User information for Razumen

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Razumen
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March 13, 2010
Total Posts
1461 (Pro)
User ID
55599
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1461 Comments. 74 pages. Viewing page 1.
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47.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 22, 2022, 05:11
47.
Re: Star Citizen Passes a Half-Billion Dollars Sep 22, 2022, 05:11
Sep 22, 2022, 05:11
 
Teddy wrote on Sep 22, 2022, 00:38:
Razumen wrote on Sep 22, 2022, 00:05:
Congrats, you just described what a game in alpha is, which is exactly what SC is.

SC has been in development for more than 10 years. If they're not past the Alpha stage by now, they're literally NEVER going to finish the game.

Spoken like someone that doesn't understand game dev, so your assertion really means nothing. 8-9 years is NORMAL for big games these days, and SC is tackling a lot of issues most never even have to consider.
46.
 
Re: GeForce RTX 4090 Next Month
Sep 22, 2022, 00:13
46.
Re: GeForce RTX 4090 Next Month Sep 22, 2022, 00:13
Sep 22, 2022, 00:13
 
Slick wrote on Sep 21, 2022, 10:47:
That would make more sense. Although maybe they're talking about DSR super-resolution. If they are using DLSS 2.0 with additional frames, then that's wild. Either way you cut it, if the final displayed resolution is the same as native, then it's cooking up 500% extra pixels.

Yep, that's what they're saying in the announcement, the initial frame is created from a lower resolution one, and the next is completely AI derived, so of the displayed pixels in those two frames, 7/8ths of them are reconstructed.
45.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 22, 2022, 00:05
45.
Re: Star Citizen Passes a Half-Billion Dollars Sep 22, 2022, 00:05
Sep 22, 2022, 00:05
 
Mr. Tact wrote on Sep 21, 2022, 08:12:
a skeleton of game which works most of the time. I think it is pretty clear the game is no where close to being ready for prime time

Congrats, you just described what a game in alpha is, which is exactly what SC is. If you don't want to play an unfinished game, that's fine as well, but it's disingenous to insinuate that the game isn't and hasn't made big progress, and that many players are enjoying playing it currently. What is true is that it just hasn't progressed as fast as people WANT it to.

As a famous developer whose name I can't remember once said, absolutely no one in the industry knows how long it will take to make any specific game.
37.
 
Re: GeForce RTX 4090 Next Month
Sep 21, 2022, 01:13
37.
Re: GeForce RTX 4090 Next Month Sep 21, 2022, 01:13
Sep 21, 2022, 01:13
 
Slick wrote on Sep 20, 2022, 23:11:
Well the definition of DLSS seems to be ever-evolving with this new version 3.0

My read of it says there's no more up/downsampling, it's rendering at the native resolution, and then synthesizing new frames. It's basically frame interpolation ie. soap-opera effect ie. auto motion plus ie. the bane of all television owners. Except for this time it's good?

Did anyone else notice that they showed off CP2077 running at 4k native with RT getting 21 FPS, then with DLSS 3.0 getting 105 FPS? That's insane right? We're talking 4 interpolated frames for every 1 "real" frame. Their optical prediction models must be pretty amazing to feature in their big revel demo, as any disconnect between real mouse movements and where your GPU thinks your mouse will be moving will be uncomfortable. Some quick napkin math says that every 5 frames there's 40 miliseconds that are generated out of thin air. That's a lot of "dead air" to improvise on.

5:1 ratio on display here, 80% of the frames are synthetic and don't take any user input into account. Absolute madness. If this works, I'll be gobsmacked.

As far as I'm aware, each version of DLSS builds upon the next, it doesn't make sense for them to get rid of it when it still provides performance gains and the announcement itself says they still use "Super Resolution" as they call it. First it "upsamples" the first frame, and then using that frame and the previous one, it generates the next frame completely from prediction.

I'm pretty sure in that example that the CP2077 demo isn't running at native resolution with DLSS on: "In a pre-release version of Cyberpunk 2077’s new Ray Tracing: Overdrive mode, DLSS 3 enables DLSS Super Resolution, DLSS Frame Generation DLSS, and NVIDIA Reflex," So they basically threw everything at it to get those numbers. And unless I'm reading their announcement wrong, they are only generating every second frame purely from AI prediction. I wouldn't rely on FPS alone to determine how many frames are being AI generated as performance gains can come from other areas.

Though, this is all academic to me, a mere pleb who still uses a 1070ti.
25.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 21, 2022, 00:55
25.
Re: Star Citizen Passes a Half-Billion Dollars Sep 21, 2022, 00:55
Sep 21, 2022, 00:55
 
WannaLogAlready wrote on Sep 20, 2022, 23:44:
Razumen,
Even if the final product is/are a killer game/s, and always some will find it so, there is no possible way that it justifies the massive sunking of dollars.

The obvious dumb thing is the ridiculous loss of investments, impossible for a game to recoup.
Can't respect scammers nor their gullible prey.

Justifiable to who? You? Um, I don't think they care about anyone's opinion here, when their game is obviously making them money. And as for me, it was more than justified by the $45 I threw at it.

And I'm not sure if you've been following the profits of modern video games lately, but it's totally possible for them to recoup their costs, and more.
24.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 21, 2022, 00:51
24.
Re: Star Citizen Passes a Half-Billion Dollars Sep 21, 2022, 00:51
Sep 21, 2022, 00:51
 
Hardline Mike wrote on Sep 20, 2022, 22:43:
By the time the game is released you won't even be able to run it on computers that were top of the line when you bought your package. Shit you can barely run it on modern PCs now.

Yeah no, performance has increased in the builds over time and will undoubtedly continue to do so.
Yes, it's still a power hog, but not ridiculously so.
14.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 20, 2022, 21:57
14.
Re: Star Citizen Passes a Half-Billion Dollars Sep 20, 2022, 21:57
Sep 20, 2022, 21:57
 
Citizen P wrote on Sep 20, 2022, 20:56:
Primalchrome wrote on Sep 20, 2022, 18:30:
I've genuinely enjoyed the time I've played over the years....but between designer feature creep and the userbase demand for 'realism'...this project will never be completed, no matter the amount of money that's thrown at it.

The cancer of Star Citizen are the flightsim nerds that have a masochist streak finding enjoyment taking 30 minutes to get up from bed, pick a mission, and leave a hangar. Flight time to pickup middling cargo and transport: 2 hours.

Gonna amend that other guys post: The most plentiful things in the universe are vacuum, hydrogen, idiocy and people that make dumb comments on games they've obviously never played.
6.
 
Re: Evening Tech Bits
Sep 20, 2022, 21:13
6.
Re: Evening Tech Bits Sep 20, 2022, 21:13
Sep 20, 2022, 21:13
 
Burrito of Peace wrote on Sep 20, 2022, 01:55:
Razumen wrote on Sep 20, 2022, 00:07:
3D TVs weren't really anymore expensive than regular ones, and the effect WAS really good. Playing games on them really felt like you were looking through a window into the world, and not just a flat drawing.

The idea that something shouldn't be used unless it's perfect is as ridiculous as those people that say VR is worthless unless it's the literal holodeck from Star Trek.

When they hit here, they were easily $200-$400 more expensive than non-3D TVs. Perhaps later in their life the price dropped but that certainly wasn't the case at launch.

At no point did I say it had to be "perfect" nor did I say that it "shouldn't be used". Do me a favor and actually contextualize what I actually said versus what you imagined someone said.

What I said is that it won't be successful until it becomes a commodity product, just like current HD TVs. Successful, in this case, referring to massive market penetration and ubiquity of both format and content.

So...don't buy the 3DTVs then?

You literally said "3D TV" won't be successful until true three dimensional holography is invented and made cheap enough to buy off the shelf at Walmart for $399 or less" That's basically saying it needs to be perfect for it to be worth buying. I didn't imagine you saying anything, because you did say it.
30.
 
Re: GeForce RTX 4090 Next Month
Sep 20, 2022, 21:00
30.
Re: GeForce RTX 4090 Next Month Sep 20, 2022, 21:00
Sep 20, 2022, 21:00
 
VaranDragon wrote on Sep 20, 2022, 14:05:
Isn't DLSS a special kind of upscaled but downsampled image, I.E. it's basically a lower quality image, something that when supported allows titles to run ray tracing etc. Why would you even use DLSS if you had a 4090, I've got a 3090 and have always turned that shit off, since no video game has yet to tax my card to those limits.

Yes, it's an upscaled image using AI to reproduce lost detail, but the resulting image is often so close to native that it's usually unnoticeable, so it's basically extra performance for almost nothing. Plus it also does anti-aliasing quite well, so it's a 2 for one deal.
12.
 
Re: Star Citizen Passes a Half-Billion Dollars
Sep 20, 2022, 20:56
12.
Re: Star Citizen Passes a Half-Billion Dollars Sep 20, 2022, 20:56
Sep 20, 2022, 20:56
 
Primalchrome wrote on Sep 20, 2022, 18:30:
I've genuinely enjoyed the time I've played over the years....but between designer feature creep and the userbase demand for 'realism'...this project will never be completed, no matter the amount of money that's thrown at it.

I had some fun with it, but my old i5-2500k can't quite handle it, that and there's still a lot of bugs. I jumped off my ship once while carrying a crate, and I promptly exploded on landing, along with my ship. (And afaik the cargo wasn't explosive).

Oh, and "completion" is not necessary in todays Games As A Service industry mindset. I don't expect them to ever stop development on SC.
2.
 
Re: Evening Tech Bits
Sep 20, 2022, 00:07
2.
Re: Evening Tech Bits Sep 20, 2022, 00:07
Sep 20, 2022, 00:07
 
Burrito of Peace wrote on Sep 19, 2022, 23:11:
No, James. Few people wanted to float the expense of a gimmicky "feature" of dubious usage or even support. You had to hope the dog didn't chew on the glasses, your kid breaking them, or you possibly accidentally sitting on them.

This doesn't include the fact that on a different implementation, that people didn't want to sit shoulder to shoulder on the narrow optimum viewing angle.

"3D TV" won't be successful until true three dimensional holography is invented and made cheap enough to buy off the shelf at Walmart for $399 or less.

3D TVs weren't really anymore expensive than regular ones, and the effect WAS really good. Playing games on them really felt like you were looking through a window into the world, and not just a flat drawing.

The idea that something shouldn't be used unless it's perfect is as ridiculous as those people that say VR is worthless unless it's the literal holodeck from Star Trek.
11.
 
Re: Rumor Mill
Sep 7, 2022, 02:28
11.
Re: Rumor Mill Sep 7, 2022, 02:28
Sep 7, 2022, 02:28
 
eRe4s3r wrote on Sep 6, 2022, 06:21:
That is not part of it's decade old IP catalogue?

Well when you add arbitrary nonsensical restrictions like that, sure.
11.
 
Re: Sunday Metaverse
Sep 7, 2022, 02:20
11.
Re: Sunday Metaverse Sep 7, 2022, 02:20
Sep 7, 2022, 02:20
 
PropheT wrote on Sep 5, 2022, 03:22:
Razumen wrote on Sep 4, 2022, 23:05:
Funny, reading a lot of the negative reviews they actually bring up well explained and sensible criticisms. There's someone having kneejerk reactions here, and it isn't them.

I've only seen the Reddit threads on it on r/television, and going by the posts there RedEye9's assessment is pretty much spot on. I don't think I'd agree that I've seen more than a handful of well explained or sensible criticisms, and most of what I read weren't well-intentioned critiques from the start. Maybe it just depends on if someone's actually looking for useful criticism or reviews, or just other people to join in on being angry with.

It's all kind of pointless anyway. If you hear "Lord of the Rings" TV show and you don't know if that's something that would appeal to you enough to go and form your own opinion, you probably need more help than any internet echo chamber can provide in the first place. Nobody's looking for criticism of it with reviews right now, they're just looking to reinforce their own opinions.

An assessment of cherry picked reviews is no assessment at all. I'll definitely go form my own opinion, but I've seen this whole pattern all too many times where real criticism is conveniently ignored and shoved under a minority of outspoken fringe cases. A perfect example of distraction tactics.
5.
 
Re: Steam Top 10
Sep 5, 2022, 01:15
5.
Re: Steam Top 10 Sep 5, 2022, 01:15
Sep 5, 2022, 01:15
 
Compared to actual platforming games, Doom's is basically "baby's first platformer". Even if you fail a section you lose what, a few seconds of playtime? Hardly punishing.
4.
 
Re: Sunday Metaverse
Sep 4, 2022, 23:05
4.
Re: Sunday Metaverse Sep 4, 2022, 23:05
Sep 4, 2022, 23:05
 
RedEye9 wrote on Sep 4, 2022, 19:16:
Amazon’s putting a three-day pause on reviews for The Rings of Power.

Reading the reviews of people who bombed it shows a lack of intelligence, misogyny, senseless anger, racism and other incel like attributes.
If it wasn't so sad it would be hilarious.

The show looks good, the story is good, the acting is good and the casting is good.

What jdreyer said earlier about not using the same top Hollywood stars has really paid off.
Angelina Jolie as Galadriel, Tom Cruise as The Stranger, Jason Sudeikis as Elrond, Scarlett Johansson playing Nori Brandyfoot and Christopher Walken as Watchwarden Revion would have been jarring af.

Funny, reading a lot of the negative reviews they actually bring up well explained and sensible criticisms. There's someone having kneejerk reactions here, and it isn't them.

Also, no one wanted top hollywood stars like those you mentioned to be in the show.
3.
 
Re: Steam Top 10
Sep 4, 2022, 23:00
3.
Re: Steam Top 10 Sep 4, 2022, 23:00
Sep 4, 2022, 23:00
 
heroin wrote on Sep 4, 2022, 18:42:
I was playing some Destiny 2 as a warlock and wow, Bungie just doesn't give a flying F about keyboard and mouse players, lol. I've never died so much by stupid console platforming in my entire life. DOOM Eternal is probably second but I probably died over 100 times in about the span of 7 hours playing Destiny 2 (due to warlock jump/float/fails). Think I'll have to switch to controller or switch classes it's that bad.

Doom Eternal platforming is extremely easy...
2.
 
Re: Evening Consolidation
Sep 2, 2022, 06:59
2.
Re: Evening Consolidation Sep 2, 2022, 06:59
Sep 2, 2022, 06:59
 
What is hilarious here is that they literally promised after the debacle that was 5 that all future Halo titles would have splitscreen multiplayer. So, now we've determined that that was a lie.
6.
 
Re: Quake Champions Leaves Early Access
Aug 19, 2022, 10:05
6.
Re: Quake Champions Leaves Early Access Aug 19, 2022, 10:05
Aug 19, 2022, 10:05
 
asmodeos wrote on Aug 19, 2022, 09:21:
Quake Champions must fade into the dustbin. At first it was fine that things were different, the abilities and various gameplay elements. But development after an early point was handed to Saber Interactive, a low budget hack shop. The game has never been great. It never got what it needed to be great. We just want Quake.

Article on the topic of id and Saber Interactive regarding Quake Champions: https://www.pcgamesn.com/quake-champions/quake-champions-engine-saber-interactive

Saber was involved from the beginning, it literally runs on a combination of their and id's engines.
5.
 
Re: Saturday Legal Briefs
Aug 14, 2022, 23:26
5.
Re: Saturday Legal Briefs Aug 14, 2022, 23:26
Aug 14, 2022, 23:26
 
"Importantly, Microsoft stresses that it does not sell software; it offers licenses that enable people to use its software, "

Pretty sure the EU courts disagree here, for them there's no difference between purchasing a license and purchasing software. Would love to see them get involved.
2.
 
Re: Evening Consolidation
Aug 11, 2022, 03:13
2.
Re: Evening Consolidation Aug 11, 2022, 03:13
Aug 11, 2022, 03:13
 
Ironic, since MS also paid developers in order for them to not bring their games to Playstation. 😂
1461 Comments. 74 pages. Viewing page 1.
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