thestryker wrote on Feb 2, 2016, 13:35:Playing a Tornado Shot Ranger in version 1.3 was crazy fun. Watching the entire screen explode with arrows in all directions was good times.
But will this update actually fix the worst combat in the history of ARPGs?
Tipsy McStagger wrote on Feb 2, 2016, 11:54:Same here. I keep coming back and starting new builds, reaching about 85-90, and then taking a break until the next major patch. It's a good flow.
This is my most played game on steam.
I keep going back every 4-6 months between these mini-expansions and they deliver. This is probably the first game I've ever seen which gives tons of new content for free and often.
Tyrric wrote on Jan 14, 2016, 19:23:HAHA, now that was funny!! Thank you Tyrric for making me laugh at an otherwise disaster of a video game.
You never go full episodic.
Creston wrote on Dec 31, 2015, 15:16:Agree with you about FF9. I know a few people who say it's their favorite Final Fantasy, but it was just so generic. I played it at release back in the day, and it was decent but it was a huge step backwards from the relatively nuanced and mature storytelling of FF7 and FF8. Although FF9 did have some amazing music (not the Melodies of Life trash), so there's that.
I always found 9 to be just okay. I played through it twice, I believe, and there are some very fun moments in it, but overall the story is kinda "eh", and the characters aren't as great.
Wallshadows wrote on Dec 22, 2015, 17:29:Except you have to pay $12-15 a month to play it...so it isn't much a steal at all IMO. But I really hate monthly subscriptions since it makes no sense to charge a guy who plays 10 hours a month the same as a guy who plays 200 hours.
FF:ARR for $4.30 is a damn steal even though it's not a Steam key.
Saboth wrote on Dec 17, 2015, 21:31:Well, the single-player is absolutely terrible compared to Dragon Age Origins. But if you want a very, very generic story that's poorly told through bad cutscenes and average dialogue, it's ok I guess. There's just so many better games, both D&D and otherwise.
How's the single player? I'm fine with it being a semi-ok D&D clone that feels like Diablo. I just have no interest in partying with anyone else.
Alamar wrote on Dec 17, 2015, 19:05:Please do give it a second chance. It takes a good 5-10 hours to really fall in love with it. I consider it one of the best games ever made, no lie. The scope and quality of the game is astounding. It has some of the best combat ever plus tons of secrets and quests and gear. And it has a phenomenal story if you actually see the whole thing through.
I picked this up a year or two ago for PS3... After seeing it compared to Demons/Dark Souls a bunch... Extremely disappointing, but I should go back and give it more of a chance... Some day...
jacobvandy wrote on Dec 17, 2015, 18:25:In Night Dive Studios' defense, they don't use the word remaster on the Steam page. They simply call it Turok, which is accurate. It is the exact same game with minor tweaks to make it work on modern machines. But yeah, $20 for nearly the same PC release from 1997 is absurd. $5 would be more reasonable.
Yeah... $20 is a bit much for a port. You can play at higher resolution and it looks like the wall of fog is a bit further off, but all the assets look the same as they were almost 20 years ago. They play it off like that was intentional, so they're using the term "remastered" very loosely here.
Wowbagger_TIP wrote on Dec 12, 2015, 02:21:Agreed. My biggest problem with the game now is it simply has too many skills that aren't interesting. They keep adding so many skill options, but so few are actually powerful and unique. It's sort of like you can have any flavor of bland you want...
Not really. For a lot of players, a pretty large part of the game is theory crafting a build or crafting items. PoE is far better at these things. The combat in PoE is good as well. It just doesn't have the same visceral effect you can get from having physics applied to the corpses. That's a trade-off for being able to use those corpses in interesting ways.
Gadzooks wrote on Dec 11, 2015, 12:19:Agreed. The next expansion will hopefully give us actual end-game content with that daily labryinth and "prestige" type classes modifications. PoE just can't keep up with Diablo 3's awesome additions and changes. This new league gives us...some trinkets...that just isn't good enough.
Think ill wait for the next expansion to start playing again. The game play additions in that look to add a bit of life to the game.
ItBurn wrote on Dec 11, 2015, 10:58:Sadly, I doubt physics will ever happen. PoE's engine just isn't built for it and their programmers just aren't technical enough for it. It would be cool to have, but right now the exact location of all enemies and corpses is static because the game uses many skills like corpse explosion. Adding physics would totally destroy their current systems...sadly.
The single biggest thing this game needs is a physics engine. Killing is simply not fun enough. Is that a planned feature?
eRe4s3r wrote on Nov 25, 2015, 09:35:I'm saddened to hear this, but thank you for the informative post! I adored Anno 1404 (and made the Unofficial Patch for it, fixing 10,000+ things), but ever since 1404 things have gone downhill.
Personally I think this is the most lazy, dumbed down and boring of all the Anno games so far.. literally "finished it" in less than 30 hours of gameplay (which for a sim builder is NOTHING) and with finished I mean 1m people and corporate rank 103, 30 hours is the time I spent on ONE of the 3 star challenge maps in Anno 1404
Problems are as follows...
The good? It was fun for those first 30-40 hours, but then.. blarghhhhhh once I realized how to insta-win on "Hard" difficulty I literally lost all my drive to even play this game.
Creston wrote on Nov 25, 2015, 11:02:Agreed! If they want to cut tons of features and dumb it all down, then I'll gladly pay $5 for it!
I look forward to buying the Complete pack sometime next year for five dollars.
ItBurn wrote on Oct 23, 2015, 11:00:So true...what a quagmire of an issue. The simply truth is women are less physically strong than men, and traditionally they've received way less martial/military training. Hence, it's quite accurate to have way less women assassins/rangers/spartans. Having men save women (and children) is the history of the world. FACT. Fortunately most women are glad men go to war and do the saving. FACT. Heck, I'm glad other men do the saving so I don't have to! FACT.
Im all for sex equality and all that, but not every game needs to be about equality of sex and race. Sometimes you just want to go on a power trip and save a helpless princess. It sickens me nowadays when they need to put one person of each race in a movie. There's no creativity, you must follow this politically correct mold...