nin wrote on Nov 22, 2010, 10:18:Three main indicators give away the fact that this isn't a native game: framerate bumps, sudden resolution drops and gameplay blips. The framerate is supposed to be 60fps, and it often is, but there are hiccups, most likely due to packet loss or someone else in the house using the internet. The 60fps doesn't look or feel steady; it acts more like a spiky 45fps, with sudden drops that occur randomly, but not when the action gets hot or the graphics explode onscreen. The resolution is also variable, and the image is compressed to help with latency. One second you might see the pores in someone's face, and the next their head will look like an angular peach. It doesn't happen often, and this problem is much worse when on Wi-Fi.
Why would someone pay for that????
Rattlehead wrote on Nov 18, 2010, 19:23:So they feel proud about a short delay? They should feel ashamed for any delay.
If you can't accurately announce a release date of a product, you shouldn't try.
Can't detect a joke eh? How about the fact that all their games are really fucking good, and these delays are for the better.
xXBatmanXx wrote on Nov 9, 2010, 16:43:
I wish I could have an opinion.....but fedex shipped my package from Amazon (release day delivery .99 cents and receive it by 10 am) - was shipped from New Castle DE, to Jersey, to FLORIDA, then Indy, and now I can ONLY ASSUME they are going to try and get it to me in Minnesota by tomorrow.....unbelievable. didn't this happen to someone on something recently? Enahs or Cutter?
http://www.youtube.com/watch?v=sLB-uMPj27s