Bumpy wrote on Jun 8, 2011, 19:42:
Slashman wrote on Jun 8, 2011, 17:30:
If a platform suffers because 'it's not the lead platform', what that really means is that the developer/publisher was inadequate or simply didn't care.
This is my beef also. At least make the proper PC adjustments to UI and kb/mouse control.
I truly believe it's that developers don't care. I mirror that respect by purchasing such games for $5 or less or used if I can.
Dungeon Siege 3 is a perfect recent example.
Excellent points here!
The real key is whether the dev makes a good core game to begin with. Dungeon Siege 3 Demo made it clear that game was very bad at its core, so even if it had a good PC port (which it doesn't AT ALL) it will still be bad.
Take Hunted: Demon's Forge, a console port, but the core game was actually very good imo, despite horrible reviews. So in spite of the "console" feel, the game was very fun and therefore, overall worth playing.
Skyrim will be extremely solid at its core and the good news is the UI will be able to be extensively modded and within weeks of release we'll have decent PC UI, if not provided originally. So again, modding will save the day.
...still, this "accessibility" situation is concerning. I sadly realize many gamers found Oblivion "too hard to figure out"...which is...more a statement about the caliber of education today than the complexity of games.