User information for Ravenus

Real Name
Ravenus
Nickname
Ravenus
Email
Concealed by request
Description
Homepage
Signed On
August 7, 2010
Supporter
Bronze, since June 5, 2020
Total Posts
35 (Suspect)
User ID
55876
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35 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
7.
 
Re: SiN Remaster Plans
Mar 19, 2020, 06:20
7.
Re: SiN Remaster Plans Mar 19, 2020, 06:20
Mar 19, 2020, 06:20
 
While it definitely could not stand up to the phenomenon that was Half-Life (what FPS of that time could?), SiN was good entertainment in its own right. It was an excellent adaptation of the Quake II engine. I liked the level design (Levelord, booyah!) and the cheesy characters and their banter. It had cute gameplay innovations like being able to access DOS terminals and type in commands. The weapons looked cool, though they somewhat underpowered both in sound and damage. SiN was the first FPS I know to have location specific damage marks (even if it created baffling situations like a thug surviving a head shot). Sure, some of the warehouse levels were boring, but every long FPS has some filler elements.
It shot itself in the foot with a disastrous launch (in the time of 14.4kbps modems, a 20MB patch at launch just to have reasonable loading times was criminal) and didn't recover, but I suspect it has a small cult following.

On the other hand, the mission pack and the badly conceived Sin Episode(s) are rightly forgotten.
34.
 
Re: Blade Runner
Dec 19, 2019, 06:33
34.
Re: Blade Runner Dec 19, 2019, 06:33
Dec 19, 2019, 06:33
 
Thanks to all the folks that responded to my query about the non-linearity / replayability.
27.
 
Re: Blade Runner
Dec 18, 2019, 03:21
27.
Re: Blade Runner Dec 18, 2019, 03:21
Dec 18, 2019, 03:21
 
How true is the non-linear story and unique experience? Is it just small detours leading back to the same road or is there a marked degree of difference achieved?
30.
 
Re: Valve Burgled
Oct 9, 2019, 07:37
30.
Re: Valve Burgled Oct 9, 2019, 07:37
Oct 9, 2019, 07:37
 
Valve has physical game copies? I thought all their employees would be mandated to only use Steam.
21.
 
Re: Rune: Ragnarok Becomes Epic Game Store Exclusive RUNE II
May 23, 2019, 07:06
21.
Re: Rune: Ragnarok Becomes Epic Game Store Exclusive RUNE II May 23, 2019, 07:06
May 23, 2019, 07:06
 
Going by that trailer, those UE4 enhanced graphics seem quite meh. Games released almost a decade ago look better in terms of texturing and animation than this.
13.
 
Re: Shadow Warrior 2 Free on GOG.com
Oct 5, 2018, 04:37
13.
Re: Shadow Warrior 2 Free on GOG.com Oct 5, 2018, 04:37
Oct 5, 2018, 04:37
 
I already got this for cheap on Steam but it's always good to have a DRM-free copy. Thanks GOG, you're the best
40.
 
Re: Newer engine mods and Return to Na Pali?
May 23, 2018, 08:42
40.
Re: Newer engine mods and Return to Na Pali? May 23, 2018, 08:42
May 23, 2018, 08:42
 
Ant wrote on May 23, 2018, 02:12:
Is there an enhanced game addon or hack to make the game even better?

Is its Return to Na Pali expansion worth it playing? I never played that.
Don't know if you call it an enhanced game addon but UT99 had a mod called Old-Skool which allowed you to play Unreal SP all the way, using the engine enhancements of UT (the original Unreal had *ahem* issues with open GL), it also used previously hidden animations like the pistol twirling in your hand. You could also opt to play with UT weapons and/or items.

Return to Na Pali was decent, but it was nothing new just more of what you had in the base Unreal game. They tried to put in a little more personality for the character with voice-overs, but nothing great. The open air fight with the Marines was amazing, too bad then that they were only used in that ONE level, WTF?! (But you could play Marine Match instead of Bot Match)
7.
 
Re: Project C Announced
Mar 9, 2018, 03:52
7.
Re: Project C Announced Mar 9, 2018, 03:52
Mar 9, 2018, 03:52
 
An MMORPG from name developers whose most prominent work is associated with SP adventures, hmm.
31.
 
Re: John Cena to Star in Duke Nukem Movie?
Jan 25, 2018, 06:21
31.
Re: John Cena to Star in Duke Nukem Movie? Jan 25, 2018, 06:21
Jan 25, 2018, 06:21
 
I suspect Paramount just picked up the rights because they were cheap. They'll juggle about for a bit without actually deciding on a project and the rights will lapse again. Gearbox gets some easy money.

Although I'd like to see the guy that did Manborg (and later The Void) take a swing at making the movie, it would benefit from that quirky low-tech 90's videogame / DTV movie look far more than a generic SFX type movie.
13.
 
Re: 3D Print and Sell Your Own Valve Merchandise
Sep 29, 2017, 04:09
13.
Re: 3D Print and Sell Your Own Valve Merchandise Sep 29, 2017, 04:09
Sep 29, 2017, 04:09
 
I think I'm going to sell some crowbars and call it HL3 merchandise.
7.
 
Re: No More Arkham Games?
Sep 12, 2017, 02:35
7.
Re: No More Arkham Games? Sep 12, 2017, 02:35
Sep 12, 2017, 02:35
 
They're probably shifting from Conroy to Ben Affleck (or a BA clone) for future Batman games that will tie-in with the DCCU.
1.
 
Re: Deadhold Trailer
May 9, 2017, 01:42
1.
Re: Deadhold Trailer May 9, 2017, 01:42
May 9, 2017, 01:42
 
Looks like a Myth clone, but not particularly attractive.
8.
 
Re: Shadow Warrior 2 Next Month
Sep 3, 2016, 03:12
8.
Re: Shadow Warrior 2 Next Month Sep 3, 2016, 03:12
Sep 3, 2016, 03:12
 
I was initially disappointed that Lo Wang in the reboot had a lot less of the cheesy Asian stereotype I enjoyed in the original game. But the game itself was a lot of fun in the old-skool way and surprisingly layered with its use of skill trees and magic powers. The story in the cutscenes was pretty good too, although it seemed divorced from the tone of the gameplay.

I am rather apprehensive about the random level generator for the sequel though. I disliked Diablo for this particular reason and I'm not sure I'm going to like it here. For me hand-crafted unique levels beat randomized generic crap any day.
21.
 
Re: Zenimax vs Oculus Heats Up
Aug 23, 2016, 02:53
21.
Re: Zenimax vs Oculus Heats Up Aug 23, 2016, 02:53
Aug 23, 2016, 02:53
 
Carmack's own views on software code ownership are not in line with the current choking legal standpoint on copyright, so it is possible that he took some of his own work at Zenimax without an iron-clad understanding of the possible legal ramifications of the fine print in his contract.

I don't know anything about legal matters but maybe Zenimax could request the court to allow them a look at the Rift VR code and see if it has similarities to any code Carmack did when he was an employee?
13.
 
Re: Prey Trailers
Aug 5, 2016, 01:52
13.
Re: Prey Trailers Aug 5, 2016, 01:52
Aug 5, 2016, 01:52
 
It would have been nice if they could have used some of the cool elements from the original Prey like the Indian heritage or Portals or Spirit Walking.
Did I see the headless chickens from KISS: Psycho Circus in this trailer?
6.
 
Re: Out of the Blue
Jul 18, 2016, 02:25
6.
Re: Out of the Blue Jul 18, 2016, 02:25
Jul 18, 2016, 02:25
 
So I assume you recently got the Universal Classic Monsters collection on blu-ray (or some of the single movie releases). That's a really good set with nice transfers and some great bonus features for the signature movies. Boris Karloff was terrific in the Mummy. It's slow but very atmospheric with great shadowy cinematography.
5.
 
Re: Happy Birthday Serious Sam
Mar 23, 2016, 07:57
5.
Re: Happy Birthday Serious Sam Mar 23, 2016, 07:57
Mar 23, 2016, 07:57
 
For me the best game in the series was Second Encounter. The engine was upgraded to allow for lot of foliage and particle FX, the level design was a lot more than just flat sandy plains, the new weapons like the flame thrower and sniper rifle kicked major ass. You could cut down a frikking tree with your chainsaw!!!
12.
 
Re: The Order
Apr 15, 2015, 01:57
12.
Re: The Order Apr 15, 2015, 01:57
Apr 15, 2015, 01:57
 
"Nipples and penises cut from Japanese versions of The Order: 1886."
With katanas, presumably
6.
 
Re: Pollen Warning
Feb 17, 2015, 23:51
6.
Re: Pollen Warning Feb 17, 2015, 23:51
Feb 17, 2015, 23:51
 
Video makes it look like Doom 3 without the shootin'
15.
 
Re: John Carmack's Son's Game
Aug 19, 2014, 05:42
15.
Re: John Carmack's Son's Game Aug 19, 2014, 05:42
Aug 19, 2014, 05:42
 
This is so cute and amazing. Best of luck to Ryan Carmack for all future projects.
35 Comments. 2 pages. Viewing page 1.
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