User information for Noel Ang

Real Name
Noel Ang
Nickname
TheWhistlingPig
Email
Concealed by request
Description
Homepage
None given.

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Signed On
October 22, 2009
Total Posts
16 (Suspect)
User ID
55279
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16 Comments. 1 pages. Viewing page 1.
Newer [  1  ] Older
19.
 
Re: LOTRO Revenue Doubles
Jun 27, 2012, 00:15
19.
Re: LOTRO Revenue Doubles Jun 27, 2012, 00:15
Jun 27, 2012, 00:15
 
Wallshadows wrote on Jun 26, 2012, 21:09:
Can they at least remove the Tom Clancy tag from the title or do they just like taking a shit all over his name with these CoD/GoW knockoffs.

Ubisoft actually paid Tom Clancy many years back, for permission to continue to use his name as a product brand.
12.
 
Re: LOTRO Revenue Doubles
Oct 8, 2010, 12:30
12.
Re: LOTRO Revenue Doubles Oct 8, 2010, 12:30
Oct 8, 2010, 12:30
 
Creston wrote on Oct 8, 2010, 11:31:
It's amazing how, if you just drop your greed and give players what they want, they come and play your game!

The entire gaming industry only took like twenty years to figure this out.

Creston

Have you played LOTRO recently?

Monthly sub for LOTRO, excluding multi-month discounts, prior to F2P, was only $10 a month.

In order for an individual with a "free" account to actually get to have fun in LOTRO right now, if they're the type who detests absurd grinds (kill 120 orcs for 10 Turbine points here, complete a series of quests for 5 Turbine points there) is to buy Turbine Points.

So an individual on a "Free" account is likely to spend more than $10 a month to be "free".

Turbine didn't drop greed. They got greedier. It's just that their marketting did a fine job disgusing free-to-try as free-to-play.
10.
 
Re: LOTRO Revenue Doubles
Oct 8, 2010, 12:20
10.
Re: LOTRO Revenue Doubles Oct 8, 2010, 12:20
Oct 8, 2010, 12:20
 
AnarKane wrote on Oct 8, 2010, 11:01:
And oddly, zero gold-spammers, from what I've seen on Landroval.

Unlike in, say, WoW, Turbine aggressively suspends/bans players that BUY gold.

I had a friend who got banned for 30 days a few minutes after she received purchased gold. They're watching gold traffic seriously, looks like. (This happened before F2P, too.)

If you can't cut the supply, annihilate the demand.
18.
 
Re: Brian Wood Memorial Fund
Sep 9, 2010, 15:14
18.
Re: Brian Wood Memorial Fund Sep 9, 2010, 15:14
Sep 9, 2010, 15:14
 
Beamer wrote on Sep 9, 2010, 14:53:
Do you propose something other than jailtime for this?

Unconditional forfeiture of driving priviledges in the U.S., for life, and alimony-by-proxy for the rest of the woman's life.
9.
 
Re: BlizzCon Offering In-Game Items
Aug 26, 2010, 17:04
9.
Re: BlizzCon Offering In-Game Items Aug 26, 2010, 17:04
Aug 26, 2010, 17:04
 
kxmode wrote on Aug 26, 2010, 12:41:
Really Blizzard? Really? Isn't this a tad jumping-the-shark'ish?

Are you kidding?

They jumped the shark shortly after release, with that mini Diablo pet.

WoW has been and continues to be an MMO that consciously disregards artistic rigor or integrity in the name of "fun".
4.
 
Re: Ex-Devs Slam RTW
Aug 25, 2010, 11:24
4.
Re: Ex-Devs Slam RTW Aug 25, 2010, 11:24
Aug 25, 2010, 11:24
 
The poor being poor because of stupid self-sacrificial acts, like staying on a job that isn't paying them, and then complaining that the rich not surrender their personal wealth? Say it isn't so.
4.
 
Re: MS Recommits to PC Gaming Again
Aug 17, 2010, 11:15
4.
Re: MS Recommits to PC Gaming Again Aug 17, 2010, 11:15
Aug 17, 2010, 11:15
 
Nothing in that article indicates MS is recommitting to PC gaming. The guy's phrasing meant at best personal opinions. They really need to put out or shut up.
18.
 
Re: Tim Schafer Blasts Bobby Kotick
Jul 14, 2010, 13:49
18.
Re: Tim Schafer Blasts Bobby Kotick Jul 14, 2010, 13:49
Jul 14, 2010, 13:49
 
nin wrote on Jul 14, 2010, 11:30:
Surf wrote on Jul 14, 2010, 10:53:
Love people that don't hold back and tell it like it is!


Like Bobby Kotick?


He doesn't tell it like it is, he simply tells shareholders whatever it takes to make them drool, no matter how unrealistic it is.


I would think the judgment on how realistic or unrealistic Bobby Kotick is will be left to the results of the execution of his plans. Enterprise is inherently speculative.
6.
 
Re: Tim Schafer Blasts Bobby Kotick
Jul 14, 2010, 11:27
6.
Re: Tim Schafer Blasts Bobby Kotick Jul 14, 2010, 11:27
Jul 14, 2010, 11:27
 
Surf wrote on Jul 14, 2010, 10:53:
Love people that don't hold back and tell it like it is!

Like Bobby Kotick?
3.
 
Re: Jane's Advanced Strike Fighters
Jun 28, 2010, 22:45
3.
Re: Jane's Advanced Strike Fighters Jun 28, 2010, 22:45
Jun 28, 2010, 22:45
 
MattyC wrote on Jun 28, 2010, 21:45:
A new, and well done, Jane's would be nice.

A flight combat game with sufficient fidelity or at least verisimilitude deserving the Jane's brand, that also accommodates consoles?

I'll check out the reviews when it goes gold, but I'm not optimistic.
2.
 
Re: Legal Briefs
Apr 22, 2010, 12:04
2.
Re: Legal Briefs Apr 22, 2010, 12:04
Apr 22, 2010, 12:04
 
Agreed, and the article says this much:

Yet it should be noted that the Justices' queries may not signal their confusion, but rather their efforts to clarify specific, key details pertaining to the 'sexting' exchange.

I trust the Justices' intelligence any day over anything written about them at the Huffington Post, anyway.
4.
 
Re: Op Ed
Apr 14, 2010, 10:36
4.
Re: Op Ed Apr 14, 2010, 10:36
Apr 14, 2010, 10:36
 
Valcor wrote on Apr 14, 2010, 09:20:
Ugh, I hate it when industry pundits try and conjure up big themes for an otherwise already dead or pointless horse.

It's worse, they're dead wrong.

If you include MMOs, there's plenty of moral complexity, every goddamn day. To wit: struggling to be civil and moral in the face of amoral asshats and the temptations of gratifying goals distorted and hindered by the random number generator and weeks of grinding.
17.
 
Re: Op Ed
Mar 29, 2010, 13:00
17.
Re: Op Ed Mar 29, 2010, 13:00
Mar 29, 2010, 13:00
 
I tolerate disconnects on MMOs because it's a technical constraint. It's a persistent multiplayer game. Game state needs to be on a server.

But, as a concession to the reality of a DRM mechanism foolishly volunteered? No way. There are other games, other companies, for me to spend my money on.
2.
 
Re: Ships Ahoy - The Lord of the Rings Online: Siege of Mirkwood
Dec 1, 2009, 13:36
2.
Re: Ships Ahoy - The Lord of the Rings Online: Siege of Mirkwood Dec 1, 2009, 13:36
Dec 1, 2009, 13:36
 
I play it, and I actually prefer the prior combat pacing, because it models (if inadvertently) the tempo of encumbered melee combat. So I can't tell you how much it has improved, because I don't see it as an improvement, but I'll tell you what's different.

There are now three execution classes for skills: Regular, Immediate, and Fast. Regular skills are subject to queuing as usual. Fast skills execute as soon as queued skills have completed their animation (but not necessarily their full action time). Immediate skills first flush the skill queue (all pending skills fire and complete), and then themselves take effect.

They are detailed here in this developer diary entry.

Each class' set of active skills have been recategorized among these types.

The general feeling now is you can somewhat faceroll your keyboard now, like in WoW we're closer to the WoW faceroll model now.

This comment was edited on Dec 1, 2009, 14:48.
7.
 
Re: Game Reviews
Nov 8, 2009, 23:34
7.
Re: Game Reviews Nov 8, 2009, 23:34
Nov 8, 2009, 23:34
 
If Smart spent more time coding his games properly than ranting, imagine the possibilities...

Less dick posts from Smart haters? Not going to happen!
3.
 
Re: The9 Lawsuit
Oct 22, 2009, 02:25
3.
Re: The9 Lawsuit Oct 22, 2009, 02:25
Oct 22, 2009, 02:25
 
What's the Chinese equivalent of seppuku?

They don't have one. A sense of shame is a necessary prerequisite.
16 Comments. 1 pages. Viewing page 1.
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