They've already stated that there's little doubt the game (Grim Dawn) will be released. They're not really looking for a publisher, they don't mind being indie. And if they do get an offer from a publisher, they said they want to retain a lot of rights. If it does well enough, there will be content patches and expansions, too.
EDIT: Actually just found this, posted today:
"Unless things change and we end up with some sort of funding, which we're not actively looking for at this time (deals we've explored in the past just had way too much rape), we might decide to go sort of "Minecraft style" with our initial releases. That is to say, we want to get something playable out as soon as we can that is fun to play but possibly very limited in terms of the amount of content and features. One idea we've discussed is releasing a sort of "survival mode" so that fans could experience the combat, character development, and item collection that exists currently while we continue to work on the quests / world / additional content and features.
I think being such a small team, it seems like it could work out well to just get something out to you guys and then work on continually expanding and improving it."
This comment was edited on May 23, 2011, 19:42.