LDAsh wrote on Apr 4, 2018, 05:15:
I wasn't talking about XP/32bit/DX9 in general (only that _this_ game looks like it belongs there), that's long done and dusted, but moreso about as we move into the future, I really hope to see more scalability with software and avoid being herded into a pen by companies like Microsoft, when Windows 7 gets killed off.
LDAsh wrote on Apr 3, 2018, 20:14:
I'm sure there are other games to play that don't require a whole new PC just to get the thing launched, even though otherwise the system could run the game without issues.
Hopefully from now on, everyone (both game programmers and hardware/OS vendors) will work together to have scalability in mind from day one whenever they attempt to create something.
Hanneth wrote on Apr 3, 2018, 22:52:
And Blizzard is offering full refunds to those that cannot meet the new requirements right?
I personally have never bought, or played it, but if anyone's computer does not match the new minimum requirements, by law, they are required to to offer a full refund of the price the person paid, or some way to play the game in another way.
There is already case presidence for this.
Kxmode wrote on Oct 16, 2017, 13:02:Creston wrote on Oct 16, 2017, 11:05:
It sure is a purdy cockpit.
$150M is probably how much it costs for a real cockpit.
SpectralMeat wrote on Oct 16, 2017, 10:57:
Anyone want to place bets that SQ42 won't come out in 2018?
JeffD wrote on Mar 26, 2017, 21:17:
Who said anything about remaking game engines? We have the perfect engine already! Starcraft 2! This should have been a simple mix of reused assets and new assets to remake starcraft 1.. minus needing to remake cut scenes (not that we wouldn't want to see that). I would bet real money that the amount of work to make starcraft 2 into starcraft 1 would have been about the same amount of work as using a completely different engine (again.. I don't know if its new.. but when was the last time blizzard made a 2d engine?) that uses todays video modes and the high resolution sprites which also need to be drawn IN 3D!!!
descender wrote on Mar 22, 2017, 15:44:
There must be some sort of flat yearly fee attached to Steam hosting and/or a limitation on how long they will let you stay on there without making any sales... otherwise, they would just be hosting every game forever.
Dentorro wrote on Mar 22, 2017, 11:02:
Why give 30% of your money to Valve if you can get it al for yourself? I can see more publishers in the future go their own route so they earn more.
Primalchrome wrote on Mar 22, 2017, 09:40:
Glad to see this product progressing. I detest Origins and Uplay and would love to see a gaming client developed to give Steam a decent run for it's money. Not that I have major issues with Steam, but they need some competition in the marketplace to force them to update the client in terms of functionality and efficiency.
Kxmode wrote on Oct 10, 2016, 21:57:
I have a question. How important is a procedural planet to Squadron 42?
I feel like Chris isn't making a game, he's building an engine, and he wants to license the engine back to CryEngine and others eventually. If that's the case, that is not what backers asked for. Supporters just want a game, not engine development.
Kxmode wrote on Oct 10, 2016, 21:42:Timmeh wrote on Oct 10, 2016, 11:16:BitWraith wrote on Oct 10, 2016, 10:41:The Half Elf wrote on Oct 10, 2016, 10:35:Angrius Maximis wrote on Oct 10, 2016, 10:15:
This game is going to be on a Derek Smart level of FAILURE
At least Smart has shipped a game
I would rather wait for one than spend money on a broken one.
I have some of the universal combat games... they are pretty cool. Not the best graphics but you can do a lot of stuff.
None of them are "broken".
I'm sure they are, but they have the absolute worse UI. Part of making a game fun to play is the UI has to be intuitive. It's not the gamer's job to remember a 96-page manual on how to play. For Derek's games only a few ever got to the point where they could remember the dizzying array of menus/submenus and hotkeys. I believe those customers continue to support Derek and his many projects. However, IIRC I remember Derek berated one customer for not remembering the manual.
DangerDog wrote on Jul 14, 2015, 20:46:
Tons of people had buyers regret with Elite Dangerous, dumb people paying to play the alpha for $250 or something.
I wonder if this will get Mr. Smart from talking about it anymore.
Kxmode wrote on Jul 14, 2015, 21:02:
Wait a second. I sent them an email with legitimate proof showing how I was basically conned out of $930 bucks. Are they not going to look at my case? Is this their blanket statement to tell EVERYONE - including people with legitimate claims - to stop asking?
What country do I live in where this is legal? Even credit card companies don't do stuff like this. I was lied to multiple times by Chris Roberts, and I believed what he said. I trusted him at his word so much so that I was willing give CIG $930 of my money. Here's the thing, Derek Smart is a very wealthy person; he has millions. I don't, and yet I backed Star Citizen for 3x what Derek backed for and yet they gave him his "hush" money back.
I just want a refund.
Mordecai Walfish wrote on Jun 27, 2015, 00:51:
There is another certain "scam" going on, or perhaps a better way to label it is "gaming the system", but in many multiplayer games, the steam refunds policy is biting players in the ass right now, with cheaters purchasing games for almost exactly 1 hour and fifty minutes, going to wreck shit on servers where they got owned and can't compete properly, and then getting a refund and repeating the process. VAC and the other assorted anti-cheats out there don't catch them generally in this small window of time and I've not heard of anyone being punished for this behavior. This is happening in many steam multiplayer games currently.
Beamer wrote on May 27, 2015, 18:56:
These aren't purchased in bulk then resold, they're ones coming from other countries.
They're sold for significantly under market price. The people buying them know something is up. They know it's a risk. If they did not lose the product, what would prevent them from continuing to buy grey market? Nothing, because they know they will always get the same product for 10%-30% the price.
And then, if the demand remains, what prevents other grey market sellers from popping up? They're usually based overseas and nearly impossible to pursue any civil or criminal charges against.
InBlack wrote on May 27, 2015, 03:15:
Stolen keys. Got it. Stolen from where?
Im really supposed to believe that credit card fraud criminals are buying keys from ESO (with stolen credit card info) and reselling them to pimply faced nerds?
Im sure there are millions to be made in that racket...
Cutter wrote on May 26, 2015, 23:03:
Leave it you people to defend the corps and screw the workin' man trying to catch a break. It's no wonder this is such a shitty world. Perhaps you feel we'd all be better off as slaves instead of the indentured servants we really are.