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Real Name yuastnav   
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Homepage http://
Signed On Jun 25, 2010, 15:17
Total Comments 1090 (Pro)
User ID 55800
 
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News Comments > Star Citizen Status Update
29. Re: Star Citizen Status Update Oct 19, 2015, 12:22 yuastnav
 
Razumen wrote on Oct 19, 2015, 11:36:
yuastnav wrote on Oct 19, 2015, 11:26:
Razumen wrote on Oct 19, 2015, 10:27:
Blue wrote on Oct 19, 2015, 10:15:
Razumen wrote on Oct 19, 2015, 10:12:
Honestly, anyone that tries to argue that this game is a fraud is just a blatant troll at this point.

So you are blatantly trolling for blatant trolls?

No, if I was trolling I'd be making baseless statements only to get a rise out of people. Since I'm actually making an informed opinion about it, at most you can call it a pre-emptive defense against the usual cynicism found here.

I'm just saying that it is technically and physically impossible to do what they want to do. No amount of tweaking and fixing can simulate a world with such a scope in real-time. You could have separate spaces where you do FPS combat and space combat but then you would also need to synchronise these two spaces which would also require a lot of resources.
As far as I know no one has ever mentioned how they are going to do that. Of course that is something that is behind the scenes and doesn't get out to the public but it's difficult to imagine nonetheless that it's going to work.

That's why this whole thing is a bag of dreams and nothing more.

Lol, so we should believe you just because you can't understand how they're doing it, despite the fact they've already demonstrated it LIVE to an actual audience, and despite the fact they have a lot of people who are probably more knowledgeable than anyone here working on it?

Wow, the level of denial here is mind blowing.

I know a bit about complex simulations and I keep up to date concerning modern PC games and what they are able to accomplish with a certain performance at current systems.
Do you not comprehend that there comes a point at which it is just not physically possible to do something? CIG are neither scientists nor researches and they use the methods available to everyone else. They use certain models and algorithms to simulate the game and with how our current CPUs work it's impossible to simulate it to the extent and detail they want it to. I didn't know that they already lowered their expectations. If they do that enough they might be able to do it, with proper optimisations. But not to the extent they originally intended.
 
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News Comments > Star Citizen Status Update
16. Re: Star Citizen Status Update Oct 19, 2015, 11:26 yuastnav
 
Razumen wrote on Oct 19, 2015, 10:27:
Blue wrote on Oct 19, 2015, 10:15:
Razumen wrote on Oct 19, 2015, 10:12:
Honestly, anyone that tries to argue that this game is a fraud is just a blatant troll at this point.

So you are blatantly trolling for blatant trolls?

No, if I was trolling I'd be making baseless statements only to get a rise out of people. Since I'm actually making an informed opinion about it, at most you can call it a pre-emptive defense against the usual cynicism found here.

I'm just saying that it is technically and physically impossible to do what they want to do. No amount of tweaking and fixing can simulate a world with such a scope in real-time. You could have separate spaces where you do FPS combat and space combat but then you would also need to synchronise these two spaces which would also require a lot of resources.
As far as I know no one has ever mentioned how they are going to do that. Of course that is something that is behind the scenes and doesn't get out to the public but it's difficult to imagine nonetheless that it's going to work.

That's why this whole thing is a bag of dreams and nothing more.
 
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News Comments > Infinity: Battlescape Video; Kickstarter Plans
1. Re: Infinity: Battlescape Video; Kickstarter Plans Oct 19, 2015, 11:13 yuastnav
 
At first I wasn't sure what this was but then I remembered that they had this website, http://www.infinity-universe.com/ (which is now down) almost ten years ago and they were showcasing their engine which had transition from space to planet.
Of course they took their sweet, sweet time (never explained why, this was probably a hobby project?) and since then we've actually had games that can already do that, like Rodina. Doesn't seem that impressive anymore.
I'm not sure whether Infinity really stands out at this point.
 
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News Comments > The Age of Decadence Begins
20. Re: The Age of Decadence Begins Oct 17, 2015, 05:16 yuastnav
 
I played a standalone version so it's not easy to say but I don't think I've spent more than ten hours. Definitely more than four but less than ten.

Something that really stands out is the lack of side quests. While one might argue that this is the meat of many RPGs and adds to the longevity there isn't really something like that here.
I played a loremaster and I am not going to spoil much but for me it wasn't really clear what the story line was until I've actually finished the game. There are all these character models standing around but they aren't really NPCs because you cannot interact with them and there are only a few characters you can talk to. There are some quests that do not really "follow" the main story line but that's it.
Maybe I've missed something but then again I gathered enough skill points to get to the ending. Or one ending at least.
 
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News Comments > The Age of Decadence Begins
18. Re: The Age of Decadence Begins Oct 16, 2015, 19:31 yuastnav
 
Well that was kinda short...  
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News Comments > The Age of Decadence Begins
17. Re: The Age of Decadence Begins Oct 16, 2015, 13:46 yuastnav
 
So I started this up again. It is actually very fun to play. I've chosen a completely non-violent route so far and it's working pretty well. I wonder what kind of other routes you can go, because I chose a loremaster and what helped me was get most points into loremaster and some points into streetwise, persusasion and trading. Maxxed perception and intelligence and put the rest into charisma while keeping str, dex and con as low as possible.  
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News Comments > The Age of Decadence Begins
14. Re: The Age of Decadence Begins Oct 16, 2015, 06:01 yuastnav
 
I bought it years and years ago and then it was finally released one or two year ago but I still haven't had time to play the finished version. :/  
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News Comments > Deus Ex: Revision Released
4. Re: Deus Ex: Revision Released Oct 14, 2015, 07:13 yuastnav
 
I was never really into Deus Ex but its theme is probably one of the single greatest musical pieces ever written.  
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News Comments > Saturday Legal Briefs
5. Re: Saturday Legal Briefs Oct 12, 2015, 07:06 yuastnav
 
HorrorScope wrote on Oct 11, 2015, 19:32:
LOL that a law was even in consideration.

I was actually shocked when I found out that such a law might be in consideration.
 
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News Comments > Saturday Tech Bits
20. Re: Saturday Tech Bits Oct 12, 2015, 06:31 yuastnav
 
eRe4s3r wrote on Oct 10, 2015, 20:43:
PHJF wrote on Oct 10, 2015, 19:55:
what the distance to the sun is

I know this one!

1 AU!

Mhhhh if anything the whole nonsense about AU and what the actual distance is just further proves why digital memory beats meat-brains. Hehe

1 AU is the actual distance.
 
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News Comments > The Crew: Wild Hunt Beta This Month
8. Re: The Crew: Wild Hunt Beta This Month Oct 6, 2015, 04:52 yuastnav
 
Man, I so wanted to play this game after getting into the open world racer games with Test Drive Unlimited 2. Unfortunately the driving in this game is supposedly really terrible.
And if the thing about terrible wheel support is true... I'm not sure whether I'd buy this game even on sale.

Why is there no Forza Horizon for the PC?
 
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News Comments > Trine 3 OS X & Linux Beta
1. Re: Trine 3 OS X & Linux Beta Oct 5, 2015, 10:43 yuastnav
 
Already finished Trine 3 on Windows.

It was a good game.

Was glad to see Ari Pulkkinen made the music, however, I had the feeling that a lot of it was reused from the previous games.
Or maybe it just feels that way because I've listened to the soundtrack of the previous games countless times and thus know it very well...
 
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News Comments > CIG Demands Escapist Retraction; Threatens Lawsuit
24. Re: CIG Demands Escapist Retraction; Threatens Lawsuit Oct 5, 2015, 10:40 yuastnav
 
Dagnamit wrote on Oct 5, 2015, 10:38:
[...]
Why do you assume that CIG is the wrongdoer here? [...]

Because what they want is physically and technically impossible and they are trying to sell a bag of dreams.
 
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News Comments > Escapist Defends Star Citizen Sources
15. Re: Escapist Defends Star Citizen Sources Oct 2, 2015, 21:54 yuastnav
 
Real sources or not, I just don't see how they can possibly accomplish what they are trying to do.

I'm not sure it is even physically possible to build a computer that simulates several large ships in every small detail with many players and physics and what not in real time.
As a simulation, sure. As a simulation you can simulate the interaction of sub-atomic particles, which is done in physics with transport simulations, but simulating 100fm/c (~10^-22 seconds) takes hours.
Now this is not the detail they are going for but it's already bad enough if they want deformable and destructible ships with real mechanics etc. How do you even transfer that amount of data over the internet? Because simulating everything locally just begs to be abused.

I mean the idea is great and all but we'd first have to build a new kind of architecture for computers before something like that is even possible.
This has been bugging me for quite some time now.
 
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News Comments > Microsoft Acquires Havoc
9. Re: Microsoft Acquires Havoc Oct 2, 2015, 21:48 yuastnav
 
jdreyer wrote on Oct 2, 2015, 21:13:
All games that use Havoc will now be XB1 exclusives.

Two years later they'll say that they'll will really try to dedicate themselves to PC gaming for real this time stop laughing.
And they will do this by bringing their hot new HavoX physics engine to the PC. Maybe. We'll see.
 
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News Comments > Divinity: Original Sin 2 Gets $2M in Funding
8. Re: Divinity: Original Sin 2 Gets $2M in Funding Sep 30, 2015, 16:44 yuastnav
 
I am currently playing the first one and enjoying it. Man, I left off in August 2014 after having played for ten hours and now got back into it. Great game.

Backed the second one, really looking forward to it.
 
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News Comments > Quote of the Day
36. Re: Quote of the Day Sep 30, 2015, 05:34 yuastnav
 
Beamer wrote on Sep 29, 2015, 19:04:
Also, at this point, it baffles me that we still have "PC gamers" and "Xbox gamers" and whatever.

I understand making a choice for financial reasons, but many here make them for personal. Great games come out for all systems, I'll never get restricting yourself to one for anything other than cost reasons.

Well, would need to buy consoles. For that I'd also need to buy a tv and having a living room would also be nice... Additionally to that there is already not enough time to play pc games and personally I just don't like controllers. I've been gaming using K&M since I was 4 and controllers are just awkward, which is why I always have a hard time playing simulators, racing games and especially twin stick shooters. The only one I've really played was Renegade Ops. Have to admit that it was good but I've just died continuously the first few hours on the lowest difficulty setting, because of the controller.
 
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News Comments > Cloud Imperium Games Layoff Report Follow-up
44. Re: Cloud Imperium Games Layoff Report Follow-up Sep 28, 2015, 06:39 yuastnav
 
dsmart wrote on Sep 27, 2015, 15:38:
Krovven wrote on Sep 27, 2015, 05:39:
Kxmode wrote on Sep 26, 2015, 19:13:
Krovven wrote on Sep 26, 2015, 16:02:
Kxmode wrote on Sep 26, 2015, 01:10:
I don't know David Swofford so I have no reason the doubt him but he does work for a man who is a known, documented liar.

Derek Smart is a known and documented liar. But you've picked your poison.

I have written evidence of Chris Roberts lying. I have no evidence of Derek Smart lying. So let's see your evidence. By the way speaking brutal truth isn't lying.

He lied about his PhD. He was caught by Blue using multiple forum accounts to make posts supporting his nonsense. One of his blog posts recently attacking Erin Roberts suggested she had used a false name in the past and used a clip of a movie where she was called by another name as evidence. He is a nutjob.

I don't read the vast majority of the bile he puts out to the public, but I'd have no doubt believing there is plenty more.


1) I didn't lie about anything of the sort. I chose not to reveal the source to a bunch of Internet clowns. If you must know, I now have two. Yeah, I know, shocking. The last person who did that, ended up in court, staring at a judge. Nice try.

2) I don't use alt accounts. Never did. Ego won't even allow that.

3) Erin Roberts is Chris Roberts brother. He is male. You're thinking of Sandi Roberts, Chris's wife. An ex-actress, who was in a "reality" show using a fake name. (Tip: reality shows tend to use real names)

You can't even get anything right. So sit down. And shut up. Let the big boys talk.


Claiming you have a phd and not saying where you actually obtained it makes it nothing short of worthless.
 
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News Comments > Evening Interviews
4. Re: Evening Interviews Sep 26, 2015, 18:23 yuastnav
 
At least they admit that Tribes Ascend is fething broken.  
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News Comments > Serious Sam 4 Writers Named
10. Re: Serious Sam 4 Writers Named Sep 26, 2015, 18:22 yuastnav
 
Aw yeah, another Serious Sam! Count me in!  
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1090 Comments. 55 pages. Viewing page 9.
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