User information for Ryota

Real Name
Ryota
Nickname
durandal
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June 17, 2010
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120 (Novice)
User ID
55776
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120 Comments. 6 pages. Viewing page 6.
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28.
 
Re: The Assassin's Creed Decade
Dec 4, 2010, 13:20
28.
Re: The Assassin's Creed Decade Dec 4, 2010, 13:20
Dec 4, 2010, 13:20
 
As for the 1st AC, I understand your detest towards the game.

It was the first AAA game I couldn't drag myself to finish. I uninstalled it after finishing the first 4 assassinations. The gameplay was too simplistic and the structure of the missions were embarrassingly transparent; by the time you finish the first 2 assassinations, it was obvious how the rest of the game goes. You have to repeat the same routine for every mission.

However the 2nd one, you gotta try it out before passing the judgement.
I was amazed to see that braindead game turned into such a masterpiece without a large scale revamp.
I don't know, maybe I loved it because I enjoyed it as an adventure game rather than TPS. It had a fantastic story telling and soundtracks. The variety of the missions with unique characters/settings/locations made me forgot the simplicity of the game mechanic itself as well.
134.
 
Re: CD Projekt vs Piracy
Nov 28, 2010, 01:25
Re: CD Projekt vs Piracy Nov 28, 2010, 01:25
Nov 28, 2010, 01:25
 
It is impossible to make an uncrackable DRM, but they can make it harder, thus reducing number of pirated copies.
Some DRMs take longer until someone crack them, and some need to take more than just copy & paste cracked .exe file to run.

Although the sales figures of any game's Xbox version are far greater than the counter part of PC, there are always far more torrent seeders/leechers for the PC versions. And just as the people who argue that PC pirating is nothing special, Xbox is not hack-proof.

Those numbers are such, I think, because Xbox version take more risks/steps to crack; I believe the majorities of "casual" pirates are just lazy and can be turned away with a little bit of trouble during the process.

Also a DRM is effective if it can prevent Zero-day piracy, which hurts sales the most. If a game is DRM free, some rogue retailer rips the data and uploads pre-release date = game over.

So I won't say that they should just abolish DRM, although I agree that legit customers shouldn't suffer from it. (I hate you UBI!)

This comment was edited on Nov 28, 2010, 01:33.
125.
 
Re: CD Projekt vs Piracy
Nov 26, 2010, 21:57
Re: CD Projekt vs Piracy Nov 26, 2010, 21:57
Nov 26, 2010, 21:57
 
I kind of agree with Bhruic.
We wouldn't be needing any law or police if we take "Problem lies with people (so no point in prohibiting anything)" approach.

I read somewhere that some study of psychology shows only 2 or 3 out of 10 people can hold on to their moral and won't steal anything from an empty store, if there's no risk of getting caught.

So it's not that PC gamers in particular are assholes, but the majority of human beings are. And it just happens to be the easiest/lowest risk platform to pirate.

I can't come up with any good idea for DRM, but I think it's reasonable for a company to try (even if it fails) and put some form of copy protection for their products.
48.
 
Re: Crytek on PCs versus Consoles
Nov 25, 2010, 23:07
48.
Re: Crytek on PCs versus Consoles Nov 25, 2010, 23:07
Nov 25, 2010, 23:07
 
Uhhhh... no. Integrated graphics.
same here in Japan. the mainstream "Integrated Graphics" laptop can't even handle Half-Life 2 with good enough FPS/resolution.
44.
 
Re: Crytek on PCs versus Consoles
Nov 25, 2010, 22:12
44.
Re: Crytek on PCs versus Consoles Nov 25, 2010, 22:12
Nov 25, 2010, 22:12
 
yeah, a fun indie game is good and all but what I truly want to play is a fun AAA title that can take advantage of my gaming PC.
That's why I don't want to regard Farmville/Popcap/World of Goo as the "future of PC gaming" (Besides many of those casual games are available on consoles as well.).
105.
 
Re: CD Projekt vs Piracy
Nov 24, 2010, 11:53
Re: CD Projekt vs Piracy Nov 24, 2010, 11:53
Nov 24, 2010, 11:53
 
You don't want to go down this path in your argument. Not everything that is illegal is "wrong" in the moral or ethical sense.
I somehow expected that you say this. It is true. Not everything, but majority of things are illegal for good reasons. You gotta know pirating is.

Someone offers you a service, a luxury, for a fee, and you use that service without paying. It's wrong, both legally and virtuously.
101.
 
Re: CD Projekt vs Piracy
Nov 24, 2010, 10:35
Re: CD Projekt vs Piracy Nov 24, 2010, 10:35
Nov 24, 2010, 10:35
 
Bhruic wrote on Nov 24, 2010, 08:37:
Whether you think it's so wrong you won't do it or think it's somewhat insignificantly wrong, it's wrong.

Come up with a definition of "wrong" that isn't subjective, and maybe you'd have a point. Maybe. But since you can't, saying it's "wrong" is no more effective than me saying that buying crappy games like CoD:Blops is "wrong".

Seriously? You don't think not paying for a commodity wrong? don't think doing something illegal wrong?
86.
 
Re: CD Projekt vs Piracy
Nov 24, 2010, 01:03
86.
Re: CD Projekt vs Piracy Nov 24, 2010, 01:03
Nov 24, 2010, 01:03
 
You aren't paying for the game, you are paying for the right to play the game when it is released!
Speak for yourself. I pay for the quality of the game experience. The better the experience, the more I pay regardless of when the game was released.

If you think it's so righteous and reasonable, why don't you tell that to the developer, who worked hard to create those games, and see if that logic works. I'm sure most of them aren't OK with you "demo" their products to the end.
31.
 
Re: Call of Duty: Black Ops MP Patch
Nov 12, 2010, 21:40
31.
Re: Call of Duty: Black Ops MP Patch Nov 12, 2010, 21:40
Nov 12, 2010, 21:40
 
Another thing irritates me besides the state of the game itself is that almost all the major review sites (including Gamespot and IGN) simply copy & paste the Xbox version review onto PC version's and gave it 8-9, completely ignoring its horrible stuttering issues in both MP&SP or the unplayable multiplayer element.

According to Metacritic, only the reviewers at Destructoid and Gameplanet seems even actually played it beforehand. Shame.
11.
 
Re: Call of Duty: Black Ops MP Patch
Nov 12, 2010, 12:43
11.
Re: Call of Duty: Black Ops MP Patch Nov 12, 2010, 12:43
Nov 12, 2010, 12:43
 
...and do you guys remember Treyarch's head dev said "We are a PC developer" about a month ago ?
LOL!
50.
 
Re: Fallout: New Vegas Ships 5 Million
Nov 8, 2010, 22:24
50.
Re: Fallout: New Vegas Ships 5 Million Nov 8, 2010, 22:24
Nov 8, 2010, 22:24
 
@MattyB
I felt the same way about the Fallout 3, but as for New Vegas I can't agree. This time factions feels lively and engaging, thanks to so much informations/actions/scripted event you get from various side quests. There's almost no simple "get me some molerat meat, I give you 100 caps and we are done" type of quests. In many cases quests deeply reflect current state of quest giver's factions and there's step you must take to earn their trust.

Did you hear the folks you passes by praise you for taking back camp Nelson?, or eliminating Fiends boss? I surely had sense of achievement on those.

This comment was edited on Nov 8, 2010, 23:51.
22.
 
Re: EU Call of Duty: Black Ops German Ban
Oct 28, 2010, 21:46
22.
Re: EU Call of Duty: Black Ops German Ban Oct 28, 2010, 21:46
Oct 28, 2010, 21:46
 
This kind of shit also happened in Japan with Modern Warfare 2.

People bought US/UK/Asia copies of MW2 from retailers but couldn't (can't, even now) get through activation.

There has been games like Mafia 2 and Civilizations V, which require Steam authentication and also cannot buy from Steam-JP, but you could play all of them just fine if you get the package version and use its CD-key for registering it to your Steam account. So it's somewhat unique with MW2.

As a result, our PC community was thrown into an uproar (the poor, late localized version didn't help), and those retailers had to refund their customers for those "invalid" versions of MW2.

From the looks of it, It's MW2 all over again for us

This comment was edited on Oct 28, 2010, 22:02.
4.
 
Re: EALA Developing New C&C
Oct 21, 2010, 22:18
4.
Re: EALA Developing New C&C Oct 21, 2010, 22:18
Oct 21, 2010, 22:18
 
EALA? Same devs who didn't bother to fix critical de-sync bug for C&C3/KW?
20.
 
Re: On Metacritic Scores
Oct 5, 2010, 08:45
20.
Re: On Metacritic Scores Oct 5, 2010, 08:45
Oct 5, 2010, 08:45
 
PHJF wrote on Oct 5, 2010, 00:01:
I don't think it's the low-scoring quality games that are the problem. It's the high-scoring shit games.

This.
I still can't believe games such as Bioshock, FarCry2 and Assassin's Creed(1st one, not the second one, which was actually pretty fun.) got such high scores.
These days it seems no one cares about actual gameplay. A little unconventional concept + unique setting/art directions + hype = 10/10
Who cares if it's boring?

This comment was edited on Oct 5, 2010, 08:57.
79.
 
Re: PC Super Street Fighter IV in Doubt Due to Piracy
Sep 22, 2010, 12:06
79.
Re: PC Super Street Fighter IV in Doubt Due to Piracy Sep 22, 2010, 12:06
Sep 22, 2010, 12:06
 
Guys, this guy never said they don't want PC version because SF4 sold poorly or because it did due to piracy.
He actually emphasized that the PC version sold really well.
They don't intend to release it for PC to "protect the Street Fighter IP".
They are afraid that people would start to consider their game "free".
Pirated:Legit ratio was just that bad for the previous game.
I'm Japanese and I read the original article. andriasang.com did good job translating it.
88.
 
Re: Ships Ahoy - Mafia II
Aug 24, 2010, 20:56
88.
Re: Ships Ahoy - Mafia II Aug 24, 2010, 20:56
Aug 24, 2010, 20:56
 
I live in Japan, and pre-purchased Mafia 2 Digital Deluxe as soon as demo came out. 3 days ago Mafia 2 disappeared from the steam store, and now, 2 days before the ROW release date, they canceled my pre-order with simple "We have refunded your purchase" E-mail...
I've never disappointed with steam this much. legion restriction ftl
98.
 
Re: Mafia II Demo
Aug 17, 2010, 11:35
98.
Re: Mafia II Demo Aug 17, 2010, 11:35
Aug 17, 2010, 11:35
 
fujiJuice wrote on Aug 11, 2010, 16:20:
Ecthelion wrote on Aug 11, 2010, 15:46:
Once you cancel the preorder from Steam, I'm assuming your copy of Mafia 1 will disappear too. But it would be an interesting loophole if it didn't. Shifty

Yeah it'll be interesting to see what happens, it would be nice if it kept it, but not too big a deal if it didn't, like I said I do have a physical copy around here somewhere. I was hoping to beat it first before canceling on steam, but I forgot how brutally hard the game is most of the time, I wanted to smash things at certain points, however it is also one of the great things about it.

I pre-ordered standard edition Mafia II by mistake (intended to purchase Digital Delux edition), so I contacted support and canceled it. As a result Mafia 1 disappeared from Library along with Mafia II.
37.
 
Re: PC Warhammer 40k: Space Marine Announced
Jul 27, 2010, 12:48
37.
Re: PC Warhammer 40k: Space Marine Announced Jul 27, 2010, 12:48
Jul 27, 2010, 12:48
 
StingingVelvet wrote on Jul 26, 2010, 19:17:
Wolfox wrote on Jul 26, 2010, 18:44:
StingingVelvet wrote on Jul 26, 2010, 16:53:
Okay sourpuss, but even the laziest console port still looks and plays better on PC.

You obviously haven't played Saint's Row 2 on the PC.

Yeah, that, RE4 and Double Agent are like the holy trinity of exceptions.

What about GTA4 and Starwars: The Force Unleashed?
8.
 
Re: FINAL FANTASY XIV Requirements
Jul 22, 2010, 08:19
8.
Re: FINAL FANTASY XIV Requirements Jul 22, 2010, 08:19
Jul 22, 2010, 08:19
 
yeah I heard they are having hard time porting it to PS3.
9.
 
Re: Command & Conquer Sale
Jun 17, 2010, 05:29
9.
Re: Command & Conquer Sale Jun 17, 2010, 05:29
Jun 17, 2010, 05:29
 
KW isn't bad IF you only play single player campaign/Skirmishes.
You can seldom play online(which is the core of any RTS.) to the end due to crazy de-sync issue...
120 Comments. 6 pages. Viewing page 6.
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