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User information for Jacob Bowers

Real Name Jacob Bowers   
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Nickname Necrophob
Email Concealed by request - Send Mail
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Description
Homepage http://www.totaliterritory.com
Signed On Mar 23, 2010, 14:45
Total Comments 365 (Amateur)
User ID 55616
 
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News Comments > Out of the Blue
1. Re: Out of the Blue Jul 26, 2016, 10:08 Necrophob
 
I did that once, Blue. I had the solution memorized for a whole week before forgetting it The last two steps were a pain in the butt.  
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News Comments > Shadows of Kurgansk Early Access
2. Re: Shadows of Kurgansk Early Access Jul 14, 2016, 16:13 Necrophob
 
Darks wrote on Jul 14, 2016, 12:49:
Oh boy, just what we all need, another survival game to add to the hundreds we already have. No thank you!!

And to call it "Shadows of Kurgansk". They might as well have called it Rise of Kurgansk, as generic as that sounds.
 
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News Comments > Out of the Blue
10. Re: Out of the Blue Jun 24, 2016, 12:00 Necrophob
 
Apparently there's something known as "Computer Elbow" (similar to Tennis Elbow). Might be that. I know I've had elbow pain on occasion, and my job has me typing all day.  
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News Comments > Out of the Blue
9. Re: Out of the Blue Jun 9, 2016, 12:27 Necrophob
 
Killer Kane wrote on Jun 9, 2016, 11:49:
The Half Elf wrote on Jun 9, 2016, 09:55:
Remember Blue,
If they have to do a digital exam, go to your happy place!
Hope all goes well for ya!

Sheesh, how do you give blood???

I'm sure digital is better than analog
 
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News Comments > Out of the Blue
10. Re: Out of the Blue Jun 8, 2016, 12:23 Necrophob
 
Blue wrote on Jun 8, 2016, 09:55:
sauron wrote on Jun 8, 2016, 09:44:
Definitely a good idea to see a doctor. As Brian mentioned, you should check for bull's eye (erythema migrans) rash which is present in 70-80% of cases (ie most but not all). Here are the symptoms (from the CDC website):

http://www.cdc.gov/lyme/signs_symptoms/

Then again, it might just be a cold, but definitely best to check.

Good luck!

Yeah, I see no rash, but I have had the fever, chills, headache, fatigue, and muscle and joint aches. Probably nothing, but better safe than sorry.

Sounds like the flu.
 
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News Comments > Jay Wilson Leaves Blizzard
18. Re: Jay Wilson Leaves Blizzard Jun 7, 2016, 10:47 Necrophob
 
justice7 wrote on Jun 7, 2016, 09:16:
my biggest problem with Diablo3 has always been the writing. Sounds like I know who to blame.

Diablo almost belongs in WWE the way he speaks to the player.

Sashaying Diablo should have never been talking to begin with. Those developers never understood the IP.
 
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News Comments > Blood Kickstarter Possible
16. Re: Blood Kickstarter Possible Jun 6, 2016, 12:37 Necrophob
 
I loved playing Blood coop and deathmatch. As long as the new game would be like the first Blood, and nothing like the abortion that was Blood 2.  
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News Comments > etc., etc.
3. Re: etc., etc. Apr 27, 2016, 12:28 Necrophob
 
SirKnight wrote on Apr 26, 2016, 22:51:
I think it's cool how Romero is working on Doom maps again. His maps were always my favorite with the original games.

I'd like to see him make some Quake maps now.

Romero was an awesome designer in Doom and Quake, but I'm wondering how well he'll handle the UE4 engine. Level design has changed a bit since the days where the level designer created everything but the textures. Now everything is done with static meshes created by someone else, and dropped into the level.
 
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News Comments > Evening Interviews
3. Re: Evening Interviews Apr 27, 2016, 12:25 Necrophob
 
ForgedReality wrote on Apr 27, 2016, 09:08:
Just shut up, Romero. It's getting annoying now. Nobody cares about your irrelevant ass.

Based on the frustration with the multiplayer in the new DOOM, I'm thinking SOME people care.
 
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News Comments > John Romero's BLACKROOM Kickstarter
44. Re: Quake Apr 26, 2016, 09:14 Necrophob
 
Doombringer wrote on Apr 26, 2016, 09:03:
ForgedReality wrote on Apr 25, 2016, 20:53:
Remember back when Quake was first announced, and it was supposed to be all about this dude with an axe in like medieval times or whatever, and you were supposed to be able to hit things with your axe and you could chop wood and lop off limbs and stuff and if you fell, you'd tumble realistically and stuff... All this crazy Romerohype that basically never saw the light of day. It was to be this crazy realistic shit, and look at what we got instead. XD Romero is full of shit.

I have to set the record straight here, because Romero gets crap he doesn't deserve, but if you did some research you'd know. Quake's development cycle went way off the rails, and it wasn't because of Romero's design doc. Yeah, he had plans for it... they weren't any more or less crazy than what they came up with for Doom. The id guys cribbed ideas left and right from Dungeons & Dragons, which they played. So an axe or hammer-wielding warrior with fantasy elements wasn't that strange a concept for Quake.

Quake's engine took too long to sort out, and they had to rush the "creative" side of it toward the end of development. Any truly interesting ideas were stripped out and what we got was more of a tech demo than an actual game... I mean really, who remembers Quake for any of its design i.e. enemies or weapons, like we remember Doom or Duke 3D?

And Daikatana... the game had some great ideas, but execution was flawed. They aimed too high with too green a team at ION Storm. It definitely could have and should have been handled better.

Yah, from Masters of Doom (really good read), they talk about the trouble during Quake's development. A lot of it was the fact that they never really had an engine to develop for until the end, and they were stuck churning out assets that ultimately had to be scrapped. However, Romero was also in the middle of his "rockstar" phase, so he takes some of the blame. It's not like it mattered in the end though, since everyone was so awed by the Quake engine they didn't care about the schizo game design.

Speaking of schizo design, it seems to be what Romero loves the best. I wish he'd nail down a style and stick with it all the way through a game, rather than coming up with these scenarios so he can design anything he wants and glue it together into a game.
 
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News Comments > John Romero's BLACKROOM Kickstarter
12. Re: John Romero's BLACKROOM Kickstarter Apr 25, 2016, 17:47 Necrophob
 
So at what backer tier do you get to virtually choke John Romero? Also, that was some truly horrible voice-over work. Might be an interesting game, though. Did I miss what game engine they'll be using?  
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News Comments > DOOM Open Beta Next Week; DLC/Season Pass Plans
25. Re: DOOM Open Beta Next Week; DLC/Season Pass Plans Apr 7, 2016, 10:29 Necrophob
 
SpectralMeat wrote on Apr 7, 2016, 08:38:
Cutter wrote on Apr 6, 2016, 20:41:
Considering the spirit of DOOM is supposed to be all about community. Community made maps, tweaks, mods, servers. This is just DOOM in name only. That writing was on the wall the moment iD sold out.


They still support that according to the news bit above. Am I missing something?

We know the DOOM community has always been about great user-generated content, and thatís something we want to continue to encourage with SnapMap, an innovative new component of DOOM designed to make creating, sharing and playing new game experiences fast and easy. On top of being able to access and play new modes and maps created by your fellow gamers, id plans to offer content updates for SnapMap, including map modules; props and objects; additional features and functionality; AI enhancements; editing tool enhancements and more. Multiplayer will also receive content updates in the form of new game modes. Both of these SnapMap and multiplayer updates will be free to use and play.

Am I reading this wrong, or does it mean that you won't be able to create new meshes or create your own mods for Doom? They'll sell you new shit that you can then drop into this SnapMap Kindergarten map editor?
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Mar 9, 2016, 13:35 Necrophob
 
I saw George Martin Dead at 90 and for a brief second thought "shit, now we'll never know who John Snow's parents were".  
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News Comments > Dream Theater Game Plans
4. Re: Dream Theater Game Plans Mar 1, 2016, 14:21 Necrophob
 
Dream Theater lost their way when they tried to get heavy after the 2005 Gigantour with Megadeth. Now it's just virtuoso wankery between the guitarist and the pianist. And kicking out their old drummer was a terribly bad decision. I saw them on the Gigantour, and that guy was awe inspiring.

If you want to listen to some good Porcupine Tree, I'd recommend trying out Fear of a Blank Planet or In Absentia first. Their older stuff was mostly Pink Floyd influenced. PT is pretty much dead in the water now, but Steve Wilson (the singer/guitarist/songwriter from PT) has some really good solo work.
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Mar 1, 2016, 14:14 Necrophob
 
Beamer wrote on Mar 1, 2016, 11:57:
Verno wrote on Mar 1, 2016, 11:05:
Glad to see the Dark Tower project is finally coming together, can't wait to check it out.

I'd be shocked if it's good. To the point that, given all the advanced news, I can't say I'd even check it out.

It's nice that it's happening, but I'm just not convinced it'll happen well.

What are your opinions on the casting? At first I was wtf, but now I'm meh :/
 
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News Comments > Dream Theater Game Plans
1. Re: Dream Theater Game Plans Mar 1, 2016, 11:44 Necrophob
 
Dream Theater hasn't made a good album in over a decade. The concept of the new one is pretty cringe worthy. If I want good progressive rock, I listen to Porcupine Tree instead.  
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News Comments > Sunday Mobilization
2. Re: Sunday Mobilization Feb 7, 2016, 14:13 Necrophob
 
So then, that means they're going to close down their Chinese iPad sweatshops, right? iCrickets...  
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News Comments > Out of the Blue
10. Re: Out of the Blue Feb 1, 2016, 11:15 Necrophob
 
Pulling wisdom teeth is good money for sadists...I mean dentists. My wife had one pulled, and it cost us $800. Didn't have dental at the time, and they had to gas her.  
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News Comments > Saturday Tech Bits
3. Re: Saturday Tech Bits Dec 19, 2015, 19:01 Necrophob
 
LittleMe wrote on Dec 19, 2015, 15:09:
Tax laws encourage and reward this behavior. I don't blame them for utilizing the system. What incentive is there for them to fork out many billions of dollars when they don't have to?

However the allegations that they use forced child labor is far and above. Is that just 'human rights crap'?


Of course the laws encourage them, they wrote them!
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Dec 17, 2015, 11:04 Necrophob
 
Sith kills Dumbledore?  
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365 Comments. 19 pages. Viewing page 1.
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