Good riddance to this company!
Tanto Edge wrote on May 9, 2013, 11:48:
It came full circle. Used to be games on DOS, now it's DoS on games.
Acleacius wrote on Oct 22, 2012, 23:30:
The only redeeming quality I see in Infinite is going to be the story, atmosphere and the acting.
And thanks to microtransactions for purchasing playable characters and items, League of Legends is also likely generating a lot of revenue from those players -- Ngmoco GM and free-to-play expert Ben Cousins estimates that the core-targeted game grosses $5-10 million every day.
Remember, playing multiplayer (such as hosting a server even if no one is on it) VASTLY increases monsters. Play single player to get normal rates of monster spawns.
Having finally started Alpha Protocol; getting cut on all the rough edges,
I can definitely see the merit in the argument of having a tightly focused, shorter game that is fun every moment that you play instead of long and meandering experiences that inevitably decay into tedium or repetition after a few hours anyway. This is not to say that I don't enjoy long games... Assassins Creed Brotherhood kept me enthralled for 40 hours, much to it's credit. As did Risen when I played it a few months ago. However, If I had had to wade through 30 hours of Dragon Age 2, I'd be doubly pissed for a) playing a useless game and b) getting 30 hours of my time wasted by it.
Bottom line, if there's a great game that's long, I'll gladly play it. If a great game is short, I won't complain about that. I don't need a game to be long for it to be great.
That's great for you. A lot of people don't feel the same way. Unlike you, I don't get bored if a game takes five hours. I do get pissed if after five hours the credits start rolling.
Also, where all these top-notch original experiences you're talking about? Because I'm not really seeing them in today's gaming industry...
While it's true that I have more money than time these days, using that as an excuse for 4-hour single player games is a cop-out
AC1's control scheme was ass. I never tried AC2. Is this one (and AC2) still using shit for controls?