Darks wrote on Feb 19, 2015, 21:20:I admit it is hard to not look at players who paid so much as total suckers. This is an interesting topic we don't see discussed much: the resentment and ridicule of non-paying F2P players against the big-spenders. In this case the game wasn't F2P originally of course...still...
So, when we see someone riding this thing in game we can all go, hey look at hay loser who paid over 300 day for a Tiger mount.
PHJF wrote on Feb 10, 2015, 13:27:But BF4 also had a SP campaign (of dubious quality but hey) and separate Coop missions. Also, 16 maps is a fairly standard number with most of the semi-recent CoD games having 16 maps. Advanced Warfare only has 13 but each map is very distinct in gameplay and visuals. Evolve maps are all so similar in visuals and layout. So much dark brown.
Sixteen maps is a lot by today's standards. BF4 shipped with ten.
NeOCidE wrote on Jan 29, 2015, 13:20:Music to my ears!
EA / DICE I promise you I will not be buying this product after the BF4 fiasco.
Visceral get back to making Dead Space Back-to-Roots edition!
xXBatmanXx wrote on Jan 24, 2015, 05:01:I get into Domination and Mosh Pit just fine, within seconds. But yes...all other modes besides TDM Dom and Mosh are empty for me. Kill Confirmed occasionally has players, too.
Game is dead unless you like Vanilla DM....
HorrorScope wrote on Jan 20, 2015, 16:14:Ha, now that was funny. I've always found the D&D once per day thing hilarious. I'm a mage and am really useful...for one encounter per day...then I'm deadweight...sound good?!Cutter wrote on Jan 20, 2015, 15:04:
Enh, my only real gripe with the game was the lack of a dedicated healer role. I like playing clerics in (C)RPGs. And I wasn't really keen on the mage roles and their spells. Call me old but I prefer old school D&D mages - big ass fireballs, prismatic sprays, Bigby's Clenched
Anus, er, Fist. etc.
Once per day.
SpectralMeat wrote on Jan 19, 2015, 12:40:I play MP a fair amount on PC. The only mode with enough players is the Mosh Pit mode where the game cycles between quite a few game modes. If you live close to any major population center in the USA, you can get into games without much trouble on PC. I've never had to wait more than 10 seconds to get into a match.
Is anyone playing this game online right now?
How is the MP?
...the graphics looked pretty dull. I don't know if some of my settings were off ...
Agent.X7 wrote on Jan 17, 2015, 21:21:Excellent point! I love the music example because it clearly shows how silly it is to worry about how many of something there are. Having many creative artists express their vision of a subject is a good thing.verybad1 wrote on Jan 17, 2015, 14:38:...And why are there so damn many rock bands, anyway? I mean, who can listen to all those albums?
WTF are there so many damned Zombie games?
MoreLuckThanSkill wrote on Dec 13, 2014, 14:56:The drop rates are unchanged, so yes, getting the best ultra-rare Uniques is nigh impossible. What makes this ok for me personally, though, is how robust the Rare item system is and how you can craft your own items now. The addition of the Forsaken Masters (Patch 1.2) really allows for crafting great items that would otherwise require insane luck to find.
If the drops are still as terrible in solo play however, I don't think I'll play long... PoE drops make D3 ultra-rares seem almost common, at least for me.
David wrote on Dec 8, 2014, 17:10:Sweet! Yeah, the graphics are obviously low-fi compared to PC, but artistically the game is actually quite nice. Also, bringing it back to DA:I, one thing that blew my mind about Dragon's Dogma is how you get something like 400 pieces of equipment and each has a unique look. Moreover, all the pieces fit together on your character with almost no clipping.
Yep, I ordered Dark Arisen. Thanks! The graphics and aliasing (compared to my high-end PC) might be a little annoying, but the game play looks fun.
David wrote on Dec 8, 2014, 14:53:So glad I could convince you. Although, I REALLY HOPE you got Dragon's Dogma: DARK ARISEN, not the original release. Dark Arisen was a re-release that includes the original game with a bunch of very important quality of life changes plus an insanely fun end-game dungeon with Diablo-like loot.
Thanks for this! I'd never even heard of Dragon's Dogma. I'm definitely going to pick it up!
Just went on Amazon and it will be delivered to my house TONIGHT for a grand total of only 22 bucks! That's instant gratification on a scary level.
David wrote on Dec 8, 2014, 13:12:You have a point. A very good point. I don't understand why games don't copy Dragon's Dogma! (Probably because it is very hard to implement.) But Dragon's Dogma had the most sublime, most perfect combat ever. I'm not exaggerating. It has ruined all other RPG combat.
I find the combat in DA extremely unsatisfying. No matter what class or how powerful the spell or ability or weapon I'm using, it just feels ridiculous at level 20 to still have to hit enemies (even relatively weak ones) over and over and over again before they go down.
ItBurn wrote on Nov 19, 2014, 16:05:If you haven't played it...then I can't expect you to understand the feeling I'm talking about. Too many judge a game before trying it. This new CoD requires at least 5 hours of dedicated learning before you can judge its movements.
I haven't played it, but I still strongly disagree with your claims. Traversal is nothing new. Crysis, Titanfall and even Halo come to mind. I also wouldn't classify a COD style game as being like Doom/Quake/Unreal. They're verrrry different.
siapnar wrote on Nov 19, 2014, 14:30:Did you edit both the config.cfg and config_mp.cfg to change these to from 140 default to zero:
I do find the mouse acceleration to be annoying, though. I can't seem to get rid of it, even in windows or with my SetPoint software.
ItBurn wrote on Nov 19, 2014, 14:47:Too each their own. You obviously don't enjoy scripted FPS games. Many of us do. And naturally, we buy CoD mostly for the multiplayer/coop. I'm guessing you haven't tried AW MP because it is really quite a unique experience with the freedom of movement around the maps. But twitch FPS games aren't for everyone and that's fine. But I stand by saying AW is one of the finest arena shooters ever made, right up there with Doom/Quake/Unreal.
COD is a linear snooze fest with 2001 gameplay and ok at best graphics. ACU is a next gen open world with some unique features and graphics that push the enveloppe.
Do what you want with ACU, but don't encourage COD!
Slick wrote on Nov 9, 2014, 23:00:Well, I need to play the game for months before I can say if it stands up to the arena classics (D2, Q2, UT, UT2004, MW1, MW2). I understand AW isn't doing much to win new fans. It didn't want to. Rather it wanted to be the next evolution of CoD-gameplay, not FPS-gameplay, but CoD-gameplay. It did that perfectly IMO.
a design masterpiece? ...it's good that you enjoy it, but i think your overarching praise is a tad hyperbolic.
i'm having fun. but this is more akin to Malibu Stacy: Now with Hat than truly revolutionizing anything.
Prez wrote on Nov 9, 2014, 15:04:Ha, quoted simply because your comment is really funny! That being said...did anyone honestly expect a server browser? I bought AW knowing full well it would use the same P2P method as MW3 and other CoDs. But after 10 hours of playing MP, I honestly haven't had one single game that was laggy. Sure it is the first week, but every game I've played was fine. Maybe I got lucky and maybe I live in a good place (West Coast USA).
It means, "NO DEDICATED SERVERS FOR YOU!! COME BACK ONE YEAR!"