Mr. Tact wrote on Jul 27, 2010, 11:49:
No, I'm complaining that Blizzard isn't actively supporting anti-aliasing in SC2. In 2010, for a AAA title from a major developer that is inexcusable.
I just wanted to clear up a misconception...
SC2's rendering engine is what they call a defered renderer. More and more developers are using this technique because it simplifies the renderer and minimizes shader bloat (among other things).
It is NOT possible to support AA natively in a defered renderer using DX9 (which SC2 is). the only real option is control panel AA or moving to DX10/11.