SpectralMeat wrote on Dec 24, 2014, 07:03:
I better try some trade runs than.
Finally Federation became friendly. Looks strange to see so many green ships on the radar. The station also green.
My combat rank is still novice or some silly like.
By the way I finally upgraded the thrusters on my Viper and what a difference. I can out strafe those pesky Sidewinders.
I'd love to upgrade my shields too but those shield stats make no sense to me.
yuastnav wrote on Dec 22, 2014, 14:58:
I am actually just taking on these high paying bounty mission and killing off Anaconda's one after the other.
Usually it's in a non-anarchy system and I get some help from the local police forces which makes things a lot easier.
Can only recommend once you get a Cobra.
I wonder how many elite Anacondas I have to kill to not be a novice anymore.
SpectralMeat wrote on Dec 22, 2014, 11:50:
Other npc ships also get aggroed if you steal their kills. They won't fire at you, at least none of them fired at me yet but they become red and they keep on scanning you.
Warp in and out works too to reset
At least they've fixed the dang kill stealing issues that was frustrating. I got a pirate down to 2% hull and the cops finished him off and I got no bounty.
Now it works the other way around. I can nearly kill someone and if the cops finish him off I will still get the bounty.
If you go to an Anarchy system you won't have these issues anymore although everyone can start attacking you at ones.
Quboid wrote on Dec 21, 2014, 13:21:
There was no line between my local star and my target on the Galaxy Map presumably because the stars were just out of range for my ship. Does that mean it is never jumpable even though I closed the distance?
Quboid wrote on Dec 21, 2014, 10:09:
Are you guys all around Sorbago? I'm quite far away, probably about 200 jumps.