User information for Razumen

Real Name
Razumen
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March 13, 2010
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Total Posts
1013 (Pro)
User ID
55599
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1013 Comments. 51 pages. Viewing page 1.
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41.
 
Re: Squadron 42
Dec 25, 2020, 19:58
41.
Re: Squadron 42 Dec 25, 2020, 19:58
Dec 25, 2020, 19:58
 
Mr. Tact wrote on Dec 25, 2020, 11:15:
jdreyer wrote on Dec 25, 2020, 00:19:
In fairness, there are a lot of complaints that E:D feels "empty."
It is based on a scale model of our galaxy.. that is a lot of empty.

We need to get the people who say there are endless grinds and the people who say it is empty together, put them in a room and let them duke it out.

So you mean most of the fan base?
29.
 
Re: Squadron 42
Dec 25, 2020, 05:14
29.
Re: Squadron 42 Dec 25, 2020, 05:14
Dec 25, 2020, 05:14
 
jdreyer wrote on Dec 25, 2020, 00:16:
I mean, CDPR released this full 3D trailer in Jan 2013. They must have had *something* done: a decent amount of concept art, game design docs, etc.

You don't need a lot done to create a trailer like that, some concept art that you pass off to the studio making it really. And that trailer hardly has anything in it anyways, no gameplay at all, it's just one scene basically of people that aren't even animated! It's barely better than a teaser.
16.
 
Re: Get Metro: 2033 Redux for Free
Dec 23, 2020, 04:34
16.
Re: Get Metro: 2033 Redux for Free Dec 23, 2020, 04:34
Dec 23, 2020, 04:34
 
Quinn wrote on Dec 23, 2020, 03:36:
Razumen wrote on Dec 22, 2020, 20:45:
Rhialto wrote on Dec 22, 2020, 17:03:
The Flying Penguin wrote on Dec 22, 2020, 16:34:
I just started metro Exodus the other day. 3 hours in and I'm loving Exodus (looks very nice in RTX).
RTX is ok but won't be playing it in 3D. I just completed it and it was great. I got the bad ending, oh well! I watched all the credits at the end. I still need to do Sam Story and the other DLC about Colonel which come with the Gold edition.

Both DLC are pretty good, Sam's is more open, while the Colonel's is very linear, which I thought was a nice mix. My only big complaint was that you don't actual play as both Colonel's, it would've been cooler if they switched up between the two.

Hmm, so the DLCs are good huh? The were never really on my radar. Now that I have a powerful RTX card it would be nice to replay Exodus though... what with the improved performance/graphics and the anticipation of new content after the replay.

Only thing that really frustrated me in Exodus more than other games with different endings: the hidden "choices" that would influence the good/bad ending. I got so fucking paranoid.... I think I didn't kill anything and reloaded 3000 times when stealth failed..

You don't need to stealth all the time to get the good ending, most people you can shoot and for those that you shouldn't it's pretty easy to tell why and who. I didn't really worry about it too much.
19.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 23, 2020, 00:53
19.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 23, 2020, 00:53
Dec 23, 2020, 00:53
 
thestryker wrote on Dec 23, 2020, 00:47:
natx wrote on Dec 22, 2020, 23:05:
so i received this as an xmas present, and i have a good rig to play it on but i'm waiting til xmas to install. in light of the free refund offer, and a particularly scathing review I read, i was inclined to return it. what do you think about this review https://www.npr.org/2020/12/22/948827323/in-cyberpunk-2077-the-only-truly-punk-move-is-not-to-play

I've yet to finish the game (have been having way too much fun running around exploring the city doing random side quests) so I can't speak to the main story conclusion, but that review reads like something an angsty teen would write. I don't get the impression the reviewer was ever going to like the game no matter the presentation.

For me it has felt somewhat similar to Deus Ex Human Revolution in setting/tone. I've done a fair bit without murdering everyone, but that does seem to be a way to speed through many things.

I mean it's a review from NPR, by Philadelphian that's normally a FOOD critic. Not sure why this would be anyone's first review to base their purchasing decisions on for games.
15.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 22, 2020, 23:31
15.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 22, 2020, 23:31
Dec 22, 2020, 23:31
 
Orogogus wrote on Dec 22, 2020, 22:05:
jacobvandy wrote on Dec 22, 2020, 21:40:
My only complaint is that your own virtual self is not shown in any of these reflections, which I'm going to chalk up to the overall state of rushed unfinished-ness with the game, especially since I've seen at least one instance where they've scripted you looking at yourself in a shiny surface and remarking upon it, except you don't see anything. I don't think it would be that much more of a performance load, so it must be down to some glitch(es) they couldn't quite work out, such as the aforementioned glowing eyes.
In singleplayer first person games, I think it's kind of common to not render the player's head in gameplay, to avoid bugs where you see stuff like floating eyeballs or the inside of your face or hair or whatnot. It looks like this is the case in CP2077, and while they render an extra body with a head when you see a mirror, this apparently couldn't be done for other reflections.

Not couldn't, it's related to them cutting the option for the third person view. What's left of the animations that they didn't finish is very janky and wouldn't look good at all in reflections-you can see them in a video from someone who ripped them out trying to make a third person mod.
7.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 22, 2020, 21:21
7.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 22, 2020, 21:21
Dec 22, 2020, 21:21
 
NKD wrote on Dec 22, 2020, 19:32:
There definitely has to be a lot of returns. Too bad we'll never see statistics on that. I'd be interested to see the numbers, particularly for the previous-gen consoles.

The quoted number actually takes returns into account. RTFA
5.
 
Re: Cyberpunk 2077 Has Sold 13M Copies
Dec 22, 2020, 20:49
5.
Re: Cyberpunk 2077 Has Sold 13M Copies Dec 22, 2020, 20:49
Dec 22, 2020, 20:49
 
wtf_man wrote on Dec 22, 2020, 19:50:
Well... after watching several videos of RT on vs off (which is a pathetic amount of difference for a 30% frame rate cost)... curiosity got the better of me and I pulled the trigger to see how it would run on my old system. (3570k + GTX1070).

Granted... the installed version is 1.05, so it was patched to the latest from the get go.

Initially had graphics glitches of trees in the corpo building... but updating my drivers fixed that.

I'm not very far in, but it runs fine on old hardware @1080p and mostly High settings (I do turn some things off that I hate... like Lens Flare, Film grain, Motion Blur, etc.) all being minor for performance tweaks according to this: Video Settings benchmarked

Anyway... I guess my point is for a couple of post release patches and old hardware, it runs fine. Time will tell if I run into anything game breaking.

/shrug

Yeah, my sister has the game on PC and hasn't experience that many issues. Most are small and not game breaking at all. If it ran on good on PS4/5 I feel like there wouldn't be as much outrage.
14.
 
Re: Get Metro: 2033 Redux for Free
Dec 22, 2020, 20:45
14.
Re: Get Metro: 2033 Redux for Free Dec 22, 2020, 20:45
Dec 22, 2020, 20:45
 
Rhialto wrote on Dec 22, 2020, 17:03:
The Flying Penguin wrote on Dec 22, 2020, 16:34:
I just started metro Exodus the other day. 3 hours in and I'm loving Exodus (looks very nice in RTX).
RTX is ok but won't be playing it in 3D. I just completed it and it was great. I got the bad ending, oh well! I watched all the credits at the end. I still need to do Sam Story and the other DLC about Colonel which come with the Gold edition.

Both DLC are pretty good, Sam's is more open, while the Colonel's is very linear, which I thought was a nice mix. My only big complaint was that you don't actual play as both Colonel's, it would've been cooler if they switched up between the two.
25.
 
Re: Get Alien Isolation for Free
Dec 22, 2020, 20:36
25.
Re: Get Alien Isolation for Free Dec 22, 2020, 20:36
Dec 22, 2020, 20:36
 
El Pit wrote on Dec 21, 2020, 18:21:
I loved how somebody found out that the alien cheated and actually was able to beam from one place to another. It was not enough that they made it it invincible, no, they had to make it even more obnoxious by giving it that ability of immediate transportation. Reasons enough for me to watch a playthrough of this (which was alright as a movie) instead of bothering "playing" the game myself.

The alien only teleports as a last resort, for example if it's trapped for some reason. Definitely didn't experience any weirdness in my playthough. Highly recommend the game.
4.
 
Re: Cancelled DOOM 4 Footage
Dec 20, 2020, 19:09
4.
Re: Cancelled DOOM 4 Footage Dec 20, 2020, 19:09
Dec 20, 2020, 19:09
 
RedEye9 wrote on Dec 20, 2020, 14:38:
It has to be disheartening to put in that much work and have it all shelved.

I imaging a lot of it was repurposed. Some of the levels look a lot like the Gore nest levels in Eternal, and there's a demon there that looks like the Summoner, as well as a similar looking prowler.

Still, I think this would be interesting as an offshoot, like playing as a regular soldier during the invasion on Earth.
16.
 
Re: GOG.COM's Devotion to Devotion Wavers
Dec 17, 2020, 19:08
16.
Re: GOG.COM's Devotion to Devotion Wavers Dec 17, 2020, 19:08
Dec 17, 2020, 19:08
 
VaranDragon wrote on Dec 17, 2020, 02:36:
How many countries has China openly invaded in the last 50 years? How many countries has the US openly invaded in the last 50 years?

Not saying that US = Bad, China = Good, but buying into the propaganda that is being served by either is inherently stupid.

The Chinese government IS shitty and has/are doing very shitty things lately, you don't need propaganda to know that, and criticizing them doesn't mean we're saying the US is innocent.
14.
 
Re: GOG.COM's Devotion to Devotion Wavers
Dec 16, 2020, 23:44
14.
Re: GOG.COM's Devotion to Devotion Wavers Dec 16, 2020, 23:44
Dec 16, 2020, 23:44
 
Krodge wrote on Dec 16, 2020, 19:15:
Taiwan has been earmarked by the communist party for invasion in the next 5 years. They openly state it.
The most democratic and progressive nation in Asia with a population the size of Australia and our government's and corperations won't recognise its existence.
So much for all our values.

I can believe it.

It's quite sad that, I've been there and it's a really nice country full of friendly people and good infrastructure. But without outside help they won't stand a chance against China. Just like what happened to HK.
20.
 
Re: Steam Top 10
Dec 14, 2020, 23:25
20.
Re: Steam Top 10 Dec 14, 2020, 23:25
Dec 14, 2020, 23:25
 
Dev wrote on Dec 14, 2020, 11:22:
Beamer wrote on Dec 14, 2020, 09:00:
Armengar wrote on Dec 14, 2020, 07:59:
Alyx for vr. Cyberpunk is 'ok' but nowhere near finished. AI is shockingly bad.

I saw a great clip on reddit titled "waiting for the car I want to jack." Guy stood at an intersection, and a car pulled up. He turned to look 180 degrees, went back, and a different car pulled up. Each time the car left his vision, it disappeared. When he looked back at the intersection, a new one drove up to take its place.

Wild.
I mean I remember similar things in some GTA versions, though only if it wasn't too close.

Yeah, that's nothing new, I think every GTA does it, just not as aggressively. It's certainly not of the game's bigger issues.
3.
 
Re: Morning Metaverse
Dec 14, 2020, 19:58
3.
Re: Morning Metaverse Dec 14, 2020, 19:58
Dec 14, 2020, 19:58
 
Suck. I still prefer Firefox over Chrome, but it's not looking good. Even Edge is beating it at this point.
6.
 
Re: Halo Infinite in Autumn 2021
Dec 10, 2020, 00:10
6.
Re: Halo Infinite in Autumn 2021 Dec 10, 2020, 00:10
Dec 10, 2020, 00:10
 
Rigs wrote on Dec 9, 2020, 16:20:
Desalus wrote on Dec 8, 2020, 22:22:
Wow, this must be in really rough shape to not only miss the Series X & S launch, but to also be delayed for almost an entire year.

I've been stumped by this all day, to be honest. I was under the impression that it just needed to be touched up some and that the major cause of the delay wasn't even game related, it was the disruption to the PR and advertising schedule. They had said last month that they were trying to get that schedule back on track and to give them a couple months. So while everyone was speculating the Dec 2021 date that displayed on major retailers for the release, I was sure it wouldn't be more than April. Keep in mind this was supposed to SHIP >LAST MONTH< and now it's going to go to possibly October of 2021?!? WTF?! Sure the graphics were a bit ho-hum but what else was wrong?! I got a perfect fix for the graphics, cut the XBone from the launch list! Make it a 'next gen' only title! Problem solved. Then just crank the detail. You watch, come summer they'll announce that the XBone version will be getting cut. I'm calling it now and I wholeheartedly support it! Should have never been a launch system to begin with. We presumably wouldn't have had a delay if it hadn't.

=-Rigs-=

The game has reportedly had problems with the setting and mechanics for awhile now. I believe it was much more open world at one point but they had to make it more linear and focused.

And the graphics, well, I think the fix wasn't just "cranking up the detail." There was a lot of things wrong in their trailer, some things that were fundamental in how they were rendering things that just weren't looking right.
43.
 
Re: More on Epilepsy and Cyberpunk 2077
Dec 9, 2020, 20:19
43.
Re: More on Epilepsy and Cyberpunk 2077 Dec 9, 2020, 20:19
Dec 9, 2020, 20:19
 
HorrorScope wrote on Dec 8, 2020, 19:48:
Where I work we have a "seizure guy" and he makes well into the 6 figures. He tests everything and if he seizures, we fix it by dumbing things down. We also have a dude that lost a dear loved one to gun violence. If they see something in game that upsets them when it comes to gun violence he lets us know and we dumb that down. We have another 20 or so people like this who have their own knack and area of quality assurance. Some say our products are dry, we like to think they are safe!

The problem with that is the seizure guy has a literal medical condition, but someone objecting to gun violence, even if it's for a reason that I sympathize with, is completely subjective. Art has to push limits, and that's going to make some people uncomfortable. And that's ok.
42.
 
Re: More on Epilepsy and Cyberpunk 2077
Dec 9, 2020, 20:12
42.
Re: More on Epilepsy and Cyberpunk 2077 Dec 9, 2020, 20:12
Dec 9, 2020, 20:12
 
jdreyer wrote on Dec 9, 2020, 14:38:
"Your game made me have sex with my wife's sister".

"Your game made me have sex with my mother-in-law's daughter!"
30.
 
Re: Out of the Blue
Dec 8, 2020, 20:54
30.
Re: Out of the Blue Dec 8, 2020, 20:54
Dec 8, 2020, 20:54
 
Mr. Tact wrote on Dec 8, 2020, 20:52:
Razumen wrote on Dec 8, 2020, 20:02:
Where do you get your koolaid man? I think they've been adding the good stuff to it.
Appropriately to this discussion, he gets it in Canada!

Trust me, I'm Canadian, I'd know if that was true.
33.
 
Re: More on Epilepsy and Cyberpunk 2077
Dec 8, 2020, 20:05
33.
Re: More on Epilepsy and Cyberpunk 2077 Dec 8, 2020, 20:05
Dec 8, 2020, 20:05
 
JTW wrote on Dec 8, 2020, 19:59:
Some of the people in this discussion haven't actually read the articles. Here, I'll help:

“When ‘suiting up’ for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it’s a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.”

The game apparently replicates a device specifically designed to cause seizures. That's a pretty big difference from just having flashing neon in the game.

And no, they should not remove flashing lights from the game (with the exception of redesigning the sieze-o-matic.) They should identify the risky bits and include an option to to turn them off.

Hrm, that is something that should've been caught in testing, and I agree, there should be an option along with the warning to turn that off.
28.
 
Re: Out of the Blue
Dec 8, 2020, 20:02
28.
Re: Out of the Blue Dec 8, 2020, 20:02
Dec 8, 2020, 20:02
 
Cutter wrote on Dec 8, 2020, 19:50:
Most conservatives live in rural areas. And most of them are sociopaths or psychopaths of varying degrees compare to those in the center or on the left. Comparing violence in cities to rural violence is a false equivalency. Simply by virtue of the fact of the population density of cities there's going to be more conflict. Where are all the 10 million gun toting Canadians? Out in the country. The Highway of Tears...and all those places out in Buttfuck Nowhere BC are bible thumper and right-wing extremist country. Serial killers are not liberals.

Where do you get your koolaid man? I think they've been adding the good stuff to it.
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