User information for Yakubs

Real Name
Yakubs
Nickname
Yakubs
Email
Concealed by request
Description
Homepage
None given.
Signed On
October 8, 2009
Supporter
-
Total Posts
462 (Amateur)
User ID
55251
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462 Comments. 24 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    24  ] Older
4.
 
Re: New Diablo Plans Revealed?
Jul 1, 2016, 22:05
4.
Re: New Diablo Plans Revealed? Jul 1, 2016, 22:05
Jul 1, 2016, 22:05
 
Cram wrote on Jul 1, 2016, 20:57:
Damn. Good luck to him though. He took almost everything Wilson got wrong, and made it right. Took everything Wilson got right (combat), and made it better.

He certainly did an admirable job with what he had to work with. However, there were a lot of major problems with Diablo 3 that Josh never addressed, such as the fundamental character/combat design cues taken from WoW.
3.
 
Re: The Division Beta Filling Up
Jan 29, 2016, 22:02
3.
Re: The Division Beta Filling Up Jan 29, 2016, 22:02
Jan 29, 2016, 22:02
 
"Due to high-demand."

Nice grammar.
15.
 
Re: Steamship Ahoy - That Dragon, Cancer
Jan 12, 2016, 13:28
15.
Re: Steamship Ahoy - That Dragon, Cancer Jan 12, 2016, 13:28
Jan 12, 2016, 13:28
 
Game seemed interesting until I found out the parents believe their child has survived this long through the power of Christian prayer. Apparently all the kids that weren't so lucky simply didn't have enough prayer power going for them and The Jesus was like, "Meh."
2.
 
Re: Morning Consolidation
Jan 4, 2016, 10:35
2.
Re: Morning Consolidation Jan 4, 2016, 10:35
Jan 4, 2016, 10:35
 
Not really commentary. He's just making fun of the poorly-written headline.

Always funny, though, when Blue notices this stuff.
1.
 
Re: Morning Interviews
Dec 9, 2015, 10:11
1.
Re: Morning Interviews Dec 9, 2015, 10:11
Dec 9, 2015, 10:11
 
"Mastermind" implies that Todd Howard has a functional brain. The only thing that dude has proven is that he can bring RPGs further and further down to his level.
5.
 
Re: Out of the Blue
Sep 9, 2015, 11:12
5.
Re: Out of the Blue Sep 9, 2015, 11:12
Sep 9, 2015, 11:12
 
Except the article is misleading. You all do realize it's OK to film your opponents in the NFL... just not from the sideline. Every team has a film room with a zillion hours of footage, guaranteed, and it's perfectly legal.
54.
 
Re: More Derek Smart vs. Star Citizen
Aug 24, 2015, 13:56
54.
Re: More Derek Smart vs. Star Citizen Aug 24, 2015, 13:56
Aug 24, 2015, 13:56
 
Tumbler wrote on Aug 24, 2015, 12:51:
Maybe "looming disaster" means something a lot different to you?

Not really. This is Chris Roberts we're talking about. Just because a project gets more money doesn't mean it's going to actually finish.
31.
 
Re: More Derek Smart vs. Star Citizen
Aug 24, 2015, 12:34
31.
Re: More Derek Smart vs. Star Citizen Aug 24, 2015, 12:34
Aug 24, 2015, 12:34
 
I'm always surprised by the lack of critical thought at Blue's in response to these Derek Smart articles. Sure the guy sounds semi-crazy sometimes and he's clearly an attention whore but does anyone here honestly believe Star Citizen isn't a looming disaster? They asked for only $500k originally (dishonest crowdfunding campaign), they're way behind schedule (bad project management from a guy with a history of bad project management), and they're carrying the cost of a massive development team spanning continents.
34.
 
Re: Blizzard Diablo Job Posting
Aug 11, 2015, 09:22
34.
Re: Blizzard Diablo Job Posting Aug 11, 2015, 09:22
Aug 11, 2015, 09:22
 
Diablo 3 was corporate banality. Just because D2 was a flawed game doesn't make that any less true. Wrong decision after wrong decision, ad nauseum. Their frantic attempt to mop up the mess, while admirable, didn't even come close. Maybe it was because they were trying to monetize console gamers at the same time.
5.
 
Re: The Bard's Tale IV Chris Avellone Stretch Goal
Jun 29, 2015, 11:33
5.
Re: The Bard's Tale IV Chris Avellone Stretch Goal Jun 29, 2015, 11:33
Jun 29, 2015, 11:33
 
HorrorScope wrote on Jun 29, 2015, 10:52:
When Chris left Obsidian, here and elsewhere there was a bit of a cry as to "Don't Go!". Finishing up Pillars, his name is way way down the credits and isn't even credited as lead writer in the game. How some were stating his leaving as some type of huge writing loss, I found this odd.

Uh, Chris Avellone co-founded/co-owns Obsidian. It's not like he submitted his two-week notice and then bounced. His partners were most likely aware of his departure months, if not a year+ in advance. You don't officially assign a departing senior manager to a lead role on an unreleased project.
7.
 
Re: HITMAN Announced
Jun 16, 2015, 11:35
7.
Re: HITMAN Announced Jun 16, 2015, 11:35
Jun 16, 2015, 11:35
 
Why is no one pointing out that this online component is thinly-veiled DRM? How long until we hear that the online stuff is "part of the experience" and "cannot be disabled."
8.
 
Re: Fallout Countdown
Jun 2, 2015, 14:08
8.
Re: Fallout Countdown Jun 2, 2015, 14:08
Jun 2, 2015, 14:08
 
I'm very excited to see what innovative methods Bethesda has developed to dumb down the genre even further!
4.
 
Re: Ship Ahoy - Hand of Fate
Feb 18, 2015, 13:53
4.
Re: Ship Ahoy - Hand of Fate Feb 18, 2015, 13:53
Feb 18, 2015, 13:53
 
Not to be confused with the classic, recommended Legends of Kyrandia: Hand of Fate.
18.
 
Re: Valve Apologizes as Hatred Greenlight Campaign Returns
Dec 17, 2014, 09:53
18.
Re: Valve Apologizes as Hatred Greenlight Campaign Returns Dec 17, 2014, 09:53
Dec 17, 2014, 09:53
 
shul wrote on Dec 17, 2014, 09:16:
I'm sorry, but I've watched the trailer and the game makes me sick.

I know that if I don't like it I don't need to play it but putting stuff like that out there is like poisoning minds.

Classic correlation without causation argument. I suppose you want to blame Doom 2 for Columbine also? In reality, it works the other way around. Poisoned minds tend to gravitate toward media that appeals to them. Media doesn't turn healthy people into murderers.
6.
 
Re: Alien: Isolation Now Easier (and Harder)
Dec 10, 2014, 09:29
6.
Re: Alien: Isolation Now Easier (and Harder) Dec 10, 2014, 09:29
Dec 10, 2014, 09:29
 
InBlack wrote on Dec 10, 2014, 08:55:
From what little Ive seen of the game, the difficulty is mainly in figuring out how to get past certain set pieces. I have strong and mostly negative feelings about games that force you to trial and error your way through everything. A 'difficulty' level isnt going to fix design faults.

Par for the course for this new breed of "narrative" games. I sort of applaud them for making this type of game with some sort of actual gameplay, as bad as it may be. Compare this to some of the other ones where you literally just walk through the game and watch cutscenes/listen to dialog...
5.
 
Re: WoW 10th Anniversary Celebrations
Nov 21, 2014, 11:44
5.
Re: WoW 10th Anniversary Celebrations Nov 21, 2014, 11:44
Nov 21, 2014, 11:44
 
"Southshore vs. Tarren Mill—The Battle Continues
To recapture the feeling of the endless tug-of-war of early WoW PvP, we’re opening a special Team Deathmatch–style Battleground based on the timeless struggle between Southshore and Tarren Mill. We’ll have two different brackets for players to take part in: one for level 90–99 characters and another for level 100. Unlike the old days of Tarren Mill vs. Southshore, this Battleground has a clearly defined victor, so you’ll need to work as a team or face crushing defeat. A win will gain you a shiny new title: either Tarren Mill Terror for the Alliance or Southshore Slayer for the Horde."

This is a perfect microcosm for WoW design philosophy. After having removed everything interesting about the original game, let's bring it back but put theme-park structure around it so everyone can opt out of having their feelings hurt.
5.
 
Re: METAL GEAR SOLID V: GROUND ZEROES Specs
Nov 20, 2014, 09:05
5.
Re: METAL GEAR SOLID V: GROUND ZEROES Specs Nov 20, 2014, 09:05
Nov 20, 2014, 09:05
 
I heard this game was pretty good, just criminally short. Are they going to bring the same design ideas to the Phantom Pain?
2.
 
Re: Ron Gilbert and Gary Winnick Kickstarter
Nov 18, 2014, 21:46
2.
Re: Ron Gilbert and Gary Winnick Kickstarter Nov 18, 2014, 21:46
Nov 18, 2014, 21:46
 
Now that's what I'm talkin about.

Sold.
3.
 
Re: Far Cry 4 Piracy Perspective
Nov 18, 2014, 21:43
3.
Re: Far Cry 4 Piracy Perspective Nov 18, 2014, 21:43
Nov 18, 2014, 21:43
 
Ha! The joke's on you guys! You didn't drop $60 on a bad game! HA HA HA... ha?
36.
 
Re: Ships Ahoy - Dragon Age Inquisition
Nov 18, 2014, 17:32
36.
Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 17:32
Nov 18, 2014, 17:32
 
Why would I want to spend 100 hours on quests like "Gather 10 Rat Tails" in a single player game?
462 Comments. 24 pages. Viewing page 1.
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