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User information for Brandon Peters

Real Name Brandon Peters   
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Nickname Kalthorn
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Mar 12, 2010, 00:22
Total Comments 40 (Suspect)
User ID 55589
User comment history
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News Comments > Game Developers Choice Awards
25. Re: Game Developers Choice Awards Mar 3, 2017, 19:19 Kalthorn
And there's always the possibility that whatever new take on procgen they may have developed was really a result of using a semi-patented process.

Looking at the final game though, it looks like they've done nothing new, as others have stated.
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News Comments > NBA 2K17 and Sunless Sea Free Weekends
2. Re: NBA 2K17 and Sunless Sea Free Weekends Feb 17, 2017, 14:43 Kalthorn
I had just put it on my wishlist a few days, can't wait to play!  
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News Comments > For Honor Beta Concludes Today
21. Re: For Honor Beta Concludes Today Feb 13, 2017, 08:16 Kalthorn
{PH}88fingers wrote on Feb 12, 2017, 18:31:
...currently the top players in the beta use m/kb. If you want an example, arteezy a pro gamer with over a million dollars in tournament winnings streams it often and he teams up w/ / plays against some of the best players currently in the game and he specifically said he was gonna buy the gamepad to be better and was told not to do that.
So maybe lay off the literally made me LOL bs a bit when you clearly don't know what you are talking about

I might be confused by your wording, but it seems like your supporting evidence would be a lot stronger if the pro gamer person in the story actually agreed with you. Instead he says controller is better but someone tells him "nuh uh!"

Apparently you thought that line of reasoning was so unassailable that merely quoting it here for others would not only convince them, but would justify an extra helping of trash talk.

So watch out, thecakeisalie, apparently one guy told this other guy "not to do that" so clearly you are full of shit.
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News Comments > etc., etc.
9. Re: etc., etc. Jan 19, 2017, 16:45 Kalthorn
For some reason, in this instance, I actually believe the developers or at least want to give them the benefit of the doubt. It seems possible with their wording and non-native English skills that they really did want a review that didn't knock off lots of points simply for not meeting the polish of previous AAA titles.

Obviously reviews HAVE to incorporate that stuff to some degree because people are paying (possible equivalent) amounts of money for a game but if they account for that metadata too much, their review quickly loses accuracy as time moves on. An example being a game scoring well simply for "best graphics ever" would appear outright incorrect a couple years later. Reviews focusing on gameplay quality maintain their accuracy much longer.
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News Comments > Memorial Day Mobilization
6. Re: Memorial Day Mobilization May 30, 2016, 20:13 Kalthorn
I have a Zenfone 2 I've been pretty happy with. No real bugs encountered but I'm also still waiting on them to update Android. It is slightly too large for me however, so I'm disappointed the new lineup doesn't show signs of shrinkage.

Curious about prices as well, since I'm pretty sure Intel was subsidizing Atom devices to gain market share.
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News Comments > Riot Simulator Anarcute Announced
2. Re: Riot Simulator Anarcute Announced May 11, 2016, 11:35 Kalthorn
Yeah, not bad. I was hoping for something about the social aspects of riots and mob mentality, not that I know what it would look like. Anyway, looks a lot like Pikmin.  
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News Comments > Out of the Blue
10. Re: Out of the Blue Feb 24, 2016, 02:22 Kalthorn
I've used a pair of the yellow computer glasses for a few years with no complaints and felt it generally helped with brightness and possibly contrast. I frequently use a space heater which is sometimes in my field of vision and the glasses definitely helped make that brightness comfortable/tolerable.

Got my first vision prescription a year or so ago and opted for the glare coating which might do much the same thing.

And of course f.lux and changing display brightness and tint also can help. I have no (noticed) eye strain but also have horrible sleep patterns so I can't vouch for that part.
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News Comments > Cobalt Released
4. Re: Cobalt Released Feb 4, 2016, 05:31 Kalthorn
Rigs wrote on Feb 2, 2016, 15:36:
... and post-argument guilty apologies'... %)

Speaking of, I was an ass to someone around late December and have been meaning to apologize. Rarely get around to commenting though.
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News Comments > New Free Sven Co-op Friday
4. Re: New Free Sven Co-op Friday Jan 20, 2016, 05:15 Kalthorn
Ditto, although Action Half Life ranked high for my circle as well. Crowbar goon squad in Sven, though, good times...

Regarding the original campaign, I remember it mostly working at least for the first...half, maybe, of the game (LAN party always moved on or ended before we could get further). Sometimes we had to manually load/skip levels using the console due to broken map loading triggers.
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News Comments > New Star Citizen Alpha
35. Re: New Star Citizen Alpha Dec 26, 2015, 20:14 Kalthorn
Scheherazade wrote on Dec 26, 2015, 17:31:

FYI, in software dev. The latest non-daily release is labelled "stable".

It's convention to call it " stable", likely stemming from how 'at the time that they release it' its the most stable of the recent dailies.

However, the title "stable" is not a description of the software's actual stability or instability - it just means 'not a daily'.

This isn't a CIG thing, its a naming convention throughout software dev.

FYI, not true at all. Stable means stable. Stable builds receive more testing and remain in place through many daily builds. It's not merely some slightly older build.

If you are actually in software development and follow this practice then I fear for your customers and you would be doing a service to the public to name your employer.
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News Comments > Op Ed
35. Re: Op Ed Nov 24, 2015, 07:22 Kalthorn
I think it's not considered journalism because it's just the flipside of hyping upcoming games. A "potentially popular upcoming release" doesn't have anything at all, it doesn't exist. It is potential. But true or not, it got you to click. Very much like a tabloid.

An upcoming game with shit for content isn't exactly newsworthy because reviews of the finished product are what count. It should get the same consideration that we give to gushing hype pieces of upcoming games.

Game that hasn't come out yet doesn't have a lot of content! News at 11!
Not exactly a scoop.

Flatline said it well in an earlier post, this blacklisting is a good thing. Not because anyone favors/hates Kotaku or the publishers (though they may for various reasons) but because many of us wish the gaming press would cease focusing so much on the future. There are more than enough games, patches, mods, and events to keep them busy. And if something interesting occurs regarding an in-development title, sure write it up as with Star Citizen.

But as it is, when they focus so much on previewing future games, or beating official announcements, they become part of the hype whether they want to or not. They shouldn't care about needing "access."

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News Comments > Op Ed
13. Re: Op Ed Nov 5, 2015, 06:35 Kalthorn
People should always listen for themselves, it's the only way to know who's lying. I mean, I agree that keeping up with this story is a poor use of time, but telling folks "Don't Listen!" like Navi doesn't help people to reach their own decision for a given situation.

Plus, aren't you kind of doing the same thing as DS but on a smaller scale? Using a billion fewer words than him, thankfully, but then again he is actually providing a smidge of information.
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News Comments > Into the Black
5. Re: Into the Black Nov 5, 2015, 06:12 Kalthorn
Thanks for the (previous) reminder of Blunt Talk, Blue. Finished the season yesterday, great show. Somewhat similar to BoJack what with the absurd hollywood hijinks + dose of legit humanity. And Californication now that I think about it.  
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News Comments > Hitman Trailer
3. Re: Hitman Trailer Oct 28, 2015, 22:13 Kalthorn
Music is from the Glitch Mob, in case anyone liked it. The singer is a guest for that track but most of their stuff is wordless/instrumental trance-y electronica.  
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News Comments > Steamship Ahoy - Wurm Unlimited
2. Re: Steamship Ahoy - Wurm Unlimited Oct 21, 2015, 23:15 Kalthorn
Because apparently it's more than 10 years old. I didn't know, had never heard of it either.  
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News Comments > Into the Black
5. Re: Into the Black Oct 14, 2015, 21:45 Kalthorn
Good luck!

I've had Crohn's for 15 years, so these photo ops have become routine for me as well (hmm actually I was diagnosed around the time I started visiting Blues...). Good excuse to fast for a day. Just be careful afterward, I've had wildly different post-op experiences due to differences in anesthesia. The last time, a few weeks ago, I was fully cognizant right after waking up but a few years ago my mind was gone for the rest of the day. Had little short term memory and absolutely required my wife's help with basic tasks for a few hours.
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News Comments > StarDrive 2 Sector Zero Announced
5. Re: StarDrive 2 Sector Zero Announced Oct 11, 2015, 14:34 Kalthorn
I also enjoy how his handle has now crept into the expansion's title. Such humble. StarDrive Zero confirmed?  
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News Comments > SMITE on Steam
3. Re: SMITE on Steam Sep 8, 2015, 20:02 Kalthorn
If I could remap the arrow keys to Shift+WASD so my hand can stay near the hotkeys, that would work, but I don't think most games allow that.  
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News Comments > SMITE on Steam
2. Re: SMITE on Steam Sep 8, 2015, 19:59 Kalthorn
I've only played the big ones so I don't know if it's the best but it is certainly my favorite, although I haven't played much lately. Always wanted to play Monday Night Combat but I think I heard the community had gotten a little too small. For other MOBAs I can't stand the top-down view with shitty camera controls. Smite removes that crippling pain.

That's also the reason I don't really play any RTSs anymore except for SupCom. Ruining my aim and concentration and immersion by making me nudge the stupid screen edge is a no-go.
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News Comments > Sunday Tech Bits
12. Re: Sunday Tech Bits May 25, 2015, 00:03 Kalthorn
Even in those devices, they could whip them. Having a GPU natively access any part of system RAM without onerous copying (and the sync latency that comes with it), and then the CPU use the results (skipping the lag again). A discrete card won't be able to replace that.

But that would require developers to make use of these features and I don't see AMD making any effort at making that happen, and even if they did, it's still a hard sell for devs to put in that much effort for (currently) niche devices. Sad.
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40 Comments. 2 pages. Viewing page 1.
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