Mr. Tact wrote on Jan 6, 2015, 18:34:Vall Forran wrote on Jan 6, 2015, 13:29:Okay, I was wondering about this. I'm currently running a Hauler doing rare runs to make money (thanks for the suggestions, guys). I was going to upgrade to a Cobra to do some more of it. And I was wondering about getting a fuel scoop. Now the Corba is a "4" ship, with three class 4 and three class 2 internal compartments. Would a class 2 grade A fuel scoop be sufficient -- or would I have to have a class 4 for it to be practical?
So! I tried out bounty hunting using interdiction. It's pretty cool! I sold my fuel scoop because it's too slow with the Asp's ginormous fuel tank and replaced it with the interdictor.
Also, been running shieldless -- do shields help against star heat? Is it silly to use a fuel scoop without shields?
Edit: spelling
SpectralMeat wrote on Jan 6, 2015, 17:05:Undocumented Alien wrote on Jan 6, 2015, 14:35:The Viper is a beast.So! I tried out bounty hunting using interdiction. It's pretty cool! I sold my fuel scoop because it's too slow with the Asp's ginormous fuel tank and replaced it with the interdictor. I'm having more fun now that while I'm on a trade run I can scan for criminals and whack them for credits to make up for my fuel costs.
After I do my long distance run with my Adder (travelled about 100 Ly now) I plan on getting back to LHS 3447 and hunt wanted NPC's until I can buy a Viper (just dog fight with my Eagle), then pimp the Viper out and be a true Bounty Hunter and buy a Kill Warrant Scanner, Interdictor, and Wake Scanner (so targets can't run, even if they jump). I'd also like to try some of those kill missions at stations you can get.
Some people say this game is boring... haven't had that problem yet...
I am outfitted for bounty hunting but haven't had much time to do much of it yet.
The wanted criminals I was trying to catch in supercruise were faster than me so I couldn't intercept them.
I am also having a bit of a trouble outfitting the ship as I can afford the most expensive engine and shield etc but when I fit them as soon as I pull my guns out the oxygen thingie comes on so I have to put the guns away.
I guess not enough power. However I have the highest power output engine and most expensive power distributor so not sure what else I can do.
SpectralMeat wrote on Jan 6, 2015, 17:07:Vall Forran wrote on Jan 6, 2015, 15:03:It might be but I found it kinda crappy for bounty hunting compared to the Viper.
The Cobra is perfect for rare trade runs.
It gets killed so easily, even with upgrades.
Undocumented Alien wrote on Jan 6, 2015, 14:35:
Some people say this game is boring... haven't had that problem yet...
Mr. Tact wrote on Jan 1, 2015, 23:46:
Yes, I was always with 7km of the station and I have now been refused at at least half a dozen stations in half a dozen systems. I would say it was a faction thing, except I did one mission which was a + neutral faction. Either I'm missing something or was really unlucky in my start location or I don't know what...
Pretty bummed at the moment. Doubled my money on a trade, and now I'm nearly out of fuel with really no where to go.
Mr. Tact wrote on Jan 1, 2015, 17:57:
Wow, okay. Props to everyone who even has the basics down in this game. Went ahead and got it (along with a Thrustmaster T.Flight HOTAS) and about 90 minutes in I'm still pretty shaky on docking in the training...
SpectralMeat wrote on Dec 31, 2014, 11:02:
Ships with jump ranges here
This seem to be giving more info like where you can buy certain ships etc.
I think I will aim to get a Lakon Type 6
The Asp is a nice ship but the Type 6 is better for trade runs
nin wrote on Dec 30, 2014, 18:37:Sepharo wrote on Dec 30, 2014, 18:36:
With this post you guys have entered the Top 10 most commented threads on Bluesnews. Goodbye Deus Ex Invisible War Demo
And everyones playing nice...
SpectralMeat wrote on Dec 30, 2014, 13:22:
Yeah it would be nice to "bookmark" systems or something like that but I think they will add that in.
For sure we are not the only ones complaining about this stuff.
I don't have a second monitor so for me pen and paper is the way to go.
One other thing that kind of annoys me is the game doesn't pause when you are in the menus.
I understand for when you are online but for single player I don't see the reason.
Just a minor annoyance.
Dacron wrote on Dec 27, 2014, 17:02:
If you have a bounty, by the federation by example, head to a station in federation space, dock, go to contacts and it will be either in the combat bonds section (if you claimed in a conflict zone) or one of the other 2 menus within 'contacts' (i forgot which) to claim a bounty you found randomly flying. If you are not in an area that faction controls, you cannot claim their bounty/reward.
You need to dock to check prices. On the commodity list it lists demand, supply, and if you click on a commodity it may tell you where it is exported to/imported from. Find a place that imports an item you can buy (via galaxy map) to plot routes, or use the galaxy map to display trade routes.
Lorcin wrote on Dec 24, 2014, 19:51:
Kinda seems right in terms of firepower we own (did have a 10m asp before a mishap) - my biggest problem atm is the Ai is a joke. I can take down Elite anacondas in my viper - erm no, that should not happen, not with my flying skills.