User information for Krzysztof Roman Ferenc

Real Name
Krzysztof Roman Ferenc
Nickname
Iurand
Email
Concealed by request - Send Mail
Description
Homepage
None given.
Signed On
May 19, 2010
Supporter
-
Total Posts
147 (Novice)
User ID
55709
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147 Comments. 8 pages. Viewing page 5.
Newer [  1  2  3  4  5  6  7  8  ] Older
46.
 
Re: On Star Citizen's $17M Haul
Sep 2, 2013, 15:13
46.
Re: On Star Citizen's $17M Haul Sep 2, 2013, 15:13
Sep 2, 2013, 15:13
 
Creston wrote on Sep 2, 2013, 14:43:
Iurand wrote on Sep 2, 2013, 14:14:
No, they stopped adding new features after 13 or 14 million.

errr...

$19 million

Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.


That seems like a new feature to me.


It's been on the menu since at least june.

Cutter wrote on Sep 2, 2013, 14:45:
So again, by evidence of this quote $20M is the first major goal. Doesn't say anything about stopping there, quite the opposite in fact.

Why would they stop?

This comment was edited on Sep 2, 2013, 15:20.
43.
 
Re: On Star Citizen's $17M Haul
Sep 2, 2013, 14:14
43.
Re: On Star Citizen's $17M Haul Sep 2, 2013, 14:14
Sep 2, 2013, 14:14
 
beaves wrote on Sep 1, 2013, 13:43:
Is this the definition of 'feature creep' ?

If only we had more money then we could add _________.

No, they stopped adding new features after 13 or 14 million.

Creston wrote on Sep 1, 2013, 15:03:
So, odds on the price for that battle cruiser? $5000?

Nothing bigger than Idris will be available to buy in crowdfunding.
And Idris is now $5k.

Cutter wrote on Sep 1, 2013, 21:03:
And what happened to this private funding he had secured? What was it? 10 million he claimed? Well what's their end? You don't just secure funding then turn around and say you don't need it after the agreements have been signed.

10 million was supposed to be given to him if he would be able to get 2 million from crowd. He got 6 and decided to do it fully crowdfunded.

Cutter wrote on Sep 1, 2013, 21:03:
And Aero, you're correct. This is why so many of us won't go in on this. They've been very evasive from day one. You can't get a straight answer from them. Just them always asking for more and more money all the time. And where did he say 20 million was the final goal?

Not final goal, cost of the game is around 20 million.

Joystick interview


7.
 
Re: Star Citizen Campaign Soars
Jul 8, 2013, 12:23
7.
Re: Star Citizen Campaign Soars Jul 8, 2013, 12:23
Jul 8, 2013, 12:23
 
InBlack wrote on Jul 8, 2013, 09:44:
You are missing something, or you have only been playing carebear MMOs. Why not use that money to actually you know build assets in the game, instead of making "professional-quality" behind-the-scenes trailers that no who has two braincells in their skull really cares about or watches.

Because those trailer brings them more money and whole building assets will cost 21-22 milion.

John wrote on Jul 8, 2013, 11:24:
I just hope they use some of that money to improve/expand the SP portion of the game.

There's currently 0 SP portion of the game. What's to improve or expand?
13.
 
Re: Aliens: Colonial Marines DLC Plans?
Jul 8, 2013, 12:20
13.
Re: Aliens: Colonial Marines DLC Plans? Jul 8, 2013, 12:20
Jul 8, 2013, 12:20
 
Arithon wrote on Jul 8, 2013, 12:03:
Their feet are wet and they can see pyramids.

It's like asking a girl you were sick on, after getting drunk at her expense, for a second date.

If she bought season pass, she will go anyway.
25.
 
Re: Steam Top 10
Jun 17, 2013, 13:13
25.
Re: Steam Top 10 Jun 17, 2013, 13:13
Jun 17, 2013, 13:13
 
NKD wrote on Jun 16, 2013, 17:10:
Just imagine where it'd be on this list at a more reasonable price. Probably #1.

It's reasonable (if you want to take part in it's creation).
54.
 
Re: MS's PC Gaming Disregard to Continue
May 23, 2013, 12:46
54.
Re: MS's PC Gaming Disregard to Continue May 23, 2013, 12:46
May 23, 2013, 12:46
6.
 
Re: Thunder Wolves Trailer
Apr 8, 2013, 14:15
6.
Re: Thunder Wolves Trailer Apr 8, 2013, 14:15
Apr 8, 2013, 14:15
 
Definitely must buy for me.
33.
 
Re: Homeworld and Remaining THQ IPs for Sale
Feb 27, 2013, 18:01
33.
Re: Homeworld and Remaining THQ IPs for Sale Feb 27, 2013, 18:01
Feb 27, 2013, 18:01
 
bhcompy wrote on Feb 27, 2013, 11:07:
Can't really do a Homeworld MOBA,

Stellar Impact is something like that.

Creston wrote on Feb 27, 2013, 14:47:
I wish I had Curt Schilling money. I'd buy both licenses, give Supcom to Chris Taylor and tell him to make another,

1. Wargaming.net has enough money.
2. He's doing Wildman for them, so you would have to wait.
3. SupComm 2 wasn't that good anyway.
4. Planetary Annihilation.

8.
 
Re: Sins of a Dark Age Founder Editions Released
Jan 9, 2013, 14:12
8.
Re: Sins of a Dark Age Founder Editions Released Jan 9, 2013, 14:12
Jan 9, 2013, 14:12
 
Jay wrote on Jan 8, 2013, 23:17:
Too bad it's not sci-fi themed like other Sins games. MOBA in space is something that could actually stand out.

http://store.steampowered.com/app/207150/
16.
 
Re: Cyberpunk 2077 Trailer Soon?
Jan 3, 2013, 20:19
16.
Re: Cyberpunk 2077 Trailer Soon? Jan 3, 2013, 20:19
Jan 3, 2013, 20:19
 
Cutter wrote on Jan 3, 2013, 17:27:
And how the fuck does anyone figure we have a glut of futuristic games? DXHR 2 years ago. And then what? SRR this year as well as that other title whose name escapes me. And is there anything else? So what? Maybe 3 games in total over 3 years? Wow, some glut. I'd hate to see what he considers the 50 million FPS clones out there.

Could you define, what you understand by "futuristic game"?
66.
 
Re: Star Citizen Kickstarter Reaches for the Stars
Nov 20, 2012, 09:52
66.
Re: Star Citizen Kickstarter Reaches for the Stars Nov 20, 2012, 09:52
Nov 20, 2012, 09:52
 
theyarecomingforyou wrote on Nov 20, 2012, 08:01:
I just don't see how it's going to come close to Star Citizen with a fraction of the budget.

It doesn't have to come close to SC.
34.
 
Re: THQ in Defaults on Credit Line
Nov 13, 2012, 03:38
34.
Re: THQ in Defaults on Credit Line Nov 13, 2012, 03:38
Nov 13, 2012, 03:38
 
Dev wrote on Nov 12, 2012, 06:33:
And failing to keep enough interest in running the servers properly to avoid the storefront having problems in a big sale

That's what makes it most fun: "I have to check it within first 3 minutes or sales will dissapear or something".
63.
 
Re: Win8 Exclusive DirectX 11.1?
Nov 13, 2012, 03:16
63.
Re: Win8 Exclusive DirectX 11.1? Nov 13, 2012, 03:16
Nov 13, 2012, 03:16
 
MajorD wrote on Nov 12, 2012, 11:43:
Cutter wrote on Nov 12, 2012, 11:40:
Ozmodan wrote on Nov 12, 2012, 10:18:
It will take game companies years to integrate 3D in their games and why bother it is more fluff than a needed feature.

Spot on. By the time anyone makes use of it - if they ever actually do - Win9 will be out and we'll be on DX12.

And we just 'might' be enjoying Half-Life 3 by then. Wink

On Linux.
17.
 
Re: Out of the Blue
Nov 13, 2012, 01:12
17.
Re: Out of the Blue Nov 13, 2012, 01:12
Nov 13, 2012, 01:12
 
Rigs wrote on Nov 12, 2012, 23:46:
Oh thank ya, Massa...thank ya for supportin' my older playabilities, ya know after payin' $60 for ya game n' all... Rolleyes

Only 60? Cheap bastard.
9.
 
Re: Modern Warfare 3 and CryENGINE 3 Vulnerable?
Nov 13, 2012, 00:54
9.
Re: Modern Warfare 3 and CryENGINE 3 Vulnerable? Nov 13, 2012, 00:54
Nov 13, 2012, 00:54
 
DangerDog wrote on Nov 12, 2012, 13:01:
CryEngine 3 server?

I'm not aware of any multiplayer mods that use CryEngine 3, Crysis 2 multiplayer was dead on release.

Mechwarior Online and StarCitizen are using CryEngine.
9.
 
Re: Elite: Dangerous Kickstarter
Nov 6, 2012, 10:42
9.
Re: Elite: Dangerous Kickstarter Nov 6, 2012, 10:42
Nov 6, 2012, 10:42
 
Cutter wrote on Nov 6, 2012, 10:00:
$50 for the game? Pass.

Pledge £20 or more
Reserve a digital copy of the game, plus all rewards above.

£20 isn't $50 even on Steam.

InBlack wrote on Nov 6, 2012, 10:19:
BBut...bbut...space sims are dead! Dead I tell you! Just ask Chris Roberts!

CR is doing space sim (mostly pew pew), Elite is space trading game (motly ka-ching, with occasional pew-pew). Those are rather more popular (Xes, Eve-Online).

reisub wrote on Nov 6, 2012, 10:38:
I have a friend that works at Frontier and he swore they weren't working on a new Elite. The lying bastard.

They don't have any screenshots or even concept art, so he wasn't lying.

This comment was edited on Nov 6, 2012, 10:58.
59.
 
Re: Star Citizen Hits Kickstarter Goal
Oct 25, 2012, 01:55
59.
Re: Star Citizen Hits Kickstarter Goal Oct 25, 2012, 01:55
Oct 25, 2012, 01:55
 
Optional Nickname! wrote on Oct 24, 2012, 15:25:
Someone, please post a link to the details of the ships! So far all I can find is name, model and intended role.

http://www.robertsspaceindustries.com/ships-plan/
33.
 
Re: XCOM Shooter Going Third-Person?
Oct 2, 2012, 05:43
33.
Re: XCOM Shooter Going Third-Person? Oct 2, 2012, 05:43
Oct 2, 2012, 05:43
 
MoreLuckThanSkill wrote on Oct 1, 2012, 12:13:
Hrm, I had mostly forgotten about this game. I actually was under the impression it had come out and bombed utterly. I was waiting to see it on a Steam sale for 5 bucks or something.

You probably confused it with Syndicate.
7.
 
Re: Assassin's Creed III Specs
Sep 27, 2012, 05:14
7.
Re: Assassin's Creed III Specs Sep 27, 2012, 05:14
Sep 27, 2012, 05:14
 
I couldn't not notice lack of "High speed internet access".
15.
 
Re: Planetary Annihilation Funded
Sep 15, 2012, 09:57
15.
Re: Planetary Annihilation Funded Sep 15, 2012, 09:57
Sep 15, 2012, 09:57
 
Ventura wrote on Sep 15, 2012, 05:07:
I have to ask though, does Kickstarter really work? In this day and age I can understand why it exists, but are there any really good gaming examples where a game was created, fully funded, and then the project was delivered and it met expectations?

Two bleunews above.
147 Comments. 8 pages. Viewing page 5.
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