peteham wrote on Sep 10, 2012, 15:20:
The last addition to the genre was, what, Darkstar One?
Trevellian wrote on Aug 22, 2012, 18:54:jdreyer wrote on Aug 22, 2012, 18:47:
Whoa, whoa, WHOA. Hold on there a sec. Molyneux has recently given us one of the greatest RPGs ever made in the history of gaming: Fable III. I dare you to name a better RPG. DARE YOU.
Skyrim
DangerDog wrote on Aug 16, 2012, 18:29:
retail is dead as dog shit, you can't blame these publishers for not wanting to bend over to Valve every time they put out a game.
Kajetan wrote on Jul 31, 2012, 04:09:
According to Pachter Ubisofts PC sales plummeted since introduction of UbiPlay. Sadly we dont have numbers to support this rumor.
however, Diablo III was designed from the beginning to be an online game that can be enjoyed with friends, and the always-online requirement is the best way for us to support that design. The effectiveness of the online elements -- including the friends list and cross-game communication; co-op matchmaking; persistent characters that you can use by yourself, with others, and in PvP; and some of our customer support, service, and security components -- is tied directly to the online nature of the game. These and other online-enabled features are essential to our design for Diablo III. That said, there are still improvements we believe we can make to expand the online experience and make co-op play even more rewarding, and this will remain one of our priorities moving forward.
PropheT wrote on Jul 3, 2012, 00:30:
And if that works out well, Activision follows suit, and we have another exclusive platform to deal with.
Prez wrote on Jun 12, 2012, 16:56:MoreLuckThanSkill wrote on Jun 12, 2012, 16:41:
It's about time. I'll start a large scale map tonight, and fill that bitch with starbases! Slow Advance + Turtle = satisfaction.![]()
I'm a turtler too.
Dev wrote on Jun 7, 2012, 23:58:Sugarman wrote on Jun 7, 2012, 23:15:I think it was a combination of things, but probably timing was a big part of it. They also didn't use kickstarter, they used something else entirely. They should try again on kickstarter, they might get lucky now after the big DF kickstarter.
How does stuff that looks like this get almost instant funding, and really good titles like "Nexus 2" can't even get to 1/4 of it's goal.
eRe4s3r wrote on Jun 7, 2012, 22:23:
4 employees doing what?
Wallshadows wrote on Jun 5, 2012, 09:23:Modern shooters are SO complicated
That's awesome sarcasm...
...it's sarcasm, right?![]()
DrClown wrote on May 30, 2012, 11:12:Blue wrote on May 30, 2012, 11:11:DrClown wrote on May 30, 2012, 10:51:
Where is that?
Oh sorry. It's in the press release, not the video. My bad.
Acleacius wrote on May 21, 2012, 11:58:
Yes, would have much preferred Obsidian's RPG.
Jerykk wrote on May 7, 2012, 23:45:
MOBA games tend to have pretty hostile communities, especially when it comes to newbs. Since the team sizes are so small, a single bad player can throw the match and that can be frustrating.
Esoteric wrote on Apr 27, 2012, 02:22:
With Kickstarter, some companies are forgoing the publisher entirely.
Julio wrote on Apr 27, 2012, 05:56:
Why does anyone want to buy EA? They make bad games for the most part, everything they touch turns to crap. They're the worst company in America aren't they?