User information for Simply Monk

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Simply Monk
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SimplyMonk
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August 23, 2010
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Total Posts
817 (Graduate)
User ID
55902
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817 Comments. 41 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    41  ] Older
15.
 
Re: Ubisoft Releases Financials; Faces Lawsuit; Fires PR Director
Jul 23, 2020, 10:34
15.
Re: Ubisoft Releases Financials; Faces Lawsuit; Fires PR Director Jul 23, 2020, 10:34
Jul 23, 2020, 10:34
 
Burrito of Peace wrote on Jul 23, 2020, 09:54:
Do your job, collect your salary, and then go home. Those are literally the only things you ever need to do at any place of employment.

This is a fantastic quote to remember and live by, but it doesn't take into account a lot of the lifestyles that have been built around employment in different environments. Especially in game development when you are working obscene hours and the only real social interactions you have is with your coworkers. Trying to keep things on a purely professional basis is challenging as these are the people you sweat and bleed with. More personal relationships are bound to form, even if the root source is shared trauma. In no way am I saying this is a good idea or something you should pursue, but at the same time I completely understand the desire and temptation certain industries foster.

Also, if you have any modicum of power over another individual, even when you are on the same professional level, you should never pursue a personal relationship as they has the largest potential for coming back to bite you professionally, sometimes even if things go well with the relationship.

In my opinion, this is just another symptom of crunch lifestyle in the industry.
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7.
 
Re: Apex Legends Developers vs. Gamers Flamewar
Aug 18, 2019, 19:46
7.
Re: Apex Legends Developers vs. Gamers Flamewar Aug 18, 2019, 19:46
Aug 18, 2019, 19:46
 
jacobvandy wrote on Aug 18, 2019, 15:28:
"Freeloaders" isn't an insult unless you are an over-sensitive asshat. It's a simple statement of fact when referring to F2P games, where 90-95% of players don't pay a dime

They don’t pay a dime, but they make the game feel alive and give paying customers someone to play against. Otherwise, like a few pay-2-play titles that are multiplayer only, match times gradually begin to climb and the player base dies off.

“Freeloaders” is an openly derogatory term and not really accurate because without the mob of “asshats” the game would be dead.
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22.
 
Re: Amazon Making The Lord of the Rings MMOG
Jul 11, 2019, 10:24
22.
Re: Amazon Making The Lord of the Rings MMOG Jul 11, 2019, 10:24
Jul 11, 2019, 10:24
 
saluk wrote on Jul 10, 2019, 18:41:
We don't need another f2p lord of the rings mmo that's based on the books. Having it be more like the films would have at least differentiated it.

Back when Athlon (a Leyou subsidiary) got the rights to LOTR last year, it was apparently for the pre-book stuff. From what Athlon's president says, the game will be set before the age of men so you won't have any humans running around.

Sounds like the "Years of the Trees"? Elves galore.

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8.
 
Re: Amazon Cancels Games, Lays Off Developers
Jun 15, 2019, 04:16
8.
Re: Amazon Cancels Games, Lays Off Developers Jun 15, 2019, 04:16
Jun 15, 2019, 04:16
 
El Pit wrote on Jun 15, 2019, 04:04:
Has Amazon already released a game? I have not heard about it. Is anything close to release?

Couple mobile games and The Grand Tour Game (Console) which was more like an interactive TV show than a stand-alone title.
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2.
 
Re: Atlas Reactor Closing
Apr 18, 2019, 12:50
2.
Re: Atlas Reactor Closing Apr 18, 2019, 12:50
Apr 18, 2019, 12:50
 
El Pit wrote on Apr 18, 2019, 12:43:
Sad to lose people lose their jobs but the head honchos should try to cater presumed dead or niche genres like RTS, TBS, and maybe even do single-player, story driven games and not another MOBA or Battle Royale. Maybe they can actually stay in business with some braver approach to gaming.

Uhh... Atlas Reactor wasn’t really a MOBA in the strictest sense. It was actually a competitive, team-based, hero, turn-based/tactics game. It was literally the braver approach to gaming you were asking for. And it died because no one played it.

I didn’t follow it much after the initial release, but it was fairly solid. My big gripe was that it was like playing a tactics game, but one where you had to share control with 3 other people and they wouldn’t always be in line with your strategy. I didn’t feel the multiplayer added much except frustration.
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5.
 
Re: More from Tim Sweeney on the Epic Games Store
Apr 11, 2019, 09:36
5.
Re: More from Tim Sweeney on the Epic Games Store Apr 11, 2019, 09:36
Apr 11, 2019, 09:36
 
Will W wrote on Apr 11, 2019, 09:05:
  • If developers/publishers are saving 18% by putting the games on Epic's store, why not give the consumer a 9% discount and keep the other 9% for themselves.

They believe the average gamer is a sheep who will put up with any nonsense and shenanigans they pull as long as they get they can play their game at the end of the day. Time will tell if they are wrong, but I have a suspicion they are right.

Just selling the games at a discount would of definitely hurt their bottom line and been massively disruptive to their potential future earnings as their customer base would expect that level of discount going forward. Being bullies and assholes while preserving their revenue streams was seen as a better alternative.
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30.
 
Re: Steam Shields Borderlands Games from Review Bombing
Apr 7, 2019, 13:58
30.
Re: Steam Shields Borderlands Games from Review Bombing Apr 7, 2019, 13:58
Apr 7, 2019, 13:58
 
So Randy prefers the platform that doesn’t offer user reviews. Makes sense.
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7.
 
Re: Valve Responds to EU Complaint
Apr 5, 2019, 17:16
7.
Re: Valve Responds to EU Complaint Apr 5, 2019, 17:16
Apr 5, 2019, 17:16
 
Cutter wrote on Apr 5, 2019, 15:27:
I'm sick of being gouged by these fuckers where they sell the exact same product in other places for way less money.

Yeah! Screw poor people with their under-performing economies! Now they'll have to pay a month's worth of their income to enjoy their hobby.

Oh... or were you delusional enough to think publishers would lower their prices to match the lower price? Rolleyes
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49.
 
Re: Borderlands 3 on Epic Games Store in September
Apr 3, 2019, 16:59
49.
Re: Borderlands 3 on Epic Games Store in September Apr 3, 2019, 16:59
Apr 3, 2019, 16:59
 
...is to embrace new distribution platforms that will contribute to our effort to grow the audience for Borderlands 3

I'm all for waiting for the GOTY edition of BL3. More value for my money + I get to avoid the EGS. That being said, how is this quote not just pure bullshit? If you wanted to grow the audience, you'd release on all available platforms. Not exclusively on one that is hated.

Just say "we did it for the money" so that at least you can say you are honest.
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16.
 
Re: Hilarious April Fool's Roundup #1
Apr 1, 2019, 14:52
16.
Re: Hilarious April Fool's Roundup #1 Apr 1, 2019, 14:52
Apr 1, 2019, 14:52
 
Beamer wrote on Apr 1, 2019, 12:44:
Less creative, less risks, far more noise, and it just no longer feels special or unique.

I would disagree, except for one case. "News" sites posting click bait headlines with no real content too them about IPs they don't own. Just feels lazy.
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1.
 
Re: Ash Williams Joining Dead by Daylight Next week
Mar 29, 2019, 12:55
1.
Re: Ash Williams Joining Dead by Daylight Next week Mar 29, 2019, 12:55
Mar 29, 2019, 12:55
 
Kinda lame making Ash a weaponless victim. Should of made him a Killer instead and the victims in his games get turned into Deadites.
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12.
 
Re: Morning Interviews
Mar 20, 2019, 15:12
12.
Re: Morning Interviews Mar 20, 2019, 15:12
Mar 20, 2019, 15:12
 
Kain wrote on Mar 20, 2019, 14:39:
The store was far easier an experience in general when they directly decided what games were going on the service.

For the customer, yes, but for a developer trying to get on the Steam store was politics and already being a big success somewhere else. Being a big success somewhere else usually involved the developer/publisher actually spending money on marketing. Steam disliked the politics part of that side of their business so now they pretty much just serve as a brick-and-mortar store does.

If you want people to know about your product you can't rely on the store owner to market it for you.
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3.
 
Re: BioWare Offers Anthem Post-Launch Thoughts
Mar 19, 2019, 21:11
3.
Re: BioWare Offers Anthem Post-Launch Thoughts Mar 19, 2019, 21:11
Mar 19, 2019, 21:11
 
And we’re excited to prove that with Anthem, the best is yet to come.

Of course it is... because what you've released so far is the minimally viable product. Hard not to improve on what is essentially a technical alpha.
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7.
 
Re: System Shock 3 Teaser Trailer
Mar 19, 2019, 14:07
7.
Re: System Shock 3 Teaser Trailer Mar 19, 2019, 14:07
Mar 19, 2019, 14:07
 
I was disappointed that at no time did she call the viewer a "Hacker". Might not be appropriate to the game's plot line, but I need it for nostalgia.
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2.
 
Re: Morning Crowdfunding Roundup
Mar 19, 2019, 14:05
2.
Re: Morning Crowdfunding Roundup Mar 19, 2019, 14:05
Mar 19, 2019, 14:05
 
Goat Simulator, but with a Deer instead. Neat, I guess.

Generally though I don't trust Kickstarters with a very low goal as they are pretty much just money grabs... but this is literally one guy so he is looking for living expenses for a couple months to finish the game.

Sounds legit if Goat Simulator is your thing and think it would be hilarious with a deer instead.
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8.
 
Re: The Division 2 Released
Mar 15, 2019, 13:09
8.
Re: The Division 2 Released Mar 15, 2019, 13:09
Mar 15, 2019, 13:09
 
Darks wrote on Mar 15, 2019, 12:32:
Steele Johnson wrote on Mar 15, 2019, 10:34:
The enemy AI isn't quite there yet. Gonna give them some months before I pick this one up.

What? Your delusional. The AI is very cunning and will out flank you to get around you. I have no ideal what you are talking about but your clearly mistaken.

If still suffers from the same problems that Division 1 did. The Yellow Bar (High Damage/Bullet Sponge) enemies don't outright kill you because their AI is dumb and runs around taking cover and letting you plink at them rather then just rushing you and killing you since their TTK is a lot lower than yours.

In Division 1, the most challenging enemies were the Yellow Bar Shotgunners because they would just rush and shotgun you and were bullet-spongey or numerous enough where you couldn't kill them fast enough. I'm only level 6 in D2, but I've already seeng some signs of that. Big Tank guy is a joke because he moves slow. Random Punk Boss with a sub-machine gun is a lot more of a problem because he rushes you.

Don't get me wrong. I enjoyed D1 and am having fun with D2, but it still has the same problems. Bullet-sponge gangbangers are immersion breaking and ruin a lot of tactics you would use in a cover-based/tactical shooter.
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7.
 
Re: Borderlands 3 Tease?
Mar 13, 2019, 01:08
7.
Re: Borderlands 3 Tease? Mar 13, 2019, 01:08
Mar 13, 2019, 01:08
 
Battle Royale with randomly generated guns.
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17.
 
Re: Morning Metaverse
Mar 8, 2019, 23:15
17.
Re: Morning Metaverse Mar 8, 2019, 23:15
Mar 8, 2019, 23:15
 
The problem with that breakup is that you are just breaking the company up into its individual industry components, most of which would die by themselves without the revenue injected by the Amazon Marketplace. The Marketplace component would then just repeat the process again by investing in these now separate entities or being the primary customer for their services.

You’d essentially just be telling companies they can only invest in one industry.
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9.
 
Re: Morning Metaverse
Mar 8, 2019, 14:40
9.
Re: Morning Metaverse Mar 8, 2019, 14:40
Mar 8, 2019, 14:40
 
Breaking up Amazon, Google, and Facebook won't really do anything for competition unless you literally break apart the companies in a way that they compete against themselves.

Amazon Market place would need to be broken up into different product types.

Facebook would need to be broken up by... media type shared?

Google would need to have its search engine broken up by... I don't even know.

These companies are successful because they are massively convenient and humans are lazy/strive for efficiency. Regulation preventing them from exploiting their market share is more likely to have results than somehow arbitrarily breaking them up.
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14.
 
Re:
Mar 7, 2019, 12:40
14.
Re: Mar 7, 2019, 12:40
Mar 7, 2019, 12:40
 
If map design is interesting I'm down.
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817 Comments. 41 pages. Viewing page 1.
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