User information for Satoru

Real Name
Satoru
Nickname
Satoru
Email
Concealed by request
Description
Homepage
None given.

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Signed On
October 14, 2010
Total Posts
124 (Novice)
User ID
56002
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124 Comments. 7 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  ] Older
5.
 
Re: Fortnite Cryptocurrency Scam Warning
Jun 7, 2022, 11:30
5.
Re: Fortnite Cryptocurrency Scam Warning Jun 7, 2022, 11:30
Jun 7, 2022, 11:30
 
Kxmode wrote on Jun 6, 2022, 20:21:
Valve was smart to ban blockchain and NFT products. Although this blockchain/NFT game still appears to be available for wishlisting even though it's been reported, I'm glad the platform doesn't have them as a general rule.

Note most crypto games get around Valve's ban by disallowing any crypto transactions on steam directly. Aka you cannot, through the game itself or via any in-game way, purchase crypto

HOWEVER

You can still basically fund your crypto purchase externally via their website.

The only sort of functional difference is that you cant use steam wallet to buy crypto, and its slightly less conveneint to get since you have to go outside of the game to make crypto purchases
24.
 
Re: Play Star Citizen for Free
May 20, 2022, 18:21
24.
Re: Play Star Citizen for Free May 20, 2022, 18:21
May 20, 2022, 18:21
 
RogueSix wrote on May 20, 2022, 18:10:
As a backer I got an e-mail last night. They are offering us a "limited vehicle concept pledge" with 10 years insurance. The vehicle in question is the Anvil Legionnaire starting at a dirt cheap price of €108.29. The more juicy "ILW" variant is €129.95 and there are two Anvil swarm packs: One pack for losers that is only €270.73 and a pack for real men which is €303.21.

Such a tempting offer. I'm having a really hard time which one to choose so I can keep waiting another ten fucking years for anything with a sense of persistence.

By the time the game comes out you'll have burned through 20 years worth of insurance already
23.
 
Re: Play Star Citizen for Free
May 20, 2022, 18:20
23.
Re: Play Star Citizen for Free May 20, 2022, 18:20
May 20, 2022, 18:20
 
Burrito of Peace wrote on May 20, 2022, 14:08:
They need to play Independence War 2. It has the best Newtonian flight model I have ever experienced while still being fun and approachable. You can either toggle full Newtonian flight or automatic RCS control which would give it a more "arcade" feel for those that want it.

They can't do that because this is 'supposedly' and MMO or whatever Chris has decided to call this train wreck. You can't have one set of people be on 'arcade' while the other half are in 'mega space sim mode'. Everyone has to be on the same flight model. The problem is Chris can't actually decide if he's making Wing Commander, trying ot redo Privateer, or trying to make EVE Online. He makes his team make all these different modes that all clash with eachother. He can't even get a single player version of SQ42 out the door because of the idiotic insistence of 'everything being on teh same code base' despite the fact that they have no 'code base' to start off of because Chris keeps changing his mind about what ever the hell they're making this week.
6.
 
Re: Play Star Citizen for Free
May 20, 2022, 13:52
6.
Re: Play Star Citizen for Free May 20, 2022, 13:52
May 20, 2022, 13:52
 
Burrito of Peace wrote on May 20, 2022, 13:29:
I tried given Star Citizen a shot earlier in the week. I really, really did.

My machine specs:
3700X
6900XT
64GB ECC DDR4-3200
980 Pro 2TB NVMe

While the experience was better than the last time I played, it was still a bit choppy and janky. After I finally found my ship, when I went to take off, it jammed its nose in to the corner of a hangar at a diagonal and would not move beyond that to save its life or my interest. Not slagging on Elite: Dangerous but when it has a more responsive flight control system than you, you have a serious problem.

-10/10. Would not recommend.

SC has changed their flight model at least a half dozen times now and it progressively gets worse. They ping pong between 'arcade' to 'full space sim' and can't seem to decide what they want to do.
11.
 
Re: Star Citizen Free Fly Next Week
May 14, 2022, 17:44
11.
Re: Star Citizen Free Fly Next Week May 14, 2022, 17:44
May 14, 2022, 17:44
 
The issue is more that their net code is so bad they cant have enough people on a shard before the server itself bursts into flames.

Like they sold these giant ships that have a crew of a dozen people, yet 2 of those ships (if the actually existed) fully manned in the same area, would basically crash the game right now
10.
 
Re: Star Citizen Free Fly Next Week
May 14, 2022, 17:43
10.
Re: Star Citizen Free Fly Next Week May 14, 2022, 17:43
May 14, 2022, 17:43
 
Its hilarous they still can't make a FPS shooter from an engine that's only job is literally doing FPS shooters

When was SQ42 supposed to come out. Well i mean when did they stop changing the date and just literally give up on telling anyone dates at all
7.
 
Re: Activision Blizzard Won't Voluntarily Recognize New Union
Jan 26, 2022, 13:42
7.
Re: Activision Blizzard Won't Voluntarily Recognize New Union Jan 26, 2022, 13:42
Jan 26, 2022, 13:42
 
Basically "we're not going to od anything and let Microsoft handle it because we dont fucking care"
11.
 
Re: Activision Blizzard Firings
Jan 17, 2022, 18:52
11.
Re: Activision Blizzard Firings Jan 17, 2022, 18:52
Jan 17, 2022, 18:52
 
What are the odds that these firings are

1) getting rid of anyone trying to unionize
2) getting rid of anyone making reports

You won't have a problem as long as everyone who remains stays in line, Get rid of the rabble rousers. "Problem Solved"
6.
 
Re: Pandemic Eradicated from Steam
Jan 16, 2022, 16:37
6.
Re: Pandemic Eradicated from Steam Jan 16, 2022, 16:37
Jan 16, 2022, 16:37
 
Its kind of weird because the game doesn't even have online play. So its not like there are servers shutting down. You could easily just keep selling the game without issue

My thought is that they're probably paying a yearly licensing cost for the property name. And the salse of the the game are not enough to cover the license cost anymore so they have to deslist it for that reason
4.
 
Re: Loot Box Lawsuits Dismissed
Jan 11, 2022, 14:23
4.
Re: Loot Box Lawsuits Dismissed Jan 11, 2022, 14:23
Jan 11, 2022, 14:23
 
https://docs.justia.com/cases/federal/district-courts/washington/wawdce/2:2016cv01941/240392/123

Full case history here but sort of broadly

1) 2017 case was brought forth
2) 2018 case sent to arbitration
3) arbitration basically destroyed the case
4) 2019 appeal of arbitration
5) half of the counts are dismissed with prejudice by judge (cannot refile)
6) today the rest of the counts are dismissed with prejudice
7) this kills the class action status of the case as well
3.
 
Re: Windows 11 Kills Killer Networking
Oct 5, 2021, 14:27
3.
Re: Windows 11 Kills Killer Networking Oct 5, 2021, 14:27
Oct 5, 2021, 14:27
 
To be honest thank god

Killer network drivers are only good at 'killing' games and the networking stack. It's such a terribly written driver I'm shocked anyone was ever tricked into using their shlock. I've had to fix more problems with these drivers than any imaginary benefits their terribly implemented QOS garbage ever did
15.
 
Re: Star Citizen Free Fly Event
Sep 21, 2021, 09:29
15.
Re: Star Citizen Free Fly Event Sep 21, 2021, 09:29
Sep 21, 2021, 09:29
 
VaranDragon wrote on Sep 21, 2021, 02:23:
In the year of 2021 how hard is it to produce and release a single player space combat game? We even had an actual Xwing vs Tie Fighter game in the form of SW: Squadrons, which I admit was pretty lackluster but it actually happened. It was a thing. When do we get our single player game starring Mark Hammill, Gary Oldman and who knows who the fuck else?

I mean its hard when you choose an ancient FPS engine that was never designed to be an MMO or a space combat engine.

It also doesn't help when your creative director/producer is an absolute tool
12.
 
Re: Xbox Cloud Gaming Beta for Windows
Aug 10, 2021, 12:14
12.
Re: Xbox Cloud Gaming Beta for Windows Aug 10, 2021, 12:14
Aug 10, 2021, 12:14
 
Fantaz wrote on Aug 10, 2021, 10:46:
I don't see what makes this announcement any special. Playing within their app should be the same experience as playing through their browser on Windows, video streams in the same way and transmits your controller input, unless it does it with lower latency

From the perspective of retention or branding, it makes sense for your users to access your service all in the same way. So you say "download the xbox app" that's the same (in theory) for android and windows (not iOS but it could be). The idea being you can funnel users into a single app, an app they associate with your service, and provide a consistent UI and feeling across them. People think of apps in a very different way than they think of websites.
11.
 
Re: Xbox Cloud Gaming Beta for Windows
Aug 10, 2021, 12:08
11.
Re: Xbox Cloud Gaming Beta for Windows Aug 10, 2021, 12:08
Aug 10, 2021, 12:08
 
Jonjonz wrote on Aug 10, 2021, 06:32:
Once again Microsoft's stupidity amazes me. Why on earth would anyone with an xbox and an xbox game pass ultimate, want to an inferior experience, i.e. cloud gaming when they already have a superior alternative, playing native on an Xbox?

So they can get a few frags in from their desk at can at work?

Or is this just plain old lets sell it to the whales first?

Also notice that onlike other cloud gaming services, mobile is not supported.

Because not everyone has a gaming pc? Hell im going on vacation in a few days and I can continue my Yakuza Like A Dragon playthough, from my windows PC, on xcloud on my surface pro. I certainly could not run Yakuza Like A Dragon on this laptop no matter how many options I turned down in the settings.

I think people miss the point that for MS xcloud is a supplementary benefit service. Unlike say Stadia which is purely cloud based only. For many yes console and PC are going to be primary systems. But the side benefit of being able to play AAA games on severely underpowered devices is appealing if again, you're already invested in Xbox Ultimate anyway

Also yes it does work on mobile. There's already an Android app and on iOS it works via a browser.
10.
 
Re: Xbox Cloud Gaming Beta for Windows
Aug 10, 2021, 12:04
10.
Re: Xbox Cloud Gaming Beta for Windows Aug 10, 2021, 12:04
Aug 10, 2021, 12:04
 
Having the app means you don't need the overhead of running a full browser. since people using cloud gaming probably have lower spec systems, the less overhead the better for them
10.
 
Re: DOOM Eternal GeForce RTX 3080 Ti Limited Edition Demon Slayer Bundle
Jun 23, 2021, 15:10
10.
Re: DOOM Eternal GeForce RTX 3080 Ti Limited Edition Demon Slayer Bundle Jun 23, 2021, 15:10
Jun 23, 2021, 15:10
 
the 3080Ti is already so overpriced even if I got a slot it'd be hard to justify the cost of the bundle
11.
 
Re: HITMAN 3 Location Imports Now Available
Feb 22, 2021, 02:13
11.
Re: HITMAN 3 Location Imports Now Available Feb 22, 2021, 02:13
Feb 22, 2021, 02:13
 
Bill Borre wrote on Feb 21, 2021, 15:02:
I have Hitman in my steam library. I'm assuming the game needs to be installed for Hitman 3's importing to work and I can't just point to the listing in my library?

You dont have to install the game on steam to do anything

As long as you have your ioi account and steam account linked its basically just going to that website and clicking a button. if its in your steam library the migration website will detect it.
10.
 
Re: HITMAN 3 Location Imports Now Available
Feb 22, 2021, 02:09
10.
Re: HITMAN 3 Location Imports Now Available Feb 22, 2021, 02:09
Feb 22, 2021, 02:09
 
jacobvandy wrote on Feb 21, 2021, 20:14:
Way to miss the point on your way to flying off the handle again... It's like not wanting to buy the DVD when you know the Blu-ray is coming soon; it says nothing about the movie itself, just your choice of format. They still want the game.

No, its really like you not wanting to buy the Blu-ray because its at Target instead of Walmart.

The content is 100% identical. You just refuse to buy it because you don't want to go across the street to Target.

Its not even like a console exclusive which requires a several hundred dollar hardware wall to access content

All you literally have to do is

1) install Epic
2) install game
3) play game

Like that's it. Its literally zero difference to steam. You can even create a desktop shortcut if you're that invested in not seeing the epic client at all.
9.
 
Re: Distant Worlds 2 Announced
Jan 26, 2021, 16:58
9.
Re: Distant Worlds 2 Announced Jan 26, 2021, 16:58
Jan 26, 2021, 16:58
 
Burrito of Peace wrote on Jan 26, 2021, 13:05:
DW1 never held my interest because, frankly, it looked like total ass and the menu system was a redressed version of Excel.

Streamline the interface and I'll try it. They're already improving the graphics. Make it highly moddable with either YAML or XML.

Oh, and look at the ship design aspect from Star Drive 2 and include something very similar. DW1 had a kinda ship design aspect but it wasn't nearly as flexible or as interesting.


The main issue was that the game had a lot of systems and it was very very obtuse to find information. Honestly CK3 showed how you can take a 'complicated' thing like CK2 and make it accessible via very good onboarding (note I said 'complicated' not 'complex' because CK2's problems was the UI was unnecessarily 'complicated' not that the underlying systems were complex cuz they weren't)
8.
 
Re: Distant Worlds 2 Announced
Jan 26, 2021, 16:56
8.
Re: Distant Worlds 2 Announced Jan 26, 2021, 16:56
Jan 26, 2021, 16:56
 
Darks wrote on Jan 26, 2021, 15:31:
Is this primarily a single player game? No Coop or MP skirmishes?

Blues, can you fix your site so that when you click on one of those imbedded links, it will open a new tab in chrome instead of closing and opening the web site your currently in??

? If you want a link to open a new tab use the middle mouse button
124 Comments. 7 pages. Viewing page 1.
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