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Real Name Total-Khaos   
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Nickname Total-Khaos
Email Concealed by request - Send Mail
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Description
Homepage http://
Signed On Oct 23, 2009, 02:35
Total Comments 207 (Novice)
User ID 55281
 
User comment history
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News Comments > Euro Truck Simulator 2 Expansion Announced
2. Re: Euro Simulator 2 Expansion Announced Aug 11, 2017, 22:53 Total-Khaos
 
Truck...the important part missing from the title.

I don't want to play as a Euro. People and their germ infested hands always grasping onto you. Gross.
 
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News Comments > Star Citizen Alpha 3.0 Delayed
50. Re: Star Citizen Alpha 3.0 Delayed Aug 1, 2017, 11:11 Total-Khaos
 
jdreyer wrote on Aug 1, 2017, 02:39:
The Half Elf wrote on Jul 31, 2017, 22:24:
Anyone remember when this was suppose to be a Wing Commander game, and not the second coming of Second Life?

You will NOT deny Slimram of his dream of being a space janitor!


If you want to be a space janitor, just load up the Space Quest series.
 
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News Comments > Star Citizen Alpha 3.0 Delayed
34. Re: Star Citizen Alpha 3.0 Delayed Aug 1, 2017, 02:36 Total-Khaos
 
Mr. Tact wrote on Aug 1, 2017, 00:09:
Gibbage wrote on Aug 1, 2017, 00:07:
Wake me up with they file for bankruptcy and everyone is stuck with a 30 million dollar tech demo.
Aren't we $100+ million now?

You think all of that $100+ million went towards the game? Haha, so naive. $70+ million went towards hookers and blow, obviously.
 
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News Comments > Final Lawbreakers Open Beta Friday
3. Re: Final Lawbreakers Open Beta Friday Jul 27, 2017, 00:48 Total-Khaos
 
Mouser wrote on Jul 26, 2017, 22:05:
I really hate to say it as well, but I think this game is going to be DOA when it launches after seeing the numbers they had for the open beta.
http://www.githyp.com/lawbreakers-could-flop-based-on-player-counts-from-the-steam-beta/

This game will be DOA for me, for one reason, and one reason only...I can't remove their current open beta from my Steam library like any other game. Forcing me to stare at this piece of garbage for months on end really cooks my turkey.

 
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News Comments > Secret World Legends Launched
11. Re: Secret World Legends Launched Jun 26, 2017, 16:16 Total-Khaos
 
Ludomancer wrote on Jun 26, 2017, 10:46:
Not that any other piece of software is different now a days, but I'd like to see people outline these contents more openly, so --

6. PRIVACY; CONSENT TO ACCESS YOUR COMPUTER
Full information regarding how we collect, use and share information about you or your computer is at: http://www.funcom.com/corporate/privacy_policy . Acceptance of our privacy policy is incorporated into this agreement.
While the Software is installed on your computer, you authorize us to access, modify or delete Game-related data on your computer via the Software and Service. Also, you authorize us to check your version of the Software and automatically download and install Software upgrades to update, patch, fix, enhance and further develop the Software and Service. Some upgrades may be designed to disable unauthorized access to the Software or delete unauthorized copies of the Software. You will not bypass any automatic update downloads or installations.
In addition, you authorize us to monitor or collect certain information from your computer or our servers related to the use or performance of the Game, including to record your gameplay and interactions with other players in the Game.
Data entered into the game to create accounts, make use of purchased items, utilize the game, or communicate with other users may be stored on servers located in the U.S and Europe. Each data hosting provider’s role is limited to providing a hosting and storage service to Funcom Oslo AS and the providers are not permitted to access or use your information, except for the limited purpose of storing the information. 
The Game may contain links to other third-party websites. Such websites are not controlled by Us, and we are not responsible for and do not endorse their content, privacy policies or data security practices. You should make your own informed judgement regarding your interaction with such third-party websites, including the purchase and use of any products or services accessible through them.

To be fair, and to clarify, you are giving them the same level of access almost all games need to function nowadays. It only extends to the "game files" on your computer and nothing more. From their privacy policy:

What information does Funcom collect?

Personal Information: Funcom collects information you voluntarily provide during the registration process in order to grant you access to products and service provided by Funcom and its affiliates. This "Personal Information" may include your name, your address, your email, and payment details such as credit card information. Funcom uses this information to collect payments and to provide access to our products and services.

Computer Information: Funcom may collect and store your internet protocol address. As noted in individual game's End User License Agreements and/or Terms of Service. We may use this information to remotely check your computer to determine if any “Restricted Software” (as such term is defined in the EULA) is installed or if any necessary software patches supplied by Funcom have been installed.

Chat Room Information: Funcom may monitor any Chat room on the Funcom website(s) for the purpose of determining whether a violation of the Chat room guidelines has occurred and to take appropriate action as we deem reasonably necessary. Funcom encourages you not to use your real name or disclose personal information in a Chat room – once posted any personal information will no longer be private.

Non-personal Information: Funcom may from time to time collect information such as number of players on-line for a particular time period, number of players by country, and average session length on an aggregated basis. This non-personal information does not specifically identify you or any other single user.
 
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News Comments > IO Interactive Layoffs
7. Re: IO Interactive Layoffs May 23, 2017, 15:29 Total-Khaos
 
CJ_Parker wrote on May 23, 2017, 14:40:
Quinn wrote on May 23, 2017, 11:30:
Let's face it. Episodic HITMAN was a stupid as fuck choice. Many people are like me and don't just play games because LOLZ FUN GAMEPLAY, and actually want a substantial experience; a good, moving story.

The last game was a motherfucking arcade game. "Here's your target and these are the possible ways to take them out. Find out how and be the ultimate assassin :D".

Fuck off.

^ this

They can shove their episodic MMO crap up their collective bungholes. It's good to see that the studio is reaping the devastating rewards of their stupidity. Good riddance.
And best wishes to everyone losing their job. May y'all find a new employer that isn't headed by a bunch of retarded amoeba.

Yup. I am so tired of being nickel-and-dimed. DLC this. Episode that. Season pass over there. Gah...
 
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News Comments > Prey Released
34. Re: Prey Released May 6, 2017, 14:07 Total-Khaos
 
VaranDragon wrote on May 5, 2017, 11:40:
I wish I had the money, and the time to check out these releases. I skipped Dishonored 2. It just seemed more of the same. This looks much more interesting TBH, however Real Life gets in the way.

I don't know how you people manage to do it. The older I get, the less time I have to devote to gaming. I still do game, but I find that I'm concentrating my gaming time on just one "game" at a time.

Well, this seems to be the natural order of things these days:

1) Play games all day in your parent's basement until your mid-thirties.
2) Finally move out.
3) Realize life is hard and you have no time for gaming.
4) Move back into your parent's basement.
5) Order restored.


 
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News Comments > DayZ Beta Nears
11. Re: DayZ Beta Nears May 6, 2017, 12:39 Total-Khaos
 
thecakeisalie wrote on May 6, 2017, 11:35:
3 years in Alpha, how long in Beta? We might see a "release" in 2020 at this rate, at which time this game will look like an SNES game compared to what will probably be cutting edge by then.

Nah, they will just release a Charlie version after that.
 
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News Comments > Skullstone Gets Greenlight
3. Re: Skullstone Gets Greenlight May 1, 2017, 12:02 Total-Khaos
 
Sacrifice wrote on May 1, 2017, 11:05:
It looks almost identical to Grimrock. I like dungeon crawlers and will keep an eye on this. Hopefully it isn't just a rip-off.

The name itself, and the genre of the game, immediately made me think of Dungeon Master II: The Legend of Skullkeep. Why do game developers like taking ideas from everyone else instead of making something truly unique? <sigh>

Hell, even these images are too similar:

Dungeon Master 2 vs Skullstone
 
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News Comments > Sniper Ghost Warrior 3 Released
1. Re: Sniper Ghost Warrior 3 Released Apr 24, 2017, 19:15 Total-Khaos
 
Nice. Resorting to the whole, "It isn't a bug, it is a feature" excuse I see. LOL!  
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News Comments > Game Developers Choice Awards
13. Re: Game Developers Choice Awards Mar 2, 2017, 15:26 Total-Khaos
 
Blackhawk wrote on Mar 2, 2017, 11:50:
I haven't played enough NMS to really talk about how innovative the ideas were, but I will say this: Innovation doesn't mean fun, or polished, and it can fail to live up to promises. An awful game can have great new ideas.

I fail to see the innovation in creating procedural planets and lifeforms with the small number of variations discovered thus far for each one. They are all too similar -- great ideas, sure, but they were executed very poorly.
 
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News Comments > Conan Exiles Banishes Servers
5. Re: Conan Exiles Banishes Servers Feb 5, 2017, 12:57 Total-Khaos
 
Genesys wrote on Feb 5, 2017, 12:47:
Heh. Is this the first time a company has killed their official servers in favor of user-hosted servers? Usually it's the other way around :)

7500 private servers. 7499 are pirated copies.
 
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News Comments > Magic: The Gathering Digital Plans
20. Re: Magic: The Gathering Digital Plans Jan 15, 2017, 03:22 Total-Khaos
 
Slick wrote on Jan 14, 2017, 23:31:
Anyone remember THIS MTG game from the '90s?

That was 20 years ago. 20 years of sitting on their asses and never taking a real stab at what could have been with digitizing this game. Never a second thought given to a true MTG online experience. And no, half-assed poorly executed attempts don't count. The best MTG games were the Duels of the Planeswalkers series, except you could only fuck with pre-made decks with a fraction of the total cards in the universe. Not to mention they were more focused on a "call of duty" strategy where they can re-sell the same product every year, instead of building THE definitive online experience with all the collecting and dueling in one place like Hearthstone.

20 fucking years.

I'm honestly amazed that it took Blizzard so long to beat them at their own game, or that no one else did earlier. Mojang's "Scrolls" was a better game IMO than either Hearthstone or MTG, but Microsoft killed that. Paid +$2 Billion for 2 games, decided to focus on one, and just ignore the other. "New game from the creator of Minecraft!" - advertisement no one ever produced.

Yes...unfortunately.
 
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News Comments > Star Citizen Engine Switch Follow-up
45. Re: Star Citizen Engine Switch Follow-up Dec 26, 2016, 13:26 Total-Khaos
 
I don't understand why this was crowd funded in the first place. The Kickstarter that went live in 2012 said they had investors that would be picking up the tab for the entire development of the game.

"We have investors that have agreed to contribute the balance we need to complete this game as long as we can validate that there is a demand for a high end PC space game. By meeting or surpassing our target on Kickstarter you tell the world that you want a PC based Space Sim and allow us to make this game."

So...why all the money grabs with selling spaceships? This is the biggest smoke and mirrors show around!

 
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News Comments > Star Citizen Engine Switch; Alpha Released for Backers
5. Re: Star Citizen Engine Switch; Alpha Released for Backers Dec 24, 2016, 12:21 Total-Khaos
 

"Switching engines during development worked for me!"- George Broussard

Famous last words...
 
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News Comments > Star Citizen Video
42. Re: Star Citizen Video Dec 19, 2016, 16:27 Total-Khaos
 
The community has had an enormous impact shaping the game and it's always interesting watching the weekly videos and being able to meet the developers at events.

Right, shaping the game...spaceship sale after spaceship sale.
 
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News Comments > Saturday Tech Bits
16. Re: Saturday Tech Bits Dec 19, 2016, 16:16 Total-Khaos
 
Cutter wrote on Dec 17, 2016, 13:49:
Total-Khaos wrote on Dec 17, 2016, 13:31:
"We only ever refer to our Anti-Tamper solution as being ‘hard to crack’, never ‘uncrackable,’" Goebl told Gamasutra in response to a question of whether or not game piracy could ever really be stopped.

The word "solution" implies you've solved the piracy problem with your software entirely...which you have not. All your software does is make it harder for legitimate consumers to use someone else's product they paid for.

Anti-tamper solution vs. Piracy solution = two very different things.

I beg to differ. Right from the Denuvo website:

"Our latest innovation, Denuvo Anti-Tamper, allows publishers to reap the benefits of stamping out all piracy attempts in the crucial first weeks of a title’s release."

Sorry to say, if your game is popular enough, people will just wait until Denuvo is cracked -- they won't shell out money they never would have spent anyway.
 
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News Comments > Saturday Tech Bits
1. Re: Saturday Tech Bits Dec 17, 2016, 13:31 Total-Khaos
 
"We only ever refer to our Anti-Tamper solution as being ‘hard to crack’, never ‘uncrackable,’" Goebl told Gamasutra in response to a question of whether or not game piracy could ever really be stopped.

The world "solution" implies you've solved the piracy problem with your software entirely...which you have not. All your software does is make it harder for legitimate consumers to use someone else's product they paid for.
 
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News Comments > Space Hulk: Deathwing Launch Trailer
13. Re: Space Hulk: Deathwing Launch Trailer Dec 12, 2016, 17:59 Total-Khaos
 
I head on over to the Steam store page for this game and immediately see the following for recommended system requirements:

RECOMMENDED:
Additional Notes: System requirements to be announced soon.

Can't even bother to publish your recommended system specs two days before release? Bwhahahaha, I'll pass.
 
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News Comments > Mafia III Free Outfit DLC
1. Re: Mafia III Free Outfit DLC Nov 9, 2016, 19:14 Total-Khaos
 
Ooo, a piece of candy!  
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207 Comments. 11 pages. Viewing page 1.
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