User information for M1

Real Name
M1
Nickname
.o0o.
Email
Concealed by request
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Homepage
None given.

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Signed On
December 3, 2009
Total Posts
224 (Novice)
User ID
55372
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224 Comments. 12 pages. Viewing page 7.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  ] Older
24.
 
Re: Steam Summer Camp Sale Begins
Jun 30, 2011, 16:47
24.
Re: Steam Summer Camp Sale Begins Jun 30, 2011, 16:47
Jun 30, 2011, 16:47
 
DangerDog wrote on Jun 30, 2011, 16:18:
Easier way to dig through the deals.

http://www.steamgamesales.com/?sort=savings&order=desc

Thanks! Browsing through one list is exactly what I was hoping for. Having a hard time finding out what is available in Steam's UI, especially since their server seems to be swamped and often stops responding.
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3.
 
Re: etc.
Jun 30, 2011, 12:52
3.
Re: etc. Jun 30, 2011, 12:52
Jun 30, 2011, 12:52
 
Tumbler wrote on Jun 30, 2011, 11:51:
He's fucking his gun with his clip...right?

I had to read the comments on Kotaku to figure out the censored word is "cock", meaning to pull back the hammer. The word isn't vulgar in that context so I'm confused as to why they felt the need to censor it.
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25.
 
Re: Skyrim Map as Preorder Bonus
Jun 23, 2011, 17:50
25.
Re: Skyrim Map as Preorder Bonus Jun 23, 2011, 17:50
Jun 23, 2011, 17:50
 
Beamer wrote on Jun 23, 2011, 15:56:
I've always wondered about the collector's edition garbage, though.

Seems like stuff for people with hoarding compulsions. You study it for 30 seconds then toss it onto a pile of junk in the corner of your room? Personally, I can't stand unnecessary physical objects cluttering up my living space. I'll take the digital download so I don't have to handle and store a disc.
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2.
 
Re: Morning Mobilization
Jun 21, 2011, 23:25
2.
Re: Morning Mobilization Jun 21, 2011, 23:25
Jun 21, 2011, 23:25
 
£40 = $65
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36.
 
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned
Jun 21, 2011, 19:03
36.
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned Jun 21, 2011, 19:03
Jun 21, 2011, 19:03
 
Alamar wrote on Jun 21, 2011, 16:05:
So in the end, what is it you guys don't like about the controls on PC?

They want me to unlearn my usual control scheme and get used to what someone else considers the ideal configuration. And it isn't just about the keys that rotate your character. It's the placement of the keys on the keyboard and the use of an upside down T scheme. I simply can't play comfortably with that and it's unacceptable for a developer to expect me to. A flash game, yes, but not a AAA title.
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4.
 
Re: Fallen Earth
Jun 15, 2011, 23:56
4.
Re: Fallen Earth Jun 15, 2011, 23:56
Jun 15, 2011, 23:56
 
Darth Guybrush wrote on Jun 15, 2011, 23:51:
Check this link Zero!

http://store.steampowered.com/app/36620/


Thanks, but that's Forsaken World you linked.
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2.
 
Re: Fallen Earth
Jun 15, 2011, 23:50
2.
Re: Fallen Earth Jun 15, 2011, 23:50
Jun 15, 2011, 23:50
 
Darth Guybrush wrote on Jun 15, 2011, 23:39:
It's available for download via Steam right now

I see it on Steam for $20 with a notice saying it requires a monthly fee. I was under the impression that "completely free", as stated in the Massively article, meant they were giving away the client for free--no? I'm slightly curious what the gameplay is like, but not curious enough to spend any money on it after reading some unfavorable reviews.
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3.
 
Re: Quote of the Day II
Jun 15, 2011, 23:39
3.
Re: Quote of the Day II Jun 15, 2011, 23:39
Jun 15, 2011, 23:39
 
PHJF wrote on Jun 15, 2011, 23:25:
I for one find bananas and all foodstuffs in any way shape or form involving bananas disgusting and am appalled by this outrageous action.

Because you don't like inserting phallic shaped objects into your mouth? Rotfl
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24.
 
Re: Wizardry Online Announced
Jun 13, 2011, 18:35
24.
Re: Wizardry Online Announced Jun 13, 2011, 18:35
Jun 13, 2011, 18:35
 
What exactly do you lose upon death in this game? Items? Skills? Levels? And what kind of time would you have to spend to gain it back? I just can't see how permadeath would add anything remotely enjoyable to a game. I'm sure it may add an element of fear, but I find it disheartening to think that everything I've worked for could be taken away.

Their other games look very "Asian". Maybe permadeath would mean permagrind and thus very attractive to their audience. /shrug
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3.
 
Re: Troll of the Day
Jun 12, 2011, 00:44
3.
Re: Troll of the Day Jun 12, 2011, 00:44
Jun 12, 2011, 00:44
 
You were reading the Xbox360 preview. TenTonHammer has a preview of the PC version.
http://www.tentonhammer.com/skyrim/e3/2011/first-look

A right click will use your right-equipped weapon or spell and a left click will raise your shield or swing your left-equipped weapon or cast your left-hand spell.
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1.
 
Re: Alganon to Expand
Jun 8, 2011, 14:54
1.
Re: Alganon to Expand Jun 8, 2011, 14:54
Jun 8, 2011, 14:54
 
Looks like they merged the two US servers into one and also created a EU server. I haven't played since beta, but still receive the newsletter.
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7.
 
Re: id on RAGE PC Controls
Jun 8, 2011, 12:45
7.
Re: id on RAGE PC Controls Jun 8, 2011, 12:45
Jun 8, 2011, 12:45
 
I'll be happy as long as I can remap all my weapon keys. Can't think of a reason why they wouldn't allow that, but DS3 doesn't let you remap keys, so who knows.
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27.
 
Re: Op Ed
Jun 7, 2011, 17:47
27.
Re: Op Ed Jun 7, 2011, 17:47
Jun 7, 2011, 17:47
 
There's a lot of competition in the $20 price range. 1-2 year old AAA titles sell for $20 and I'd pick up one of those before I spend $20 on an indie title. In most instances, $10 would be the most I'd be willing to spend on an indie title, and a lot of times I'll add $10 titles to my wishlist and wait for them to go on sale. The lower the price, the lower the risk for the buyer and I bet there would be twice as many people willing to buy at half the price, therefore increasing profits instead of decreasing them.
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25.
 
Re: Star Wars Games
Jun 2, 2011, 18:06
25.
Re: Star Wars Games Jun 2, 2011, 18:06
Jun 2, 2011, 18:06
 
Star Wars doesn't really have much appeal to me. The world is drab, the story mundane and I have never felt for any of the characters. When I think of LucasArts I think of Maniac Mansion, Monkey Island and Zak McKraken. Wish they would do more original, humorous adventure games like those instead of the tired rebel vs. empire story.
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9.
 
Re: New NVIDIA Drivers
Jun 1, 2011, 17:35
9.
Re: New NVIDIA Drivers Jun 1, 2011, 17:35
Jun 1, 2011, 17:35
 
eRe4s3r wrote on Jun 1, 2011, 16:37:
So I am the only one for whom the damned drivers fail to install? Does it require a total uninstall of the old drivers or what?

Seemed to install fine, but I received a message from the program compatibility assistant that said it might not have. I chose to reinstall using the "recommended settings" just to be safe and didn't receive the warning again. I chose custom both times and left everything the way it was (all components selected and clean install not selected). I think the last time I updated was only a few weeks ago. Don't think I have ever done a clean install unless I was upgrading hardware.

What kind of error are you seeing? I had a BFG card some years back that suddenly developed a problem where installing the driver would tell me it couldn't find the appropriate hardware. BFG support said it had to be RMA'd, which is what I did. The replacement functioned normally.
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2.
 
Re: etc.
May 31, 2011, 19:52
2.
Re: etc. May 31, 2011, 19:52
May 31, 2011, 19:52
 
I don't know how they're planning on turning Asteroids or Missile Command into movies seeing as how neither of them had a story nor any characters.
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13.
 
Re: GameStop Honoring DNF Preorders
May 30, 2011, 22:17
13.
Re: GameStop Honoring DNF Preorders May 30, 2011, 22:17
May 30, 2011, 22:17
 
Is there any reason why they wouldn't honor preorders? And unless your address had changed, I don't see why they would need your receipt. Doesn't preordering just put your name and address on a mailing list that ships the game when it's ready?

This comment was edited on May 30, 2011, 22:24.
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7.
 
Re: etc.
May 30, 2011, 20:16
7.
Re: etc. May 30, 2011, 20:16
May 30, 2011, 20:16
 
Dirwulf wrote on May 30, 2011, 14:31:
That is insane...

Actually, it's good to get the download insurance. Most packet collisions happen within 2 miles of your home.
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4.
 
Re: Free RIFT Character Transfers Coming
May 23, 2011, 13:52
4.
Re: Free RIFT Character Transfers Coming May 23, 2011, 13:52
May 23, 2011, 13:52
 
Granting users the ability to freely move between servers every week with all their items and without cost would destroy the economy--if any existed.

So I think this says a lot about the game's economy.

This comment was edited on May 23, 2011, 16:22.
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1.
 
Re: Op Ed
May 21, 2011, 16:45
1.
Re: Op Ed May 21, 2011, 16:45
May 21, 2011, 16:45
 
There seems to be a lack of understanding about Brink's goals. Perhaps some players find it a little complex? With having multiple mission objectives and classes that play a vital role at different stages of the mission and near on-the-fly switching maybe that's a little too complex for some.

The goals listed on the HUD are totally confusing. You may not know what your team has to do if you aren't the appropriate class. The objective may simply be "defend the crane" when you are suppose to be defending the engineer who is trying to repair the crane. On that same map, when the opposing team is building the barricade, your goal is to "defend the barricade" when you should be killing the engineer who is trying to build it.

What would help is if all goals of your team were listed on screen at once. The ones requiring a different class being grayed out, but showing the class icon in it. Also, the current number of people who are the required class should be listed there so you don't have to scan the scoreboard.

This comment was edited on May 21, 2011, 16:54.
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224 Comments. 12 pages. Viewing page 7.
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