nin wrote on Jul 10, 2014, 10:25:
The image of that PC Gamer cover just popped into my mind. That worked out so well for all involved...

Also, apparently The Sims are livin large...

For anyone else who the link 403's on: link

I remember getting this one in the mail and thinking "who are these clowns?"

In 14 years my reaction hasn't changed.
52.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 10:05
52.
Re: Star Citizen Hits $45M Jun 9, 2014, 10:05
Jun 9, 2014, 10:05
 
Jamil20 wrote on Jun 9, 2014, 09:25:
You can turn on Freelancer-like controls by hitting CTRL-F.

I already know about the alternate flight mode, hence why I said both mouse control schemes.
47.
 
Re: Star Citizen Hits $45M
Jun 9, 2014, 09:03
47.
Re: Star Citizen Hits $45M Jun 9, 2014, 09:03
Jun 9, 2014, 09:03
 
SpectralMeat wrote on Jun 9, 2014, 08:17:
I know this question wasn't asked from me, but for me the handling in SC is kind of weird.
Much more simplified than Elite.
It feels like the ship handling was made for people playing with kb+m or a game pad.
If you play Freelancer again the ship handling is a lot like that.
I am not sure what was promised in terms of handling but this Alpha build doesn't feel like ship physics or flight controls for that matter were top priority in the development.

It really doesn't feel like Freelancer, having just played it a few months ago. Freelancer was completely on rails and instantly responsive.

My loaner Hornet - a ship that's supposed to be about military dogfighting - feels very sluggish, bouncy and lop-sided with either of the mouse controls schemes, or even a joystick. It's not even close to how Wing Commander handled.

Early on CR said he wanted to simulate every little thruster and control surface. I remember that well because it was in the original backer presentations. Then it was supposed to be fed through a fly-by-wire control scheme. I'm sure the dev team has fudged the simulation a bunch, but I can feel the middle-man. Maneuvering at speed with even a dent in one of the wings (which have no thrusters and control surfaces mean nothing in void) turns the whole thing into bull riding. My pilot friend loves it but I'm still getting used to spending more time fighting my controls than the enemy.

The most disappointing thing is this sophisticated AI they hyped in a couple videos. So far it's only marginally better than the retard AI in the X games. They can manage to avoid stationary objects - most of the time. However mnay of my deaths have been from Vandul playing chicken or the wingmen shooting up my ass.

The best part about Star Citizen though is how emotionally invested people are getting both for and against the game. It's got as much popcorn drama fighting as a POTUS election.
10.
 
Re: Diablo III Legendary Anniversary Buff Becomes Permanent
May 22, 2014, 11:39
10.
Re: Diablo III Legendary Anniversary Buff Becomes Permanent May 22, 2014, 11:39
May 22, 2014, 11:39
 
"And then we doubled it!"
10.
 
Re: Star Wars: The Old Republic Expansion Announced
Mar 19, 2014, 23:55
10.
Re: Star Wars: The Old Republic Expansion Announced Mar 19, 2014, 23:55
Mar 19, 2014, 23:55
 
NKD wrote on Mar 19, 2014, 17:50:
Wallshadows wrote on Mar 19, 2014, 16:31:
Devil's advocate but seeing that TOR is successful enough to get an expansion and rustling so many jimmies here is pretty entertaining.

It's nowhere near as successful as Bioware hoped, but they are making okay money off this if they are getting their overlords to sign off on new feature and content additions once in a while.

It could have been stipulated that EA/Bioware provide so many years of support and so many significant content expansions in the Star Wars licensing contract. That may have also been the case with Warhammer Online, which was dropped squarely on the day of the license's expiration.
12.
 
Re: Diablo III Patch Adds New Loot & Paragon Systems
Feb 26, 2014, 08:15
12.
Re: Diablo III Patch Adds New Loot & Paragon Systems Feb 26, 2014, 08:15
Feb 26, 2014, 08:15
 
Sempai wrote on Feb 26, 2014, 06:43:
They wiped all keybinds, and now locked all movement keys to mouse ONLY.

You can still bind "Force Move" to whatever you please, which has always been the case. Nothing changed.
175 Comments. 9 pages. Viewing page 6.
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