Mr. Tact wrote on Feb 20, 2015, 22:38:Vall Forran wrote on Feb 6, 2015, 13:09:The page says it's static data provided by FD and unlikely to be updated. That is really too bad, even a once a month update would be really cool.
This is kind of cool. There's a data dump with people who the first to discover objects in the game. It's a few weeks old, so Tooch is probably half-way up the list by now.
And I'm not completely sure what the 'tag' is based on. I think it might just be from using a discovering scanner without actually scanning them. I just can't imagine actually scanning 96,000 objects.
Mr. Tact wrote on Feb 18, 2015, 20:02:Vall Forran wrote on Feb 18, 2015, 19:35:Looking the wiki it seems you are correct. Too bad, that was quite the win. I'll miss it when I rebuild a battle ready Cobra.
Eleven charges?! I don't think that exists anymore.
Mr. Tact wrote on Feb 18, 2015, 16:06:
Yeah, I tried the Viper first but was annoyed by the power issue, switched to a Cobra. Which I was able to get a shield bank with 11 charges for -- which was a good thing for me.
SpectralMeat wrote on Feb 18, 2015, 15:23:
I will have to buy a Cobra and play around with the outfitting, I am a bit short on cash atm though so a bit more grinding required.
I only have 1.5 mill plus my Asp
Undocumented Alien wrote on Feb 18, 2015, 15:19:SpectralMeat wrote on Feb 18, 2015, 14:44:Vall Forran wrote on Feb 18, 2015, 14:30:or just outside the station so you can dock and make adjustments if needed
I'd definitely advise dropping out of super cruise in a nowhere section of space and testing it out.
I gave it a quick test at the Nav Beacon and it did say "Power Limit Exceeded, Modules Disabled" when I deploy the Hard points but it only seems to shut the Cargo Hatch down and I can fight OK, so I guess I should be good to go...
Undocumented Alien wrote on Feb 18, 2015, 12:06:
Hey guys, can you take a quick look at my Viper load out and let me know if it can be improved upon?
CMDR Tooch's Viper
SpectralMeat wrote on Feb 17, 2015, 18:41:
I don't think there is in game voice comm at the moment is there?
Oh and I am fine with you "commanding"
SpectralMeat wrote on Feb 17, 2015, 12:50:
By warship you mean something like a Cobra/Viper armed to the teeth
I think those ships have much better cost/damage output ratios than an Asp or Python
The Asp repair bills are no fun