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Nickname DaHauns
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Nov 24, 2009, 19:03
Total Comments 32 (Suspect)
User ID 55347
 
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News Comments > Evening Metaverse
15. Re: Evening Metaverse Aug 24, 2016, 09:10 DaHauns
 
jdreyer wrote on Aug 24, 2016, 08:07:
One last post (yes, I know I posted too much in this thread).

All the fuckers over at Ars who danced on Gawker's grave, turned around not 2 days later and defended Backpage's posting of sex trafficking ads as protected speech. Mind boggling.


They did? Where? And really, all of them?

Oh, and regarding the "but it was ruled free speech, so why has this even gone to trial?" bit: I wish more people knew what "Preliminary injunction" and "Prior restraint" means.

This comment was edited on Aug 24, 2016, 09:18.
 
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News Comments > Xbox One Controller Windows Issues
32. Re: Evening Legal Briefs Aug 8, 2016, 04:17 DaHauns
 
jacobvandy wrote on Aug 8, 2016, 02:51:
Dualshock has always been too stubby for me, far less comfortable than an Xbox controller, though they may have finally improved on that with the latest version (I've still not upgraded to a PS4 yet, so I dunno).

If you haven't tried the DS4 yet - it's amazing. I never really liked the predecessors, but the DS4 is a quantum leap in ergonomics. (Only exception: The start/select..I mean share/option buttons - what the hell, Sony?)
 
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News Comments > etc.
4. Re: etc. Jul 11, 2016, 09:00 DaHauns
 
The_Pink_Tiger wrote on Jul 10, 2016, 19:34:
One of the things I liked about the original Gothic was the scale.

Indeed. Realistic scale of the environment is something that might not be immediately obvious, but makes a HUGE difference for the "sense of place". Too bad that it's a) not that easy to get right (if you want the game to be fun as well) and b) not a very good selling point.

A really great blog post about this topic

Judging from the beta, Kingdom Come:Deliverance is the first game since Gothic that really nails this.


 
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News Comments > System Shock Kickstarter and Demo
29. Re: System Shock Kickstarter and Demo Jun 29, 2016, 10:27 DaHauns
 
Jerykk wrote on Jun 28, 2016, 22:47:
The real solution is to make faster, stronger and smarter enemies.

No. It is not.
 
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News Comments > System Shock Remaster Becomes a Reboot
21. Re: System Shock Remaster Becomes a Reboot Jun 25, 2016, 09:14 DaHauns
 
The_Pink_Tiger wrote on Jun 24, 2016, 20:11:
Can't say I'm that upset about this. System Shock was innovative for its time, but its level-design and gameplay hearken back to an era when FPS games were pointless mazes gated by find-the-keycard puzzles, and hasn't aged well because of it.

This couldn't be further from the truth. System Shock's level design was a landmark precisely because it wasn't a pointless maze, but a somewhat believable blueprint of a space station.
 
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News Comments > Godus Becomes Godus Wars
26. Re: Godus Becomes Godus Wars Feb 4, 2016, 06:24 DaHauns
 
http://steamcommunity.com/sharedfiles/filedetails/?id=615515357

*siiiiigh*

Seriously.
What the F*CK, Peter.

 
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News Comments > Elite Dangerous: Horizons Early Access
19. Re: Endless Space 2 Announced Dec 16, 2015, 03:47 DaHauns
 
Bitterbug wrote on Dec 16, 2015, 00:28:
For half the cost of a subscription based MMO you get an MMO that lets you decide whether you just want to play Solo, Play only with friends, or jump into the community populated area -- whichever suits your mood at any time.

But what if my mood is after a decidedly non-MMO experience? With a galaxy that is made for and reacts to a single player in a way that isn't possible with a persistent shared universe?
Y'know, that which was originally promised?

Nah, I'm with Cutter here.
 
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News Comments > System Shock 3 Announced
11. Re: System Shock 3 Announced Dec 14, 2015, 11:34 DaHauns
 
Wallshadows wrote on Dec 14, 2015, 10:10:
Here's to hoping it's not just a cash grab! Bioshock was fine as a spiritual successor but it never really provided me with the same level of enjoyment as System Shock so this gives me something fun to look forward to.

Funny, it's the other way around for me: I enjoyed Bioshock for what it was - but IMO it spectacularly failed as a spiritual successor due to it being so streamlined shootery.
 
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News Comments > Ubisoft Club Seeks Members
11. Re: Ubisoft Club Seeks Members Oct 20, 2015, 06:19 DaHauns
 
eRe4s3r wrote on Oct 20, 2015, 05:50:
KilrathiAce wrote on Oct 20, 2015, 01:32:
UBI SOFT CLUB LOL, sure just stop UBI, I wish UBI left pc gaming and gaming altogether and just go mobile or gambling machines.

They still make 1 decent game series though which is Anno

They also have done stuff like Rayman Legends, Valiant Hearts, Child of Light, Trackmania, Rocksmith, Grow Home, Driver:SF, M&M:Legacy...
No, they shouldn't go away - just Uplay, please.
 
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News Comments > Divinity: Original Sin 2 Gets $2M in Funding
11. Re: Divinity: Original Sin 2 Gets $2M in Funding Oct 1, 2015, 07:23 DaHauns
 
Ludomancer wrote on Sep 30, 2015, 14:01:
"With the latest addition of Game Master mode, you’ll be able to craft your own dungeons and then control them as your friends play, placing enemies on the fly, manipulating the environment, and doing everything you can to utterly annihilate them…or, we suppose you could give them a "fun" experience. "

I have been waiting for exactly this for 2 decades.


Didn't Neverwinter Nights do exactly this over a decade ago?
 
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News Comments > Morning Metaverse
14. Re: Morning Metaverse May 18, 2015, 18:40 DaHauns
 
HorrorScope wrote on May 18, 2015, 14:27:
Running out of Internets. Timely for all the politics going on right now.

Nah, just the usual sensationalist clickbait bullshit from Gawker.
 
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News Comments > Trine 3 Trailer
6. Re: Trine 3 Trailer Apr 11, 2015, 05:25 DaHauns
 
Rhialto wrote on Apr 10, 2015, 19:17:
Trine 2 and 1 were among the best looking 3D Vision games out there, and it looks like Trine 3 score even higher. Can't wait.

So much this. Trine 2 is definitely not a twitch game, and still I died several times ogling at the surroundings. *sigh* That underwater cave...*drowns*
 
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News Comments > Op Ed
9. Re: Op Ed Mar 24, 2015, 12:08 DaHauns
 
Please, everyone. Stop linking MPoC. The amount of sheer BS (i.e. things they get wrong) combined with the insufferable and hypocritical US-centric imperialist cultural approach to race is maddening.  
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News Comments > Valve: Steam Machines "Front and Center" at GDC
29. Re: Valve: Steam Machines Jan 9, 2015, 08:30 DaHauns
 
Slick wrote on Jan 9, 2015, 06:28:
harlock wrote on Jan 8, 2015, 22:24:
i dunno - i feel like this is at least a step in the right direction for PC gaming - towards my vision of pc gaming utopia:

which is, a PC platform that does nothing but run games, with no OS to speak of, maybe a couple of completely transparent layers of middleware - but more or less just straight from the metal to the game.. thats what im talkin bout...

it will take a long while but this is the kinda move that makes it theoretically possible, which is the first step towards being actually possible

impossible.

if you want direct code to the metal, you want a console.

if the hardware is customizable, then you'll never get "to the metal" anything, you'll have the same API layers to dig through. if it was a fixed hardware design, then you could get "to the metal".

No, those times are over. The abstraction level of, say, XBOne programming is about the same as a PC with Mantle.
Knownt Target? Sure. But you have your API layers on bioh sides.
 
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News Comments > Morning Legal Briefs
12. Re: Morning Legal Briefs Jan 8, 2015, 06:51 DaHauns
 
"Lately" doesn't properly describe it.
This is really old news, going back to at least 2012 (IIRC Yogscast got into some DMCA brouhaha back then).
 
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News Comments > Getaway Day Interviews
12. Re: Getaway Day Interviews Nov 27, 2014, 07:13 DaHauns
 
CJ_Parker wrote on Nov 27, 2014, 03:45:
Yep, well, maybe *GASP* the official reason he gave for the online requirement was actually, you know, *BIG-GASP-AGAIN* NOT EVEN A LIE?
Imagine that! He could have actually spoken the truth that it's due to technical reasons and a lack of feasibility that no offline mode could be supported.

Well, *YAWN* then he lied before when he repeatedly stated offline single player *BIG-YAWN-AGAIN* would definitely come.
 
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News Comments > etc.
14. Re: etc. Nov 24, 2014, 10:16 DaHauns
 
Squirmer wrote on Nov 24, 2014, 06:58:
That gamergaters are so angry shows the blocklist did its job.

I've read conclusions of that kind several times on both sides now. And everytime I'm asking myself: HOW?!
 
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News Comments > Morning Interviews
18. Re: Morning Interviews Nov 4, 2014, 20:33 DaHauns
 
I see where you're coming from, Rigs. But it all comes back to the fact that this discussion has been had repeatedly since I don't know when. For books, for comics, for movies, for games.
 
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News Comments > Dark Souls: Prepare to Die Edition Dropping GFWL for Steam
25. Re: Dark Souls: Prepare to Die Edition Dropping GFWL for Steam Oct 22, 2014, 07:22 DaHauns
 
Prez wrote on Oct 21, 2014, 16:24:
I bought it for $7.50 on a sale a while back, and I regret it. I barely got past the tutorial. Absolutely brutal, punishing game. I know there are people who will say things like "it really isn't that hard" but don't listen to them. It is ridiculous. I am glad there are people out there who enjoy it but unless you possess nearly inhuman reflexes, skill, and patience this masochistic game will only bring you pain.

Well...I'm going out on a limb here - did you try to beat that first BIIIG Boss, Asylum Demon? Yeah, me too. Until I realized that you don't need to - and aren't even supposed to on your first try.

 
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News Comments > Deep Silver Acquires Homefront from Crytek
14. Re: Deep Silver Acquires Homefront from Crytek Jul 30, 2014, 17:10 DaHauns
 
bhcompy wrote on Jul 30, 2014, 15:36:
The problem is that they have very little in the engine market to begin with. EA is on a Frostbite or die kick. id is purely idtech. Everyone else is on Unreal Tech.

The problem is that there's a general trend in AAA towards in-house engines (e.g.: Square Enix: Luminous, Capcom: Panta Rhei,Ubisoft (depending on studio): Anvil/Dunia/Disrupt, Jade, Snowdrop, Take2/Rockstar: RAGE...).
Combined with Unity pushing from the low end the game engine market isn't that much fun at the moment I guess - even with a behemoth of an engine in your pocket.
Epic realized this and have focused their business toward mid-budget titles quite successfully (just look at the release schedule on wikipedia). Whether Crytek can make a dent here remains to be seen, but I remain skeptical.
I guess their window of success would have been 2-3 years ago, when people started to get fed up by the UE3 look.
 
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32 Comments. 2 pages. Viewing page 1.
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